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https://github.com/Ninjdai1/pokeemerald.git
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bf2063cc1a
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
11 lines
413 B
PHP
11 lines
413 B
PHP
OldaleTown_House1_EventObjects: @ 852D7B4
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object_event 1, EVENT_OBJ_GFX_WOMAN_2, 0, 6, 4, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, OldaleTown_House1_EventScript_1FBE86, 0
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OldaleTown_House1_MapWarps: @ 852D7CC
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warp_def 3, 8, 0, 0, MAP_OLDALE_TOWN
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warp_def 4, 8, 0, 0, MAP_OLDALE_TOWN
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OldaleTown_House1_MapEvents:: @ 852D7DC
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map_events OldaleTown_House1_EventObjects, OldaleTown_House1_MapWarps, 0x0, 0x0
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