mirror of
https://github.com/Ninjdai1/pokeemerald.git
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108 lines
3.1 KiB
C
108 lines
3.1 KiB
C
#ifndef GUARD_item_menu_H
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#define GUARD_item_menu_H
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#include "item.h"
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#include "menu_helpers.h"
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#define ITEMMENULOCATION_FIELD 0
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#define ITEMMENULOCATION_BATTLE 1
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#define ITEMMENULOCATION_PARTY 2
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#define ITEMMENULOCATION_SHOP 3
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#define ITEMMENULOCATION_BERRY_TREE 4
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#define ITEMMENULOCATION_BERRY_BLENDER_CRUSH 5
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#define ITEMMENULOCATION_ITEMPC 6
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#define ITEMMENULOCATION_FAVOR_LADY 7
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#define ITEMMENULOCATION_QUIZ_LADY 8
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#define ITEMMENULOCATION_APPRENTICE 9
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#define ITEMMENULOCATION_WALLY 10
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#define ITEMMENULOCATION_PCBOX 11
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#define ITEMMENULOCATION_LAST 12
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#define ITEMMENUACTION_USE 0
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#define ITEMMENUACTION_TOSS 1
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#define ITEMMENUACTION_REGISTER 2
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#define ITEMMENUACTION_GIVE 3
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#define ITEMMENUACTION_CANCEL 4
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#define ITEMMENUACTION_BATTLE_USE 5
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#define ITEMMENUACTION_CHECK 6
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#define ITEMMENUACTION_WALK 7
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#define ITEMMENUACTION_DESELECT 8
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#define ITEMMENUACTION_CHECK_TAG 9
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#define ITEMMENUACTION_CONFIRM 10
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#define ITEMMENUACTION_SHOW 11
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#define ITEMMENUACTION_GIVE_2 12
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#define ITEMMENUACTION_CONFIRM_2 13
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#define ITEMMENUACTION_DUMMY 14
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// Exported type declarations
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struct BagStruct
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{
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void (*bagCallback)(void);
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u8 location;
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u8 pocket;
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u16 unk6;
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u16 cursorPosition[POCKETS_COUNT];
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u16 scrollPosition[POCKETS_COUNT];
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};
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extern struct BagStruct gBagPositionStruct;
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struct BagMenuStruct
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{
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void (*exitCallback)(void);
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u8 tilemapBuffer[0x800];
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u8 spriteId[12];
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u8 windowPointers[10];
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u8 itemOriginalLocation;
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u8 pocketSwitchDisabled:4;
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u8 itemIconSlot:2;
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u8 inhibitItemDescriptionPrint:1;
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u8 hideCloseBagText:1;
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u8 filler3[2];
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u8 pocketScrollArrowsTask;
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u8 pocketSwitchArrowsTask;
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const u8* contextMenuItemsPtr;
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u8 contextMenuItemsBuffer[4];
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u8 contextMenuNumItems;
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u8 numItemStacks[POCKETS_COUNT];
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u8 numShownItems[6];
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s16 graphicsLoadState;
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u8 filler4[0xE];
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u8 pocketNameBuffer[32][32];
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u8 filler2[4];
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};
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extern struct BagMenuStruct *gBagMenu;
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// Exported RAM declarations
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extern u16 gSpecialVar_ItemId;
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// Exported ROM declarations
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void CB2_GoToItemDepositMenu(void);
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void FavorLadyOpenBagMenu(void);
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void QuizLadyOpenBagMenu(void);
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void ApprenticeOpenBagMenu(void);
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void CB2_BagMenuFromBattle(void);
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void SetInitialScrollAndCursorPositions(u8 pocketId);
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void CB2_ReturnToBagMenuPocket(void);
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void CB2_BagMenuFromStartMenu(void);
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u8 GetItemListPosition(u8 pocketId);
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bool8 UseRegisteredKeyItemOnField(void);
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void CB2_GoToSellMenu(void);
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void GoToBagMenu(u8 bagMenuType, u8 pocketId, void ( *postExitMenuMainCallback2)());
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void DoWallyTutorialBagMenu(void);
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void ResetBagScrollPositions(void);
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void ChooseBerrySetCallback(void (*callback)(void));
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void CB2_ChooseBerry(void);
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void Task_FadeAndCloseBagMenu(u8 taskId);
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void BagMenu_YesNo(u8, u8, const struct YesNoFuncTable*);
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void BagMenu_InitListsMenu(u8 taskId);
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void UpdatePocketItemList(u8 pocketId);
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void DisplayItemMessage(u8 taskId, u8 fontId, const u8 *str, void ( *callback)(u8 taskId));
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void DisplayItemMessageOnField(u8 taskId, const u8 *src, TaskFunc callback);
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#endif //GUARD_item_menu_H
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