mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 03:34:15 +01:00
1143 lines
36 KiB
C
1143 lines
36 KiB
C
#include "global.h"
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#include "battle_setup.h"
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#include "data.h"
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#include "event_data.h"
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#include "string_util.h"
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#include "battle.h"
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#include "gym_leader_rematch.h"
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#include "match_call.h"
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#include "pokenav.h"
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#include "strings.h"
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#include "constants/region_map_sections.h"
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#include "constants/trainers.h"
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// NPC below means non-trainer character (no rematch or check page)
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// Steven also uses this type but has a check page by using a MatchCallCheckPageOverride
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enum
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{
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MC_TYPE_NPC,
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MC_TYPE_TRAINER,
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MC_TYPE_WALLY,
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MC_TYPE_BIRCH,
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MC_TYPE_RIVAL,
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MC_TYPE_LEADER
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};
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// Static type declarations
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typedef struct MatchCallTextDataStruct {
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const u8 *text;
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u16 flag;
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u16 flag2;
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} match_call_text_data_t;
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struct MatchCallStructCommon {
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u8 type;
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u8 mapSec;
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u16 flag;
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};
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struct MatchCallStructNPC {
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u8 type;
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u8 mapSec;
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u16 flag;
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const u8 *desc;
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const u8 *name;
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const match_call_text_data_t *textData;
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};
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// Shared by MC_TYPE_TRAINER and MC_TYPE_LEADER
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struct MatchCallStructTrainer {
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u8 type;
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u8 mapSec;
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u16 flag;
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u16 rematchTableIdx;
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const u8 *desc;
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const u8 *name;
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const match_call_text_data_t *textData;
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};
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struct MatchCallLocationOverride {
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u16 flag;
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u8 mapSec;
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};
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struct MatchCallWally {
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u8 type;
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u8 mapSec;
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u16 flag;
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u16 rematchTableIdx;
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const u8 *desc;
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const match_call_text_data_t *textData;
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const struct MatchCallLocationOverride *locationData;
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};
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struct MatchCallBirch {
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u8 type;
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u8 mapSec;
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u16 flag;
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const u8 *desc;
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const u8 *name;
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};
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struct MatchCallRival {
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u8 type;
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u8 playerGender;
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u16 flag;
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const u8 *desc;
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const u8 *name;
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const match_call_text_data_t *textData;
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};
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typedef union {
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const struct MatchCallStructCommon *common;
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const struct MatchCallStructNPC *npc;
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const struct MatchCallStructTrainer *trainer;
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const struct MatchCallWally *wally;
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const struct MatchCallBirch *birch;
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const struct MatchCallRival *rival;
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const struct MatchCallStructTrainer *leader;
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} match_call_t;
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struct MatchCallCheckPageOverride {
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u16 idx;
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u16 facilityClass;
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u32 flag;
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const u8 *flavorTexts[CHECK_PAGE_ENTRY_COUNT];
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};
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// Static RAM declarations
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// Static ROM declarations
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static bool32 MatchCall_GetEnabled_NPC(match_call_t);
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static bool32 MatchCall_GetEnabled_Trainer(match_call_t);
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static bool32 MatchCall_GetEnabled_Wally(match_call_t);
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static bool32 MatchCall_GetEnabled_Birch(match_call_t);
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static bool32 MatchCall_GetEnabled_Rival(match_call_t);
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static u8 MatchCall_GetMapSec_NPC(match_call_t);
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static u8 MatchCall_GetMapSec_Trainer(match_call_t);
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static u8 MatchCall_GetMapSec_Wally(match_call_t);
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static u8 MatchCall_GetMapSec_Birch(match_call_t);
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static u8 MatchCall_GetMapSec_Rival(match_call_t);
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static bool32 MatchCall_IsRematchable_NPC(match_call_t);
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static bool32 MatchCall_IsRematchable_Trainer(match_call_t);
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static bool32 MatchCall_IsRematchable_Wally(match_call_t);
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static bool32 MatchCall_IsRematchable_Birch(match_call_t);
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static bool32 MatchCall_IsRematchable_Rival(match_call_t);
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static bool32 MatchCall_HasCheckPage_NPC(match_call_t);
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static bool32 MatchCall_HasCheckPage_Trainer(match_call_t);
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static bool32 MatchCall_HasCheckPage_Wally(match_call_t);
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static bool32 MatchCall_HasCheckPage_Birch(match_call_t);
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static bool32 MatchCall_HasCheckPage_Rival(match_call_t);
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static u32 MatchCall_GetRematchTableIdx_NPC(match_call_t);
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static u32 MatchCall_GetRematchTableIdx_Trainer(match_call_t);
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static u32 MatchCall_GetRematchTableIdx_Wally(match_call_t);
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static u32 MatchCall_GetRematchTableIdx_Birch(match_call_t);
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static u32 MatchCall_GetRematchTableIdx_Rival(match_call_t);
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static void MatchCall_GetMessage_NPC(match_call_t, u8 *);
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static void MatchCall_GetMessage_Trainer(match_call_t, u8 *);
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static void MatchCall_GetMessage_Wally(match_call_t, u8 *);
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static void MatchCall_GetMessage_Birch(match_call_t, u8 *);
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static void MatchCall_GetMessage_Rival(match_call_t, u8 *);
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static void MatchCall_GetNameAndDesc_NPC(match_call_t, const u8 **, const u8 **);
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static void MatchCall_GetNameAndDesc_Trainer(match_call_t, const u8 **, const u8 **);
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static void MatchCall_GetNameAndDesc_Wally(match_call_t, const u8 **, const u8 **);
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static void MatchCall_GetNameAndDesc_Birch(match_call_t, const u8 **, const u8 **);
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static void MatchCall_GetNameAndDesc_Rival(match_call_t, const u8 **, const u8 **);
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static void MatchCall_BufferCallMessageText(const match_call_text_data_t *, u8 *);
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static void MatchCall_BufferCallMessageTextByRematchTeam(const match_call_text_data_t *, u16, u8 *);
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static void MatchCall_GetNameAndDescByRematchIdx(u32, const u8 **, const u8 **);
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// .rodata
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static const match_call_text_data_t sMrStoneTextScripts[] = {
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{ MatchCall_Text_MrStone1, 0xFFFF, FLAG_ENABLE_MR_STONE_POKENAV },
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{ MatchCall_Text_MrStone2, FLAG_ENABLE_MR_STONE_POKENAV, 0xFFFF },
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{ MatchCall_Text_MrStone3, FLAG_DELIVERED_STEVEN_LETTER, 0xFFFF },
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{ MatchCall_Text_MrStone4, FLAG_RECEIVED_EXP_SHARE, 0xFFFF },
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{ MatchCall_Text_MrStone5, FLAG_RECEIVED_HM_STRENGTH, 0xFFFF },
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{ MatchCall_Text_MrStone6, FLAG_DEFEATED_PETALBURG_GYM, 0xFFFF },
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{ MatchCall_Text_MrStone7, FLAG_RECEIVED_CASTFORM, 0xFFFF },
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{ MatchCall_Text_MrStone8, FLAG_GROUDON_AWAKENED_MAGMA_HIDEOUT, 0xFFFF },
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{ MatchCall_Text_MrStone9, FLAG_TEAM_AQUA_ESCAPED_IN_SUBMARINE, 0xFFFF },
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{ MatchCall_Text_MrStone10, FLAG_DEFEATED_SOOTOPOLIS_GYM, 0xFFFF },
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{ MatchCall_Text_MrStone11, FLAG_SYS_GAME_CLEAR, 0xFFFF },
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{ NULL, 0xFFFF, 0xFFFF }
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};
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static const struct MatchCallStructNPC sMrStoneMatchCallHeader =
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{
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.type = MC_TYPE_NPC,
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.mapSec = MAPSEC_RUSTBORO_CITY,
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.flag = 0xFFFF,
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.desc = gText_MrStoneMatchCallDesc,
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.name = gText_MrStoneMatchCallName,
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.textData = sMrStoneTextScripts
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};
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static const match_call_text_data_t sNormanTextScripts[] = {
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{ MatchCall_Text_Norman1, FLAG_ENABLE_NORMAN_MATCH_CALL, 0xFFFF },
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{ MatchCall_Text_Norman2, FLAG_DEFEATED_DEWFORD_GYM, 0xFFFF },
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{ MatchCall_Text_Norman3, FLAG_DEFEATED_LAVARIDGE_GYM, 0xFFFF },
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{ MatchCall_Text_Norman4, FLAG_DEFEATED_PETALBURG_GYM, 0xFFFF },
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{ MatchCall_Text_Norman5, FLAG_RECEIVED_RED_OR_BLUE_ORB, 0xFFFF },
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{ MatchCall_Text_Norman6, 0xFFFE, 0xFFFF },
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{ MatchCall_Text_Norman7, FLAG_SYS_GAME_CLEAR, 0xFFFF },
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{ MatchCall_Text_Norman8, FLAG_SYS_GAME_CLEAR, 0xFFFF },
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{ MatchCall_Text_Norman9, FLAG_SYS_GAME_CLEAR, 0xFFFF },
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{ NULL, 0xFFFF, 0xFFFF }
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};
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static const struct MatchCallStructTrainer sNormanMatchCallHeader =
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{
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.type = MC_TYPE_LEADER,
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.mapSec = MAPSEC_PETALBURG_CITY,
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.flag = FLAG_ENABLE_NORMAN_MATCH_CALL,
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.rematchTableIdx = REMATCH_NORMAN,
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.desc = gText_NormanMatchCallDesc,
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.name = gText_NormanMatchCallName,
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.textData = sNormanTextScripts
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};
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static const struct MatchCallBirch sProfBirchMatchCallHeader =
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{
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.type = MC_TYPE_BIRCH,
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.mapSec = 0,
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.flag = FLAG_ENABLE_PROF_BIRCH_MATCH_CALL,
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.desc = gText_ProfBirchMatchCallDesc,
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.name = gText_ProfBirchMatchCallName
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};
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static const match_call_text_data_t sMomTextScripts[] = {
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{ MatchCall_Text_Mom1, 0xFFFF, 0xFFFF },
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{ MatchCall_Text_Mom2, FLAG_DEFEATED_PETALBURG_GYM, 0xFFFF },
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{ MatchCall_Text_Mom3, FLAG_SYS_GAME_CLEAR, 0xFFFF },
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{ NULL, 0xFFFF, 0xFFFF }
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};
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static const struct MatchCallStructNPC sMomMatchCallHeader =
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{
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.type = MC_TYPE_NPC,
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.mapSec = MAPSEC_LITTLEROOT_TOWN,
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.flag = FLAG_ENABLE_MOM_MATCH_CALL,
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.desc = gText_MomMatchCallDesc,
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.name = gText_MomMatchCallName,
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.textData = sMomTextScripts
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};
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static const match_call_text_data_t sStevenTextScripts[] = {
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{ MatchCall_Text_Steven1, 0xFFFF, 0xFFFF },
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{ MatchCall_Text_Steven2, FLAG_RUSTURF_TUNNEL_OPENED, 0xFFFF },
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{ MatchCall_Text_Steven3, FLAG_RECEIVED_RED_OR_BLUE_ORB, 0xFFFF },
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{ MatchCall_Text_Steven4, FLAG_TEAM_AQUA_ESCAPED_IN_SUBMARINE, 0xFFFF },
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{ MatchCall_Text_Steven5, FLAG_DEFEATED_MOSSDEEP_GYM, 0xFFFF },
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{ MatchCall_Text_Steven6, FLAG_KYOGRE_ESCAPED_SEAFLOOR_CAVERN, 0xFFFF },
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{ MatchCall_Text_Steven7, FLAG_SYS_GAME_CLEAR, 0xFFFF },
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{ NULL, 0xFFFF, 0xFFFF },
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};
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static const struct MatchCallStructNPC sStevenMatchCallHeader =
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{
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.type = MC_TYPE_NPC,
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.mapSec = MAPSEC_NONE,
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.flag = FLAG_REGISTERED_STEVEN_POKENAV,
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.desc = gText_StevenMatchCallDesc,
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.name = gText_StevenMatchCallName,
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.textData = sStevenTextScripts
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};
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static const match_call_text_data_t sMayTextScripts[] = {
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{ MatchCall_Text_May1, 0xFFFF, 0xFFFF },
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{ MatchCall_Text_May2, FLAG_DEFEATED_DEWFORD_GYM, 0xFFFF },
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{ MatchCall_Text_May3, FLAG_DELIVERED_DEVON_GOODS, 0xFFFF },
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{ MatchCall_Text_May4, FLAG_HIDE_MAUVILLE_CITY_WALLY, 0xFFFF },
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{ MatchCall_Text_May5, FLAG_RECEIVED_HM_STRENGTH, 0xFFFF },
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{ MatchCall_Text_May6, FLAG_DEFEATED_LAVARIDGE_GYM, 0xFFFF },
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{ MatchCall_Text_May7, FLAG_DEFEATED_PETALBURG_GYM, 0xFFFF },
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{ MatchCall_Text_May8, FLAG_RECEIVED_CASTFORM, 0xFFFF },
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{ MatchCall_Text_May9, FLAG_RECEIVED_RED_OR_BLUE_ORB, 0xFFFF },
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{ MatchCall_Text_May10, FLAG_GROUDON_AWAKENED_MAGMA_HIDEOUT, 0xFFFF },
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{ MatchCall_Text_May11, FLAG_MET_TEAM_AQUA_HARBOR, 0xFFFF },
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{ MatchCall_Text_May12, FLAG_TEAM_AQUA_ESCAPED_IN_SUBMARINE, 0xFFFF },
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{ MatchCall_Text_May13, FLAG_KYOGRE_ESCAPED_SEAFLOOR_CAVERN, 0xFFFF },
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{ MatchCall_Text_May14, FLAG_DEFEATED_SOOTOPOLIS_GYM, 0xFFFF },
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{ MatchCall_Text_May15, FLAG_SYS_GAME_CLEAR, 0xFFFF },
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{ NULL, 0xFFFF, 0xFFFF }
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};
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static const struct MatchCallRival sMayMatchCallHeader =
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{
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.type = MC_TYPE_RIVAL,
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.playerGender = MALE,
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.flag = FLAG_ENABLE_RIVAL_MATCH_CALL,
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.desc = gText_MayBrendanMatchCallDesc,
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.name = gText_ExpandedPlaceholder_May,
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.textData = sMayTextScripts
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};
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static const match_call_text_data_t sBrendanTextScripts[] = {
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{ MatchCall_Text_Brendan1, 0xFFFF, 0xFFFF },
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{ MatchCall_Text_Brendan2, FLAG_DEFEATED_DEWFORD_GYM, 0xFFFF },
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{ MatchCall_Text_Brendan3, FLAG_DELIVERED_DEVON_GOODS, 0xFFFF },
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{ MatchCall_Text_Brendan4, FLAG_HIDE_MAUVILLE_CITY_WALLY, 0xFFFF },
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{ MatchCall_Text_Brendan5, FLAG_RECEIVED_HM_STRENGTH, 0xFFFF },
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{ MatchCall_Text_Brendan6, FLAG_DEFEATED_LAVARIDGE_GYM, 0xFFFF },
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{ MatchCall_Text_Brendan7, FLAG_DEFEATED_PETALBURG_GYM, 0xFFFF },
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{ MatchCall_Text_Brendan8, FLAG_RECEIVED_CASTFORM, 0xFFFF },
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{ MatchCall_Text_Brendan9, FLAG_RECEIVED_RED_OR_BLUE_ORB, 0xFFFF },
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{ MatchCall_Text_Brendan10, FLAG_GROUDON_AWAKENED_MAGMA_HIDEOUT, 0xFFFF },
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{ MatchCall_Text_Brendan11, FLAG_MET_TEAM_AQUA_HARBOR, 0xFFFF },
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{ MatchCall_Text_Brendan12, FLAG_TEAM_AQUA_ESCAPED_IN_SUBMARINE, 0xFFFF },
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{ MatchCall_Text_Brendan13, FLAG_KYOGRE_ESCAPED_SEAFLOOR_CAVERN, 0xFFFF },
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{ MatchCall_Text_Brendan14, FLAG_DEFEATED_SOOTOPOLIS_GYM, 0xFFFF },
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{ MatchCall_Text_Brendan15, FLAG_SYS_GAME_CLEAR, 0xFFFF },
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{ NULL, 0xFFFF, 0xFFFF }
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};
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static const struct MatchCallRival sBrendanMatchCallHeader =
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{
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.type = MC_TYPE_RIVAL,
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.playerGender = FEMALE,
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.flag = FLAG_ENABLE_RIVAL_MATCH_CALL,
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.desc = gText_MayBrendanMatchCallDesc,
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.name = gText_ExpandedPlaceholder_Brendan,
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.textData = sBrendanTextScripts
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};
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static const match_call_text_data_t sWallyTextScripts[] = {
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{ MatchCall_Text_Wally1, 0xFFFF, 0xFFFF },
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{ MatchCall_Text_Wally2, FLAG_RUSTURF_TUNNEL_OPENED, 0xFFFF },
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{ MatchCall_Text_Wally3, FLAG_DEFEATED_LAVARIDGE_GYM, 0xFFFF },
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{ MatchCall_Text_Wally4, FLAG_RECEIVED_CASTFORM, 0xFFFF },
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{ MatchCall_Text_Wally5, FLAG_GROUDON_AWAKENED_MAGMA_HIDEOUT, 0xFFFF },
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{ MatchCall_Text_Wally6, FLAG_KYOGRE_ESCAPED_SEAFLOOR_CAVERN, 0xFFFF },
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{ MatchCall_Text_Wally7, FLAG_DEFEATED_WALLY_VICTORY_ROAD, 0xFFFF },
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{ NULL, 0xFFFF, 0xFFFF }
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};
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static const struct MatchCallLocationOverride sWallyLocationData[] = {
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{ FLAG_HIDE_MAUVILLE_CITY_WALLY, MAPSEC_VERDANTURF_TOWN },
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{ FLAG_GROUDON_AWAKENED_MAGMA_HIDEOUT, MAPSEC_NONE },
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{ FLAG_HIDE_VICTORY_ROAD_ENTRANCE_WALLY, MAPSEC_VICTORY_ROAD },
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{ 0xFFFF, MAPSEC_NONE }
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};
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static const struct MatchCallWally sWallyMatchCallHeader =
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{
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.type = MC_TYPE_WALLY,
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.mapSec = 0,
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.flag = FLAG_ENABLE_WALLY_MATCH_CALL,
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.rematchTableIdx = REMATCH_WALLY_VR,
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.desc = gText_WallyMatchCallDesc,
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.textData = sWallyTextScripts,
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.locationData = sWallyLocationData
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};
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static const match_call_text_data_t sScottTextScripts[] = {
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{ MatchCall_Text_Scott1, 0xFFFF, 0xFFFF },
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{ MatchCall_Text_Scott2, FLAG_DEFEATED_EVIL_TEAM_MT_CHIMNEY, 0xFFFF },
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{ MatchCall_Text_Scott3, FLAG_RECEIVED_CASTFORM, 0xFFFF },
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{ MatchCall_Text_Scott4, FLAG_RECEIVED_RED_OR_BLUE_ORB, 0xFFFF },
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{ MatchCall_Text_Scott5, FLAG_TEAM_AQUA_ESCAPED_IN_SUBMARINE, 0xFFFF },
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{ MatchCall_Text_Scott6, FLAG_DEFEATED_SOOTOPOLIS_GYM, 0xFFFF },
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{ MatchCall_Text_Scott7, FLAG_SYS_GAME_CLEAR, 0xFFFF },
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{ NULL, 0xFFFF, 0xFFFF }
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};
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static const struct MatchCallStructNPC sScottMatchCallHeader =
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{
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.type = 0,
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.mapSec = MAPSEC_NONE,
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.flag = FLAG_ENABLE_SCOTT_MATCH_CALL,
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.desc = gText_ScottMatchCallDesc,
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.name = gText_ScottMatchCallName,
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.textData = sScottTextScripts
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};
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static const match_call_text_data_t sRoxanneTextScripts[] = {
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{ MatchCall_Text_Roxanne1, 0xFFFE, 0xFFFF },
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{ MatchCall_Text_Roxanne2, 0xFFFF, 0xFFFF },
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{ MatchCall_Text_Roxanne3, 0xFFFF, 0xFFFF },
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{ MatchCall_Text_Roxanne4, FLAG_SYS_GAME_CLEAR, 0xFFFF },
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{ NULL, 0xFFFF, 0xFFFF }
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};
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static const struct MatchCallStructTrainer sRoxanneMatchCallHeader =
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{
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.type = MC_TYPE_LEADER,
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.mapSec = MAPSEC_RUSTBORO_CITY,
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.flag = FLAG_ENABLE_ROXANNE_MATCH_CALL,
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.rematchTableIdx = REMATCH_ROXANNE,
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.desc = gText_RoxanneMatchCallDesc,
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.name = NULL,
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.textData = sRoxanneTextScripts
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};
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static const match_call_text_data_t sBrawlyTextScripts[] = {
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{ MatchCall_Text_Brawly1, 0xFFFE, 0xFFFF },
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{ MatchCall_Text_Brawly2, 0xFFFF, 0xFFFF },
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{ MatchCall_Text_Brawly3, 0xFFFF, 0xFFFF },
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{ MatchCall_Text_Brawly4, FLAG_SYS_GAME_CLEAR, 0xFFFF },
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{ NULL, 0xFFFF, 0xFFFF }
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};
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static const struct MatchCallStructTrainer sBrawlyMatchCallHeader =
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{
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.type = MC_TYPE_LEADER,
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.mapSec = MAPSEC_DEWFORD_TOWN,
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.flag = FLAG_ENABLE_BRAWLY_MATCH_CALL,
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.rematchTableIdx = REMATCH_BRAWLY,
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.desc = gText_BrawlyMatchCallDesc,
|
|
.name = NULL,
|
|
.textData = sBrawlyTextScripts
|
|
};
|
|
|
|
static const match_call_text_data_t sWattsonTextScripts[] = {
|
|
{ MatchCall_Text_Wattson1, 0xFFFE, 0xFFFF },
|
|
{ MatchCall_Text_Wattson2, 0xFFFF, 0xFFFF },
|
|
{ MatchCall_Text_Wattson3, 0xFFFF, 0xFFFF },
|
|
{ MatchCall_Text_Wattson4, FLAG_SYS_GAME_CLEAR, 0xFFFF },
|
|
{ NULL, 0xFFFF, 0xFFFF }
|
|
};
|
|
|
|
static const struct MatchCallStructTrainer sWattsonMatchCallHeader =
|
|
{
|
|
.type = MC_TYPE_LEADER,
|
|
.mapSec = MAPSEC_MAUVILLE_CITY,
|
|
.flag = FLAG_ENABLE_WATTSON_MATCH_CALL,
|
|
.rematchTableIdx = REMATCH_WATTSON,
|
|
.desc = gText_WattsonMatchCallDesc,
|
|
.name = NULL,
|
|
.textData = sWattsonTextScripts
|
|
};
|
|
|
|
static const match_call_text_data_t sFlanneryTextScripts[] = {
|
|
{ MatchCall_Text_Flannery1, 0xFFFE, 0xFFFF },
|
|
{ MatchCall_Text_Flannery2, 0xFFFF, 0xFFFF },
|
|
{ MatchCall_Text_Flannery3, 0xFFFF, 0xFFFF },
|
|
{ MatchCall_Text_Flannery4, FLAG_SYS_GAME_CLEAR, 0xFFFF },
|
|
{ NULL, 0xFFFF, 0xFFFF }
|
|
};
|
|
|
|
static const struct MatchCallStructTrainer sFlanneryMatchCallHeader =
|
|
{
|
|
.type = MC_TYPE_LEADER,
|
|
.mapSec = MAPSEC_LAVARIDGE_TOWN,
|
|
.flag = FLAG_ENABLE_FLANNERY_MATCH_CALL,
|
|
.rematchTableIdx = REMATCH_FLANNERY,
|
|
.desc = gText_FlanneryMatchCallDesc,
|
|
.name = NULL,
|
|
.textData = sFlanneryTextScripts
|
|
};
|
|
|
|
static const match_call_text_data_t sWinonaTextScripts[] = {
|
|
{ MatchCall_Text_Winona1, 0xFFFE, 0xFFFF },
|
|
{ MatchCall_Text_Winona2, 0xFFFF, 0xFFFF },
|
|
{ MatchCall_Text_Winona3, 0xFFFF, 0xFFFF },
|
|
{ MatchCall_Text_Winona4, FLAG_SYS_GAME_CLEAR, 0xFFFF },
|
|
{ NULL, 0xFFFF, 0xFFFF }
|
|
};
|
|
|
|
static const struct MatchCallStructTrainer sWinonaMatchCallHeader =
|
|
{
|
|
.type = MC_TYPE_LEADER,
|
|
.mapSec = MAPSEC_FORTREE_CITY,
|
|
.flag = FLAG_ENABLE_WINONA_MATCH_CALL,
|
|
.rematchTableIdx = REMATCH_WINONA,
|
|
.desc = gText_WinonaMatchCallDesc,
|
|
.name = NULL,
|
|
.textData = sWinonaTextScripts
|
|
};
|
|
|
|
static const match_call_text_data_t sTateLizaTextScripts[] = {
|
|
{ MatchCall_Text_TateLiza1, 0xFFFE, 0xFFFF },
|
|
{ MatchCall_Text_TateLiza2, 0xFFFF, 0xFFFF },
|
|
{ MatchCall_Text_TateLiza3, 0xFFFF, 0xFFFF },
|
|
{ MatchCall_Text_TateLiza4, FLAG_SYS_GAME_CLEAR, 0xFFFF },
|
|
{ NULL, 0xFFFF, 0xFFFF }
|
|
};
|
|
|
|
static const struct MatchCallStructTrainer sTateLizaMatchCallHeader =
|
|
{
|
|
.type = MC_TYPE_LEADER,
|
|
.mapSec = MAPSEC_MOSSDEEP_CITY,
|
|
.flag = FLAG_ENABLE_TATE_AND_LIZA_MATCH_CALL,
|
|
.rematchTableIdx = REMATCH_TATE_AND_LIZA,
|
|
.desc = gText_TateLizaMatchCallDesc,
|
|
.name = NULL,
|
|
.textData = sTateLizaTextScripts
|
|
};
|
|
|
|
static const match_call_text_data_t sJuanTextScripts[] = {
|
|
{ MatchCall_Text_Juan1, 0xFFFE, 0xFFFF },
|
|
{ MatchCall_Text_Juan2, 0xFFFF, 0xFFFF },
|
|
{ MatchCall_Text_Juan3, 0xFFFF, 0xFFFF },
|
|
{ MatchCall_Text_Juan4, FLAG_SYS_GAME_CLEAR, 0xFFFF },
|
|
{ NULL, 0xFFFF, 0xFFFF }
|
|
};
|
|
|
|
static const struct MatchCallStructTrainer sJuanMatchCallHeader =
|
|
{
|
|
.type = MC_TYPE_LEADER,
|
|
.mapSec = MAPSEC_SOOTOPOLIS_CITY,
|
|
.flag = FLAG_ENABLE_JUAN_MATCH_CALL,
|
|
.rematchTableIdx = REMATCH_JUAN,
|
|
.desc = gText_JuanMatchCallDesc,
|
|
.name = NULL,
|
|
.textData = sJuanTextScripts
|
|
};
|
|
|
|
static const match_call_text_data_t sSidneyTextScripts[] = {
|
|
{ MatchCall_Text_Sidney, 0xFFFF, 0xFFFF },
|
|
{ NULL, 0xFFFF, 0xFFFF }
|
|
};
|
|
|
|
static const struct MatchCallStructTrainer sSidneyMatchCallHeader =
|
|
{
|
|
.type = MC_TYPE_LEADER,
|
|
.mapSec = MAPSEC_EVER_GRANDE_CITY,
|
|
.flag = FLAG_REMATCH_SIDNEY,
|
|
.rematchTableIdx = REMATCH_SIDNEY,
|
|
.desc = gText_EliteFourMatchCallDesc,
|
|
.name = NULL,
|
|
.textData = sSidneyTextScripts
|
|
};
|
|
|
|
static const match_call_text_data_t sPhoebeTextScripts[] = {
|
|
{ MatchCall_Text_Phoebe, 0xFFFF, 0xFFFF },
|
|
{ NULL, 0xFFFF, 0xFFFF }
|
|
};
|
|
|
|
static const struct MatchCallStructTrainer sPhoebeMatchCallHeader =
|
|
{
|
|
.type = MC_TYPE_LEADER,
|
|
.mapSec = MAPSEC_EVER_GRANDE_CITY,
|
|
.flag = FLAG_REMATCH_PHOEBE,
|
|
.rematchTableIdx = REMATCH_PHOEBE,
|
|
.desc = gText_EliteFourMatchCallDesc,
|
|
.name = NULL,
|
|
.textData = sPhoebeTextScripts
|
|
};
|
|
|
|
static const match_call_text_data_t sGlaciaTextScripts[] = {
|
|
{ MatchCall_Text_Glacia, 0xFFFF, 0xFFFF },
|
|
{ NULL, 0xFFFF, 0xFFFF }
|
|
};
|
|
|
|
static const struct MatchCallStructTrainer sGlaciaMatchCallHeader =
|
|
{
|
|
.type = MC_TYPE_LEADER,
|
|
.mapSec = MAPSEC_EVER_GRANDE_CITY,
|
|
.flag = FLAG_REMATCH_GLACIA,
|
|
.rematchTableIdx = REMATCH_GLACIA,
|
|
.desc = gText_EliteFourMatchCallDesc,
|
|
.name = NULL,
|
|
.textData = sGlaciaTextScripts
|
|
};
|
|
|
|
static const match_call_text_data_t sDrakeTextScripts[] = {
|
|
{ MatchCall_Text_Drake, 0xFFFF, 0xFFFF },
|
|
{ NULL, 0xFFFF, 0xFFFF }
|
|
};
|
|
|
|
static const struct MatchCallStructTrainer sDrakeMatchCallHeader =
|
|
{
|
|
.type = MC_TYPE_LEADER,
|
|
.mapSec = MAPSEC_EVER_GRANDE_CITY,
|
|
.flag = FLAG_REMATCH_DRAKE,
|
|
.rematchTableIdx = REMATCH_DRAKE,
|
|
.desc = gText_EliteFourMatchCallDesc,
|
|
.name = NULL,
|
|
.textData = sDrakeTextScripts
|
|
};
|
|
|
|
static const match_call_text_data_t sWallaceTextScripts[] = {
|
|
{ MatchCall_Text_Wallace, 0xFFFF, 0xFFFF },
|
|
{ NULL, 0xFFFF, 0xFFFF }
|
|
};
|
|
|
|
static const struct MatchCallStructTrainer sWallaceMatchCallHeader =
|
|
{
|
|
.type = MC_TYPE_LEADER,
|
|
.mapSec = MAPSEC_EVER_GRANDE_CITY,
|
|
.flag = FLAG_REMATCH_WALLACE,
|
|
.rematchTableIdx = REMATCH_WALLACE,
|
|
.desc = gText_ChampionMatchCallDesc,
|
|
.name = NULL,
|
|
.textData = sWallaceTextScripts
|
|
};
|
|
|
|
static const match_call_t sMatchCallHeaders[] = {
|
|
[MC_HEADER_MR_STONE] = {.npc = &sMrStoneMatchCallHeader},
|
|
[MC_HEADER_PROF_BIRCH] = {.birch = &sProfBirchMatchCallHeader},
|
|
[MC_HEADER_BRENDAN] = {.rival = &sBrendanMatchCallHeader},
|
|
[MC_HEADER_MAY] = {.rival = &sMayMatchCallHeader},
|
|
[MC_HEADER_WALLY] = {.wally = &sWallyMatchCallHeader},
|
|
[MC_HEADER_NORMAN] = {.leader = &sNormanMatchCallHeader},
|
|
[MC_HEADER_MOM] = {.npc = &sMomMatchCallHeader},
|
|
[MC_HEADER_STEVEN] = {.npc = &sStevenMatchCallHeader},
|
|
[MC_HEADER_SCOTT] = {.npc = &sScottMatchCallHeader},
|
|
[MC_HEADER_ROXANNE] = {.leader = &sRoxanneMatchCallHeader},
|
|
[MC_HEADER_BRAWLY] = {.leader = &sBrawlyMatchCallHeader},
|
|
[MC_HEADER_WATTSON] = {.leader = &sWattsonMatchCallHeader},
|
|
[MC_HEADER_FLANNERY] = {.leader = &sFlanneryMatchCallHeader},
|
|
[MC_HEADER_WINONA] = {.leader = &sWinonaMatchCallHeader},
|
|
[MC_HEADER_TATE_LIZA] = {.leader = &sTateLizaMatchCallHeader},
|
|
[MC_HEADER_JUAN] = {.leader = &sJuanMatchCallHeader},
|
|
[MC_HEADER_SIDNEY] = {.leader = &sSidneyMatchCallHeader},
|
|
[MC_HEADER_PHOEBE] = {.leader = &sPhoebeMatchCallHeader},
|
|
[MC_HEADER_GLACIA] = {.leader = &sGlaciaMatchCallHeader},
|
|
[MC_HEADER_DRAKE] = {.leader = &sDrakeMatchCallHeader},
|
|
[MC_HEADER_WALLACE] = {.leader = &sWallaceMatchCallHeader}
|
|
};
|
|
|
|
static bool32 (*const sMatchCallGetEnabledFuncs[])(match_call_t) = {
|
|
MatchCall_GetEnabled_NPC,
|
|
MatchCall_GetEnabled_Trainer,
|
|
MatchCall_GetEnabled_Wally,
|
|
MatchCall_GetEnabled_Rival,
|
|
MatchCall_GetEnabled_Birch
|
|
};
|
|
|
|
static u8 (*const sMatchCallGetMapSecFuncs[])(match_call_t) = {
|
|
MatchCall_GetMapSec_NPC,
|
|
MatchCall_GetMapSec_Trainer,
|
|
MatchCall_GetMapSec_Wally,
|
|
MatchCall_GetMapSec_Rival,
|
|
MatchCall_GetMapSec_Birch
|
|
};
|
|
|
|
static bool32 (*const sMatchCall_IsRematchableFunctions[])(match_call_t) = {
|
|
MatchCall_IsRematchable_NPC,
|
|
MatchCall_IsRematchable_Trainer,
|
|
MatchCall_IsRematchable_Wally,
|
|
MatchCall_IsRematchable_Rival,
|
|
MatchCall_IsRematchable_Birch
|
|
};
|
|
|
|
static bool32 (*const sMatchCall_HasCheckPageFunctions[])(match_call_t) = {
|
|
MatchCall_HasCheckPage_NPC,
|
|
MatchCall_HasCheckPage_Trainer,
|
|
MatchCall_HasCheckPage_Wally,
|
|
MatchCall_HasCheckPage_Rival,
|
|
MatchCall_HasCheckPage_Birch
|
|
};
|
|
|
|
static u32 (*const sMatchCall_GetRematchTableIdxFunctions[])(match_call_t) = {
|
|
MatchCall_GetRematchTableIdx_NPC,
|
|
MatchCall_GetRematchTableIdx_Trainer,
|
|
MatchCall_GetRematchTableIdx_Wally,
|
|
MatchCall_GetRematchTableIdx_Rival,
|
|
MatchCall_GetRematchTableIdx_Birch
|
|
};
|
|
|
|
static void (*const sMatchCall_GetMessageFunctions[])(match_call_t, u8 *) = {
|
|
MatchCall_GetMessage_NPC,
|
|
MatchCall_GetMessage_Trainer,
|
|
MatchCall_GetMessage_Wally,
|
|
MatchCall_GetMessage_Rival,
|
|
MatchCall_GetMessage_Birch
|
|
};
|
|
|
|
static void (*const sMatchCall_GetNameAndDescFunctions[])(match_call_t, const u8 **, const u8 **) = {
|
|
MatchCall_GetNameAndDesc_NPC,
|
|
MatchCall_GetNameAndDesc_Trainer,
|
|
MatchCall_GetNameAndDesc_Wally,
|
|
MatchCall_GetNameAndDesc_Rival,
|
|
MatchCall_GetNameAndDesc_Birch
|
|
};
|
|
|
|
static const struct MatchCallCheckPageOverride sCheckPageOverrides[] = {
|
|
{
|
|
.idx = MC_HEADER_STEVEN,
|
|
.facilityClass = FACILITY_CLASS_STEVEN,
|
|
.flag = 0xFFFF,
|
|
.flavorTexts = {
|
|
[CHECK_PAGE_STRATEGY] = gText_MatchCallSteven_Strategy,
|
|
[CHECK_PAGE_POKEMON] = gText_MatchCallSteven_Pokemon,
|
|
[CHECK_PAGE_INTRO_1] = gText_MatchCallSteven_Intro1_BeforeMeteorFallsBattle,
|
|
[CHECK_PAGE_INTRO_2] = gText_MatchCallSteven_Intro2_BeforeMeteorFallsBattle
|
|
}
|
|
},
|
|
{
|
|
.idx = MC_HEADER_STEVEN,
|
|
.facilityClass = FACILITY_CLASS_STEVEN,
|
|
.flag = FLAG_DEFEATED_MOSSDEEP_GYM,
|
|
.flavorTexts = {
|
|
[CHECK_PAGE_STRATEGY] = gText_MatchCallSteven_Strategy,
|
|
[CHECK_PAGE_POKEMON] = gText_MatchCallSteven_Pokemon,
|
|
[CHECK_PAGE_INTRO_1] = gText_MatchCallSteven_Intro1_AfterMeteorFallsBattle,
|
|
[CHECK_PAGE_INTRO_2] = gText_MatchCallSteven_Intro2_AfterMeteorFallsBattle
|
|
}
|
|
},
|
|
{
|
|
.idx = MC_HEADER_BRENDAN,
|
|
.facilityClass = FACILITY_CLASS_BRENDAN,
|
|
.flag = 0xFFFF,
|
|
.flavorTexts = MCFLAVOR(Brendan)
|
|
},
|
|
{
|
|
.idx = MC_HEADER_MAY,
|
|
.facilityClass = FACILITY_CLASS_MAY,
|
|
.flag = 0xFFFF,
|
|
.flavorTexts = MCFLAVOR(May)
|
|
}
|
|
};
|
|
|
|
// .text
|
|
|
|
static u32 MatchCallGetFunctionIndex(match_call_t matchCall)
|
|
{
|
|
switch (matchCall.common->type)
|
|
{
|
|
default:
|
|
case MC_TYPE_NPC:
|
|
return 0;
|
|
case MC_TYPE_TRAINER:
|
|
case MC_TYPE_LEADER:
|
|
return 1;
|
|
case MC_TYPE_WALLY:
|
|
return 2;
|
|
case MC_TYPE_RIVAL:
|
|
return 3;
|
|
case MC_TYPE_BIRCH:
|
|
return 4;
|
|
}
|
|
}
|
|
|
|
u32 GetTrainerIdxByRematchIdx(u32 rematchIdx)
|
|
{
|
|
return gRematchTable[rematchIdx].trainerIds[0];
|
|
}
|
|
|
|
s32 GetRematchIdxByTrainerIdx(s32 trainerIdx)
|
|
{
|
|
s32 rematchIdx;
|
|
|
|
for (rematchIdx = 0; rematchIdx < REMATCH_TABLE_ENTRIES; rematchIdx++)
|
|
{
|
|
if (gRematchTable[rematchIdx].trainerIds[0] == trainerIdx)
|
|
return rematchIdx;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
bool32 MatchCall_GetEnabled(u32 idx)
|
|
{
|
|
match_call_t matchCall;
|
|
u32 i;
|
|
|
|
if (idx >= ARRAY_COUNT(sMatchCallHeaders))
|
|
return FALSE;
|
|
matchCall = sMatchCallHeaders[idx];
|
|
i = MatchCallGetFunctionIndex(matchCall);
|
|
return sMatchCallGetEnabledFuncs[i](matchCall);
|
|
}
|
|
|
|
static bool32 MatchCall_GetEnabled_NPC(match_call_t matchCall)
|
|
{
|
|
if (matchCall.npc->flag == 0xFFFF)
|
|
return TRUE;
|
|
return FlagGet(matchCall.npc->flag);
|
|
}
|
|
|
|
static bool32 MatchCall_GetEnabled_Trainer(match_call_t matchCall)
|
|
{
|
|
if (matchCall.trainer->flag == 0xFFFF)
|
|
return TRUE;
|
|
return FlagGet(matchCall.trainer->flag);
|
|
}
|
|
|
|
static bool32 MatchCall_GetEnabled_Wally(match_call_t matchCall)
|
|
{
|
|
if (matchCall.wally->flag == 0xFFFF)
|
|
return TRUE;
|
|
return FlagGet(matchCall.wally->flag);
|
|
}
|
|
|
|
static bool32 MatchCall_GetEnabled_Rival(match_call_t matchCall)
|
|
{
|
|
if (matchCall.rival->playerGender != gSaveBlock2Ptr->playerGender)
|
|
return FALSE;
|
|
if (matchCall.rival->flag == 0xFFFF)
|
|
return TRUE;
|
|
return FlagGet(matchCall.rival->flag);
|
|
}
|
|
|
|
static bool32 MatchCall_GetEnabled_Birch(match_call_t matchCall)
|
|
{
|
|
return FlagGet(matchCall.birch->flag);
|
|
}
|
|
|
|
u8 MatchCall_GetMapSec(u32 idx)
|
|
{
|
|
match_call_t matchCall;
|
|
u32 i;
|
|
|
|
if (idx >= ARRAY_COUNT(sMatchCallHeaders))
|
|
return 0;
|
|
matchCall = sMatchCallHeaders[idx];
|
|
i = MatchCallGetFunctionIndex(matchCall);
|
|
return sMatchCallGetMapSecFuncs[i](matchCall);
|
|
}
|
|
|
|
static u8 MatchCall_GetMapSec_NPC(match_call_t matchCall)
|
|
{
|
|
return matchCall.npc->mapSec;
|
|
}
|
|
|
|
static u8 MatchCall_GetMapSec_Trainer(match_call_t matchCall)
|
|
{
|
|
return matchCall.trainer->mapSec;
|
|
}
|
|
|
|
static u8 MatchCall_GetMapSec_Wally(match_call_t matchCall)
|
|
{
|
|
s32 i;
|
|
|
|
for (i = 0; matchCall.wally->locationData[i].flag != 0xFFFF; i++)
|
|
{
|
|
if (!FlagGet(matchCall.wally->locationData[i].flag))
|
|
break;
|
|
}
|
|
return matchCall.wally->locationData[i].mapSec;
|
|
}
|
|
|
|
static u8 MatchCall_GetMapSec_Rival(match_call_t matchCall)
|
|
{
|
|
return MAPSEC_NONE;
|
|
}
|
|
|
|
static u8 MatchCall_GetMapSec_Birch(match_call_t matchCall)
|
|
{
|
|
return MAPSEC_NONE;
|
|
}
|
|
|
|
bool32 MatchCall_IsRematchable(u32 idx)
|
|
{
|
|
match_call_t matchCall;
|
|
u32 i;
|
|
|
|
if (idx >= ARRAY_COUNT(sMatchCallHeaders))
|
|
return 0;
|
|
matchCall = sMatchCallHeaders[idx];
|
|
i = MatchCallGetFunctionIndex(matchCall);
|
|
return sMatchCall_IsRematchableFunctions[i](matchCall);
|
|
}
|
|
|
|
static bool32 MatchCall_IsRematchable_NPC(match_call_t matchCall)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
static bool32 MatchCall_IsRematchable_Trainer(match_call_t matchCall)
|
|
{
|
|
if (matchCall.trainer->rematchTableIdx >= REMATCH_ELITE_FOUR_ENTRIES)
|
|
return FALSE;
|
|
return gSaveBlock1Ptr->trainerRematches[matchCall.trainer->rematchTableIdx] ? TRUE : FALSE;
|
|
}
|
|
|
|
static bool32 MatchCall_IsRematchable_Wally(match_call_t matchCall)
|
|
{
|
|
return gSaveBlock1Ptr->trainerRematches[matchCall.wally->rematchTableIdx] ? TRUE : FALSE;
|
|
}
|
|
|
|
static bool32 MatchCall_IsRematchable_Rival(match_call_t matchCall)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
static bool32 MatchCall_IsRematchable_Birch(match_call_t matchCall)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
bool32 MatchCall_HasCheckPage(u32 idx)
|
|
{
|
|
match_call_t matchCall;
|
|
u32 i;
|
|
|
|
if (idx >= ARRAY_COUNT(sMatchCallHeaders))
|
|
return FALSE;
|
|
matchCall = sMatchCallHeaders[idx];
|
|
i = MatchCallGetFunctionIndex(matchCall);
|
|
if (sMatchCall_HasCheckPageFunctions[i](matchCall))
|
|
return TRUE;
|
|
for (i = 0; i < ARRAY_COUNT(sCheckPageOverrides); i++)
|
|
{
|
|
if (sCheckPageOverrides[i].idx == idx)
|
|
return TRUE;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
static bool32 MatchCall_HasCheckPage_NPC(match_call_t matchCall)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
static bool32 MatchCall_HasCheckPage_Trainer(match_call_t matchCall)
|
|
{
|
|
return TRUE;
|
|
}
|
|
|
|
static bool32 MatchCall_HasCheckPage_Wally(match_call_t matchCall)
|
|
{
|
|
return TRUE;
|
|
}
|
|
|
|
static bool32 MatchCall_HasCheckPage_Rival(match_call_t matchCall)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
static bool32 MatchCall_HasCheckPage_Birch(match_call_t matchCall)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
u32 MatchCall_GetRematchTableIdx(u32 idx)
|
|
{
|
|
match_call_t matchCall;
|
|
u32 i;
|
|
|
|
if (idx >= ARRAY_COUNT(sMatchCallHeaders))
|
|
return REMATCH_TABLE_ENTRIES;
|
|
matchCall = sMatchCallHeaders[idx];
|
|
i = MatchCallGetFunctionIndex(matchCall);
|
|
return sMatchCall_GetRematchTableIdxFunctions[i](matchCall);
|
|
}
|
|
|
|
static u32 MatchCall_GetRematchTableIdx_NPC(match_call_t matchCall)
|
|
{
|
|
return REMATCH_TABLE_ENTRIES;
|
|
}
|
|
|
|
static u32 MatchCall_GetRematchTableIdx_Trainer(match_call_t matchCall)
|
|
{
|
|
return matchCall.trainer->rematchTableIdx;
|
|
}
|
|
|
|
static u32 MatchCall_GetRematchTableIdx_Wally(match_call_t matchCall)
|
|
{
|
|
return matchCall.wally->rematchTableIdx;
|
|
}
|
|
|
|
static u32 MatchCall_GetRematchTableIdx_Rival(match_call_t matchCall)
|
|
{
|
|
return REMATCH_TABLE_ENTRIES;
|
|
}
|
|
|
|
static u32 MatchCall_GetRematchTableIdx_Birch(match_call_t matchCall)
|
|
{
|
|
return REMATCH_TABLE_ENTRIES;
|
|
}
|
|
|
|
void MatchCall_GetMessage(u32 idx, u8 *dest)
|
|
{
|
|
match_call_t matchCall;
|
|
u32 i;
|
|
|
|
if (idx >= ARRAY_COUNT(sMatchCallHeaders))
|
|
return;
|
|
matchCall = sMatchCallHeaders[idx];
|
|
i = MatchCallGetFunctionIndex(matchCall);
|
|
sMatchCall_GetMessageFunctions[i](matchCall, dest);
|
|
}
|
|
|
|
static void MatchCall_GetMessage_NPC(match_call_t matchCall, u8 *dest)
|
|
{
|
|
MatchCall_BufferCallMessageText(matchCall.npc->textData, dest);
|
|
}
|
|
|
|
// This is the one functional difference between MC_TYPE_TRAINER and MC_TYPE_LEADER
|
|
static void MatchCall_GetMessage_Trainer(match_call_t matchCall, u8 *dest)
|
|
{
|
|
if (matchCall.common->type != MC_TYPE_LEADER)
|
|
MatchCall_BufferCallMessageText(matchCall.trainer->textData, dest);
|
|
else
|
|
MatchCall_BufferCallMessageTextByRematchTeam(matchCall.leader->textData, matchCall.leader->rematchTableIdx, dest);
|
|
}
|
|
|
|
static void MatchCall_GetMessage_Wally(match_call_t matchCall, u8 *dest)
|
|
{
|
|
MatchCall_BufferCallMessageText(matchCall.wally->textData, dest);
|
|
}
|
|
|
|
static void MatchCall_GetMessage_Rival(match_call_t matchCall, u8 *dest)
|
|
{
|
|
MatchCall_BufferCallMessageText(matchCall.rival->textData, dest);
|
|
}
|
|
|
|
static void MatchCall_GetMessage_Birch(match_call_t matchCall, u8 *dest)
|
|
{
|
|
BufferPokedexRatingForMatchCall(dest);
|
|
}
|
|
|
|
static void MatchCall_BufferCallMessageText(const match_call_text_data_t *textData, u8 *dest)
|
|
{
|
|
u32 i;
|
|
for (i = 0; textData[i].text != NULL; i++)
|
|
;
|
|
if (i)
|
|
i--;
|
|
while (i)
|
|
{
|
|
if (textData[i].flag != 0xFFFF && FlagGet(textData[i].flag) == TRUE)
|
|
break;
|
|
i--;
|
|
}
|
|
if (textData[i].flag2 != 0xFFFF)
|
|
FlagSet(textData[i].flag2);
|
|
StringExpandPlaceholders(dest, textData[i].text);
|
|
}
|
|
|
|
static void MatchCall_BufferCallMessageTextByRematchTeam(const match_call_text_data_t *textData, u16 idx, u8 *dest)
|
|
{
|
|
u32 i;
|
|
for (i = 0; textData[i].text != NULL; i++)
|
|
{
|
|
if (textData[i].flag == 0xFFFE)
|
|
break;
|
|
if (textData[i].flag != 0xFFFF && !FlagGet(textData[i].flag))
|
|
break;
|
|
}
|
|
if (textData[i].flag != 0xFFFE)
|
|
{
|
|
if (i)
|
|
i--;
|
|
if (textData[i].flag2 != 0xFFFF)
|
|
FlagSet(textData[i].flag2);
|
|
StringExpandPlaceholders(dest, textData[i].text);
|
|
}
|
|
else
|
|
{
|
|
if (FlagGet(FLAG_SYS_GAME_CLEAR))
|
|
{
|
|
do
|
|
{
|
|
if (gSaveBlock1Ptr->trainerRematches[idx])
|
|
i += 2;
|
|
else if (CountBattledRematchTeams(idx) >= 2)
|
|
i += 3;
|
|
else
|
|
i++;
|
|
} while (0);
|
|
}
|
|
|
|
StringExpandPlaceholders(dest, textData[i].text);
|
|
}
|
|
}
|
|
|
|
void MatchCall_GetNameAndDesc(u32 idx, const u8 **desc, const u8 **name)
|
|
{
|
|
match_call_t matchCall;
|
|
u32 i;
|
|
|
|
if (idx >= ARRAY_COUNT(sMatchCallHeaders))
|
|
return;
|
|
matchCall = sMatchCallHeaders[idx];
|
|
i = MatchCallGetFunctionIndex(matchCall);
|
|
sMatchCall_GetNameAndDescFunctions[i](matchCall, desc, name);
|
|
}
|
|
|
|
static void MatchCall_GetNameAndDesc_NPC(match_call_t matchCall, const u8 **desc, const u8 **name)
|
|
{
|
|
*desc = matchCall.npc->desc;
|
|
*name = matchCall.npc->name;
|
|
}
|
|
|
|
static void MatchCall_GetNameAndDesc_Trainer(match_call_t matchCall, const u8 **desc, const u8 **name)
|
|
{
|
|
match_call_t _matchCall = matchCall;
|
|
if (_matchCall.trainer->name == NULL)
|
|
MatchCall_GetNameAndDescByRematchIdx(_matchCall.trainer->rematchTableIdx, desc, name);
|
|
else
|
|
*name = _matchCall.trainer->name;
|
|
*desc = _matchCall.trainer->desc;
|
|
}
|
|
|
|
static void MatchCall_GetNameAndDesc_Wally(match_call_t matchCall, const u8 **desc, const u8 **name)
|
|
{
|
|
MatchCall_GetNameAndDescByRematchIdx(matchCall.wally->rematchTableIdx, desc, name);
|
|
*desc = matchCall.wally->desc;
|
|
}
|
|
|
|
static void MatchCall_GetNameAndDesc_Rival(match_call_t matchCall, const u8 **desc, const u8 **name)
|
|
{
|
|
*desc = matchCall.rival->desc;
|
|
*name = matchCall.rival->name;
|
|
}
|
|
|
|
static void MatchCall_GetNameAndDesc_Birch(match_call_t matchCall, const u8 **desc, const u8 **name)
|
|
{
|
|
*desc = matchCall.birch->desc;
|
|
*name = matchCall.birch->name;
|
|
}
|
|
|
|
static void MatchCall_GetNameAndDescByRematchIdx(u32 idx, const u8 **desc, const u8 **name)
|
|
{
|
|
const struct Trainer *trainer = gTrainers + GetTrainerIdxByRematchIdx(idx);
|
|
*desc = gTrainerClassNames[trainer->trainerClass];
|
|
*name = trainer->trainerName;
|
|
}
|
|
|
|
const u8 *MatchCall_GetOverrideFlavorText(u32 idx, u32 offset)
|
|
{
|
|
u32 i;
|
|
|
|
for (i = 0; i < ARRAY_COUNT(sCheckPageOverrides); i++)
|
|
{
|
|
if (sCheckPageOverrides[i].idx == idx)
|
|
{
|
|
for (; i + 1 < ARRAY_COUNT(sCheckPageOverrides) &&
|
|
sCheckPageOverrides[i + 1].idx == idx &&
|
|
FlagGet(sCheckPageOverrides[i + 1].flag); i++);
|
|
return sCheckPageOverrides[i].flavorTexts[offset];
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
int MatchCall_GetOverrideFacilityClass(u32 idx)
|
|
{
|
|
u32 i;
|
|
|
|
for (i = 0; i < ARRAY_COUNT(sCheckPageOverrides); i++)
|
|
{
|
|
if (sCheckPageOverrides[i].idx == idx)
|
|
return sCheckPageOverrides[i].facilityClass;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
bool32 MatchCall_HasRematchId(u32 idx)
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < (int)ARRAY_COUNT(sMatchCallHeaders); i++)
|
|
{
|
|
u32 id = MatchCall_GetRematchTableIdx(i);
|
|
if (id != REMATCH_TABLE_ENTRIES && id == idx)
|
|
return TRUE;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
void SetMatchCallRegisteredFlag(void)
|
|
{
|
|
int r0 = GetRematchIdxByTrainerIdx(gSpecialVar_0x8004);
|
|
if (r0 >= 0)
|
|
FlagSet(FLAG_MATCH_CALL_REGISTERED + r0);
|
|
}
|