pokeemerald/asm/rotating_gate.s
2017-12-21 17:46:03 +01:00

1153 lines
17 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start GetCurrentMapRotatingGatePuzzleType
GetCurrentMapRotatingGatePuzzleType: @ 80FB7E8
push {lr}
ldr r0, =gSaveBlock1Ptr
ldr r0, [r0]
ldrh r1, [r0, 0x4]
movs r0, 0x86
lsls r0, 1
cmp r1, r0
bne _080FB800
movs r0, 0x1
b _080FB812
.pool
_080FB800:
ldr r0, =0x0000081d
cmp r1, r0
beq _080FB810
movs r0, 0
b _080FB812
.pool
_080FB810:
movs r0, 0x2
_080FB812:
pop {r1}
bx r1
thumb_func_end GetCurrentMapRotatingGatePuzzleType
thumb_func_start sub_80FB818
sub_80FB818: @ 80FB818
push {r4-r6,lr}
movs r0, 0x80
lsls r0, 7
bl GetVarPointer
adds r5, r0, 0
movs r3, 0
ldr r4, =gUnknown_0203A048
ldrb r0, [r4]
cmp r3, r0
bge _080FB844
ldr r6, =gUnknown_0203A044
_080FB830:
adds r2, r5, r3
ldr r1, [r6]
lsls r0, r3, 3
adds r0, r1
ldrb r0, [r0, 0x5]
strb r0, [r2]
adds r3, 0x1
ldrb r0, [r4]
cmp r3, r0
blt _080FB830
_080FB844:
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end sub_80FB818
thumb_func_start sub_80FB854
sub_80FB854: @ 80FB854
push {r4,lr}
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
movs r0, 0x80
lsls r0, 7
bl GetVarPointer
adds r0, r4
ldrb r0, [r0]
pop {r4}
pop {r1}
bx r1
thumb_func_end sub_80FB854
thumb_func_start sub_80FB870
sub_80FB870: @ 80FB870
push {r4,r5,lr}
adds r4, r0, 0
adds r5, r1, 0
lsls r4, 24
lsrs r4, 24
lsls r5, 24
lsrs r5, 24
movs r0, 0x80
lsls r0, 7
bl GetVarPointer
adds r0, r4
strb r5, [r0]
pop {r4,r5}
pop {r0}
bx r0
thumb_func_end sub_80FB870
thumb_func_start sub_80FB890
sub_80FB890: @ 80FB890
push {r4,r5,lr}
adds r4, r1, 0
lsls r0, 24
lsrs r5, r0, 24
adds r0, r5, 0
bl sub_80FB854
lsls r0, 24
lsrs r1, r0, 24
cmp r4, 0x1
bne _080FB8B4
cmp r1, 0
beq _080FB8B0
subs r0, r1, 0x1
lsls r0, 24
b _080FB8BE
_080FB8B0:
movs r1, 0x3
b _080FB8C0
_080FB8B4:
adds r1, 0x1
lsls r1, 24
movs r0, 0xC0
lsls r0, 18
ands r0, r1
_080FB8BE:
lsrs r1, r0, 24
_080FB8C0:
adds r0, r5, 0
bl sub_80FB870
pop {r4,r5}
pop {r0}
bx r0
thumb_func_end sub_80FB890
thumb_func_start sub_80FB8CC
sub_80FB8CC: @ 80FB8CC
push {lr}
bl GetCurrentMapRotatingGatePuzzleType
cmp r0, 0x1
beq _080FB8E0
cmp r0, 0x1
ble _080FB914
cmp r0, 0x2
beq _080FB8F8
b _080FB914
_080FB8E0:
ldr r1, =gUnknown_0203A044
ldr r0, =gUnknown_0858E8B0
str r0, [r1]
ldr r1, =gUnknown_0203A048
movs r0, 0x8
b _080FB902
.pool
_080FB8F8:
ldr r1, =gUnknown_0203A044
ldr r0, =gUnknown_0858E8F0
str r0, [r1]
ldr r1, =gUnknown_0203A048
movs r0, 0xB
_080FB902:
strb r0, [r1]
movs r1, 0
ldr r3, =gUnknown_0203A038
movs r2, 0x40
_080FB90A:
adds r0, r1, r3
strb r2, [r0]
adds r1, 0x1
cmp r1, 0xA
bls _080FB90A
_080FB914:
pop {r0}
bx r0
.pool
thumb_func_end sub_80FB8CC
thumb_func_start sub_80FB928
sub_80FB928: @ 80FB928
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x4
lsls r0, 16
lsrs r0, 16
str r0, [sp]
lsls r1, 16
lsrs r1, 16
mov r10, r1
ldr r0, =gSaveBlock1Ptr
ldr r2, [r0]
ldrh r1, [r2]
subs r0, r1, 0x2
lsls r0, 16
lsrs r3, r0, 16
adds r1, 0x11
lsls r1, 16
lsrs r1, 16
mov r9, r1
ldrh r1, [r2, 0x2]
subs r0, r1, 0x2
lsls r0, 16
lsrs r2, r0, 16
adds r1, 0xE
lsls r1, 16
lsrs r1, 16
mov r8, r1
movs r5, 0
ldr r0, =gUnknown_0203A048
ldrb r0, [r0]
cmp r5, r0
bcs _080FB9DA
lsls r0, r2, 16
asrs r7, r0, 16
lsls r0, r3, 16
asrs r6, r0, 16
_080FB976:
ldr r0, =gUnknown_0203A044
ldr r0, [r0]
lsls r1, r5, 3
adds r1, r0
ldrh r0, [r1]
adds r0, 0x7
lsls r0, 16
lsrs r2, r0, 16
ldrh r0, [r1, 0x2]
adds r0, 0x7
lsls r0, 16
asrs r1, r0, 16
cmp r7, r1
bgt _080FB9CC
mov r3, r8
lsls r0, r3, 16
asrs r0, 16
cmp r0, r1
blt _080FB9CC
lsls r0, r2, 16
asrs r1, r0, 16
cmp r6, r1
bgt _080FB9CC
mov r2, r9
lsls r0, r2, 16
asrs r0, 16
cmp r0, r1
blt _080FB9CC
ldr r0, =gUnknown_0203A038
adds r4, r5, r0
ldrb r0, [r4]
cmp r0, 0x40
bne _080FB9CC
ldr r3, [sp]
lsls r1, r3, 16
mov r0, r10
lsls r2, r0, 16
adds r0, r5, 0
asrs r1, 16
asrs r2, 16
bl sub_80FB9FC
strb r0, [r4]
_080FB9CC:
adds r0, r5, 0x1
lsls r0, 24
lsrs r5, r0, 24
ldr r0, =gUnknown_0203A048
ldrb r0, [r0]
cmp r5, r0
bcc _080FB976
_080FB9DA:
add sp, 0x4
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end sub_80FB928
thumb_func_start sub_80FB9FC
sub_80FB9FC: @ 80FB9FC
push {r4-r7,lr}
mov r7, r8
push {r7}
sub sp, 0x18
lsls r0, 24
lsrs r6, r0, 24
lsls r1, 16
lsrs r7, r1, 16
lsls r2, 16
lsrs r2, 16
mov r8, r2
ldr r0, =gUnknown_0203A044
lsls r1, r6, 3
ldr r0, [r0]
adds r4, r0, r1
ldrb r0, [r4, 0x4]
cmp r0, 0
beq _080FBA24
cmp r0, 0x4
bne _080FBA34
_080FBA24:
mov r1, sp
ldr r0, =gUnknown_08591FE0
b _080FBA38
.pool
_080FBA34:
mov r1, sp
ldr r0, =gUnknown_08591FC8
_080FBA38:
ldm r0!, {r2,r3,r5}
stm r1!, {r2,r3,r5}
ldm r0!, {r2,r3,r5}
stm r1!, {r2,r3,r5}
mov r2, sp
ldrb r0, [r4, 0x4]
movs r3, 0x98
lsls r3, 5
adds r1, r3, 0
adds r0, r1
strh r0, [r2]
mov r0, sp
movs r1, 0
movs r2, 0
movs r3, 0x94
bl CreateSprite
lsls r0, 24
lsrs r5, r0, 24
cmp r5, 0x40
beq _080FBAD4
ldrh r0, [r4]
adds r0, 0x7
ldrh r1, [r4, 0x2]
adds r1, 0x7
lsls r4, r5, 4
adds r4, r5
lsls r4, 2
ldr r2, =gSprites
adds r4, r2
strh r6, [r4, 0x2E]
movs r2, 0x3E
adds r2, r4
mov r12, r2
ldrb r2, [r2]
movs r3, 0x2
orrs r2, r3
mov r3, r12
strb r2, [r3]
lsls r0, 16
asrs r0, 16
lsls r2, r7, 16
asrs r2, 16
adds r0, r2
lsls r0, 16
asrs r0, 16
lsls r1, 16
asrs r1, 16
mov r3, r8
lsls r2, r3, 16
asrs r2, 16
adds r1, r2
lsls r1, 16
asrs r1, 16
adds r2, r4, 0
adds r2, 0x20
adds r3, r4, 0
adds r3, 0x22
bl sub_8092FF0
adds r0, r4, 0
bl sub_80FBB64
adds r0, r6, 0
bl sub_80FB854
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
adds r0, r4, 0
bl StartSpriteAffineAnim
adds r0, r5, 0
b _080FBAD6
.pool
_080FBAD4:
movs r0, 0x40
_080FBAD6:
add sp, 0x18
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r1}
bx r1
thumb_func_end sub_80FB9FC
thumb_func_start sub_80FBAE4
sub_80FBAE4: @ 80FBAE4
push {r4-r7,lr}
adds r6, r0, 0
ldrh r0, [r6, 0x30]
lsls r0, 24
lsrs r5, r0, 24
ldrh r0, [r6, 0x32]
lsls r0, 24
lsrs r4, r0, 24
adds r7, r4, 0
adds r0, r6, 0
bl sub_80FBB64
cmp r5, 0x1
bne _080FBB2A
adds r0, r4, 0x4
lsls r0, 24
lsrs r4, r0, 24
bl GetPlayerSpeed
lsls r0, 16
asrs r0, 16
cmp r0, 0x1
beq _080FBB1A
adds r0, r4, 0
adds r0, 0x8
lsls r0, 24
lsrs r4, r0, 24
_080FBB1A:
movs r0, 0x30
bl PlaySE
adds r0, r6, 0
adds r1, r4, 0
bl StartSpriteAffineAnim
b _080FBB58
_080FBB2A:
cmp r5, 0x2
bne _080FBB58
adds r0, r7, 0
adds r0, 0x8
lsls r0, 24
lsrs r4, r0, 24
bl GetPlayerSpeed
lsls r0, 16
asrs r0, 16
cmp r0, 0x1
beq _080FBB4A
adds r0, r4, 0
adds r0, 0x8
lsls r0, 24
lsrs r4, r0, 24
_080FBB4A:
movs r0, 0x30
bl PlaySE
adds r0, r6, 0
adds r1, r4, 0
bl StartSpriteAffineAnim
_080FBB58:
movs r0, 0
strh r0, [r6, 0x30]
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end sub_80FBAE4
thumb_func_start sub_80FBB64
sub_80FBB64: @ 80FBB64
push {r4-r6,lr}
mov r12, r0
mov r4, r12
adds r4, 0x3E
ldrb r0, [r4]
movs r5, 0x5
negs r5, r5
ands r5, r0
strb r5, [r4]
mov r0, r12
ldrh r1, [r0, 0x24]
ldrh r2, [r0, 0x20]
adds r1, r2
adds r0, 0x28
movs r2, 0
ldrsb r2, [r0, r2]
ldr r0, =gSpriteCoordOffsetX
adds r2, r1
ldrh r0, [r0]
adds r2, r0
lsls r2, 16
mov r3, r12
ldrh r1, [r3, 0x26]
ldrh r0, [r3, 0x22]
adds r1, r0
mov r0, r12
adds r0, 0x29
ldrb r0, [r0]
lsls r0, 24
asrs r0, 24
ldr r3, =gSpriteCoordOffsetY
adds r0, r1
ldrh r3, [r3]
adds r0, r3
lsls r0, 16
movs r3, 0x80
lsls r3, 15
adds r1, r2, r3
lsrs r1, 16
lsrs r6, r0, 16
adds r0, r3
lsrs r3, r0, 16
asrs r2, 16
cmp r2, 0xFF
bgt _080FBBCA
lsls r0, r1, 16
asrs r0, 16
movs r1, 0x10
negs r1, r1
cmp r0, r1
bge _080FBBD2
_080FBBCA:
movs r1, 0x4
adds r0, r5, 0
orrs r0, r1
strb r0, [r4]
_080FBBD2:
lsls r0, r6, 16
asrs r0, 16
cmp r0, 0xAF
bgt _080FBBE6
lsls r0, r3, 16
asrs r0, 16
movs r1, 0x10
negs r1, r1
cmp r0, r1
bge _080FBBF2
_080FBBE6:
mov r0, r12
adds r0, 0x3E
ldrb r1, [r0]
movs r2, 0x4
orrs r1, r2
strb r1, [r0]
_080FBBF2:
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end sub_80FBB64
thumb_func_start LoadRotatingGatePics
@ void LoadRotatingGatePics()
LoadRotatingGatePics: @ 80FBC00
push {lr}
ldr r0, =gUnknown_08591D58
bl LoadSpriteSheets
pop {r0}
bx r0
.pool
thumb_func_end LoadRotatingGatePics
thumb_func_start sub_80FBC10
sub_80FBC10: @ 80FBC10
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
ldr r0, =gSaveBlock1Ptr
ldr r2, [r0]
ldrh r1, [r2]
subs r0, r1, 0x2
lsls r0, 16
lsrs r0, 16
mov r10, r0
adds r1, 0x11
lsls r1, 16
lsrs r1, 16
mov r9, r1
ldrh r1, [r2, 0x2]
subs r0, r1, 0x2
lsls r0, 16
lsrs r0, 16
mov r8, r0
adds r1, 0xE
lsls r1, 16
lsrs r7, r1, 16
movs r6, 0
b _080FBCB6
.pool
_080FBC48:
ldr r0, =gUnknown_0203A044
ldr r0, [r0]
lsls r1, r6, 3
adds r1, r0
ldrh r0, [r1]
adds r0, 0x7
lsls r0, 16
lsrs r2, r0, 16
ldrh r0, [r1, 0x2]
adds r0, 0x7
lsls r0, 16
lsrs r3, r0, 16
ldr r0, =gUnknown_0203A038
adds r0, r6, r0
ldrb r0, [r0]
cmp r0, 0x40
beq _080FBCB4
lsls r0, r2, 16
mov r2, r10
lsls r1, r2, 16
asrs r2, r0, 16
cmp r0, r1
blt _080FBC94
mov r1, r9
lsls r0, r1, 16
asrs r0, 16
cmp r2, r0
bgt _080FBC94
lsls r0, r3, 16
mov r2, r8
lsls r1, r2, 16
asrs r2, r0, 16
cmp r0, r1
blt _080FBC94
lsls r0, r7, 16
asrs r0, 16
cmp r2, r0
ble _080FBCB4
_080FBC94:
ldr r0, =gUnknown_0203A038
adds r5, r6, r0
ldrb r0, [r5]
lsls r4, r0, 4
adds r4, r0
lsls r4, 2
ldr r0, =gSprites
adds r4, r0
adds r0, r4, 0
bl FreeSpriteOamMatrix
adds r0, r4, 0
bl DestroySprite
movs r0, 0x40
strb r0, [r5]
_080FBCB4:
adds r6, 0x1
_080FBCB6:
ldr r0, =gUnknown_0203A048
ldrb r0, [r0]
cmp r6, r0
blt _080FBC48
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end sub_80FBC10
thumb_func_start sub_80FBCDC
sub_80FBCDC: @ 80FBCDC
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0xC
lsls r0, 24
lsrs r4, r0, 24
cmp r1, 0x1
bne _080FBCFC
ldr r0, =gUnknown_08592058
mov r10, r0
b _080FBD08
.pool
_080FBCFC:
cmp r1, 0x2
beq _080FBD04
_080FBD00:
movs r0, 0
b _080FBD98
_080FBD04:
ldr r1, =gUnknown_08592038
mov r10, r1
_080FBD08:
adds r0, r4, 0
bl sub_80FB854
lsls r0, 24
lsrs r0, 24
str r0, [sp]
ldr r0, =gUnknown_0203A044
ldr r1, [r0]
lsls r0, r4, 3
adds r0, r1
ldrb r2, [r0, 0x4]
ldrh r1, [r0]
adds r1, 0x7
ldrh r0, [r0, 0x2]
adds r0, 0x7
movs r3, 0
lsls r2, 3
str r2, [sp, 0x4]
lsls r1, 16
asrs r1, 16
mov r9, r1
lsls r0, 16
asrs r0, 16
mov r8, r0
_080FBD38:
movs r6, 0
ldr r2, [sp]
adds r7, r2, r3
lsls r0, r3, 1
adds r5, r7, 0
ldr r1, [sp, 0x4]
adds r0, r1
ldr r2, =gUnknown_08592078
adds r4, r0, r2
_080FBD4A:
adds r0, r5, 0
cmp r5, 0
bge _080FBD52
adds r0, r7, 0x3
_080FBD52:
asrs r0, 2
lsls r0, 2
subs r0, r5, r0
lsls r0, 1
adds r0, r6
lsls r0, 24
lsrs r1, r0, 24
ldrb r0, [r4]
cmp r0, 0
beq _080FBD88
lsls r1, 2
add r1, r10
movs r0, 0
ldrsb r0, [r1, r0]
add r0, r9
ldrb r1, [r1, 0x1]
lsls r1, 24
asrs r1, 24
add r1, r8
str r3, [sp, 0x8]
bl MapGridIsImpassableAt
lsls r0, 24
lsrs r0, 24
ldr r3, [sp, 0x8]
cmp r0, 0x1
beq _080FBD00
_080FBD88:
adds r4, 0x1
adds r6, 0x1
cmp r6, 0x1
ble _080FBD4A
adds r3, 0x1
cmp r3, 0x3
ble _080FBD38
movs r0, 0x1
_080FBD98:
add sp, 0xC
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r1}
bx r1
.pool
thumb_func_end sub_80FBCDC
thumb_func_start sub_80FBDB4
sub_80FBDB4: @ 80FBDB4
push {r4-r6,lr}
adds r4, r1, 0
lsls r0, 24
lsrs r0, 24
adds r6, r0, 0
lsls r4, 24
lsrs r5, r4, 24
lsrs r4, 25
movs r0, 0x1
ands r5, r0
adds r0, r6, 0
bl sub_80FB854
subs r4, r0
adds r1, r4, 0x4
adds r0, r1, 0
cmp r1, 0
bge _080FBDDA
adds r0, r4, 0x7
_080FBDDA:
asrs r0, 2
lsls r0, 2
subs r0, r1, r0
ldr r1, =gUnknown_0203A044
ldr r2, [r1]
lsls r1, r6, 3
adds r1, r2
ldrb r1, [r1, 0x4]
ldr r2, =gUnknown_08592078
lsls r0, 24
asrs r0, 23
adds r0, r5
lsls r1, 3
adds r0, r1
adds r0, r2
ldrb r0, [r0]
pop {r4-r6}
pop {r1}
bx r1
.pool
thumb_func_end sub_80FBDB4
thumb_func_start sub_80FBE08
sub_80FBE08: @ 80FBE08
push {r4,lr}
lsls r0, 24
lsrs r3, r0, 24
ldr r0, =gUnknown_0203A038
adds r2, r3, r0
ldrb r0, [r2]
cmp r0, 0x40
beq _080FBE2C
lsls r4, r0, 4
adds r4, r0
lsls r4, 2
ldr r0, =gSprites
adds r4, r0
strh r1, [r4, 0x30]
adds r0, r3, 0
bl sub_80FB854
strh r0, [r4, 0x32]
_080FBE2C:
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end sub_80FBE08
thumb_func_start sub_80FBE3C
sub_80FBE3C: @ 80FBE3C
push {lr}
lsls r0, 24
lsrs r0, 24
adds r3, r0, 0
lsls r1, 16
lsrs r1, 16
lsls r2, 16
lsrs r2, 16
cmp r0, 0x2
bne _080FBE58
ldr r3, =gUnknown_08591FF8
b _080FBE7A
.pool
_080FBE58:
cmp r0, 0x1
bne _080FBE64
ldr r3, =gUnknown_08592008
b _080FBE7A
.pool
_080FBE64:
cmp r0, 0x3
bne _080FBE70
ldr r3, =gUnknown_08592018
b _080FBE7A
.pool
_080FBE70:
cmp r3, 0x4
beq _080FBE78
movs r0, 0xFF
b _080FBE88
_080FBE78:
ldr r3, =gUnknown_08592028
_080FBE7A:
lsls r0, r2, 16
lsls r1, 16
asrs r1, 16
asrs r0, 14
adds r0, r1
adds r0, r3, r0
ldrb r0, [r0]
_080FBE88:
pop {r1}
bx r1
.pool
thumb_func_end sub_80FBE3C
thumb_func_start sub_80FBE90
sub_80FBE90: @ 80FBE90
push {lr}
bl GetCurrentMapRotatingGatePuzzleType
cmp r0, 0
beq _080FBEA2
bl sub_80FB8CC
bl sub_80FB818
_080FBEA2:
pop {r0}
bx r0
thumb_func_end sub_80FBE90
thumb_func_start RotatingGatePuzzleCameraUpdate
@ void RotatingGatePuzzleCameraUpdate(s32 deltaX, s32 deltaY)
RotatingGatePuzzleCameraUpdate: @ 80FBEA8
push {r4,r5,lr}
lsls r0, 16
lsrs r4, r0, 16
lsls r1, 16
lsrs r5, r1, 16
bl GetCurrentMapRotatingGatePuzzleType
cmp r0, 0
beq _080FBECA
lsls r0, r4, 16
asrs r0, 16
lsls r1, r5, 16
asrs r1, 16
bl sub_80FB928
bl sub_80FBC10
_080FBECA:
pop {r4,r5}
pop {r0}
bx r0
thumb_func_end RotatingGatePuzzleCameraUpdate
thumb_func_start sub_80FBED0
sub_80FBED0: @ 80FBED0
push {lr}
bl GetCurrentMapRotatingGatePuzzleType
cmp r0, 0
beq _080FBEEA
bl LoadRotatingGatePics
bl sub_80FB8CC
movs r0, 0
movs r1, 0
bl sub_80FB928
_080FBEEA:
pop {r0}
bx r0
thumb_func_end sub_80FBED0
thumb_func_start CheckForRotatingGatePuzzleCollision
CheckForRotatingGatePuzzleCollision: @ 80FBEF0
push {r4-r7,lr}
mov r7, r9
mov r6, r8
push {r6,r7}
lsls r0, 24
lsrs r0, 24
mov r9, r0
lsls r1, 16
lsrs r4, r1, 16
lsls r2, 16
lsrs r2, 16
mov r8, r2
bl GetCurrentMapRotatingGatePuzzleType
cmp r0, 0
bne _080FBF24
b _080FBFC2
_080FBF12:
adds r0, r4, 0
adds r1, r5, 0
bl sub_80FBE08
adds r0, r4, 0
adds r1, r5, 0
bl sub_80FB890
b _080FBFC2
_080FBF24:
movs r6, 0
ldr r0, =gUnknown_0203A048
ldrb r0, [r0]
cmp r6, r0
bge _080FBFC2
lsls r0, r4, 16
asrs r7, r0, 16
_080FBF32:
ldr r0, =gUnknown_0203A044
ldr r1, [r0]
lsls r0, r6, 3
adds r0, r1
ldrh r1, [r0]
adds r1, 0x7
ldrh r0, [r0, 0x2]
adds r0, 0x7
lsls r0, 16
lsrs r2, r0, 16
lsls r1, 16
asrs r4, r1, 16
subs r0, r4, 0x2
cmp r0, r7
bgt _080FBFB8
adds r0, r4, 0x1
cmp r7, r0
bgt _080FBFB8
lsls r0, r2, 16
asrs r3, r0, 16
subs r1, r3, 0x2
mov r2, r8
lsls r0, r2, 16
asrs r2, r0, 16
cmp r1, r2
bgt _080FBFB8
adds r0, r3, 0x1
cmp r2, r0
bgt _080FBFB8
subs r1, r7, r4
adds r1, 0x2
subs r2, r3
adds r2, 0x2
lsls r1, 16
asrs r1, 16
lsls r2, 16
asrs r2, 16
mov r0, r9
bl sub_80FBE3C
lsls r0, 24
lsrs r0, 24
cmp r0, 0xFF
beq _080FBFB8
lsrs r5, r0, 4
movs r1, 0xF
ands r1, r0
lsls r0, r6, 24
lsrs r4, r0, 24
adds r0, r4, 0
bl sub_80FBDB4
cmp r0, 0
beq _080FBFB8
adds r0, r4, 0
adds r1, r5, 0
bl sub_80FBCDC
cmp r0, 0
bne _080FBF12
movs r0, 0x1
b _080FBFC4
.pool
_080FBFB8:
adds r6, 0x1
ldr r0, =gUnknown_0203A048
ldrb r0, [r0]
cmp r6, r0
blt _080FBF32
_080FBFC2:
movs r0, 0
_080FBFC4:
pop {r3,r4}
mov r8, r3
mov r9, r4
pop {r4-r7}
pop {r1}
bx r1
.pool
thumb_func_end CheckForRotatingGatePuzzleCollision
thumb_func_start sub_80FBFD4
sub_80FBFD4: @ 80FBFD4
push {r4-r7,lr}
mov r7, r9
mov r6, r8
push {r6,r7}
lsls r0, 24
lsrs r0, 24
mov r9, r0
lsls r1, 16
lsrs r4, r1, 16
lsls r2, 16
lsrs r2, 16
mov r8, r2
bl GetCurrentMapRotatingGatePuzzleType
cmp r0, 0
bne _080FBFFA
b _080FC08A
_080FBFF6:
movs r0, 0x1
b _080FC08C
_080FBFFA:
movs r6, 0
ldr r0, =gUnknown_0203A048
ldrb r0, [r0]
cmp r6, r0
bge _080FC08A
lsls r0, r4, 16
asrs r7, r0, 16
_080FC008:
ldr r0, =gUnknown_0203A044
ldr r1, [r0]
lsls r0, r6, 3
adds r0, r1
ldrh r1, [r0]
adds r1, 0x7
ldrh r0, [r0, 0x2]
adds r0, 0x7
lsls r0, 16
lsrs r2, r0, 16
lsls r1, 16
asrs r4, r1, 16
subs r0, r4, 0x2
cmp r0, r7
bgt _080FC080
adds r0, r4, 0x1
cmp r7, r0
bgt _080FC080
lsls r0, r2, 16
asrs r3, r0, 16
subs r1, r3, 0x2
mov r2, r8
lsls r0, r2, 16
asrs r2, r0, 16
cmp r1, r2
bgt _080FC080
adds r0, r3, 0x1
cmp r2, r0
bgt _080FC080
subs r1, r7, r4
adds r1, 0x2
subs r2, r3
adds r2, 0x2
lsls r1, 16
asrs r1, 16
lsls r2, 16
asrs r2, 16
mov r0, r9
bl sub_80FBE3C
lsls r0, 24
lsrs r0, 24
cmp r0, 0xFF
beq _080FC080
lsrs r5, r0, 4
movs r1, 0xF
ands r1, r0
lsls r0, r6, 24
lsrs r4, r0, 24
adds r0, r4, 0
bl sub_80FBDB4
cmp r0, 0
beq _080FC080
adds r0, r4, 0
adds r1, r5, 0
bl sub_80FBCDC
cmp r0, 0
beq _080FBFF6
_080FC080:
adds r6, 0x1
ldr r0, =gUnknown_0203A048
ldrb r0, [r0]
cmp r6, r0
blt _080FC008
_080FC08A:
movs r0, 0
_080FC08C:
pop {r3,r4}
mov r8, r3
mov r9, r4
pop {r4-r7}
pop {r1}
bx r1
.pool
thumb_func_end sub_80FBFD4
.align 2, 0 @ Don't pad with nop.