pokeemerald/data/maps/Route119_House/events.inc
Deokishisu bf2063cc1a Update All EVENT_OBJ_GFX References
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
2018-10-14 19:09:18 -04:00

17 lines
1.1 KiB
SQL

Route119_House_EventObjects: @ 853ECD0
object_event 1, EVENT_OBJ_GFX_WOMAN_4, 0, 7, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route119_House_EventScript_270966, 0
object_event 2, EVENT_OBJ_GFX_WINGULL, 0, 1, 6, 3, MOVEMENT_TYPE_WANDER_AROUND, 2, 2, 0, 0, Route119_House_EventScript_27096F, 0
object_event 3, EVENT_OBJ_GFX_WINGULL, 0, 0, 4, 3, MOVEMENT_TYPE_WANDER_AROUND, 3, 1, 0, 0, Route119_House_EventScript_27096F, 0
object_event 4, EVENT_OBJ_GFX_WINGULL, 0, 2, 2, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, Route119_House_EventScript_27096F, 0
object_event 5, EVENT_OBJ_GFX_WINGULL, 0, 8, 5, 3, MOVEMENT_TYPE_WANDER_AROUND, 3, 2, 0, 0, Route119_House_EventScript_27096F, 0
object_event 6, EVENT_OBJ_GFX_WINGULL, 0, 6, 6, 3, MOVEMENT_TYPE_WANDER_AROUND, 2, 2, 0, 0, Route119_House_EventScript_27096F, 0
object_event 7, EVENT_OBJ_GFX_WINGULL, 0, 5, 3, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 3, 0, 0, Route119_House_EventScript_27096F, 0
Route119_House_MapWarps: @ 853ED78
warp_def 3, 8, 0, 1, MAP_ROUTE119
warp_def 4, 8, 0, 1, MAP_ROUTE119
Route119_House_MapEvents:: @ 853ED88
map_events Route119_House_EventObjects, Route119_House_MapWarps, 0x0, 0x0