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https://github.com/Ninjdai1/pokeemerald.git
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64 lines
2.0 KiB
C
64 lines
2.0 KiB
C
#ifndef GUARD_BERRY_H
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#define GUARD_BERRY_H
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enum
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{
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BERRY_FIRMNESS_UNKNOWN,
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BERRY_FIRMNESS_VERY_SOFT,
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BERRY_FIRMNESS_SOFT,
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BERRY_FIRMNESS_HARD,
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BERRY_FIRMNESS_VERY_HARD,
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BERRY_FIRMNESS_SUPER_HARD,
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};
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#define NUM_BERRIES 44
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extern const u8 *const gBerryTreeFieldObjectGraphicsIdTablePointers[NUM_BERRIES];
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extern const struct SpriteFrameImage *const gBerryTreePicTablePointers[NUM_BERRIES];
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extern const u8 *const gBerryTreePaletteSlotTablePointers[NUM_BERRIES];
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void ClearEnigmaBerries(void);
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void SetEnigmaBerry(u8 *src);
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u32 GetEnigmaBerryChecksum(struct EnigmaBerry *enigmaBerry);
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bool32 IsEnigmaBerryValid(void);
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const struct Berry *GetBerryInfo(u8 berry);
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struct BerryTree *GetBerryTreeInfo(u8 id);
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bool32 FieldObjectInteractionWaterBerryTree(void);
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bool8 IsPlayerFacingPlantedBerryTree(void);
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bool8 TryToWaterBerryTree(void);
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void ClearBerryTrees(void);
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bool32 BerryTreeGrow(struct BerryTree *tree);
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void BerryTreeTimeUpdate(s32 minutes);
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void PlantBerryTree(u8 id, u8 berry, u8 stage, bool8 sparkle);
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void RemoveBerryTree(u8 id);
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u8 GetBerryTypeByBerryTreeId(u8 id);
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u8 GetStageByBerryTreeId(u8);
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u8 ItemIdToBerryType(u16 item);
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u16 BerryTypeToItemId(u16 berry);
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void GetBerryNameByBerryType(u8 berry, u8 *string);
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void ResetBerryTreeSparkleFlag(u8 id);
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u8 BerryTreeGetNumStagesWatered(struct BerryTree *tree);
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u8 GetNumStagesWateredByBerryTreeId(u8 id);
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u8 CalcBerryYieldInternal(u16 max, u16 min, u8 water);
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u8 CalcBerryYield(struct BerryTree *tree);
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u8 GetBerryCountByBerryTreeId(u8 id);
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u16 GetStageDurationByBerryType(u8);
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void Bag_ChooseBerry(void);
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void FieldObjectInteractionGetBerryTreeData(void);
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void FieldObjectInteractionPlantBerryTree(void);
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void FieldObjectInteractionPickBerryTree(void);
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void FieldObjectInteractionRemoveBerryTree(void);
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u8 PlayerHasBerries(void);
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void ResetBerryTreeSparkleFlags(void);
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extern const struct Berry gBerries[];
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struct UnkStruct_0858AB24 {
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u8 unk0;
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u16 unk1;
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};
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extern const struct UnkStruct_0858AB24 gUnknown_0858AB24[];
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#endif // GUARD_BERRY_H
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