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34 lines
579 B
C
34 lines
579 B
C
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#ifndef GUARD_ROM4_H
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#define GUARD_ROM4_H
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struct UnkPlayerStruct
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{
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u8 player_field_0;
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u8 player_field_1;
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};
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struct LinkPlayerMapObject
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{
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u8 active;
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u8 linkPlayerId;
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u8 mapObjId;
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u8 mode;
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};
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struct UCoords32
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{
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u32 x, y;
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};
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extern struct LinkPlayerMapObject gLinkPlayerMapObjects[4];
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void strange_npc_table_clear(void);
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const struct MapHeader *get_mapheader_by_bank_and_number(u8, u8);
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void FieldObjectMoveDestCoords(struct MapObject *, u32, s16 *, s16 *);
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void sub_8086230(void);
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void c2_exit_to_overworld_2_switch(void);
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#endif //GUARD_ROM4_H
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