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bf2063cc1a
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
13 lines
692 B
SQL
13 lines
692 B
SQL
RustboroCity_House3_EventObjects: @ 8530BC0
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object_event 1, EVENT_OBJ_GFX_OLD_MAN, 0, 4, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, RustboroCity_House3_EventScript_216191, 0
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object_event 2, EVENT_OBJ_GFX_OLD_WOMAN, 0, 7, 5, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, RustboroCity_House3_EventScript_21619A, 0
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object_event 3, EVENT_OBJ_GFX_PIKACHU, 0, 4, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, RustboroCity_House3_EventScript_2161A3, 0
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RustboroCity_House3_MapWarps: @ 8530C08
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warp_def 5, 8, 0, 11, MAP_RUSTBORO_CITY
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warp_def 6, 8, 0, 11, MAP_RUSTBORO_CITY
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RustboroCity_House3_MapEvents:: @ 8530C18
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map_events RustboroCity_House3_EventObjects, RustboroCity_House3_MapWarps, 0x0, 0x0
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