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https://github.com/Ninjdai1/pokeemerald.git
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122 lines
2.4 KiB
ArmAsm
122 lines
2.4 KiB
ArmAsm
.include "MPlayDef.s"
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.equ se_m_teeter_dance_grp, voicegroup128
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.equ se_m_teeter_dance_pri, 4
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.equ se_m_teeter_dance_rev, reverb_set+50
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.equ se_m_teeter_dance_mvl, 127
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.equ se_m_teeter_dance_key, 0
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.equ se_m_teeter_dance_tbs, 1
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.equ se_m_teeter_dance_exg, 0
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.equ se_m_teeter_dance_cmp, 1
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.section .rodata
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.global se_m_teeter_dance
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.align 2
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@********************** Track 1 **********************@
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se_m_teeter_dance_1:
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.byte KEYSH , se_m_teeter_dance_key+0
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.byte TEMPO , 170*se_m_teeter_dance_tbs/2
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.byte VOICE , 37
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.byte BENDR , 12
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.byte PAN , c_v+0
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.byte VOL , 110*se_m_teeter_dance_mvl/mxv
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.byte BEND , c_v-4
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.byte N03 , Gn4 , v100
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.byte W06
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.byte PAN , c_v+16
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.byte N03 , Gn4 , v056
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.byte W03
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.byte PAN , c_v+0
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.byte N03 , An5 , v100
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.byte W03
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.byte W03
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.byte PAN , c_v-15
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.byte N03 , An5 , v056
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.byte W03
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.byte PAN , c_v+0
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.byte N03 , Cn6 , v100
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.byte W06
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.byte PAN , c_v+16
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.byte N03 , Cn6 , v056
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.byte W03
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.byte PAN , c_v+0
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.byte N03 , Gn4 , v072
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.byte W03
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.byte W03
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.byte PAN , c_v-16
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.byte N03 , Gn4 , v028
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.byte W03
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.byte PAN , c_v+0
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.byte N03 , An5 , v072
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.byte W06
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.byte PAN , c_v+16
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.byte N03 , An5 , v028
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.byte W03
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.byte PAN , c_v+0
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.byte N03 , Cn6 , v072
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.byte W03
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.byte W03
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.byte PAN , c_v-16
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.byte N03 , Cn6 , v028
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.byte W03
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.byte W06
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.byte FINE
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@********************** Track 2 **********************@
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se_m_teeter_dance_2:
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.byte KEYSH , se_m_teeter_dance_key+0
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.byte VOICE , 47
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.byte XCMD , xIECV , 10
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.byte xIECL , 8
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.byte MOD , 20
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.byte VOL , 44*se_m_teeter_dance_mvl/mxv
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.byte BEND , c_v-2
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.byte W03
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.byte N03 , Gn3 , v112
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.byte W03
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.byte W03
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.byte Gn3 , v068
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.byte W03
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.byte An4 , v112
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.byte W06
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.byte An4 , v068
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.byte W03
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.byte Cn5 , v112
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.byte W03
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.byte W03
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.byte Cn5 , v068
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.byte W03
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.byte Gn3 , v080
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.byte W06
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.byte Gn3 , v036
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.byte W03
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.byte An4 , v080
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.byte W03
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.byte W03
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.byte An4 , v036
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.byte W03
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.byte Cn5 , v080
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.byte W06
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.byte Cn5 , v036
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.byte W06
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.byte FINE
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@******************************************************@
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.align 2
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se_m_teeter_dance:
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.byte 2 @ NumTrks
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.byte 0 @ NumBlks
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.byte se_m_teeter_dance_pri @ Priority
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.byte se_m_teeter_dance_rev @ Reverb.
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.word se_m_teeter_dance_grp
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.word se_m_teeter_dance_1
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.word se_m_teeter_dance_2
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.end
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