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https://github.com/Ninjdai1/pokeemerald.git
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32 lines
1.9 KiB
SQL
32 lines
1.9 KiB
SQL
SSTidalRooms_EventObjects: @ 853A314
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object_event 1, EVENT_OBJ_GFX_MAN_3, 0, 4, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 0, SSTidalRooms_EventScript_23CA49, 0
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object_event 2, EVENT_OBJ_GFX_GENTLEMAN, 0, 34, 11, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 3, SSTidalRooms_EventScript_23CA60, 0
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object_event 3, EVENT_OBJ_GFX_GENTLEMAN, 0, 21, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 0, SSTidalRooms_EventScript_23CA77, 0
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object_event 4, EVENT_OBJ_GFX_MAN_5, 0, 5, 14, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 1, SSTidalRooms_EventScript_23CA8E, 0
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object_event 5, EVENT_OBJ_GFX_WOMAN_5, 0, 4, 14, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 1, SSTidalRooms_EventScript_23CAA9, 0
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object_event 6, EVENT_OBJ_GFX_BOY_4, 0, 22, 11, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 3, SSTidalRooms_EventScript_23CAC4, 0
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object_event 7, EVENT_OBJ_GFX_WOMAN_3, 0, 15, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 0, SSTidalRooms_EventScript_23CADB, 0
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object_event 8, EVENT_OBJ_GFX_MANIAC, 0, 28, 5, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, SSTidalRooms_EventScript_23C9F2, 951
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SSTidalRooms_MapWarps: @ 853A3D4
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warp_def 4, 16, 0, 0, MAP_SS_TIDAL_CORRIDOR
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warp_def 5, 16, 0, 0, MAP_SS_TIDAL_CORRIDOR
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warp_def 13, 16, 0, 1, MAP_SS_TIDAL_CORRIDOR
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warp_def 14, 16, 0, 1, MAP_SS_TIDAL_CORRIDOR
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warp_def 22, 16, 0, 2, MAP_SS_TIDAL_CORRIDOR
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warp_def 23, 16, 0, 2, MAP_SS_TIDAL_CORRIDOR
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warp_def 31, 16, 0, 3, MAP_SS_TIDAL_CORRIDOR
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warp_def 32, 16, 0, 3, MAP_SS_TIDAL_CORRIDOR
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warp_def 4, 1, 0, 4, MAP_SS_TIDAL_CORRIDOR
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warp_def 13, 1, 0, 5, MAP_SS_TIDAL_CORRIDOR
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warp_def 22, 1, 0, 6, MAP_SS_TIDAL_CORRIDOR
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warp_def 31, 1, 0, 7, MAP_SS_TIDAL_CORRIDOR
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SSTidalRooms_MapBGEvents: @ 853A434
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bg_event 15, 11, 0, BG_EVENT_PLAYER_FACING_ANY, SSTidalRooms_EventScript_23CA33
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bg_event 15, 12, 0, BG_EVENT_PLAYER_FACING_ANY, SSTidalRooms_EventScript_23CA33
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SSTidalRooms_MapEvents:: @ 853A44C
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map_events SSTidalRooms_EventObjects, SSTidalRooms_MapWarps, 0x0, SSTidalRooms_MapBGEvents
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