mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-18 20:47:40 +01:00
435 lines
9.5 KiB
C
435 lines
9.5 KiB
C
#include "global.h"
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#include "script.h"
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#include "event_data.h"
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#include "mevent.h"
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#include "util.h"
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#include "constants/map_scripts.h"
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#define RAM_SCRIPT_MAGIC 51
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extern const u8* gUnknown_020375C0;
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// ewram bss
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IWRAM_DATA static u8 sScriptContext1Status;
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IWRAM_DATA static u32 sUnusedVariable1;
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IWRAM_DATA static struct ScriptContext sScriptContext1;
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IWRAM_DATA static u32 sUnusedVariable2;
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IWRAM_DATA static struct ScriptContext sScriptContext2;
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IWRAM_DATA static bool8 sScriptContext2Enabled;
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extern ScrCmdFunc gScriptCmdTable[];
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extern ScrCmdFunc gScriptCmdTableEnd[];
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extern void *gNullScriptPtr;
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void InitScriptContext(struct ScriptContext *ctx, void *cmdTable, void *cmdTableEnd)
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{
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s32 i;
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ctx->mode = 0;
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ctx->scriptPtr = 0;
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ctx->stackDepth = 0;
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ctx->nativePtr = 0;
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ctx->cmdTable = cmdTable;
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ctx->cmdTableEnd = cmdTableEnd;
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for (i = 0; i < 4; i++)
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ctx->data[i] = 0;
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for (i = 0; i < 20; i++)
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ctx->stack[i] = 0;
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}
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u8 SetupBytecodeScript(struct ScriptContext *ctx, const u8 *ptr)
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{
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ctx->scriptPtr = ptr;
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ctx->mode = 1;
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return 1;
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}
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void SetupNativeScript(struct ScriptContext *ctx, bool8 (*ptr)(void))
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{
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ctx->mode = 2;
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ctx->nativePtr = ptr;
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}
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void StopScript(struct ScriptContext *ctx)
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{
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ctx->mode = 0;
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ctx->scriptPtr = 0;
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}
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bool8 RunScriptCommand(struct ScriptContext *ctx)
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{
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if (ctx->mode == 0)
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return FALSE;
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switch (ctx->mode)
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{
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case 0:
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return FALSE;
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case 2:
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if (ctx->nativePtr)
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{
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if (ctx->nativePtr() == TRUE)
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ctx->mode = 1;
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return TRUE;
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}
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ctx->mode = 1;
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case 1:
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while (1)
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{
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u8 cmdCode;
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ScrCmdFunc *func;
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if (!ctx->scriptPtr)
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{
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ctx->mode = 0;
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return FALSE;
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}
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if (ctx->scriptPtr == gNullScriptPtr)
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{
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while (1)
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asm("svc 2"); // HALT
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}
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cmdCode = *(ctx->scriptPtr);
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ctx->scriptPtr++;
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func = &ctx->cmdTable[cmdCode];
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if (func >= ctx->cmdTableEnd)
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{
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ctx->mode = 0;
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return FALSE;
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}
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if ((*func)(ctx) == 1)
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return TRUE;
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}
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}
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return TRUE;
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}
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u8 ScriptPush(struct ScriptContext *ctx, const u8 *ptr)
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{
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if (ctx->stackDepth + 1 >= 20)
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{
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return 1;
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}
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else
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{
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ctx->stack[ctx->stackDepth] = ptr;
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ctx->stackDepth++;
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return 0;
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}
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}
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const u8 *ScriptPop(struct ScriptContext *ctx)
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{
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if (ctx->stackDepth == 0)
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return NULL;
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ctx->stackDepth--;
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return ctx->stack[ctx->stackDepth];
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}
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void ScriptJump(struct ScriptContext *ctx, const u8 *ptr)
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{
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ctx->scriptPtr = ptr;
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}
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void ScriptCall(struct ScriptContext *ctx, const u8 *ptr)
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{
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ScriptPush(ctx, ctx->scriptPtr);
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ctx->scriptPtr = ptr;
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}
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void ScriptReturn(struct ScriptContext *ctx)
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{
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ctx->scriptPtr = ScriptPop(ctx);
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}
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u16 ScriptReadHalfword(struct ScriptContext *ctx)
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{
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u16 value = *(ctx->scriptPtr++);
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value |= *(ctx->scriptPtr++) << 8;
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return value;
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}
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u32 ScriptReadWord(struct ScriptContext *ctx)
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{
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u32 value0 = *(ctx->scriptPtr++);
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u32 value1 = *(ctx->scriptPtr++);
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u32 value2 = *(ctx->scriptPtr++);
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u32 value3 = *(ctx->scriptPtr++);
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return (((((value3 << 8) + value2) << 8) + value1) << 8) + value0;
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}
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void ScriptContext2_Enable(void)
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{
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sScriptContext2Enabled = TRUE;
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}
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void ScriptContext2_Disable(void)
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{
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sScriptContext2Enabled = FALSE;
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}
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bool8 ScriptContext2_IsEnabled(void)
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{
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return sScriptContext2Enabled;
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}
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bool8 ScriptContext1_IsScriptSetUp(void)
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{
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if (sScriptContext1Status == 0)
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return TRUE;
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else
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return FALSE;
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}
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void ScriptContext1_Init(void)
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{
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InitScriptContext(&sScriptContext1, gScriptCmdTable, gScriptCmdTableEnd);
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sScriptContext1Status = 2;
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}
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bool8 ScriptContext2_RunScript(void)
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{
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if (sScriptContext1Status == 2)
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return 0;
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if (sScriptContext1Status == 1)
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return 0;
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ScriptContext2_Enable();
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if (!RunScriptCommand(&sScriptContext1))
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{
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sScriptContext1Status = 2;
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ScriptContext2_Disable();
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return 0;
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}
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return 1;
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}
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void ScriptContext1_SetupScript(const u8 *ptr)
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{
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InitScriptContext(&sScriptContext1, gScriptCmdTable, gScriptCmdTableEnd);
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SetupBytecodeScript(&sScriptContext1, ptr);
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ScriptContext2_Enable();
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sScriptContext1Status = 0;
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}
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void ScriptContext1_Stop(void)
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{
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sScriptContext1Status = 1;
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}
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void EnableBothScriptContexts(void)
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{
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sScriptContext1Status = 0;
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ScriptContext2_Enable();
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}
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void ScriptContext2_RunNewScript(const u8 *ptr)
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{
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InitScriptContext(&sScriptContext2, &gScriptCmdTable, &gScriptCmdTableEnd);
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SetupBytecodeScript(&sScriptContext2, ptr);
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while (RunScriptCommand(&sScriptContext2) == TRUE);
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}
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u8 *MapHeaderGetScriptTable(u8 tag)
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{
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const u8 *mapScripts = gMapHeader.mapScripts;
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if (!mapScripts)
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return NULL;
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while (1)
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{
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if (!*mapScripts)
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return NULL;
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if (*mapScripts == tag)
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{
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mapScripts++;
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return (u8 *)(mapScripts[0] + (mapScripts[1] << 8) + (mapScripts[2] << 16) + (mapScripts[3] << 24));
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}
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mapScripts += 5;
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}
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}
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void MapHeaderRunScriptType(u8 tag)
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{
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u8 *ptr = MapHeaderGetScriptTable(tag);
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if (ptr)
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ScriptContext2_RunNewScript(ptr);
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}
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u8 *MapHeaderCheckScriptTable(u8 tag)
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{
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u8 *ptr = MapHeaderGetScriptTable(tag);
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if (!ptr)
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return NULL;
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while (1)
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{
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u16 varIndex1;
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u16 varIndex2;
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varIndex1 = ptr[0] | (ptr[1] << 8);
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if (!varIndex1)
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return NULL;
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ptr += 2;
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varIndex2 = ptr[0] | (ptr[1] << 8);
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ptr += 2;
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if (VarGet(varIndex1) == VarGet(varIndex2))
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return (u8 *)(ptr[0] + (ptr[1] << 8) + (ptr[2] << 16) + (ptr[3] << 24));
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ptr += 4;
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}
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}
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void RunOnLoadMapScript(void)
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{
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MapHeaderRunScriptType(MAP_SCRIPT_ON_LOAD);
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}
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void RunOnTransitionMapScript(void)
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{
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MapHeaderRunScriptType(MAP_SCRIPT_ON_TRANSITION);
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}
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void RunOnResumeMapScript(void)
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{
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MapHeaderRunScriptType(MAP_SCRIPT_ON_RESUME);
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}
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void RunOnReturnToFieldMapScript(void)
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{
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MapHeaderRunScriptType(MAP_SCRIPT_ON_RETURN_TO_FIELD);
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}
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void RunOnDiveWarpMapScript(void)
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{
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MapHeaderRunScriptType(MAP_SCRIPT_ON_DIVE_WARP);
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}
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bool8 TryRunOnFrameMapScript(void)
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{
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u8 *ptr = MapHeaderCheckScriptTable(MAP_SCRIPT_ON_FRAME_TABLE);
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if (!ptr)
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return FALSE;
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ScriptContext1_SetupScript(ptr);
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return TRUE;
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}
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void TryRunOnWarpIntoMapScript(void)
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{
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u8 *ptr = MapHeaderCheckScriptTable(MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE);
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if (ptr)
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ScriptContext2_RunNewScript(ptr);
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}
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u32 CalculateRamScriptChecksum(void)
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{
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return CalcCRC16WithTable((u8*)(&gSaveBlock1Ptr->ramScript.data), sizeof(gSaveBlock1Ptr->ramScript.data));
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}
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void ClearRamScript(void)
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{
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CpuFill32(0, &gSaveBlock1Ptr->ramScript, sizeof(struct RamScript));
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}
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bool8 InitRamScript(const u8 *script, u16 scriptSize, u8 mapGroup, u8 mapNum, u8 objectId)
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{
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struct RamScriptData *scriptData = &gSaveBlock1Ptr->ramScript.data;
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ClearRamScript();
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if (scriptSize > sizeof(scriptData->script))
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return FALSE;
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scriptData->magic = RAM_SCRIPT_MAGIC;
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scriptData->mapGroup = mapGroup;
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scriptData->mapNum = mapNum;
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scriptData->objectId = objectId;
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memcpy(scriptData->script, script, scriptSize);
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gSaveBlock1Ptr->ramScript.checksum = CalculateRamScriptChecksum();
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return TRUE;
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}
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const u8 *GetRamScript(u8 objectId, const u8 *script)
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{
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struct RamScriptData *scriptData = &gSaveBlock1Ptr->ramScript.data;
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gUnknown_020375C0 = NULL;
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if (scriptData->magic != RAM_SCRIPT_MAGIC)
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return script;
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if (scriptData->mapGroup != gSaveBlock1Ptr->location.mapGroup)
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return script;
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if (scriptData->mapNum != gSaveBlock1Ptr->location.mapNum)
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return script;
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if (scriptData->objectId != objectId)
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return script;
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if (CalculateRamScriptChecksum() != gSaveBlock1Ptr->ramScript.checksum)
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{
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ClearRamScript();
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return script;
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}
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else
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{
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gUnknown_020375C0 = script;
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return scriptData->script;
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}
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}
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bool32 ValidateSavedRamScript(void)
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{
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struct RamScriptData *scriptData = &gSaveBlock1Ptr->ramScript.data;
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if (scriptData->magic != RAM_SCRIPT_MAGIC)
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return FALSE;
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if (scriptData->mapGroup != 0xFF)
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return FALSE;
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if (scriptData->mapNum != 0xFF)
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return FALSE;
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if (scriptData->objectId != 0xFF)
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return FALSE;
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if (CalculateRamScriptChecksum() != gSaveBlock1Ptr->ramScript.checksum)
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return FALSE;
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return TRUE;
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}
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u8 *GetSavedRamScriptIfValid(void)
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{
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struct RamScriptData *scriptData = &gSaveBlock1Ptr->ramScript.data;
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if (!ValidateReceivedWonderCard())
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return NULL;
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if (scriptData->magic != RAM_SCRIPT_MAGIC)
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return NULL;
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if (scriptData->mapGroup != 0xFF)
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return NULL;
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if (scriptData->mapNum != 0xFF)
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return NULL;
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if (scriptData->objectId != 0xFF)
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return NULL;
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if (CalculateRamScriptChecksum() != gSaveBlock1Ptr->ramScript.checksum)
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{
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ClearRamScript();
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return NULL;
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}
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else
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{
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return scriptData->script;
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}
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}
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void InitRamScript_NoEventObject(u8 *script, u16 scriptSize)
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{
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if (scriptSize > sizeof(gSaveBlock1Ptr->ramScript.data.script))
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scriptSize = sizeof(gSaveBlock1Ptr->ramScript.data.script);
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InitRamScript(script, scriptSize, 0xFF, 0xFF, 0xFF);
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}
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