mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-27 12:14:20 +01:00
39 lines
2.8 KiB
SQL
39 lines
2.8 KiB
SQL
Route110_TrickHousePuzzle7_EventObjects: @ 853E768
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object_event 1, EVENT_OBJ_GFX_PSYCHIC_M, 0, 9, 20, 0, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 1, Route110_TrickHousePuzzle7_EventScript_26E389, 0
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object_event 2, EVENT_OBJ_GFX_LASS, 0, 10, 2, 0, MOVEMENT_TYPE_FACE_UP, 0, 0, 1, 1, Route110_TrickHousePuzzle7_EventScript_26E3B7, 0
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object_event 3, EVENT_OBJ_GFX_HEX_MANIAC, 0, 8, 17, 0, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 1, Route110_TrickHousePuzzle7_EventScript_26E3A0, 0
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object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 5, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle7_EventScript_291469, FLAG_ITEM_TRICK_HOUSE_PUZZLE_7_TROPIC_MAIL
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object_event 5, EVENT_OBJ_GFX_PSYCHIC_M, 0, 9, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 1, Route110_TrickHousePuzzle7_EventScript_26E3E5, 0
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object_event 6, EVENT_OBJ_GFX_LASS, 0, 8, 13, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 1, Route110_TrickHousePuzzle7_EventScript_26E3CE, 0
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object_event 7, EVENT_OBJ_GFX_GENTLEMAN, 0, 9, 12, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 1, Route110_TrickHousePuzzle7_EventScript_26E3FC, 0
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object_event 8, EVENT_OBJ_GFX_TRICK_HOUSE_STATUE, 0, 4, 17, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, 0x0, 0
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object_event 9, EVENT_OBJ_GFX_TRICK_HOUSE_STATUE, 0, 4, 6, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, 0x0, 0
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Route110_TrickHousePuzzle7_MapWarps: @ 853E840
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warp_def 0, 21, 3, 2, MAP_ROUTE110_TRICK_HOUSE_ENTRANCE
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warp_def 1, 21, 3, 2, MAP_ROUTE110_TRICK_HOUSE_ENTRANCE
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warp_def 13, 1, 3, 0, MAP_ROUTE110_TRICK_HOUSE_END
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warp_def 13, 4, 0, 4, MAP_ROUTE110_TRICK_HOUSE_PUZZLE7
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warp_def 7, 3, 0, 3, MAP_ROUTE110_TRICK_HOUSE_PUZZLE7
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warp_def 13, 11, 0, 6, MAP_ROUTE110_TRICK_HOUSE_PUZZLE7
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warp_def 4, 3, 0, 5, MAP_ROUTE110_TRICK_HOUSE_PUZZLE7
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warp_def 1, 17, 0, 8, MAP_ROUTE110_TRICK_HOUSE_PUZZLE7
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warp_def 0, 11, 0, 7, MAP_ROUTE110_TRICK_HOUSE_PUZZLE7
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warp_def 2, 3, 0, 10, MAP_ROUTE110_TRICK_HOUSE_PUZZLE7
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warp_def 4, 13, 0, 9, MAP_ROUTE110_TRICK_HOUSE_PUZZLE7
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warp_def 1, 3, 0, 12, MAP_ROUTE110_TRICK_HOUSE_PUZZLE7
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warp_def 8, 12, 0, 11, MAP_ROUTE110_TRICK_HOUSE_PUZZLE7
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Route110_TrickHousePuzzle7_MapCoordEvents: @ 853E8A8
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coord_event 8, 19, 0, VAR_TEMP_1, 0, Route110_TrickHousePuzzle7_EventScript_26E31B
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coord_event 0, 14, 0, VAR_TEMP_1, 0, Route110_TrickHousePuzzle7_EventScript_26E331
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coord_event 6, 6, 0, VAR_TEMP_1, 0, Route110_TrickHousePuzzle7_EventScript_26E347
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coord_event 9, 7, 0, VAR_TEMP_1, 0, Route110_TrickHousePuzzle7_EventScript_26E35D
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Route110_TrickHousePuzzle7_MapBGEvents: @ 853E8E8
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bg_event 6, 17, 0, BG_EVENT_PLAYER_FACING_ANY, Route110_TrickHousePuzzle7_EventScript_26E1D0
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Route110_TrickHousePuzzle7_MapEvents:: @ 853E8F4
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map_events Route110_TrickHousePuzzle7_EventObjects, Route110_TrickHousePuzzle7_MapWarps, Route110_TrickHousePuzzle7_MapCoordEvents, Route110_TrickHousePuzzle7_MapBGEvents
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