pokeemerald/data/maps/SlateportCity_House1/events.inc
Deokishisu bf2063cc1a Update All EVENT_OBJ_GFX References
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
2018-10-14 19:09:18 -04:00

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SlateportCity_House1_EventObjects: @ 852F538
object_event 1, EVENT_OBJ_GFX_EXPERT_M, 0, 7, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SlateportCity_House1_EventScript_209AA5, 0
SlateportCity_House1_MapWarps: @ 852F550
warp_def 3, 7, 0, 6, MAP_SLATEPORT_CITY
warp_def 4, 7, 0, 6, MAP_SLATEPORT_CITY
SlateportCity_House1_MapEvents:: @ 852F560
map_events SlateportCity_House1_EventObjects, SlateportCity_House1_MapWarps, 0x0, 0x0