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https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-17 20:17:38 +01:00
bf2063cc1a
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
16 lines
823 B
SQL
16 lines
823 B
SQL
MauvilleCity_BikeShop_EventObjects: @ 852FE80
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object_event 1, EVENT_OBJ_GFX_MAN_2, 0, 2, 5, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, MauvilleCity_BikeShop_EventScript_20EBBC, 0
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object_event 2, EVENT_OBJ_GFX_MAN_5, 0, 7, 6, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, MauvilleCity_BikeShop_EventScript_20ED31, 0
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MauvilleCity_BikeShop_MapWarps: @ 852FEB0
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warp_def 3, 8, 0, 2, MAP_MAUVILLE_CITY
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warp_def 4, 8, 0, 2, MAP_MAUVILLE_CITY
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MauvilleCity_BikeShop_MapBGEvents: @ 852FEC0
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bg_event 8, 1, 0, BG_EVENT_PLAYER_FACING_ANY, MauvilleCity_BikeShop_EventScript_20ED3A
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bg_event 11, 1, 0, BG_EVENT_PLAYER_FACING_ANY, MauvilleCity_BikeShop_EventScript_20EDAE
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MauvilleCity_BikeShop_MapEvents:: @ 852FED8
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map_events MauvilleCity_BikeShop_EventObjects, MauvilleCity_BikeShop_MapWarps, 0x0, MauvilleCity_BikeShop_MapBGEvents
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