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https://github.com/Ninjdai1/pokeemerald.git
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100 lines
2.0 KiB
C
100 lines
2.0 KiB
C
#ifndef GUARD_GLOBAL_H
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#define GUARD_GLOBAL_H
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#include "gba/gba.h"
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// Prevent cross-jump optimization.
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#define BLOCK_CROSS_JUMP asm("");
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// to help in decompiling
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#define asm_comment(x) asm volatile("@ -- " x " -- ")
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#define ARRAY_COUNT(array) (sizeof(array) / sizeof((array)[0]))
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#define POKEMON_NAME_LENGTH 10
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#define OT_NAME_LENGTH 7
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extern u8 gStringVar1[];
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extern u8 gStringVar2[];
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extern u8 gStringVar3[];
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extern u8 gStringVar4[];
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enum
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{
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VERSION_SAPPHIRE = 1,
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VERSION_RUBY = 2,
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VERSION_EMERALD = 3,
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};
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enum LanguageId {
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LANGUAGE_JAPANESE = 1,
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LANGUAGE_ENGLISH = 2,
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LANGUAGE_GERMAN = 5,
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};
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#define GAME_LANGUAGE (LANGUAGE_ENGLISH)
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enum
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{
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MALE,
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FEMALE
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};
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enum
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{
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OPTIONS_BUTTON_MODE_NORMAL,
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OPTIONS_BUTTON_MODE_LR,
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OPTIONS_BUTTON_MODE_L_EQUALS_A
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};
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enum
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{
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OPTIONS_TEXT_SPEED_SLOW,
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OPTIONS_TEXT_SPEED_MID,
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OPTIONS_TEXT_SPEED_FAST
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};
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enum
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{
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OPTIONS_SOUND_MONO,
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OPTIONS_SOUND_STEREO
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};
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enum
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{
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OPTIONS_BATTLE_STYLE_SHIFT,
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OPTIONS_BATTLE_STYLE_SET
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};
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enum
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{
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BAG_ITEMS = 1,
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BAG_POKEBALLS,
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BAG_TMsHMs,
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BAG_BERRIES,
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BAG_KEYITEMS
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};
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struct SaveBlock2
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{
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/*0x00*/ u8 playerName[8];
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/*0x08*/ u8 playerGender; // MALE, FEMALE
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/*0x09*/ u8 specialSaveWarp;
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/*0x0A*/ u8 playerTrainerId[4];
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/*0x0E*/ u16 playTimeHours;
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/*0x10*/ u8 playTimeMinutes;
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/*0x11*/ u8 playTimeSeconds;
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/*0x12*/ u8 playTimeVBlanks;
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/*0x13*/ u8 optionsButtonMode; // OPTIONS_BUTTON_MODE_[NORMAL/LR/L_EQUALS_A]
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/*0x14*/ u16 optionsTextSpeed:3; // OPTIONS_TEXT_SPEED_[SLOW/MID/FAST]
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u16 optionsWindowFrameType:5; // Specifies one of the 20 decorative borders for text boxes
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u16 optionsSound:1; // OPTIONS_SOUND_[MONO/STEREO]
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u16 optionsBattleStyle:1; // OPTIONS_BATTLE_STYLE_[SHIFT/SET]
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u16 optionsBattleSceneOff:1; // whether battle animations are disabled
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u16 regionMapZoom:1; // whether the map is zoomed in
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};
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extern struct SaveBlock2 *gSaveBlock2Ptr;
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#endif // GUARD_GLOBAL_H
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