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https://github.com/Ninjdai1/pokeemerald.git
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11 lines
487 B
PHP
11 lines
487 B
PHP
BattleFrontier_BattleDomePreBattleRoom_MapObjects: @ 853C188
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object_event 1, MAP_OBJ_GFX_TEALA, 0, 0, 5, 2, 3, 8, 17, 0, 0, 0, 0x0, 0, 0, 0
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BattleFrontier_BattleDomePreBattleRoom_MapWarps: @ 853C1A0
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warp_def 6, 8, 3, 1, BATTLE_FRONTIER_OUTSIDE_WEST
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warp_def 7, 8, 3, 1, BATTLE_FRONTIER_OUTSIDE_WEST
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BattleFrontier_BattleDomePreBattleRoom_MapEvents:: @ 853C1B0
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map_events BattleFrontier_BattleDomePreBattleRoom_MapObjects, BattleFrontier_BattleDomePreBattleRoom_MapWarps, 0x0, 0x0
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