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https://github.com/Ninjdai1/pokeemerald.git
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bf2063cc1a
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
12 lines
582 B
SQL
12 lines
582 B
SQL
SootopolisCity_House7_EventObjects: @ 85334D8
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object_event 1, EVENT_OBJ_GFX_OLD_MAN, 0, 5, 3, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, SootopolisCity_House7_EventScript_2270CC, 0
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object_event 2, EVENT_OBJ_GFX_POKEFAN_F, 0, 1, 4, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, SootopolisCity_House7_EventScript_2270D5, 0
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SootopolisCity_House7_MapWarps: @ 8533508
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warp_def 3, 6, 0, 10, MAP_SOOTOPOLIS_CITY
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warp_def 4, 6, 0, 10, MAP_SOOTOPOLIS_CITY
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SootopolisCity_House7_MapEvents:: @ 8533518
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map_events SootopolisCity_House7_EventObjects, SootopolisCity_House7_MapWarps, 0x0, 0x0
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