pokeemerald/src/overworld.c
2018-11-28 21:08:22 +01:00

3183 lines
82 KiB
C

#include "global.h"
#include "overworld.h"
#include "battle_pyramid.h"
#include "battle_setup.h"
#include "berry.h"
#include "bg.h"
// #include "cable_club.h"
#include "clock.h"
#include "event_data.h"
#include "field_camera.h"
#include "field_control_avatar.h"
#include "field_effect.h"
#include "field_fadetransition.h"
#include "event_object_movement.h"
#include "field_message_box.h"
#include "field_player_avatar.h"
#include "field_screen_effect.h"
// #include "field_special_scene.h"
#include "field_specials.h"
#include "field_tasks.h"
#include "field_weather.h"
#include "fieldmap.h"
// #include "fldeff_flash.h"
#include "gpu_regs.h"
#include "heal_location.h"
#include "link.h"
#include "link_rfu.h"
#include "load_save.h"
#include "main.h"
#include "malloc.h"
#include "m4a.h"
#include "map_name_popup.h"
#include "menu.h"
#include "metatile_behavior.h"
#include "money.h"
#include "new_game.h"
#include "palette.h"
#include "play_time.h"
#include "random.h"
#include "roamer.h"
// #include "rotating_gate.h"
#include "safari_zone.h"
#include "save.h"
#include "save_location.h"
#include "script.h"
// #include "script_pokemon_80C4.h"
#include "secret_base.h"
#include "sound.h"
#include "start_menu.h"
#include "task.h"
// #include "tileset_anim.h"
#include "time_events.h"
#include "tv.h"
#include "scanline_effect.h"
#include "wild_encounter.h"
#include "frontier_util.h"
#include "constants/abilities.h"
#include "constants/map_types.h"
#include "constants/maps.h"
#include "constants/songs.h"
#include "constants/species.h"
// event scripts
extern const u8 EventScript_WhiteOut[];
extern const u8 EventScript_271862[];
extern const u8 EventScript_277513[];
extern const u8 EventScript_TradeRoom_TooBusyToNotice[];
extern const u8 EventScript_TradeRoom_ReadTrainerCard1[];
extern const u8 EventScript_TradeRoom_ReadTrainerCard2[];
extern const u8 gUnknown_08277388[];
extern const u8 gUnknown_082773A3[];
extern const u8 gUnknown_082773BE[];
extern const u8 gUnknown_082773D9[];
extern const u8 gUnknown_0827741D[];
extern const u8 gUnknown_08277432[];
extern const u8 gUnknown_08277447[];
extern const u8 gUnknown_0827745C[];
extern const u8 gUnknown_08277374[];
extern const u8 gUnknown_0827737E[];
extern const u8 gUnknown_082773FF[];
extern const u8 gUnknown_082773F5[];
extern const u8 gUnknown_082774EF[];
extern const u8 gUnknown_08277509[];
// vars
extern const struct MapLayout *const gMapLayouts[];
extern const struct MapHeader *const *const gMapGroups[];
extern const s32 gMaxFlashLevel;
extern const u16 gUnknown_82EC7C4[];
// functions
extern void HealPlayerParty(void);
extern void move_tilemap_camera_to_upper_left_corner(void);
extern void cur_mapheader_run_tileset_funcs_after_some_cpuset(void);
extern void DrawWholeMapView(void);
extern void copy_map_tileset1_tileset2_to_vram(const struct MapLayout *);
extern void apply_map_tileset1_tileset2_palette(const struct MapLayout *);
extern void ResetCyclingRoadChallengeData(void);
extern void ApplyNewEncryptionKeyToWord(u32 *word, u32 newKey);
extern void mapheader_run_script_with_tag_x5(void);
extern void ResetFieldTasksArgs(void);
extern void sub_80A0A2C(void);
extern void not_trainer_hill_battle_pyramid(void);
extern void apply_map_tileset2_palette(const struct MapLayout *);
extern void copy_map_tileset2_to_vram_2(const struct MapLayout *);
extern void RestartWildEncounterImmunitySteps(void);
extern void ShowMapNamePopup(void);
extern bool32 InTrainerHill(void);
extern bool32 sub_808651C(void);
extern bool8 sub_80AF6A4(void);
extern bool8 sub_80E909C(void);
extern void sub_81AA1D8(void);
extern void c2_change_map(void);
extern void sub_81D5DF8(void);
extern void sub_80EB218(void);
extern void sub_81BE72C(void);
extern void sub_80AF3C8(void);
extern void sub_81971F4(void);
extern void sub_808B578(void);
extern void sub_80AF314(void);
extern void sub_80AF214(void);
extern void sub_80AF188(void);
extern void door_upload_tiles(void);
extern void RotatingGate_InitPuzzleAndGraphics(void);
extern void sub_80AF168(void);
extern void sub_80AF3C8(void);
extern void ExecuteTruckSequence(void);
extern void sub_80A0A38(void);
extern void trainer_hill_map_load_related(void);
extern void sub_8087D74(void);
extern void battle_pyramid_map_load_related(u8);
extern void sub_80B00E8(u8);
extern void sub_80E9238(u8);
extern void sub_81AA2F8(void);
extern void sub_8195E10(void);
extern void sub_80EDB44(void);
extern void sub_81D64C0(void);
extern void sub_81BE6AC(void);
extern void sub_8098128(void);
extern void copy_map_tileset1_to_vram(const struct MapLayout *);
extern void copy_map_tileset2_to_vram(const struct MapLayout *);
extern void FieldUpdateBgTilemapScroll(void);
extern void TransferTilesetAnimsBuffer(void);
extern bool32 sub_81D5F48(void);
extern u8 GetCurrentTrainerHillMapId(void);
extern bool8 warp0_in_pokecenter(void);
extern void ResetAllPicSprites(void);
extern void FieldEffectActiveListClear(void);
extern void SetUpFieldTasks(void);
extern void sub_81BE6B8(void);
extern void sub_80AAFA4(void);
extern void ShowStartMenu(void);
extern void sub_80AEE84(void);
extern void mapldr_default(void);
extern void sub_8088B3C(u16, u16);
extern bool32 sub_800F0B8(void);
extern bool32 sub_8009F3C(void);
extern void sub_8010198(void);
extern u32 sub_800B4DC(void);
extern bool32 sub_80B39D4(u8);
extern const u8* GetInteractedLinkPlayerScript(struct MapPosition *a1, u8, u8);
extern u8 *GetCoordEventScriptAtMapPosition(void*);
extern u8 GetFRLGAvatarGraphicsIdByGender(u8);
extern u8 GetRSAvatarGraphicsIdByGender(u8);
extern void UpdateEventObjectSpriteVisibility(struct Sprite*, u8);
// this file's functions
static void Overworld_ResetStateAfterWhiteOut(void);
static void c2_80567AC(void);
static void CB2_LoadMap2(void);
static void VBlankCB_Field(void);
static void SpriteCB_LinkPlayer(struct Sprite *sprite);
static void ChooseAmbientCrySpecies(void);
static void do_load_map_stuff_loop(u8 *state);
static bool32 map_loading_iteration_3(u8 *state);
static bool32 sub_8086638(u8 *state);
static bool32 load_map_stuff(u8 *state, u32);
static bool32 map_loading_iteration_2_link(u8 *state);
static void mli4_mapscripts_and_other(void);
static void InitOverworldGraphicsRegisters(void);
static u8 sub_8087858(u8);
static u16 sub_80871C0(u32 a1);
static void sub_80867C8(void);
static void sub_80867D8(void);
static void sub_8086AE4(void);
static void sub_80869DC(void);
static void sub_8086B14(void);
static void sub_8086AAC(void);
static void sub_8086988(bool32 arg0);
static void sub_8086A80(void);
static void sub_8086A68(void);
static void sub_8086860(void);
static void sub_8086AC8(void);
static void sub_8086B9C(void);
static void sub_8086C40(void);
static void sub_8086C90(void);
static void sub_8086FA0(u16);
static void sub_8086F38(u16*, s32);
static u8 npc_something3(u8 a1, u8 a2);
static u8 LinkPlayerDetectCollision(u8 selfEventObjId, u8 a2, s16 x, s16 y);
static void CreateLinkPlayerSprite(u8 linkPlayerId, u8 gameVersion);
static void sub_8087878(u8 linkPlayerId, u16 *x, u16 *y);
static u8 sub_80878A0(u8 linkPlayerId);
static u8 sub_80878C0(u8 linkPlayerId);
static s32 sub_80878E4(u8 linkPlayerId);
static u8 GetLinkPlayerIdAt(s16 x, s16 y);
static void sub_808796C(u8 linkPlayerId, u8 a2);
static void ZeroEventObject(struct EventObject *eventObj);
static void SpawnLinkPlayerEventObject(u8 linkPlayerId, s16 x, s16 y, u8 a4);
static void InitLinkPlayerEventObjectPos(struct EventObject *eventObj, s16 x, s16 y);
static void sub_80877DC(u8 linkPlayerId, u8 a2);
static void sub_808780C(u8 linkPlayerId);
static u8 sub_8087858(u8 linkPlayerId);
static void sub_8087584(void);
static u32 sub_8087690(void);
static void ZeroLinkPlayerEventObject(struct LinkPlayerEventObject *linkPlayerEventObj);
static const u8 *sub_80873B4(struct UnkStruct_8054FF8 *a1);
static u16 sub_8087480(const u8 *script);
static void sub_8087510(void);
static void sub_808751C(void);
static void sub_8087530(const u8 *script);
static void sub_808754C(void);
static void sub_8087568(const u8 *script);
static void sub_80872D8(s32 linkPlayerId, s32 a2, struct UnkStruct_8054FF8 *a3);
static bool32 sub_8087340(struct UnkStruct_8054FF8 *a1);
static bool32 sub_8087358(struct UnkStruct_8054FF8 *a1);
static u8 *sub_8087370(struct UnkStruct_8054FF8 *a1);
static bool32 sub_8087388(struct UnkStruct_8054FF8 *a1);
static const u8 *sub_80873B4(struct UnkStruct_8054FF8 *a1);
static u16 sub_808711C(u32);
static u16 sub_8087140(u32);
static void sub_808709C(u16 *a1);
static u16 sub_80870B0(u32 a1);
static u16 sub_80870F8(u32 a1);
static u16 sub_8087068(u16 a1);
static void c1_link_related(void);
static void c1_link_related_func_set(u16 (*func)(u32));
static void SetFieldVBlankCallback(void);
static void FieldClearVBlankHBlankCallbacks(void);
static void sub_8085810(void);
static u8 GetAdjustedInitialTransitionFlags(struct InitialPlayerAvatarState *playerStruct, u16 a2, u8 a3);
static u8 GetAdjustedInitialDirection(struct InitialPlayerAvatarState *playerStruct, u8 a2, u16 a3, u8 a4);
static u16 GetCenterScreenMetatileBehavior(void);
// IWRAM bss vars
IWRAM_DATA static void *sUnknown_03000E0C;
IWRAM_DATA static u8 sUnknown_03000E10[4];
IWRAM_DATA static u16 (*sUnknown_03000E14)(u32);
IWRAM_DATA static u8 sUnknown_03000E18;
IWRAM_DATA static u8 sUnknown_03000E19;
IWRAM_DATA static u32 sUnusedVar;
// IWRAM common
u16 *gBGTilemapBuffers1;
u16 *gBGTilemapBuffers2;
u16 *gBGTilemapBuffers3;
u16 gUnknown_03005DA8;
void (*gFieldCallback)(void);
bool8 (*gFieldCallback2)(void);
u8 gUnknown_03005DB4;
u8 gFieldLinkPlayerCount;
// EWRAM vars
EWRAM_DATA static u8 sUnknown_020322D8 = 0;
EWRAM_DATA struct WarpData gLastUsedWarp = {0};
EWRAM_DATA static struct WarpData sWarpDestination = {0}; // new warp position
EWRAM_DATA static struct WarpData gFixedDiveWarp = {0};
EWRAM_DATA static struct WarpData gFixedHoleWarp = {0};
EWRAM_DATA static u16 sLastMapSectionId = 0;
EWRAM_DATA static struct InitialPlayerAvatarState gInitialPlayerAvatarState = {0};
EWRAM_DATA static u16 sAmbientCrySpecies = 0;
EWRAM_DATA static bool8 sIsAmbientCryWaterMon = FALSE;
EWRAM_DATA struct LinkPlayerEventObject gLinkPlayerEventObjects[4] = {0};
// const rom data
static const struct WarpData sDummyWarpData =
{
.mapGroup = -1,
.mapNum = -1,
.warpId = -1,
.x = -1,
.y = -1,
};
static const u8 sUnusedData[] =
{
0xB0, 0x04, 0x00, 0x00,
0x10, 0x0E, 0x00, 0x00,
0xB0, 0x04, 0x00, 0x00,
0x60, 0x09, 0x00, 0x00,
0x32, 0x00, 0x00, 0x00,
0x50, 0x00, 0x00, 0x00,
0xD4, 0xFF, 0xFF, 0xFF,
0x2C, 0x00, 0x00, 0x00,
};
const struct UCoords32 gDirectionToVectors[] =
{
{ 0, 0}, // DIR_NONE
{ 0, 1}, // DIR_SOUTH
{ 0, -1}, // DIR_NORTH
{-1, 0}, // DIR_WEST
{ 1, 0}, // DIR_EAST
{-1, 1}, // DIR_SOUTHWEST
{ 1, 1}, // DIR_SOUTHEAST
{-1, -1}, // DIR_NORTHWEST
{ 1, -1}, // DIR_NORTHEAST
};
static const struct BgTemplate gUnknown_08339DAC[] =
{
{
.bg = 0,
.charBaseIndex = 2,
.mapBaseIndex = 31,
.screenSize = 0,
.paletteMode = 0,
.priority = 0,
.baseTile = 0
},
{
.bg = 1,
.charBaseIndex = 0,
.mapBaseIndex = 29,
.screenSize = 0,
.paletteMode = 0,
.priority = 1,
.baseTile = 0
},
{
.bg = 2,
.charBaseIndex = 0,
.mapBaseIndex = 28,
.screenSize = 0,
.paletteMode = 0,
.priority = 2,
.baseTile = 0
},
{
.bg = 3,
.charBaseIndex = 0,
.mapBaseIndex = 30,
.screenSize = 0,
.paletteMode = 0,
.priority = 3,
.baseTile = 0
}
};
static const struct ScanlineEffectParams sFlashEffectParams =
{
(void *)REG_ADDR_WIN0H,
((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_DEST_RELOAD) << 16) | 1,
1,
0,
};
static u8 sub_80879D8(struct LinkPlayerEventObject *, struct EventObject *, u8);
static u8 sub_80879F8(struct LinkPlayerEventObject *, struct EventObject *, u8);
static u8 sub_80879FC(struct LinkPlayerEventObject *, struct EventObject *, u8);
static u8 (*const gUnknown_08339DC8[])(struct LinkPlayerEventObject *, struct EventObject *, u8) =
{
sub_80879D8,
sub_80879F8,
sub_80879FC,
};
static u8 sub_8087A1C(struct LinkPlayerEventObject *, struct EventObject *, u8);
static u8 sub_8087A20(struct LinkPlayerEventObject *, struct EventObject *, u8);
static u8 sub_8087A88(struct LinkPlayerEventObject *, struct EventObject *, u8);
static u8 (*const gUnknown_08339DD4[])(struct LinkPlayerEventObject *, struct EventObject *, u8) =
{
sub_8087A1C,
sub_8087A20,
sub_8087A20,
sub_8087A20,
sub_8087A20,
sub_8087A1C,
sub_8087A1C,
sub_8087A88,
sub_8087A88,
sub_8087A88,
sub_8087A88,
};
static void sub_8087AA0(struct LinkPlayerEventObject *, struct EventObject *);
static void sub_8087AA8(struct LinkPlayerEventObject *, struct EventObject *);
static void (*const gUnknown_08339E00[])(struct LinkPlayerEventObject *, struct EventObject *) =
{
sub_8087AA0,
sub_8087AA8,
};
// code
void DoWhiteOut(void)
{
ScriptContext2_RunNewScript(EventScript_WhiteOut);
SetMoney(&gSaveBlock1Ptr->money, GetMoney(&gSaveBlock1Ptr->money) / 2);
HealPlayerParty();
Overworld_ResetStateAfterWhiteOut();
Overworld_SetWarpDestToLastHealLoc();
WarpIntoMap();
}
void Overworld_ResetStateAfterFly(void)
{
ResetInitialPlayerAvatarState();
FlagClear(FLAG_SYS_CYCLING_ROAD);
FlagClear(FLAG_SYS_CRUISE_MODE);
FlagClear(FLAG_SYS_SAFARI_MODE);
FlagClear(FLAG_SYS_USE_STRENGTH);
FlagClear(FLAG_SYS_USE_FLASH);
}
void Overworld_ResetStateAfterTeleport(void)
{
ResetInitialPlayerAvatarState();
FlagClear(FLAG_SYS_CYCLING_ROAD);
FlagClear(FLAG_SYS_CRUISE_MODE);
FlagClear(FLAG_SYS_SAFARI_MODE);
FlagClear(FLAG_SYS_USE_STRENGTH);
FlagClear(FLAG_SYS_USE_FLASH);
ScriptContext2_RunNewScript(EventScript_271862);
}
void Overworld_ResetStateAfterDigEscRope(void)
{
ResetInitialPlayerAvatarState();
FlagClear(FLAG_SYS_CYCLING_ROAD);
FlagClear(FLAG_SYS_CRUISE_MODE);
FlagClear(FLAG_SYS_SAFARI_MODE);
FlagClear(FLAG_SYS_USE_STRENGTH);
FlagClear(FLAG_SYS_USE_FLASH);
}
static void Overworld_ResetStateAfterWhiteOut(void)
{
ResetInitialPlayerAvatarState();
FlagClear(FLAG_SYS_CYCLING_ROAD);
FlagClear(FLAG_SYS_CRUISE_MODE);
FlagClear(FLAG_SYS_SAFARI_MODE);
FlagClear(FLAG_SYS_USE_STRENGTH);
FlagClear(FLAG_SYS_USE_FLASH);
if (VarGet(VAR_0x4039) == 1)
{
VarSet(VAR_0x4039, 0);
VarSet(VAR_0x4037, 0);
}
}
static void sub_8084788(void)
{
FlagClear(FLAG_SYS_SAFARI_MODE);
ChooseAmbientCrySpecies();
ResetCyclingRoadChallengeData();
UpdateLocationHistoryForRoamer();
RoamerMoveToOtherLocationSet();
}
void ResetGameStats(void)
{
s32 i;
for (i = 0; i < NUM_GAME_STATS; i++)
SetGameStat(i, 0);
}
void IncrementGameStat(u8 index)
{
if (index < NUM_USED_GAME_STATS)
{
u32 statVal = GetGameStat(index);
if (statVal < 0xFFFFFF)
statVal++;
else
statVal = 0xFFFFFF;
SetGameStat(index, statVal);
}
}
u32 GetGameStat(u8 index)
{
if (index >= NUM_USED_GAME_STATS)
return 0;
return gSaveBlock1Ptr->gameStats[index] ^ gSaveBlock2Ptr->encryptionKey;
}
void SetGameStat(u8 index, u32 value)
{
if (index < NUM_USED_GAME_STATS)
gSaveBlock1Ptr->gameStats[index] = value ^ gSaveBlock2Ptr->encryptionKey;
}
void ApplyNewEncryptionKeyToGameStats(u32 newKey)
{
u8 i;
for (i = 0; i < NUM_GAME_STATS; i++)
ApplyNewEncryptionKeyToWord(&gSaveBlock1Ptr->gameStats[i], newKey);
}
void LoadEventObjTemplatesFromHeader(void)
{
// Clear map object templates
CpuFill32(0, gSaveBlock1Ptr->eventObjectTemplates, sizeof(gSaveBlock1Ptr->eventObjectTemplates));
// Copy map header events to save block
CpuCopy32(gMapHeader.events->eventObjects,
gSaveBlock1Ptr->eventObjectTemplates,
gMapHeader.events->eventObjectCount * sizeof(struct EventObjectTemplate));
}
void LoadSaveblockEventObjScripts(void)
{
struct EventObjectTemplate *mapHeaderObjTemplates = gMapHeader.events->eventObjects;
struct EventObjectTemplate *savObjTemplates = gSaveBlock1Ptr->eventObjectTemplates;
s32 i;
for (i = 0; i < EVENT_OBJECT_TEMPLATES_COUNT; i++)
savObjTemplates[i].script = mapHeaderObjTemplates[i].script;
}
void Overworld_SetEventObjTemplateCoords(u8 localId, s16 x, s16 y)
{
s32 i;
struct EventObjectTemplate *savObjTemplates = gSaveBlock1Ptr->eventObjectTemplates;
for (i = 0; i < EVENT_OBJECT_TEMPLATES_COUNT; i++)
{
struct EventObjectTemplate *eventObjectTemplate = &savObjTemplates[i];
if (eventObjectTemplate->localId == localId)
{
eventObjectTemplate->x = x;
eventObjectTemplate->y = y;
return;
}
}
}
void Overworld_SetEventObjTemplateMovementType(u8 localId, u8 movementType)
{
s32 i;
struct EventObjectTemplate *savObjTemplates = gSaveBlock1Ptr->eventObjectTemplates;
for (i = 0; i < EVENT_OBJECT_TEMPLATES_COUNT; i++)
{
struct EventObjectTemplate *eventObjectTemplate = &savObjTemplates[i];
if (eventObjectTemplate->localId == localId)
{
eventObjectTemplate->movementType = movementType;
return;
}
}
}
static void mapdata_load_assets_to_gpu_and_full_redraw(void)
{
move_tilemap_camera_to_upper_left_corner();
copy_map_tileset1_tileset2_to_vram(gMapHeader.mapLayout);
apply_map_tileset1_tileset2_palette(gMapHeader.mapLayout);
DrawWholeMapView();
cur_mapheader_run_tileset_funcs_after_some_cpuset();
}
const struct MapLayout *GetMapLayout(void)
{
u16 mapLayoutId = gSaveBlock1Ptr->mapLayoutId;
if (mapLayoutId)
return gMapLayouts[mapLayoutId - 1];
return NULL;
}
void ApplyCurrentWarp(void)
{
gLastUsedWarp = gSaveBlock1Ptr->location;
gSaveBlock1Ptr->location = sWarpDestination;
gFixedDiveWarp = sDummyWarpData;
gFixedHoleWarp = sDummyWarpData;
}
void set_warp2_warp3_to_neg_1(void)
{
gFixedDiveWarp = sDummyWarpData;
gFixedHoleWarp = sDummyWarpData;
}
static void SetWarpData(struct WarpData *warp, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y)
{
warp->mapGroup = mapGroup;
warp->mapNum = mapNum;
warp->warpId = warpId;
warp->x = x;
warp->y = y;
}
static bool32 IsDummyWarp(struct WarpData *warp)
{
if (warp->mapGroup != -1)
return FALSE;
else if (warp->mapNum != -1)
return FALSE;
else if (warp->warpId != -1)
return FALSE;
else if (warp->x != -1)
return FALSE;
else if (warp->y != -1)
return FALSE;
else
return TRUE;
}
struct MapHeader const *const Overworld_GetMapHeaderByGroupAndId(u16 mapGroup, u16 mapNum)
{
return gMapGroups[mapGroup][mapNum];
}
struct MapHeader const *const GetDestinationWarpMapHeader(void)
{
return Overworld_GetMapHeaderByGroupAndId(sWarpDestination.mapGroup, sWarpDestination.mapNum);
}
static void LoadCurrentMapData(void)
{
sLastMapSectionId = gMapHeader.regionMapSectionId;
gMapHeader = *Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum);
gSaveBlock1Ptr->mapLayoutId = gMapHeader.mapLayoutId;
gMapHeader.mapLayout = GetMapLayout();
}
static void LoadSaveblockMapHeader(void)
{
gMapHeader = *Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum);
gMapHeader.mapLayout = GetMapLayout();
}
static void SetPlayerCoordsFromWarp(void)
{
if (gSaveBlock1Ptr->location.warpId >= 0 && gSaveBlock1Ptr->location.warpId < gMapHeader.events->warpCount)
{
gSaveBlock1Ptr->pos.x = gMapHeader.events->warps[gSaveBlock1Ptr->location.warpId].x;
gSaveBlock1Ptr->pos.y = gMapHeader.events->warps[gSaveBlock1Ptr->location.warpId].y;
}
else if (gSaveBlock1Ptr->location.x >= 0 && gSaveBlock1Ptr->location.y >= 0)
{
gSaveBlock1Ptr->pos.x = gSaveBlock1Ptr->location.x;
gSaveBlock1Ptr->pos.y = gSaveBlock1Ptr->location.y;
}
else
{
gSaveBlock1Ptr->pos.x = gMapHeader.mapLayout->width / 2;
gSaveBlock1Ptr->pos.y = gMapHeader.mapLayout->height / 2;
}
}
void WarpIntoMap(void)
{
ApplyCurrentWarp();
LoadCurrentMapData();
SetPlayerCoordsFromWarp();
}
void Overworld_SetWarpDestination(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y)
{
SetWarpData(&sWarpDestination, mapGroup, mapNum, warpId, x, y);
}
void warp1_set_2(s8 mapGroup, s8 mapNum, s8 warpId)
{
Overworld_SetWarpDestination(mapGroup, mapNum, warpId, -1, -1);
}
void saved_warp2_set(s32 unused, s8 mapGroup, s8 mapNum, s8 warpId)
{
SetWarpData(&gSaveBlock1Ptr->warp2, mapGroup, mapNum, warpId, gSaveBlock1Ptr->pos.x, gSaveBlock1Ptr->pos.y);
}
void saved_warp2_set_2(s32 unused, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y)
{
SetWarpData(&gSaveBlock1Ptr->warp2, mapGroup, mapNum, warpId, x, y);
}
void copy_saved_warp2_bank_and_enter_x_to_warp1(u8 unused)
{
sWarpDestination = gSaveBlock1Ptr->warp2;
}
void sub_8084CCC(u8 a1)
{
const struct HealLocation *warp = GetHealLocation(a1);
if (warp)
Overworld_SetWarpDestination(warp->group, warp->map, -1, warp->x, warp->y);
}
void Overworld_SetWarpDestToLastHealLoc(void)
{
sWarpDestination = gSaveBlock1Ptr->lastHealLocation;
}
void Overworld_SetHealLocationWarp(u8 healLocationId)
{
const struct HealLocation *healLocation = GetHealLocation(healLocationId);
if (healLocation != NULL)
SetWarpData(&gSaveBlock1Ptr->lastHealLocation, healLocation->group, healLocation->map, -1, healLocation->x, healLocation->y);
}
void sub_8084D5C(s16 a1, s16 a2)
{
u8 currMapType = Overworld_GetMapTypeOfSaveblockLocation();
u8 destMapType = GetMapTypeByGroupAndId(sWarpDestination.mapGroup, sWarpDestination.mapNum);
if (is_map_type_1_2_3_5_or_6(currMapType) && is_map_type_1_2_3_5_or_6(destMapType) != TRUE)
sub_8084DD4(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1, a1 - 7, a2 - 6);
}
void sub_8084DD4(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y)
{
SetWarpData(&gSaveBlock1Ptr->warp4, mapGroup, mapNum, warpId, x, y);
}
void sub_8084E14(void)
{
sWarpDestination = gSaveBlock1Ptr->warp4;
}
void SetFixedDiveWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y)
{
SetWarpData(&gFixedDiveWarp, mapGroup, mapNum, warpId, x, y);
}
static void SetFixedDiveWarpAsDestination(void)
{
sWarpDestination = gFixedDiveWarp;
}
void SetFixedHoleWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y)
{
SetWarpData(&gFixedHoleWarp, mapGroup, mapNum, warpId, x, y);
}
void SetFixedHoleWarpAsDestination(s16 x, s16 y)
{
if (IsDummyWarp(&gFixedHoleWarp) == TRUE)
sWarpDestination = gLastUsedWarp;
else
Overworld_SetWarpDestination(gFixedHoleWarp.mapGroup, gFixedHoleWarp.mapNum, -1, x, y);
}
void warp1_set_to_sav1w(void)
{
sWarpDestination = gSaveBlock1Ptr->warp1;
}
void sub_8084F2C(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y)
{
SetWarpData(&gSaveBlock1Ptr->warp1, mapGroup, mapNum, warpId, x, y);
}
void sub_8084F6C(u8 a1)
{
const struct HealLocation *warp = GetHealLocation(a1);
if (warp)
SetWarpData(&gSaveBlock1Ptr->warp1, warp->group, warp->map, -1, warp->x, warp->y);
}
void sub_8084FAC(int unused)
{
gSaveBlock1Ptr->warp1 = gSaveBlock1Ptr->warp2;
}
const struct MapConnection *GetMapConnection(u8 dir)
{
s32 i;
s32 count = gMapHeader.connections->count;
const struct MapConnection *connection = gMapHeader.connections->connections;
if (connection == NULL)
return NULL;
for(i = 0; i < count; i++, connection++)
if (connection->direction == dir)
return connection;
return NULL;
}
static bool8 SetDiveWarp(u8 dir, u16 x, u16 y)
{
const struct MapConnection *connection = GetMapConnection(dir);
if (connection != NULL)
{
Overworld_SetWarpDestination(connection->mapGroup, connection->mapNum, -1, x, y);
}
else
{
mapheader_run_script_with_tag_x6();
if (IsDummyWarp(&gFixedDiveWarp))
return FALSE;
SetFixedDiveWarpAsDestination();
}
return TRUE;
}
bool8 SetDiveWarpEmerge(u16 x, u16 y)
{
return SetDiveWarp(CONNECTION_EMERGE, x, y);
}
bool8 SetDiveWarpDive(u16 x, u16 y)
{
return SetDiveWarp(CONNECTION_DIVE, x, y);
}
void mliX_load_map(u8 mapGroup, u8 mapNum)
{
s32 paletteIndex;
Overworld_SetWarpDestination(mapGroup, mapNum, -1, -1, -1);
if (gMapHeader.regionMapSectionId != 0x3A)
sub_8085810();
ApplyCurrentWarp();
LoadCurrentMapData();
LoadEventObjTemplatesFromHeader();
TrySetMapSaveWarpStatus();
ClearTempFieldEventData();
ResetCyclingRoadChallengeData();
RestartWildEncounterImmunitySteps();
TryUpdateRandomTrainerRematches(mapGroup, mapNum);
DoTimeBasedEvents();
SetSav1WeatherFromCurrMapHeader();
ChooseAmbientCrySpecies();
SetDefaultFlashLevel();
Overworld_ClearSavedMusic();
mapheader_run_script_with_tag_x3();
not_trainer_hill_battle_pyramid();
copy_map_tileset2_to_vram_2(gMapHeader.mapLayout);
apply_map_tileset2_palette(gMapHeader.mapLayout);
for (paletteIndex = 6; paletteIndex < 13; paletteIndex++)
ApplyWeatherGammaShiftToPal(paletteIndex);
sub_80A0A2C();
UpdateLocationHistoryForRoamer();
RoamerMove();
DoCurrentWeather();
ResetFieldTasksArgs();
mapheader_run_script_with_tag_x5();
if (gMapHeader.regionMapSectionId != 0x3A || gMapHeader.regionMapSectionId != sLastMapSectionId)
ShowMapNamePopup();
}
static void mli0_load_map(u32 a1)
{
bool8 v2;
bool8 indoors;
LoadCurrentMapData();
if (!(sUnknown_020322D8 & 1))
{
if (gMapHeader.mapLayoutId == 0x169)
sub_81AA1D8();
else if (InTrainerHill())
sub_81D5DF8();
else
LoadEventObjTemplatesFromHeader();
}
v2 = is_map_type_1_2_3_5_or_6(gMapHeader.mapType);
indoors = Overworld_MapTypeIsIndoors(gMapHeader.mapType);
sub_80EB218();
TrySetMapSaveWarpStatus();
ClearTempFieldEventData();
ResetCyclingRoadChallengeData();
RestartWildEncounterImmunitySteps();
TryUpdateRandomTrainerRematches(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum);
if (a1 != 1)
DoTimeBasedEvents();
SetSav1WeatherFromCurrMapHeader();
ChooseAmbientCrySpecies();
if (v2)
FlagClear(FLAG_SYS_USE_FLASH);
SetDefaultFlashLevel();
Overworld_ClearSavedMusic();
mapheader_run_script_with_tag_x3();
UpdateLocationHistoryForRoamer();
RoamerMoveToOtherLocationSet();
if (gMapHeader.mapLayoutId == 0x169)
battle_pyramid_map_load_related(0);
else if (InTrainerHill())
trainer_hill_map_load_related();
else
not_trainer_hill_battle_pyramid();
if (a1 != 1 && indoors)
{
UpdateTVScreensOnMap(gUnknown_03005DC0.width, gUnknown_03005DC0.height);
sub_80E9238(1);
}
}
void ResetInitialPlayerAvatarState(void)
{
gInitialPlayerAvatarState.direction = DIR_SOUTH;
gInitialPlayerAvatarState.transitionFlags = PLAYER_AVATAR_FLAG_ON_FOOT;
}
void StoreInitialPlayerAvatarState(void)
{
gInitialPlayerAvatarState.direction = GetPlayerFacingDirection();
if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_MACH_BIKE))
gInitialPlayerAvatarState.transitionFlags = PLAYER_AVATAR_FLAG_MACH_BIKE;
else if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_ACRO_BIKE))
gInitialPlayerAvatarState.transitionFlags = PLAYER_AVATAR_FLAG_ACRO_BIKE;
else if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING))
gInitialPlayerAvatarState.transitionFlags = PLAYER_AVATAR_FLAG_SURFING;
else if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_UNDERWATER))
gInitialPlayerAvatarState.transitionFlags = PLAYER_AVATAR_FLAG_UNDERWATER;
else
gInitialPlayerAvatarState.transitionFlags = PLAYER_AVATAR_FLAG_ON_FOOT;
}
static struct InitialPlayerAvatarState *GetInitialPlayerAvatarState(void)
{
struct InitialPlayerAvatarState playerStruct;
u8 mapType = Overworld_GetMapTypeOfSaveblockLocation();
u16 metatileBehavior = GetCenterScreenMetatileBehavior();
u8 transitionFlags = GetAdjustedInitialTransitionFlags(&gInitialPlayerAvatarState, metatileBehavior, mapType);
playerStruct.transitionFlags = transitionFlags;
playerStruct.direction = GetAdjustedInitialDirection(&gInitialPlayerAvatarState, transitionFlags, metatileBehavior, mapType);
gInitialPlayerAvatarState = playerStruct;
return &gInitialPlayerAvatarState;
}
static u8 GetAdjustedInitialTransitionFlags(struct InitialPlayerAvatarState *playerStruct, u16 metatileBehavior, u8 mapType)
{
if (mapType != MAP_TYPE_INDOOR && FlagGet(FLAG_SYS_CRUISE_MODE))
return PLAYER_AVATAR_FLAG_ON_FOOT;
else if (mapType == MAP_TYPE_UNDERWATER)
return PLAYER_AVATAR_FLAG_UNDERWATER;
else if (MetatileBehavior_IsSurfableWaterOrUnderwater(metatileBehavior) == TRUE)
return PLAYER_AVATAR_FLAG_SURFING;
else if (Overworld_IsBikingAllowed() != TRUE)
return PLAYER_AVATAR_FLAG_ON_FOOT;
else if (playerStruct->transitionFlags == PLAYER_AVATAR_FLAG_MACH_BIKE)
return PLAYER_AVATAR_FLAG_MACH_BIKE;
else if (playerStruct->transitionFlags != PLAYER_AVATAR_FLAG_ACRO_BIKE)
return PLAYER_AVATAR_FLAG_ON_FOOT;
else
return PLAYER_AVATAR_FLAG_ACRO_BIKE;
}
static u8 GetAdjustedInitialDirection(struct InitialPlayerAvatarState *playerStruct, u8 transitionFlags, u16 metatileBehavior, u8 mapType)
{
if (FlagGet(FLAG_SYS_CRUISE_MODE) && mapType == MAP_TYPE_6)
return DIR_EAST;
else if (MetatileBehavior_IsDeepSouthWarp(metatileBehavior) == TRUE)
return DIR_NORTH;
else if (MetatileBehavior_IsNonAnimDoor(metatileBehavior) == TRUE || MetatileBehavior_IsDoor(metatileBehavior) == TRUE)
return DIR_SOUTH;
else if (MetatileBehavior_IsSouthArrowWarp(metatileBehavior) == TRUE)
return DIR_NORTH;
else if (MetatileBehavior_IsNorthArrowWarp(metatileBehavior) == TRUE)
return DIR_SOUTH;
else if (MetatileBehavior_IsWestArrowWarp(metatileBehavior) == TRUE)
return DIR_EAST;
else if (MetatileBehavior_IsEastArrowWarp(metatileBehavior) == TRUE)
return DIR_WEST;
else if ((playerStruct->transitionFlags == PLAYER_AVATAR_FLAG_UNDERWATER && transitionFlags == PLAYER_AVATAR_FLAG_SURFING)
|| (playerStruct->transitionFlags == PLAYER_AVATAR_FLAG_SURFING && transitionFlags == PLAYER_AVATAR_FLAG_UNDERWATER ))
return playerStruct->direction;
else if (MetatileBehavior_IsLadder(metatileBehavior) == TRUE)
return playerStruct->direction;
else
return DIR_SOUTH;
}
static u16 GetCenterScreenMetatileBehavior(void)
{
return MapGridGetMetatileBehaviorAt(gSaveBlock1Ptr->pos.x + 7, gSaveBlock1Ptr->pos.y + 7);
}
bool32 Overworld_IsBikingAllowed(void)
{
if (!(gMapHeader.flags & 1))
return FALSE;
else
return TRUE;
}
void SetDefaultFlashLevel(void)
{
if (!gMapHeader.cave)
gSaveBlock1Ptr->flashLevel = 0;
else if (FlagGet(FLAG_SYS_USE_FLASH))
gSaveBlock1Ptr->flashLevel = 1;
else
gSaveBlock1Ptr->flashLevel = gMaxFlashLevel - 1;
}
void Overworld_SetFlashLevel(s32 flashLevel)
{
if (flashLevel < 0 || flashLevel > gMaxFlashLevel)
flashLevel = 0;
gSaveBlock1Ptr->flashLevel = flashLevel;
}
u8 Overworld_GetFlashLevel(void)
{
return gSaveBlock1Ptr->flashLevel;
}
void sub_8085524(u16 mapLayoutId)
{
gSaveBlock1Ptr->mapLayoutId = mapLayoutId;
gMapHeader.mapLayout = GetMapLayout();
}
void sub_8085540(u8 var)
{
sUnknown_020322D8 = var;
}
u8 sub_808554C(void)
{
return sUnknown_020322D8;
}
static bool16 ShouldLegendaryMusicPlayAtLocation(struct WarpData *warp)
{
if (!FlagGet(FLAG_SYS_WEATHER_CTRL))
return FALSE;
if (warp->mapGroup == 0)
{
switch (warp->mapNum)
{
case MAP_NUM(LILYCOVE_CITY):
case MAP_NUM(MOSSDEEP_CITY):
case MAP_NUM(SOOTOPOLIS_CITY):
case MAP_NUM(EVER_GRANDE_CITY):
case MAP_NUM(ROUTE124):
case MAP_NUM(ROUTE125):
case MAP_NUM(ROUTE126):
case MAP_NUM(ROUTE127):
case MAP_NUM(ROUTE128):
return TRUE;
default:
if (VarGet(VAR_0x405E) < 4)
return FALSE;
switch (warp->mapNum)
{
case MAP_NUM(ROUTE129):
case MAP_NUM(ROUTE130):
case MAP_NUM(ROUTE131):
return TRUE;
}
}
}
return FALSE;
}
static bool16 NoMusicInSotopolisWithLegendaries(struct WarpData *warp)
{
if (VarGet(VAR_0x40CA) != 1)
return FALSE;
else if (warp->mapGroup != MAP_GROUP(SOOTOPOLIS_CITY))
return FALSE;
else if (warp->mapNum == MAP_NUM(SOOTOPOLIS_CITY))
return TRUE;
else
return FALSE;
}
static bool16 IsInfiltratedWeatherInstitute(struct WarpData *warp)
{
if (VarGet(VAR_WEATHER_INSTITUTE_STATE))
return FALSE;
else if (warp->mapGroup != MAP_GROUP(ROUTE119_WEATHER_INSTITUTE_1F))
return FALSE;
else if (warp->mapNum == MAP_NUM(ROUTE119_WEATHER_INSTITUTE_1F)
|| warp->mapNum == MAP_NUM(ROUTE119_WEATHER_INSTITUTE_2F))
return TRUE;
else
return FALSE;
}
static bool16 IsInflitratedSpaceCenter(struct WarpData *warp)
{
if (VarGet(VAR_0x405D) == 0)
return FALSE;
else if (VarGet(VAR_0x405D) > 2)
return FALSE;
else if (warp->mapGroup != MAP_GROUP(MOSSDEEP_CITY_SPACE_CENTER_1F))
return FALSE;
else if (warp->mapNum == MAP_NUM(MOSSDEEP_CITY_SPACE_CENTER_1F)
|| warp->mapNum == MAP_NUM(MOSSDEEP_CITY_SPACE_CENTER_2F))
return TRUE;
return FALSE;
}
u16 GetLocationMusic(struct WarpData *warp)
{
if (NoMusicInSotopolisWithLegendaries(warp) == TRUE)
return 0xFFFF;
else if (ShouldLegendaryMusicPlayAtLocation(warp) == TRUE)
return MUS_OOAME;
else if (IsInflitratedSpaceCenter(warp) == TRUE)
return MUS_MGM0;
else if (IsInfiltratedWeatherInstitute(warp) == TRUE)
return MUS_TOZAN;
else
return Overworld_GetMapHeaderByGroupAndId(warp->mapGroup, warp->mapNum)->music;
}
u16 GetCurrLocationDefaultMusic(void)
{
u16 music;
// Play the desert music only when the sandstorm is active on Route 111.
if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(ROUTE111)
&& gSaveBlock1Ptr->location.mapNum == MAP_NUM(ROUTE111)
&& GetSav1Weather() == 8)
return MUS_ASHROAD;
music = GetLocationMusic(&gSaveBlock1Ptr->location);
if (music != 0x7FFF)
{
return music;
}
else
{
if (gSaveBlock1Ptr->pos.x < 24)
return MUS_DOORO_X1;
else
return MUS_GRANROAD;
}
}
u16 GetWarpDestinationMusic(void)
{
u16 music = GetLocationMusic(&sWarpDestination);
if (music != 0x7FFF)
{
return music;
}
else
{
if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(MAUVILLE_CITY)
&& gSaveBlock1Ptr->location.mapNum == MAP_NUM(MAUVILLE_CITY))
return MUS_DOORO_X1;
else
return MUS_GRANROAD;
}
}
void Overworld_ResetMapMusic(void)
{
ResetMapMusic();
}
void Overworld_PlaySpecialMapMusic(void)
{
u16 music = GetCurrLocationDefaultMusic();
if (music != MUS_OOAME && music != 0xFFFF)
{
if (gSaveBlock1Ptr->savedMusic)
music = gSaveBlock1Ptr->savedMusic;
else if (Overworld_GetMapTypeOfSaveblockLocation() == MAP_TYPE_UNDERWATER)
music = MUS_DEEPDEEP;
else if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING))
music = MUS_NAMINORI;
}
if (music != GetCurrentMapMusic())
PlayNewMapMusic(music);
}
void Overworld_SetSavedMusic(u16 songNum)
{
gSaveBlock1Ptr->savedMusic = songNum;
}
void Overworld_ClearSavedMusic(void)
{
gSaveBlock1Ptr->savedMusic = 0;
}
static void sub_8085810(void)
{
if (FlagGet(FLAG_SPECIAL_FLAG_0x4001) != TRUE)
{
u16 newMusic = GetWarpDestinationMusic();
u16 currentMusic = GetCurrentMapMusic();
if (newMusic != MUS_OOAME && newMusic != 0xFFFF)
{
if (currentMusic == MUS_DEEPDEEP || currentMusic == MUS_NAMINORI)
return;
if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING))
newMusic = MUS_NAMINORI;
}
if (newMusic != currentMusic)
{
if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_MACH_BIKE | PLAYER_AVATAR_FLAG_ACRO_BIKE))
FadeOutAndFadeInNewMapMusic(newMusic, 4, 4);
else
FadeOutAndPlayNewMapMusic(newMusic, 8);
}
}
}
void Overworld_ChangeMusicToDefault(void)
{
u16 currentMusic = GetCurrentMapMusic();
if (currentMusic != GetCurrLocationDefaultMusic())
FadeOutAndPlayNewMapMusic(GetCurrLocationDefaultMusic(), 8);
}
void Overworld_ChangeMusicTo(u16 newMusic)
{
u16 currentMusic = GetCurrentMapMusic();
if (currentMusic != newMusic && currentMusic != MUS_OOAME)
FadeOutAndPlayNewMapMusic(newMusic, 8);
}
u8 GetMapMusicFadeoutSpeed(void)
{
const struct MapHeader *mapHeader = GetDestinationWarpMapHeader();
if (Overworld_MapTypeIsIndoors(mapHeader->mapType) == TRUE)
return 2;
else
return 4;
}
void music_something(void)
{
u16 currentMusic = GetCurrentMapMusic();
u16 warpMusic = GetWarpDestinationMusic();
if (FlagGet(FLAG_SPECIAL_FLAG_0x4001) != TRUE && warpMusic != GetCurrentMapMusic())
{
if (currentMusic == MUS_NAMINORI
&& VarGet(VAR_0x40CA) == 2
&& gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(SOOTOPOLIS_CITY)
&& gSaveBlock1Ptr->location.mapNum == MAP_NUM(SOOTOPOLIS_CITY)
&& sWarpDestination.mapGroup == MAP_GROUP(SOOTOPOLIS_CITY)
&& sWarpDestination.mapNum == MAP_NUM(SOOTOPOLIS_CITY)
&& sWarpDestination.x == 0x1D
&& sWarpDestination.y == 0x35)
return;
FadeOutMapMusic(GetMapMusicFadeoutSpeed());
}
}
bool8 BGMusicStopped(void)
{
return IsNotWaitingForBGMStop();
}
void Overworld_FadeOutMapMusic(void)
{
FadeOutMapMusic(4);
}
static void PlayAmbientCry(void)
{
s16 x, y;
s8 pan;
s8 volume;
PlayerGetDestCoords(&x, &y);
if (sIsAmbientCryWaterMon == TRUE
&& !MetatileBehavior_IsSurfableWaterOrUnderwater(MapGridGetMetatileBehaviorAt(x, y)))
return;
pan = (Random() % 88) + 212;
volume = (Random() % 30) + 50;
PlayCry2(sAmbientCrySpecies, pan, volume, 1);
}
void UpdateAmbientCry(s16 *state, u16 *delayCounter)
{
u8 i, monsCount, divBy;
switch (*state)
{
case 0:
if (sAmbientCrySpecies == SPECIES_NONE)
*state = 4;
else
*state = 1;
break;
case 1:
*delayCounter = (Random() % 2400) + 1200;
*state = 3;
break;
case 2:
divBy = 1;
monsCount = CalculatePlayerPartyCount();
for (i = 0; i < monsCount; i++)
{
if (!GetMonData(&gPlayerParty[i], MON_DATA_SANITY_BIT3)
&& GetMonAbility(&gPlayerParty[0]) == ABILITY_SWARM)
{
divBy = 2;
break;
}
}
*delayCounter = ((Random() % 1200) + 1200) / divBy;
*state = 3;
break;
case 3:
(*delayCounter)--;
if (*delayCounter == 0)
{
PlayAmbientCry();
*state = 2;
}
break;
case 4:
break;
}
}
static void ChooseAmbientCrySpecies(void)
{
if ((gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(ROUTE130)
&& gSaveBlock1Ptr->location.mapNum == MAP_NUM(ROUTE130))
&& !IsMirageIslandPresent())
{
// Only play water pokemon cries on this route
// when Mirage Island is not present
sIsAmbientCryWaterMon = TRUE;
sAmbientCrySpecies = GetLocalWaterMon();
}
else
{
sAmbientCrySpecies = GetLocalWildMon(&sIsAmbientCryWaterMon);
}
}
u8 GetMapTypeByGroupAndId(s8 mapGroup, s8 mapNum)
{
return Overworld_GetMapHeaderByGroupAndId(mapGroup, mapNum)->mapType;
}
u8 GetMapTypeByWarpData(struct WarpData *warp)
{
return GetMapTypeByGroupAndId(warp->mapGroup, warp->mapNum);
}
u8 Overworld_GetMapTypeOfSaveblockLocation(void)
{
return GetMapTypeByWarpData(&gSaveBlock1Ptr->location);
}
u8 GetLastUsedWarpMapType(void)
{
return GetMapTypeByWarpData(&gLastUsedWarp);
}
bool8 is_map_type_1_2_3_5_or_6(u8 mapType)
{
if (mapType == MAP_TYPE_ROUTE
|| mapType == MAP_TYPE_TOWN
|| mapType == MAP_TYPE_UNDERWATER
|| mapType == MAP_TYPE_CITY
|| mapType == MAP_TYPE_6)
return TRUE;
else
return FALSE;
}
bool8 Overworld_MapTypeAllowsTeleportAndFly(u8 mapType)
{
if (mapType == MAP_TYPE_ROUTE
|| mapType == MAP_TYPE_TOWN
|| mapType == MAP_TYPE_6
|| mapType == MAP_TYPE_CITY)
return TRUE;
else
return FALSE;
}
bool8 Overworld_MapTypeIsIndoors(u8 mapType)
{
if (mapType == MAP_TYPE_INDOOR
|| mapType == MAP_TYPE_SECRET_BASE)
return TRUE;
else
return FALSE;
}
u8 sav1_saved_warp2_map_get_name(void)
{
return Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->warp2.mapGroup, gSaveBlock1Ptr->warp2.mapNum)->regionMapSectionId;
}
u8 sav1_map_get_name(void)
{
return Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum)->regionMapSectionId;
}
u8 GetCurrentMapBattleScene(void)
{
return Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum)->battleType;
}
static void overworld_bg_setup(void)
{
InitBgsFromTemplates(0, gUnknown_08339DAC, ARRAY_COUNT(gUnknown_08339DAC));
SetBgAttribute(1, BG_CTRL_ATTR_PALETTEMODE, 1);
SetBgAttribute(2, BG_CTRL_ATTR_PALETTEMODE, 1);
SetBgAttribute(3, BG_CTRL_ATTR_PALETTEMODE, 1);
gBGTilemapBuffers2 = AllocZeroed(0x800);
gBGTilemapBuffers1 = AllocZeroed(0x800);
gBGTilemapBuffers3 = AllocZeroed(0x800);
SetBgTilemapBuffer(1, gBGTilemapBuffers2);
SetBgTilemapBuffer(2, gBGTilemapBuffers1);
SetBgTilemapBuffer(3, gBGTilemapBuffers3);
sub_81971D0();
}
void overworld_free_bg_tilemaps(void)
{
sub_81BE72C();
sub_81971F4();
if (gBGTilemapBuffers3 != NULL)
FREE_AND_SET_NULL(gBGTilemapBuffers3);
if (gBGTilemapBuffers1 != NULL)
FREE_AND_SET_NULL(gBGTilemapBuffers1);
if (gBGTilemapBuffers2 != NULL)
FREE_AND_SET_NULL(gBGTilemapBuffers2);
}
static void ResetSafariZoneFlag_(void)
{
ResetSafariZoneFlag();
}
bool32 is_c1_link_related_active(void)
{
if (gMain.callback1 == c1_link_related)
return TRUE;
else
return FALSE;
}
static void DoCB1_Overworld(u16 newKeys, u16 heldKeys)
{
struct FieldInput inputStruct;
sub_808B578();
FieldClearPlayerInput(&inputStruct);
FieldGetPlayerInput(&inputStruct, newKeys, heldKeys);
if (!ScriptContext2_IsEnabled())
{
if (ProcessPlayerFieldInput(&inputStruct) == 1)
{
ScriptContext2_Enable();
HideMapNamePopUpWindow();
}
else
{
player_step(inputStruct.dpadDirection, newKeys, heldKeys);
}
}
}
void CB1_Overworld(void)
{
if (gMain.callback2 == CB2_Overworld)
DoCB1_Overworld(gMain.newKeys, gMain.heldKeys);
}
static void OverworldBasic(void)
{
ScriptContext2_RunScript();
RunTasks();
AnimateSprites();
CameraUpdate();
UpdateCameraPanning();
BuildOamBuffer();
UpdatePaletteFade();
sub_80A0A38();
do_scheduled_bg_tilemap_copies_to_vram();
}
// This CB2 is used when starting
void CB2_OverworldBasic(void)
{
OverworldBasic();
}
void CB2_Overworld(void)
{
bool32 fading = (gPaletteFade.active != 0);
if (fading)
SetVBlankCallback(NULL);
OverworldBasic();
if (fading)
SetFieldVBlankCallback();
}
void SetMainCallback1(MainCallback cb)
{
gMain.callback1 = cb;
}
void sub_8085E94(void *a0)
{
sUnknown_03000E0C = a0;
}
static bool8 map_post_load_hook_exec(void)
{
if (gFieldCallback2 != NULL)
{
if (!gFieldCallback2())
{
return FALSE;
}
else
{
gFieldCallback2 = NULL;
gFieldCallback = NULL;
}
}
else
{
if (gFieldCallback != NULL)
gFieldCallback();
else
mapldr_default();
gFieldCallback = NULL;
}
return TRUE;
}
void CB2_NewGame(void)
{
FieldClearVBlankHBlankCallbacks();
StopMapMusic();
ResetSafariZoneFlag_();
NewGameInitData();
ResetInitialPlayerAvatarState();
PlayTimeCounter_Start();
ScriptContext1_Init();
ScriptContext2_Disable();
gFieldCallback = ExecuteTruckSequence;
gFieldCallback2 = NULL;
do_load_map_stuff_loop(&gMain.state);
SetFieldVBlankCallback();
SetMainCallback1(CB1_Overworld);
SetMainCallback2(CB2_Overworld);
}
void CB2_WhiteOut(void)
{
u8 val;
if (++gMain.state >= 120)
{
FieldClearVBlankHBlankCallbacks();
StopMapMusic();
ResetSafariZoneFlag_();
DoWhiteOut();
ResetInitialPlayerAvatarState();
ScriptContext1_Init();
ScriptContext2_Disable();
gFieldCallback = sub_80AF3C8;
val = 0;
do_load_map_stuff_loop(&val);
SetFieldVBlankCallback();
SetMainCallback1(CB1_Overworld);
SetMainCallback2(CB2_Overworld);
}
}
void CB2_LoadMap(void)
{
FieldClearVBlankHBlankCallbacks();
ScriptContext1_Init();
ScriptContext2_Disable();
SetMainCallback1(NULL);
SetMainCallback2(c2_change_map);
gMain.savedCallback = CB2_LoadMap2;
}
static void CB2_LoadMap2(void)
{
do_load_map_stuff_loop(&gMain.state);
SetFieldVBlankCallback();
SetMainCallback1(CB1_Overworld);
SetMainCallback2(CB2_Overworld);
}
void sub_8086024(void)
{
if (!gMain.state)
{
FieldClearVBlankHBlankCallbacks();
ScriptContext1_Init();
ScriptContext2_Disable();
SetMainCallback1(NULL);
}
if (load_map_stuff(&gMain.state, 1))
{
SetFieldVBlankCallback();
SetMainCallback1(CB1_Overworld);
SetMainCallback2(CB2_Overworld);
}
}
void sub_8086074(void)
{
FieldClearVBlankHBlankCallbacks();
gFieldCallback = sub_80AF314;
SetMainCallback2(c2_80567AC);
}
static void c2_80567AC(void)
{
if (map_loading_iteration_3(&gMain.state))
{
SetFieldVBlankCallback();
SetMainCallback1(c1_link_related);
sub_8086C2C();
SetMainCallback2(CB2_Overworld);
}
}
void CB2_ReturnToField(void)
{
if (is_c1_link_related_active() == TRUE)
{
SetMainCallback2(CB2_ReturnToFieldLink);
}
else
{
FieldClearVBlankHBlankCallbacks();
SetMainCallback2(CB2_ReturnToFieldLocal);
}
}
void CB2_ReturnToFieldLocal(void)
{
if (sub_8086638(&gMain.state))
{
SetFieldVBlankCallback();
SetMainCallback2(CB2_Overworld);
}
}
void CB2_ReturnToFieldLink(void)
{
if (!sub_8087598() && map_loading_iteration_2_link(&gMain.state))
SetMainCallback2(CB2_Overworld);
}
void c2_8056854(void)
{
FieldClearVBlankHBlankCallbacks();
StopMapMusic();
SetMainCallback1(c1_link_related);
sub_8086C2C();
if (gWirelessCommType != 0)
gFieldCallback = sub_80AF314;
else
gFieldCallback = sub_80AF214;
ScriptContext1_Init();
ScriptContext2_Disable();
CB2_ReturnToField();
}
void CB2_ReturnToFieldWithOpenMenu(void)
{
FieldClearVBlankHBlankCallbacks();
gFieldCallback2 = sub_80AF6A4;
CB2_ReturnToField();
}
void CB2_ReturnToFieldContinueScript(void)
{
FieldClearVBlankHBlankCallbacks();
gFieldCallback = sub_80AF188;
CB2_ReturnToField();
}
void CB2_ReturnToFieldContinueScriptPlayMapMusic(void)
{
FieldClearVBlankHBlankCallbacks();
gFieldCallback = sub_80AF168;
CB2_ReturnToField();
}
void sub_80861E8(void)
{
FieldClearVBlankHBlankCallbacks();
gFieldCallback = sub_80AF3C8;
CB2_ReturnToField();
}
static void sub_8086204(void)
{
if ((gMapHeader.flags & 0xF8) == 8 && sub_80E909C() == TRUE)
ShowMapNamePopup();
sub_80AF3C8();
}
void CB2_ContinueSavedGame(void)
{
u8 trainerHillMapId;
FieldClearVBlankHBlankCallbacks();
StopMapMusic();
ResetSafariZoneFlag_();
if (gSaveFileStatus == 0xFF)
sub_81A3908();
LoadSaveblockMapHeader();
set_warp2_warp3_to_neg_1();
trainerHillMapId = GetCurrentTrainerHillMapId();
if (gMapHeader.mapLayoutId == 0x169)
sub_81AA2F8();
else if (trainerHillMapId != 0 && trainerHillMapId != 6)
sub_81D5F48();
else
LoadSaveblockEventObjScripts();
UnfreezeEventObjects();
DoTimeBasedEvents();
sub_8084788();
if (gMapHeader.mapLayoutId == 0x169)
battle_pyramid_map_load_related(1);
else if (trainerHillMapId != 0)
trainer_hill_map_load_related();
else
sub_8087D74();
PlayTimeCounter_Start();
ScriptContext1_Init();
ScriptContext2_Disable();
sub_8195E10();
if (GetSecretBase2Field_9() == 1)
{
ClearSecretBase2Field_9();
warp1_set_to_sav1w();
WarpIntoMap();
sub_80EDB44();
SetMainCallback2(CB2_LoadMap);
}
else
{
sub_80EDB44();
gFieldCallback = sub_8086204;
SetMainCallback1(CB1_Overworld);
CB2_ReturnToField();
}
}
static void FieldClearVBlankHBlankCallbacks(void)
{
if (warp0_in_pokecenter() == TRUE)
CloseLink();
if (gWirelessCommType != 0)
{
EnableInterrupts(INTR_FLAG_VBLANK | INTR_FLAG_VCOUNT | INTR_FLAG_TIMER3 | INTR_FLAG_SERIAL);
DisableInterrupts(INTR_FLAG_HBLANK);
}
else
{
u16 savedIme = REG_IME;
REG_IME = 0;
REG_IE &= ~INTR_FLAG_HBLANK;
REG_IE |= INTR_FLAG_VBLANK;
REG_IME = savedIme;
}
SetVBlankCallback(NULL);
SetHBlankCallback(NULL);
}
static void SetFieldVBlankCallback(void)
{
SetVBlankCallback(VBlankCB_Field);
}
static void VBlankCB_Field(void)
{
LoadOam();
ProcessSpriteCopyRequests();
ScanlineEffect_InitHBlankDmaTransfer();
FieldUpdateBgTilemapScroll();
TransferPlttBuffer();
TransferTilesetAnimsBuffer();
}
static void InitCurrentFlashLevelScanlineEffect(void)
{
u8 flashLevel;
if (InBattlePyramid_())
{
door_upload_tiles();
ScanlineEffect_SetParams(sFlashEffectParams);
}
else if ((flashLevel = Overworld_GetFlashLevel()))
{
sub_80B00E8(flashLevel);
ScanlineEffect_SetParams(sFlashEffectParams);
}
}
static bool32 map_loading_iteration_3(u8 *state)
{
switch (*state)
{
case 0:
overworld_bg_setup();
ScriptContext1_Init();
ScriptContext2_Disable();
sub_80867C8();
sub_80867D8();
(*state)++;
break;
case 1:
mli0_load_map(1);
(*state)++;
break;
case 2:
sub_8086988(TRUE);
(*state)++;
break;
case 3:
sub_8086AE4();
sub_80869DC();
sub_8086B14();
sub_8086AAC();
(*state)++;
break;
case 4:
InitCurrentFlashLevelScanlineEffect();
InitOverworldGraphicsRegisters();
sub_8197200();
(*state)++;
break;
case 5:
move_tilemap_camera_to_upper_left_corner();
(*state)++;
break;
case 6:
copy_map_tileset1_to_vram(gMapHeader.mapLayout);
(*state)++;
break;
case 7:
copy_map_tileset2_to_vram(gMapHeader.mapLayout);
(*state)++;
break;
case 8:
if (free_temp_tile_data_buffers_if_possible() != TRUE)
{
apply_map_tileset1_tileset2_palette(gMapHeader.mapLayout);
(*state)++;
}
break;
case 9:
DrawWholeMapView();
(*state)++;
break;
case 10:
cur_mapheader_run_tileset_funcs_after_some_cpuset();
(*state)++;
break;
case 11:
if (gWirelessCommType != 0)
{
sub_800E0E8();
CreateWirelessStatusIndicatorSprite(0, 0);
}
(*state)++;
break;
case 12:
if (map_post_load_hook_exec())
(*state)++;
break;
case 13:
return TRUE;
}
return FALSE;
}
static bool32 load_map_stuff(u8 *state, u32 a2)
{
switch (*state)
{
case 0:
FieldClearVBlankHBlankCallbacks();
mli0_load_map(a2);
(*state)++;
break;
case 1:
sub_80867C8();
sub_80867D8();
(*state)++;
break;
case 2:
sub_8086988(a2);
(*state)++;
break;
case 3:
mli4_mapscripts_and_other();
sub_8086A80();
(*state)++;
break;
case 4:
InitCurrentFlashLevelScanlineEffect();
InitOverworldGraphicsRegisters();
sub_8197200();
(*state)++;
break;
case 5:
move_tilemap_camera_to_upper_left_corner();
(*state)++;
break;
case 6:
copy_map_tileset1_to_vram(gMapHeader.mapLayout);
(*state)++;
break;
case 7:
copy_map_tileset2_to_vram(gMapHeader.mapLayout);
(*state)++;
break;
case 8:
if (free_temp_tile_data_buffers_if_possible() != TRUE)
{
apply_map_tileset1_tileset2_palette(gMapHeader.mapLayout);
(*state)++;
}
break;
case 9:
DrawWholeMapView();
(*state)++;
break;
case 10:
cur_mapheader_run_tileset_funcs_after_some_cpuset();
(*state)++;
break;
case 11:
if ((gMapHeader.flags & 0xF8) == 8 && sub_80E909C() == 1)
ShowMapNamePopup();
(*state)++;
break;
case 12:
if (map_post_load_hook_exec())
(*state)++;
break;
case 13:
return TRUE;
}
return FALSE;
}
static bool32 sub_8086638(u8 *state)
{
switch (*state)
{
case 0:
sub_80867C8();
sub_80867D8();
sub_8086988(0);
sub_8086A68();
sub_8086A80();
(*state)++;
break;
case 1:
sub_8086860();
sub_81D64C0();
(*state)++;
break;
case 2:
if (map_post_load_hook_exec())
(*state)++;
break;
case 3:
return TRUE;
}
return FALSE;
}
static bool32 map_loading_iteration_2_link(u8 *state)
{
switch (*state)
{
case 0:
FieldClearVBlankHBlankCallbacks();
sub_80867C8();
sub_80867D8();
(*state)++;
break;
case 1:
sub_8086988(1);
(*state)++;
break;
case 2:
sub_8086B9C();
sub_8086A68();
sub_8086AC8();
(*state)++;
break;
case 3:
InitCurrentFlashLevelScanlineEffect();
InitOverworldGraphicsRegisters();
sub_8197200();
(*state)++;
break;
case 4:
move_tilemap_camera_to_upper_left_corner();
(*state)++;
break;
case 5:
copy_map_tileset1_to_vram(gMapHeader.mapLayout);
(*state)++;
break;
case 6:
copy_map_tileset2_to_vram(gMapHeader.mapLayout);
(*state)++;
break;
case 7:
if (free_temp_tile_data_buffers_if_possible() != TRUE)
{
apply_map_tileset1_tileset2_palette(gMapHeader.mapLayout);
(*state)++;
}
break;
case 8:
DrawWholeMapView();
(*state)++;
break;
case 9:
cur_mapheader_run_tileset_funcs_after_some_cpuset();
(*state)++;
break;
case 11:
if (gWirelessCommType != 0)
{
sub_800E0E8();
CreateWirelessStatusIndicatorSprite(0, 0);
}
(*state)++;
break;
case 12:
if (map_post_load_hook_exec())
(*state)++;
break;
case 10:
(*state)++;
break;
case 13:
SetFieldVBlankCallback();
(*state)++;
return TRUE;
}
return FALSE;
}
static void do_load_map_stuff_loop(u8 *state)
{
while (!load_map_stuff(state, 0));
}
static void sub_80867C8(void)
{
sub_81BE6AC();
MoveSaveBlocks_ResetHeap();
}
static void sub_80867D8(void)
{
SetGpuReg(REG_OFFSET_DISPCNT, 0);
ScanlineEffect_Stop();
DmaClear16(3, PLTT + 2, PLTT_SIZE - 2);
DmaFillLarge16(3, 0, (void *)(VRAM + 0x0), 0x18000, 0x1000);
ResetOamRange(0, 128);
LoadOam();
}
static void sub_8086860(void)
{
InitCurrentFlashLevelScanlineEffect();
InitOverworldGraphicsRegisters();
sub_8197200();
mapdata_load_assets_to_gpu_and_full_redraw();
}
static void InitOverworldGraphicsRegisters(void)
{
clear_scheduled_bg_copies_to_vram();
reset_temp_tile_data_buffers();
SetGpuReg(REG_OFFSET_MOSAIC, 0);
SetGpuReg(REG_OFFSET_WININ, 0x1F1F);
SetGpuReg(REG_OFFSET_WINOUT, 0x101);
SetGpuReg(REG_OFFSET_WIN0H, 0xFF);
SetGpuReg(REG_OFFSET_WIN0V, 0xFF);
SetGpuReg(REG_OFFSET_WIN1H, 0xFFFF);
SetGpuReg(REG_OFFSET_WIN1V, 0xFFFF);
SetGpuReg(REG_OFFSET_BLDCNT, gUnknown_82EC7C4[1] | gUnknown_82EC7C4[2] | gUnknown_82EC7C4[3]
| BLDCNT_TGT2_OBJ | BLDCNT_EFFECT_BLEND);
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(13, 7));
overworld_bg_setup();
schedule_bg_copy_tilemap_to_vram(1);
schedule_bg_copy_tilemap_to_vram(2);
schedule_bg_copy_tilemap_to_vram(3);
ChangeBgX(0, 0, 0);
ChangeBgY(0, 0, 0);
ChangeBgX(1, 0, 0);
ChangeBgY(1, 0, 0);
ChangeBgX(2, 0, 0);
ChangeBgY(2, 0, 0);
ChangeBgX(3, 0, 0);
ChangeBgY(3, 0, 0);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_WIN0_ON | DISPCNT_WIN1_ON
| DISPCNT_OBJ_1D_MAP | DISPCNT_HBLANK_INTERVAL);
ShowBg(0);
ShowBg(1);
ShowBg(2);
ShowBg(3);
sub_8098128();
}
static void sub_8086988(u32 a1)
{
ResetTasks();
ResetSpriteData();
ResetPaletteFade();
ScanlineEffect_Clear();
ResetAllPicSprites();
ResetCameraUpdateInfo();
InstallCameraPanAheadCallback();
if (!a1)
InitEventObjectPalettes(0);
else
InitEventObjectPalettes(1);
FieldEffectActiveListClear();
sub_80AAFA4();
sub_80AEE84();
if (!a1)
SetUpFieldTasks();
mapheader_run_script_with_tag_x5();
sub_81BE6B8();
}
static void sub_80869DC(void)
{
gTotalCameraPixelOffsetX = 0;
gTotalCameraPixelOffsetY = 0;
ResetEventObjects();
TrySpawnEventObjects(0, 0);
mapheader_run_first_tag4_script_list_match();
}
static void mli4_mapscripts_and_other(void)
{
s16 x, y;
struct InitialPlayerAvatarState *player;
gTotalCameraPixelOffsetX = 0;
gTotalCameraPixelOffsetY = 0;
ResetEventObjects();
sav1_camera_get_focus_coords(&x, &y);
player = GetInitialPlayerAvatarState();
InitPlayerAvatar(x, y, player->direction, gSaveBlock2Ptr->playerGender);
SetPlayerAvatarTransitionFlags(player->transitionFlags);
ResetInitialPlayerAvatarState();
TrySpawnEventObjects(0, 0);
mapheader_run_first_tag4_script_list_match();
}
static void sub_8086A68(void)
{
sub_808E16C(0, 0);
RotatingGate_InitPuzzleAndGraphics();
mapheader_run_script_with_tag_x7();
}
static void sub_8086A80(void)
{
gEventObjects[gPlayerAvatar.eventObjectId].trackedByCamera = 1;
InitCameraUpdateCallback(gPlayerAvatar.spriteId);
}
static void sub_8086AAC(void)
{
InitCameraUpdateCallback(sub_8087858(gUnknown_03005DB4));
}
static void sub_8086AC8(void)
{
InitCameraUpdateCallback(sub_8087858(gUnknown_03005DB4));
}
static void sub_8086AE4(void)
{
u16 x, y;
sav1_camera_get_focus_coords(&x, &y);
sub_8088B3C(x + gUnknown_03005DB4, y);
}
static void sub_8086B14(void)
{
u16 i;
u16 x, y;
sav1_camera_get_focus_coords(&x, &y);
x -= gUnknown_03005DB4;
for (i = 0; i < gFieldLinkPlayerCount; i++)
{
SpawnLinkPlayerEventObject(i, i + x, y, gLinkPlayers[i].gender);
CreateLinkPlayerSprite(i, gLinkPlayers[i].version);
}
sub_8086C40();
}
static void sub_8086B9C(void)
{
u16 i;
for (i = 0; i < gFieldLinkPlayerCount; i++)
CreateLinkPlayerSprite(i, gLinkPlayers[i].version);
}
static void c1_link_related(void)
{
if (gWirelessCommType == 0 || !sub_800F0B8() || !sub_8009F3C())
{
u8 var = gUnknown_03005DB4;
sub_8086F38(gLinkPartnersHeldKeys, var);
sub_8086FA0(sUnknown_03000E14(var));
sub_8086C40();
}
}
void sub_8086C2C(void)
{
sub_8086C90();
c1_link_related_func_set(sub_80870B0);
}
static void sub_8086C40(void)
{
sub_808709C(gLinkPartnersHeldKeys);
}
static void c1_link_related_func_set(u16 (*func)(u32))
{
sUnknown_03000E19 = 0;
sUnknown_03000E14 = func;
}
static void sub_8086C64(void)
{
if (gWirelessCommType != 0 && ++sUnknown_03000E19 > 60)
sub_8010198();
}
static void sub_8086C90(void)
{
s32 i;
for (i = 0; i < 4; i++)
sUnknown_03000E10[i] = 0x80;
}
static bool32 sub_8086CA8(u16 a1)
{
s32 i;
s32 count = gFieldLinkPlayerCount;
for (i = 0; i < count; i++)
if (sUnknown_03000E10[i] != a1)
return FALSE;
return TRUE;
}
static bool32 sub_8086CE0(u16 a1)
{
s32 i;
s32 count = gFieldLinkPlayerCount;
for (i = 0; i < count; i++)
if (sUnknown_03000E10[i] == a1)
return TRUE;
return FALSE;
}
static void sub_8086D18(u32 a1, u16 a2, struct UnkStruct_8054FF8 *a3, u16 *a4)
{
const u8 *script;
if (sUnknown_03000E10[a1] == 0x80)
{
script = sub_8087370(a3);
if (script)
{
*a4 = sub_8087480(script);
sUnknown_03000E10[a1] = 0x81;
if (a3->b)
{
c1_link_related_func_set(sub_80870F8);
sub_8087530(script);
}
return;
}
if (sub_8086CE0(0x83) == 1)
{
sUnknown_03000E10[a1] = 0x81;
if (a3->b)
{
c1_link_related_func_set(sub_80870F8);
sub_8087584();
}
return;
}
switch (a2)
{
case 24:
if (sub_8087358(a3))
{
sUnknown_03000E10[a1] = 0x81;
if (a3->b)
{
c1_link_related_func_set(sub_80870F8);
sub_808751C();
}
}
break;
case 18:
if (sub_8087388(a3) == TRUE)
{
sUnknown_03000E10[a1] = 0x81;
if (a3->b)
{
c1_link_related_func_set(sub_80870F8);
sub_808754C();
}
}
break;
case 25:
script = sub_80873B4(a3);
if (script)
{
sUnknown_03000E10[a1] = 0x81;
if (a3->b)
{
c1_link_related_func_set(sub_80870F8);
sub_8087568(script);
}
}
break;
case 27:
if (sub_8087340(a3))
{
sUnknown_03000E10[a1] = 0x81;
if (a3->b)
{
c1_link_related_func_set(sub_808711C);
sub_8087510();
}
}
break;
case 28:
if (sub_8087340(a3))
{
sUnknown_03000E10[a1] = 0x81;
if (a3->b)
{
c1_link_related_func_set(sub_8087140);
sub_8087510();
}
}
break;
}
}
switch (a2)
{
case 23:
sUnknown_03000E10[a1] = 0x83;
break;
case 22:
sUnknown_03000E10[a1] = 0x82;
break;
case 26:
sUnknown_03000E10[a1] = 0x80;
if (a3->b)
c1_link_related_func_set(sub_80870B0);
break;
case 29:
if (sUnknown_03000E10[a1] == 0x82)
sUnknown_03000E10[a1] = 0x81;
break;
}
}
static void sub_8086F38(u16 *a1, s32 a2)
{
struct UnkStruct_8054FF8 st;
s32 i;
for (i = 0; i < 4; i++)
{
u8 v5 = a1[i];
u16 v8 = 0;
sub_80872D8(i, a2, &st);
sub_8086D18(i, v5, &st, &v8);
if (sUnknown_03000E10[i] == 0x80)
v8 = sub_8087068(v5);
sub_808796C(i, v8);
}
}
static void sub_8086FA0(u16 a1)
{
if (a1 >= 17 && a1 < 30)
gUnknown_03005DA8 = a1;
else
gUnknown_03005DA8 = 17;
if (gWirelessCommType != 0
&& sub_8087690() > 1
&& is_c1_link_related_active() == TRUE
&& sub_8009F3C() == TRUE)
{
switch (a1)
{
case 17:
case 18:
case 19:
case 20:
case 21:
case 24:
case 25:
gUnknown_03005DA8 = 0;
break;
}
}
}
static u16 sub_808700C(u32 a1)
{
if (gMain.heldKeys & DPAD_UP)
return 19;
else if (gMain.heldKeys & DPAD_DOWN)
return 18;
else if (gMain.heldKeys & DPAD_LEFT)
return 20;
else if (gMain.heldKeys & DPAD_RIGHT)
return 21;
else if (gMain.newKeys & START_BUTTON)
return 24;
else if (gMain.newKeys & A_BUTTON)
return 25;
else
return 17;
}
static u16 sub_8087068(u16 a1)
{
switch (a1)
{
case 21:
return 4;
case 20:
return 3;
case 19:
return 1;
case 18:
return 2;
default:
return 0;
}
}
static void sub_808709C(u16 *a1)
{
s32 i;
for (i = 0; i < 4; i++)
a1[i] = 17;
}
static u16 sub_80870B0(u32 a1)
{
if (ScriptContext2_IsEnabled() == 1)
return 17;
if (sub_800B4DC() > 4)
return 27;
if (sub_8087690() <= 4)
return sub_808700C(a1);
return 28;
}
static u16 sub_80870EC(u32 a1)
{
sub_8086C64();
return 17;
}
static u16 sub_80870F8(u32 a1)
{
u16 retVal;
if (ScriptContext2_IsEnabled() == TRUE)
{
retVal = 17;
}
else
{
retVal = 26;
c1_link_related_func_set(sub_80870EC);
}
return retVal;
}
static u16 sub_808711C(u32 a1)
{
u16 retVal;
if (sub_800B4DC() > 2)
{
retVal = 17;
}
else
{
retVal = 26;
ScriptContext2_Disable();
c1_link_related_func_set(sub_80870EC);
}
return retVal;
}
static u16 sub_8087140(u32 a1)
{
u16 retVal;
if (sub_8087690() > 2)
{
retVal = 17;
}
else
{
retVal = 26;
ScriptContext2_Disable();
c1_link_related_func_set(sub_80870EC);
}
return retVal;
}
static u16 sub_8087164(u32 a1)
{
sub_8086C64();
return 17;
}
static u16 sub_8087170(u32 linkPlayerId)
{
if (sUnknown_03000E10[linkPlayerId] == 0x82)
{
if (gMain.newKeys & B_BUTTON)
{
c1_link_related_func_set(sub_8087164);
return 29;
}
else
{
return 17;
}
}
else
{
sub_8086C64();
return 17;
}
}
static u16 sub_80871AC(u32 a1)
{
c1_link_related_func_set(sub_8087170);
return 22;
}
static u16 sub_80871C0(u32 a1)
{
return 17;
}
static u16 sub_80871C4(u32 a1)
{
if (sUnknown_03000E10[a1] != 0x83)
sub_8086C64();
if (sub_8086CA8(0x83) == TRUE)
{
ScriptContext1_SetupScript(EventScript_277513);
c1_link_related_func_set(sub_80871C0);
}
return 17;
}
static u16 sub_80871FC(u32 a1)
{
c1_link_related_func_set(sub_80871C4);
return 23;
}
static u16 sub_8087210(u32 a1)
{
return 17;
}
u32 sub_8087214(void)
{
if (sub_8086CE0(0x83) == TRUE)
return 2;
if (sUnknown_03000E14 == sub_8087170 && sUnknown_03000E10[gUnknown_03005DB4] != 0x82)
return 0;
if (sUnknown_03000E14 == sub_8087164 && sUnknown_03000E10[gUnknown_03005DB4] == 0x81)
return 2;
if (sub_8086CA8(0x82) != 0)
return 1;
return 0;
}
bool32 sub_808727C(void)
{
return sub_8086CE0(0x83);
}
u16 sub_8087288(void)
{
c1_link_related_func_set(sub_80871AC);
return 0;
}
u16 sub_808729C(void)
{
c1_link_related_func_set(sub_80870F8);
return 0;
}
u16 sub_80872B0(void)
{
c1_link_related_func_set(sub_80871FC);
return 0;
}
u16 sub_80872C4(void)
{
c1_link_related_func_set(sub_8087210);
return 0;
}
static void sub_80872D8(s32 linkPlayerId, s32 a2, struct UnkStruct_8054FF8 *a3)
{
s16 x, y;
a3->a = linkPlayerId;
a3->b = (linkPlayerId == a2) ? 1 : 0;
a3->c = gLinkPlayerEventObjects[linkPlayerId].mode;
a3->d = sub_80878A0(linkPlayerId);
sub_8087878(linkPlayerId, &x, &y);
a3->sub.x = x;
a3->sub.y = y;
a3->sub.height = sub_80878C0(linkPlayerId);
a3->field_C = MapGridGetMetatileBehaviorAt(x, y);
}
static bool32 sub_8087340(struct UnkStruct_8054FF8 *a1)
{
u8 v1 = a1->c;
if (v1 == 2 || v1 == 0)
return TRUE;
else
return FALSE;
}
static bool32 sub_8087358(struct UnkStruct_8054FF8 *a1)
{
u8 v1 = a1->c;
if (v1 == 2 || v1 == 0)
return TRUE;
else
return FALSE;
}
static u8 *sub_8087370(struct UnkStruct_8054FF8 *a1)
{
if (a1->c != 2)
return 0;
return GetCoordEventScriptAtMapPosition(&a1->sub);
}
static bool32 sub_8087388(struct UnkStruct_8054FF8 *a1)
{
if (a1->c != 2 && a1->c != 0)
return FALSE;
else if (!MetatileBehavior_IsSouthArrowWarp(a1->field_C))
return FALSE;
else if (a1->d != 1)
return FALSE;
else
return TRUE;
}
static const u8 *sub_80873B4(struct UnkStruct_8054FF8 *a1)
{
struct MapPosition unkStruct;
u8 linkPlayerId;
if (a1->c && a1->c != 2)
return 0;
unkStruct = a1->sub;
unkStruct.x += gDirectionToVectors[a1->d].x;
unkStruct.y += gDirectionToVectors[a1->d].y;
unkStruct.height = 0;
linkPlayerId = GetLinkPlayerIdAt(unkStruct.x, unkStruct.y);
if (linkPlayerId != 4)
{
if (!a1->b)
return EventScript_TradeRoom_TooBusyToNotice;
else if (sUnknown_03000E10[linkPlayerId] != 0x80)
return EventScript_TradeRoom_TooBusyToNotice;
else if (!sub_80B39D4(linkPlayerId))
return EventScript_TradeRoom_ReadTrainerCard1;
else
return EventScript_TradeRoom_ReadTrainerCard2;
}
return GetInteractedLinkPlayerScript(&unkStruct, a1->field_C, a1->d);
}
static u16 sub_8087480(const u8 *script)
{
if (script == gUnknown_08277388)
return 10;
else if (script == gUnknown_082773A3)
return 9;
else if (script == gUnknown_082773BE)
return 10;
else if (script == gUnknown_082773D9)
return 9;
else if (script == gUnknown_0827741D)
return 10;
else if (script == gUnknown_08277432)
return 9;
else if (script == gUnknown_08277447)
return 10;
else if (script == gUnknown_0827745C)
return 9;
else if (script == gUnknown_08277374)
return 10;
else if (script == gUnknown_0827737E)
return 9;
else if (script == gUnknown_082773F5)
return 10;
else if (script == gUnknown_082773FF)
return 9;
else
return 0;
}
static void sub_8087510(void)
{
ScriptContext2_Enable();
}
static void sub_808751C(void)
{
PlaySE(SE_WIN_OPEN);
ShowStartMenu();
ScriptContext2_Enable();
}
static void sub_8087530(const u8 *script)
{
PlaySE(SE_SELECT);
ScriptContext1_SetupScript(script);
ScriptContext2_Enable();
}
static void sub_808754C(void)
{
PlaySE(SE_WIN_OPEN);
ScriptContext1_SetupScript(gUnknown_082774EF);
ScriptContext2_Enable();
}
static void sub_8087568(const u8 *script)
{
PlaySE(SE_SELECT);
ScriptContext1_SetupScript(script);
ScriptContext2_Enable();
}
static void sub_8087584(void)
{
ScriptContext1_SetupScript(gUnknown_08277509);
ScriptContext2_Enable();
}
bool32 sub_8087598(void)
{
if (!is_c1_link_related_active())
return 0;
if (sub_800B4DC() >= 3)
sUnknown_03000E18 = 1;
else
sUnknown_03000E18 = 0;
return sUnknown_03000E18;
}
bool32 sub_80875C8(void)
{
u8 temp;
if (sub_800B4DC() < 2)
return FALSE;
else if (is_c1_link_related_active() != TRUE)
return FALSE;
else if (sub_8009F3C() != TRUE)
return FALSE;
else if (sUnknown_03000E14 == sub_808711C)
return TRUE;
else if (sUnknown_03000E14 != sub_80870F8)
return FALSE;
temp = sUnknown_03000E18;
sUnknown_03000E18 = 0;
if (temp == TRUE)
return TRUE;
else if (gPaletteFade.active && gPaletteFade.softwareFadeFinishing)
return TRUE;
else
return FALSE;
}
bool32 sub_8087634(void)
{
if (sub_8087690() < 2)
return FALSE;
else if (is_c1_link_related_active() != TRUE)
return FALSE;
else if (sub_8009F3C() != TRUE)
return FALSE;
else if (sUnknown_03000E14 == sub_8087140)
return TRUE;
else
return FALSE;
}
bool32 sub_808766C(void)
{
if (gWirelessCommType != 0)
return FALSE;
else if (!sub_8009F3C())
return FALSE;
else
return TRUE;
}
static u32 sub_8087690(void)
{
if (gWirelessCommType != 0)
return gUnknown_03005000.unk_9e8.unk_232;
else
return gLink.sendQueue.count;
}
static void ZeroLinkPlayerEventObject(struct LinkPlayerEventObject *linkPlayerEventObj)
{
memset(linkPlayerEventObj, 0, sizeof(struct LinkPlayerEventObject));
}
void ClearLinkPlayerEventObjects(void)
{
memset(gLinkPlayerEventObjects, 0, sizeof(gLinkPlayerEventObjects));
}
static void ZeroEventObject(struct EventObject *eventObj)
{
memset(eventObj, 0, sizeof(struct EventObject));
}
static void SpawnLinkPlayerEventObject(u8 linkPlayerId, s16 x, s16 y, u8 a4)
{
u8 eventObjId = GetFirstInactiveEventObjectId();
struct LinkPlayerEventObject *linkPlayerEventObj = &gLinkPlayerEventObjects[linkPlayerId];
struct EventObject *eventObj = &gEventObjects[eventObjId];
ZeroLinkPlayerEventObject(linkPlayerEventObj);
ZeroEventObject(eventObj);
linkPlayerEventObj->active = 1;
linkPlayerEventObj->linkPlayerId = linkPlayerId;
linkPlayerEventObj->eventObjId = eventObjId;
linkPlayerEventObj->mode = 0;
eventObj->active = 1;
eventObj->singleMovementActive = a4;
eventObj->range.as_byte = 2;
eventObj->spriteId = 64;
InitLinkPlayerEventObjectPos(eventObj, x, y);
}
static void InitLinkPlayerEventObjectPos(struct EventObject *eventObj, s16 x, s16 y)
{
eventObj->currentCoords.x = x;
eventObj->currentCoords.y = y;
eventObj->previousCoords.x = x;
eventObj->previousCoords.y = y;
sub_8093038(x, y, &eventObj->initialCoords.x, &eventObj->initialCoords.y);
eventObj->initialCoords.x += 8;
EventObjectUpdateZCoord(eventObj);
}
static void sub_80877DC(u8 linkPlayerId, u8 a2)
{
if (gLinkPlayerEventObjects[linkPlayerId].active)
{
u8 eventObjId = gLinkPlayerEventObjects[linkPlayerId].eventObjId;
struct EventObject *eventObj = &gEventObjects[eventObjId];
eventObj->range.as_byte = a2;
}
}
static void sub_808780C(u8 linkPlayerId)
{
struct LinkPlayerEventObject *linkPlayerEventObj = &gLinkPlayerEventObjects[linkPlayerId];
u8 eventObjId = linkPlayerEventObj->eventObjId;
struct EventObject *eventObj = &gEventObjects[eventObjId];
if (eventObj->spriteId != MAX_SPRITES)
DestroySprite(&gSprites[eventObj->spriteId]);
linkPlayerEventObj->active = 0;
eventObj->active = 0;
}
static u8 sub_8087858(u8 linkPlayerId)
{
u8 eventObjId = gLinkPlayerEventObjects[linkPlayerId].eventObjId;
struct EventObject *eventObj = &gEventObjects[eventObjId];
return eventObj->spriteId;
}
static void sub_8087878(u8 linkPlayerId, u16 *x, u16 *y)
{
u8 eventObjId = gLinkPlayerEventObjects[linkPlayerId].eventObjId;
struct EventObject *eventObj = &gEventObjects[eventObjId];
*x = eventObj->currentCoords.x;
*y = eventObj->currentCoords.y;
}
static u8 sub_80878A0(u8 linkPlayerId)
{
u8 eventObjId = gLinkPlayerEventObjects[linkPlayerId].eventObjId;
struct EventObject *eventObj = &gEventObjects[eventObjId];
return eventObj->range.as_byte;
}
static u8 sub_80878C0(u8 linkPlayerId)
{
u8 eventObjId = gLinkPlayerEventObjects[linkPlayerId].eventObjId;
struct EventObject *eventObj = &gEventObjects[eventObjId];
return eventObj->currentElevation;
}
static s32 sub_80878E4(u8 linkPlayerId)
{
u8 eventObjId = gLinkPlayerEventObjects[linkPlayerId].eventObjId;
struct EventObject *eventObj = &gEventObjects[eventObjId];
return 16 - (s8)eventObj->directionSequenceIndex;
}
static u8 GetLinkPlayerIdAt(s16 x, s16 y)
{
u8 i;
for (i = 0; i < 4; i++)
{
if (gLinkPlayerEventObjects[i].active
&& (gLinkPlayerEventObjects[i].mode == 0 || gLinkPlayerEventObjects[i].mode == 2))
{
struct EventObject *eventObj = &gEventObjects[gLinkPlayerEventObjects[i].eventObjId];
if (eventObj->currentCoords.x == x && eventObj->currentCoords.y == y)
return i;
}
}
return 4;
}
static void sub_808796C(u8 linkPlayerId, u8 a2)
{
struct LinkPlayerEventObject *linkPlayerEventObj = &gLinkPlayerEventObjects[linkPlayerId];
u8 eventObjId = linkPlayerEventObj->eventObjId;
struct EventObject *eventObj = &gEventObjects[eventObjId];
if (linkPlayerEventObj->active)
{
if (a2 > 10)
eventObj->triggerGroundEffectsOnMove = 1;
else
gUnknown_08339E00[gUnknown_08339DC8[linkPlayerEventObj->mode](linkPlayerEventObj, eventObj, a2)](linkPlayerEventObj, eventObj);
}
}
static u8 sub_80879D8(struct LinkPlayerEventObject *linkPlayerEventObj, struct EventObject *eventObj, u8 a3)
{
return gUnknown_08339DD4[a3](linkPlayerEventObj, eventObj, a3);
}
static u8 sub_80879F8(struct LinkPlayerEventObject *linkPlayerEventObj, struct EventObject *eventObj, u8 a3)
{
return 1;
}
static u8 sub_80879FC(struct LinkPlayerEventObject *linkPlayerEventObj, struct EventObject *eventObj, u8 a3)
{
return gUnknown_08339DD4[a3](linkPlayerEventObj, eventObj, a3);
}
static u8 sub_8087A1C(struct LinkPlayerEventObject *linkPlayerEventObj, struct EventObject *eventObj, u8 a3)
{
return 0;
}
static u8 sub_8087A20(struct LinkPlayerEventObject *linkPlayerEventObj, struct EventObject *eventObj, u8 a3)
{
s16 x, y;
eventObj->range.as_byte = npc_something3(a3, eventObj->range.as_byte);
EventObjectMoveDestCoords(eventObj, eventObj->range.as_byte, &x, &y);
if (LinkPlayerDetectCollision(linkPlayerEventObj->eventObjId, eventObj->range.as_byte, x, y))
{
return 0;
}
else
{
eventObj->directionSequenceIndex = 16;
ShiftEventObjectCoords(eventObj, x, y);
EventObjectUpdateZCoord(eventObj);
return 1;
}
}
static u8 sub_8087A88(struct LinkPlayerEventObject *linkPlayerEventObj, struct EventObject *eventObj, u8 a3)
{
eventObj->range.as_byte = npc_something3(a3, eventObj->range.as_byte);
return 0;
}
static void sub_8087AA0(struct LinkPlayerEventObject *linkPlayerEventObj, struct EventObject *eventObj)
{
linkPlayerEventObj->mode = 0;
}
static void sub_8087AA8(struct LinkPlayerEventObject *linkPlayerEventObj, struct EventObject *eventObj)
{
eventObj->directionSequenceIndex--;
linkPlayerEventObj->mode = 1;
MoveCoords(eventObj->range.as_byte, &eventObj->initialCoords.x, &eventObj->initialCoords.y);
if (!eventObj->directionSequenceIndex)
{
ShiftStillEventObjectCoords(eventObj);
linkPlayerEventObj->mode = 2;
}
}
static u8 npc_something3(u8 a1, u8 a2)
{
switch (a1 - 1)
{
case 0:
case 6:
return 2;
case 1:
case 7:
return 1;
case 2:
case 8:
return 3;
case 3:
case 9:
return 4;
}
return a2;
}
static u8 LinkPlayerDetectCollision(u8 selfEventObjId, u8 a2, s16 x, s16 y)
{
u8 i;
for (i = 0; i < 16; i++)
{
if (i != selfEventObjId)
{
if ((gEventObjects[i].currentCoords.x == x && gEventObjects[i].currentCoords.y == y)
|| (gEventObjects[i].previousCoords.x == x && gEventObjects[i].previousCoords.y == y))
{
return 1;
}
}
}
return MapGridIsImpassableAt(x, y);
}
static void CreateLinkPlayerSprite(u8 linkPlayerId, u8 gameVersion)
{
struct LinkPlayerEventObject *linkPlayerEventObj = &gLinkPlayerEventObjects[linkPlayerId];
u8 eventObjId = linkPlayerEventObj->eventObjId;
struct EventObject *eventObj = &gEventObjects[eventObjId];
struct Sprite *sprite;
if (linkPlayerEventObj->active)
{
switch (gameVersion)
{
case VERSION_FIRE_RED:
case VERSION_LEAF_GREEN:
eventObj->spriteId = AddPseudoEventObject(GetFRLGAvatarGraphicsIdByGender(eventObj->singleMovementActive), SpriteCB_LinkPlayer, 0, 0, 0);
break;
case VERSION_RUBY:
case VERSION_SAPPHIRE:
eventObj->spriteId = AddPseudoEventObject(GetRSAvatarGraphicsIdByGender(eventObj->singleMovementActive), SpriteCB_LinkPlayer, 0, 0, 0);
break;
case VERSION_EMERALD:
eventObj->spriteId = AddPseudoEventObject(GetRivalAvatarGraphicsIdByStateIdAndGender(PLAYER_AVATAR_STATE_NORMAL, eventObj->singleMovementActive), SpriteCB_LinkPlayer, 0, 0, 0);
break;
}
sprite = &gSprites[eventObj->spriteId];
sprite->coordOffsetEnabled = TRUE;
sprite->data[0] = linkPlayerId;
eventObj->triggerGroundEffectsOnMove = 0;
}
}
static void SpriteCB_LinkPlayer(struct Sprite *sprite)
{
struct LinkPlayerEventObject *linkPlayerEventObj = &gLinkPlayerEventObjects[sprite->data[0]];
struct EventObject *eventObj = &gEventObjects[linkPlayerEventObj->eventObjId];
sprite->pos1.x = eventObj->initialCoords.x;
sprite->pos1.y = eventObj->initialCoords.y;
SetObjectSubpriorityByZCoord(eventObj->previousElevation, sprite, 1);
sprite->oam.priority = ZCoordToPriority(eventObj->previousElevation);
if (!linkPlayerEventObj->mode)
StartSpriteAnim(sprite, GetFaceDirectionAnimNum(eventObj->range.as_byte));
else
StartSpriteAnimIfDifferent(sprite, GetMoveDirectionAnimNum(eventObj->range.as_byte));
UpdateEventObjectSpriteVisibility(sprite, 0);
if (eventObj->triggerGroundEffectsOnMove)
{
sprite->invisible = ((sprite->data[7] & 4) >> 2);
sprite->data[7]++;
}
}