mirror of
https://github.com/Ninjdai1/pokeemerald.git
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116 lines
2.2 KiB
PHP
116 lines
2.2 KiB
PHP
.macro new_map_group
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inc cur_map_group
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.set cur_map_num, 0
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.endm
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.macro map_group map_name
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.set GROUP_\map_name, cur_map_group
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.set MAP_\map_name, cur_map_num
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inc cur_map_num
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.endm
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.macro map map_name
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.byte GROUP_\map_name
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.byte MAP_\map_name
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.endm
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.macro warp_map map_name
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.byte MAP_\map_name
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.byte GROUP_\map_name
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.endm
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.macro heal_location map_name, x, y
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.byte GROUP_\map_name
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.byte MAP_\map_name
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.2byte \x
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.2byte \y
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.space 2
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.endm
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.equiv GROUP_NONE, 0x7f
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.equiv MAP_NONE, 0x7f
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.equiv GROUP_UNDEFINED, 0xff
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.equiv MAP_UNDEFINED, 0xff
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.macro map_script type, address
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.byte \type
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.4byte \address
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.endm
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.macro map_script_2 word1, word2, address
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.2byte \word1
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.2byte \word2
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.4byte \address
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.endm
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.macro object_event index, gfx, replacement, filler1, x, y, elevation, movement_type, radius, filler2, trainer_type, sight_radius_tree_etc, script, event_flag, filler3, filler4
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.byte \index, \gfx, \replacement, \filler1
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.2byte \x
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.2byte \y
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.byte \elevation, \movement_type, \radius, \filler2
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.2byte \trainer_type, \sight_radius_tree_etc
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.4byte \script
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.2byte \event_flag
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.byte \filler3, \filler4
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inc _num_npcs
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.endm
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.macro warp_def x, y, byte, warp, map
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.2byte \x, \y
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.byte \byte, \warp
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warp_map \map
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inc _num_warps
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.endm
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.macro coord_event x, y, byte1, byte2, word1, word2, word3, script
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.2byte \x, \y
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.byte \byte1, \byte2
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.2byte \word1, \word2, \word3
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.4byte \script
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inc _num_traps
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.endm
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.macro bg_event x, y, byte, kind, word, arg6, arg7, arg8
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.2byte \x, \y
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.byte \byte, \kind
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.2byte \word
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.if \kind < 5
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.4byte \arg6
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.else
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.2byte \arg6
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.byte \arg7, \arg8
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.endif
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inc _num_signs
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.endm
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.macro map_events npcs, warps, traps, signs
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.byte _num_npcs, _num_warps, _num_traps, _num_signs
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.4byte \npcs, \warps, \traps, \signs
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reset_map_events
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.endm
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.macro reset_map_events
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.set _num_npcs, 0
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.set _num_warps, 0
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.set _num_traps, 0
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.set _num_signs, 0
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.endm
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reset_map_events
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.equiv connection_down, 1
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.equiv connection_up, 2
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.equiv connection_left, 3
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.equiv connection_right, 4
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.equiv connection_dive, 5
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.equiv connection_emerge, 6
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.macro connection direction, offset, map, filler
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.4byte connection_\direction
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.4byte \offset
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map \map
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.space 2
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.endm
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