mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-28 04:34:28 +01:00
153 lines
3.0 KiB
PHP
153 lines
3.0 KiB
PHP
BattleFrontier_BattleDomeCorridor_MapScripts:: @ 824B0FE
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map_script 2, BattleFrontier_BattleDomeCorridor_MapScript2_24B104
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.byte 0
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BattleFrontier_BattleDomeCorridor_MapScript2_24B104: @ 824B104
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map_script_2 VAR_0x4000, 0, BattleFrontier_BattleDomeCorridor_EventScript_24B10E
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.2byte 0
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BattleFrontier_BattleDomeCorridor_EventScript_24B10E:: @ 824B10E
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delay 16
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setvar VAR_0x4000, 1
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setvar VAR_0x8004, 1
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setvar VAR_0x8005, 1
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special sub_81A1780
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compare VAR_RESULT, 1
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goto_eq BattleFrontier_BattleDomeCorridor_EventScript_24B161
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applymovement 1, BattleFrontier_BattleDomeCorridor_Movement_24B1B2
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applymovement 255, BattleFrontier_BattleDomeCorridor_Movement_24B1A1
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waitmovement 0
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opendoor 13, 3
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waitdooranim
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applymovement 1, BattleFrontier_BattleDomeCorridor_Movement_24B1BE
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applymovement 255, BattleFrontier_BattleDomeCorridor_Movement_24B1AE
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waitmovement 0
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closedoor 13, 3
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waitdooranim
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goto BattleFrontier_BattleDomeCorridor_EventScript_24B18F
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BattleFrontier_BattleDomeCorridor_EventScript_24B161:: @ 824B161
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applymovement 1, BattleFrontier_BattleDomeCorridor_Movement_24B1D6
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applymovement 255, BattleFrontier_BattleDomeCorridor_Movement_24B1C1
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waitmovement 0
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opendoor 37, 3
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waitdooranim
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applymovement 1, BattleFrontier_BattleDomeCorridor_Movement_24B1E6
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applymovement 255, BattleFrontier_BattleDomeCorridor_Movement_24B1D2
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waitmovement 0
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closedoor 37, 3
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waitdooranim
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BattleFrontier_BattleDomeCorridor_EventScript_24B18F:: @ 824B18F
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waitmovement 0
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setvar VAR_0x8006, 0
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warp BATTLE_FRONTIER_BATTLE_DOME_PRE_BATTLE_ROOM, 255, 5, 7
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waitstate
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end
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BattleFrontier_BattleDomeCorridor_Movement_24B1A1: @ 824B1A1
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step_up
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step_left
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step_left
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step_left
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step_left
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step_left
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step_left
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step_left
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step_left
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step_left
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step_left
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step_26
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step_end
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BattleFrontier_BattleDomeCorridor_Movement_24B1AE: @ 824B1AE
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step_up
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step_up
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step_54
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step_end
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BattleFrontier_BattleDomeCorridor_Movement_24B1B2: @ 824B1B2
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step_left
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step_left
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step_left
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step_left
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step_left
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step_left
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step_left
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step_left
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step_left
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step_left
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step_up
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step_end
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BattleFrontier_BattleDomeCorridor_Movement_24B1BE: @ 824B1BE
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step_up
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step_54
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step_end
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BattleFrontier_BattleDomeCorridor_Movement_24B1C1: @ 824B1C1
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step_up
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step_right
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step_right
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step_right
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step_right
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step_right
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step_right
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step_right
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step_right
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step_right
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step_right
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step_right
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step_right
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step_right
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step_right
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step_26
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step_end
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BattleFrontier_BattleDomeCorridor_Movement_24B1D2: @ 824B1D2
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step_up
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step_up
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step_54
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step_end
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BattleFrontier_BattleDomeCorridor_Movement_24B1D6: @ 824B1D6
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step_right
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step_right
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step_right
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step_right
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step_right
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step_right
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step_right
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step_right
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step_right
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step_right
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step_right
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step_right
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step_right
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step_right
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step_up
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step_end
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BattleFrontier_BattleDomeCorridor_Movement_24B1E6: @ 824B1E6
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step_up
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step_54
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step_end
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BattleFrontier_BattleDomeCorridor_Movement_24B1E9: @ 824B1E9
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step_up
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step_right
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step_right
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step_right
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step_right
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step_right
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step_right
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step_right
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step_right
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step_right
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step_right
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step_right
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step_up
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step_up
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step_54
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step_end
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