pokeemerald/data/maps/scripts/SeafloorCavern_Room9.inc

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PHP
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SeafloorCavern_Room9_MapScripts:: @ 8234DC8
.byte 0
SeafloorCavern_Room9_EventScript_234DC9:: @ 8234DC9
lockall
setvar VAR_0x8004, 2
setvar VAR_0x8005, 3
setvar VAR_0x8006, 4
setvar VAR_0x8007, 5
applymovement 255, SeafloorCavern_Room9_Movement_2725A6
waitmovement 0
applymovement 255, SeafloorCavern_Room9_Movement_23505C
waitmovement 0
playbgm BGM_AQA_0, 0
msgbox SeafloorCavern_Room9_Text_23505F, 4
closemessage
addobject VAR_0x8004
applymovement 255, SeafloorCavern_Room9_Movement_2725A4
waitmovement 0
applymovement VAR_0x8004, SeafloorCavern_Room9_Movement_23502A
waitmovement 0
msgbox SeafloorCavern_Room9_Text_23507C, 4
applymovement VAR_0x8004, SeafloorCavern_Room9_Movement_2725A6
waitmovement 0
msgbox SeafloorCavern_Room9_Text_2350A6, 4
applymovement VAR_0x8004, SeafloorCavern_Room9_Movement_27259E
waitmovement 0
msgbox SeafloorCavern_Room9_Text_23512C, 4
trainerbattle 3, TRAINER_ARCHIE, 0, SeafloorCavern_Room9_Text_2351BC
msgbox SeafloorCavern_Room9_Text_2351E5, 4
setweather 0
doweather
special sub_80B05B4
waitstate
msgbox SeafloorCavern_Room9_Text_235279, 4
special sub_81379F8
waitstate
setvar VAR_RESULT, 1
playse SE_W197
setfieldeffectargument 0, 16
setfieldeffectargument 1, 42
setfieldeffectargument 2, 0
dofieldeffect 54
waitfieldeffect 54
closemessage
setvar VAR_RESULT, 0
playfanfare BGM_ME_TAMA
playse SE_TAMA
special sub_80B0534
applymovement VAR_0x8004, SeafloorCavern_Room9_Movement_2725A6
applymovement 255, SeafloorCavern_Room9_Movement_2725A6
waitmovement 0
delay 150
removeobject 7
addobject 1
waitstate
delay 60
applymovement 1, SeafloorCavern_Room9_Movement_235040
waitmovement 0
special sub_80B058C
waitstate
setvar VAR_0x8004, 1
setvar VAR_0x8005, 1
setvar VAR_0x8006, 8
setvar VAR_0x8007, 5
special sub_8139560
waitstate
applymovement 1, SeafloorCavern_Room9_Movement_23504B
waitmovement 0
removeobject 1
delay 4
setvar VAR_0x8004, 2
setvar VAR_0x8005, 2
setvar VAR_0x8006, 8
setvar VAR_0x8007, 5
special sub_8139560
waitstate
delay 30
setvar VAR_0x8004, 2
setvar VAR_0x8005, 3
setvar VAR_0x8006, 4
setvar VAR_0x8007, 5
msgbox SeafloorCavern_Room9_Text_2352A7, 4
playse SE_PC_LOGON
applymovement 255, SeafloorCavern_Room9_Movement_2725A4
waitmovement 0
msgbox SeafloorCavern_Room9_Text_2352F6, 4
closemessage
applymovement VAR_0x8004, SeafloorCavern_Room9_Movement_235035
waitmovement 0
msgbox SeafloorCavern_Room9_Text_23532B, 4
closemessage
playse SE_PC_OFF
delay 20
applymovement VAR_0x8004, SeafloorCavern_Room9_Movement_2725AA
waitmovement 0
msgbox SeafloorCavern_Room9_Text_23546F, 4
closemessage
addobject VAR_0x8005
addobject VAR_0x8006
addobject VAR_0x8007
applymovement VAR_0x8007, SeafloorCavern_Room9_Movement_235057
applymovement VAR_0x8006, SeafloorCavern_Room9_Movement_235057
applymovement VAR_0x8005, SeafloorCavern_Room9_Movement_23504E
waitmovement 0
applymovement VAR_0x8004, SeafloorCavern_Room9_Movement_2725A4
waitmovement 0
msgbox SeafloorCavern_Room9_Text_2354F0, 4
playse SE_PIN
applymovement VAR_0x8004, SeafloorCavern_Room9_Movement_272598
waitmovement 0
applymovement VAR_0x8004, SeafloorCavern_Room9_Movement_27259A
waitmovement 0
msgbox SeafloorCavern_Room9_Text_2355C2, 4
msgbox SeafloorCavern_Room9_Text_235692, 4
closemessage
applymovement VAR_0x8005, SeafloorCavern_Room9_Movement_235054
applymovement VAR_0x8004, SeafloorCavern_Room9_Movement_23503A
waitmovement 0
msgbox SeafloorCavern_Room9_Text_235723, 4
setvar VAR_0x407B, 1
setvar VAR_0x405E, 1
clearflag FLAG_0x3CD
clearflag FLAG_0x33A
clearflag FLAG_0x33B
clearflag TRAINERS_FLAG_NO
clearflag FLAG_0x3E6
clearflag FLAG_0x3E5
setflag FLAG_0x347
setflag FLAG_0x053
clearflag FLAG_0x3B0
clearflag FLAG_0x3B1
setflag FLAG_SYS_WEATHER_CTRL
setflag FLAG_0x081
setflag FLAG_0x3C7
setvar VAR_0x40C6, 2
setvar VAR_0x40A2, 1
setflag FLAG_0x33C
setflag FLAG_0x33D
setflag FLAG_0x33F
setflag FLAG_0x35B
setflag FLAG_0x3B2
setflag FLAG_SPECIAL_FLAG_0x4000
warp ROUTE_128, 255, 38, 22
waitstate
releaseall
end
SeafloorCavern_Room9_Movement_23502A: @ 823502A
step_right
step_right
step_right
step_right
step_right
step_right
step_right
step_end
SeafloorCavern_Room9_Movement_235032: @ 8235032
step_left
step_left
step_end
SeafloorCavern_Room9_Movement_235035: @ 8235035
step_left
step_14
step_end
SeafloorCavern_Room9_Movement_235038: @ 8235038
step_right
step_end
SeafloorCavern_Room9_Movement_23503A: @ 823503A
step_01
step_40
step_down
step_41
step_28
step_end
SeafloorCavern_Room9_Movement_235040: @ 8235040
step_14
step_14
slow_step_down
step_14
step_14
step_14
slow_step_down
step_14
step_14
step_14
step_end
SeafloorCavern_Room9_Movement_23504B: @ 823504B
step_32
step_32
step_end
SeafloorCavern_Room9_Movement_23504E: @ 823504E
step_18
step_18
step_18
step_18
step_18
step_end
SeafloorCavern_Room9_Movement_235054: @ 8235054
step_right
step_right
step_end
SeafloorCavern_Room9_Movement_235057: @ 8235057
step_18
step_18
step_18
step_18
step_end
SeafloorCavern_Room9_Movement_23505C: @ 823505C
step_14
step_14
step_end
SeafloorCavern_Room9_Text_23505F: @ 823505F
.string "ARCHIE: Hold it right there.$"
SeafloorCavern_Room9_Text_23507C: @ 823507C
.string "ARCHIE: Fufufu…\n"
.string "So it was you, after all.$"
SeafloorCavern_Room9_Text_2350A6: @ 82350A6
.string "ARCHIE: Behold!\p"
.string "See how beautiful it is, the sleeping\n"
.string "form of the ancient POKéMON KYOGRE!\p"
.string "I have waited so long for this day to\n"
.string "come…$"
SeafloorCavern_Room9_Text_23512C: @ 823512C
.string "ARCHIE: It surprises me, how youve\n"
.string "managed to chase me here.\p"
.string "But thats all over now.\p"
.string "For the realization of my dream,\n"
.string "you must disappear now!$"
SeafloorCavern_Room9_Text_2351BC: @ 82351BC
.string "What?!\n"
.string "I lost to a mere child like you?!$"
SeafloorCavern_Room9_Text_2351E5: @ 82351E5
.string "ARCHIE: Fufufu…\p"
.string "I commend you. I must recognize that\n"
.string "you are truly gifted.\p"
.string "But!\n"
.string "I have this in my possession!\p"
.string "With this RED ORB, I can make KYOGRE…$"
SeafloorCavern_Room9_Text_235279: @ 8235279
.string "The RED ORB suddenly began shining\n"
.string "by itself!$"
SeafloorCavern_Room9_Text_2352A7: @ 82352A7
.string "ARCHIE: What?!\p"
.string "I didnt do anything.\n"
.string "Why did the RED ORB…\p"
.string "Where did KYOGRE go?$"
SeafloorCavern_Room9_Text_2352F6: @ 82352F6
.string "ARCHIE: Hm? Its a message from our\n"
.string "members outside…$"
SeafloorCavern_Room9_Text_23532B: @ 823532B
.string "ARCHIE: Yes, what is it?\p"
.string "Hm…\n"
.string "Its raining heavily?\p"
.string "Good… That should have happened.\n"
.string "That is why we awakened KYOGRE,\l"
.string "to realize TEAM AQUAs vision of\l"
.string "expanding the sea.\p"
.string "What?!\p"
.string "Its raining far harder than we\n"
.string "envisioned? Youre in danger?\p"
.string "That cant be…\n"
.string "Thats just not possible…\p"
.string "Hold your position and monitor\n"
.string "the situation!$"
SeafloorCavern_Room9_Text_23546F: @ 823546F
.string "ARCHIE: Theres something wrong…\p"
.string "The RED ORB is supposed to awaken\n"
.string "and control KYOGRE…\p"
.string "But… Why?\n"
.string "Why did KYOGRE disappear?\p"
.string "Why?!$"
SeafloorCavern_Room9_Text_2354F0: @ 82354F0
.string "MAXIE: What have you wrought?\p"
.string "ARCHIE… Youve finally awoken KYOGRE,\n"
.string "havent you?\p"
.string "What will happen to the world if this\n"
.string "downpour continues for all eternity?\p"
.string "The worlds landmass will drown in\n"
.string "the deepening sea…$"
SeafloorCavern_Room9_Text_2355C2: @ 82355C2
.string "ARCHIE: W-what?!\n"
.string "Dont get all high and mighty with me!\p"
.string "Wasnt it you, TEAM MAGMA, that\n"
.string "infuriated GROUDON?\p"
.string "So long as I have this RED ORB,\n"
.string "I should be able to control KYOGRE…\p"
.string "I should be able to control it…$"
SeafloorCavern_Room9_Text_235692: @ 8235692
.string "MAXIE: We dont have the time to\n"
.string "argue about it here!\p"
.string "Get outside and see for yourself!\p"
.string "See if what youve wrought is the\n"
.string "world that we desired!$"
SeafloorCavern_Room9_Text_235723: @ 8235723
.string "MAXIE: {PLAYER}, come on, you have\n"
.string "to get out of here, too!$"