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53180ebf87
* Updated Healing Wish and added config * Fixed Lunar Dance message Co-authored-by: AgustinGDLV <agustingomezdelavega@gmail.com> Co-authored-by: AgustinGDLV <103095241+AgustinGDLV@users.noreply.github.com> Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
58 lines
1.8 KiB
C
58 lines
1.8 KiB
C
#include "global.h"
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#include "test_battle.h"
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ASSUMPTIONS
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{
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ASSUME(gBattleMoves[MOVE_JUMP_KICK].effect == EFFECT_RECOIL_IF_MISS);
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}
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SINGLE_BATTLE_TEST("Jump Kick has 50% recoil on miss")
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{
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s16 recoil;
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(player, MOVE_JUMP_KICK, hit: FALSE); }
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} SCENE {
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s32 maxHP = GetMonData(&PLAYER_PARTY[0], MON_DATA_MAX_HP);
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MESSAGE("Wobbuffet used Jump Kick!");
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MESSAGE("Wobbuffet's attack missed!");
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MESSAGE("Wobbuffet kept going and crashed!");
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HP_BAR(player, damage: maxHP / 2);
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}
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}
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SINGLE_BATTLE_TEST("Jump Kick has 50% recoil on protect")
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{
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s16 recoil;
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GIVEN {
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ASSUME(gBattleMoves[MOVE_JUMP_KICK].flags & FLAG_PROTECT_AFFECTED);
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(opponent, MOVE_PROTECT); MOVE(player, MOVE_JUMP_KICK, hit: FALSE); }
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} SCENE {
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s32 maxHP = GetMonData(&PLAYER_PARTY[0], MON_DATA_MAX_HP);
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ANIMATION(ANIM_TYPE_MOVE, MOVE_PROTECT, opponent);
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NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_JUMP_KICK, player);
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HP_BAR(player, damage: maxHP / 2);
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}
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}
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SINGLE_BATTLE_TEST("Jump Kick has no recoil if no target")
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{
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GIVEN {
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ASSUME(B_HEALING_WISH_SWITCH >= GEN_5);
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WYNAUT);
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} WHEN {
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TURN { MOVE(opponent, MOVE_HEALING_WISH); MOVE(player, MOVE_JUMP_KICK, hit: FALSE); SEND_OUT(opponent, 1); }
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} SCENE {
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s32 maxHP = GetMonData(&PLAYER_PARTY[0], MON_DATA_MAX_HP);
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ANIMATION(ANIM_TYPE_MOVE, MOVE_HEALING_WISH, opponent);
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NOT HP_BAR(player, damage: maxHP / 2);
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}
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}
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