mirror of
https://github.com/Ninjdai1/pokeemerald.git
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b9644e9583
Information: Our current audio macros preclude the definition of root key and pan (applicable when used in drumsets, aka "keysplit_all") for GB channels. However, this functionality does exist in m4a--Pokemon Emerald just happens not to use it. However, for the sake of people working with custom music, I believe these values should be modifiable by users. Additionally, given the recent events that have occurred with this repo, I would like to make something fully clear: I have indeed looked at the GBA SDK before, which contains notes on how these sounds are defined; therefore, I cannot blame you if you reject this PR on the grounds that the information is "tainted." However, this information is readily available and matches the same macros used for directsound--it's hardly information that one would need the source to know.
90 lines
4.6 KiB
SQL
90 lines
4.6 KiB
SQL
.align 2
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voicegroup184:: @ 86B2244
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B2244
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B2250
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B225C
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voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4870, 0, 7, 15, 0 @ 86B2268
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B2274
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B2280
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B228C
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B2298
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B22A4
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B22B0
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B22BC
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B22C8
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B22D4
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B22E0
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voice_directsound 60, 0, DirectSoundWaveData_sc88_tubular_bell, 255, 165, 90, 216 @ 86B22EC
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B22F8
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B2304
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B2310
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B231C
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B2328
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B2334
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B2340
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B234C
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B2358
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B2364
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B2370
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B237C
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B2388
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B2394
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B23A0
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B23AC
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voice_directsound 60, 0, DirectSoundWaveData_sd90_special_scream_drive, 255, 0, 255, 165 @ 86B23B8
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B23C4
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B23D0
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B23DC
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B23E8
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B23F4
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B2400
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voice_directsound 60, 0, DirectSoundWaveData_sc88_synth_bass, 255, 252, 0, 115 @ 86B240C
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B2418
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B2424
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B2430
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B243C
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B2448
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B2454
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B2460
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B246C
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B2478
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B2484
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B2490
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B249C
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B24A8
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B24B4
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B24C0
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B24CC
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B24D8
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B24E4
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B24F0
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B24FC
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B2508
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B2514
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B2520
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B252C
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B2538
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B2544
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B2550
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B255C
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B2568
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B2574
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B2580
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B258C
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B2598
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B25A4
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B25B0
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B25BC
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B25C8
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B25D4
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B25E0
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B25EC
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B25F8
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voice_square_2_alt 60, 0, 3, 0, 0, 15, 0 @ 86B2604
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voice_square_1_alt 60, 0, 0, 2, 0, 0, 15, 0 @ 86B2610
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B261C
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B2628
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voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 @ 86B2634
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voice_directsound 60, 0, DirectSoundWaveData_classical_choir_voice_ahhs, 255, 0, 255, 0 @ 86B2640
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