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https://github.com/Ninjdai1/pokeemerald.git
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15 lines
1.0 KiB
SQL
15 lines
1.0 KiB
SQL
BattleFrontier_Lounge2_EventObjects: @ 853D11C
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object_event 1, EVENT_OBJ_GFX_MANIAC, 0, 8, 4, 0, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, BattleFrontier_Lounge2_EventScript_260643, 0
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object_event 2, EVENT_OBJ_GFX_MANIAC, 0, 10, 4, 0, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, BattleFrontier_Lounge2_EventScript_26073C, 0
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object_event 3, EVENT_OBJ_GFX_MANIAC, 0, 10, 3, 0, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, BattleFrontier_Lounge2_EventScript_260747, 0
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object_event 4, EVENT_OBJ_GFX_RUNNING_TRIATHLETE_F, 0, 4, 6, 0, MOVEMENT_TYPE_WANDER_AROUND, 1, 2, 0, 0, BattleFrontier_Lounge2_EventScript_26075D, 0
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object_event 5, EVENT_OBJ_GFX_MANIAC, 0, 10, 5, 0, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, BattleFrontier_Lounge2_EventScript_260752, 0
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BattleFrontier_Lounge2_MapWarps: @ 853D194
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warp_def 1, 7, 0, 3, MAP_BATTLE_FRONTIER_OUTSIDE_WEST
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warp_def 2, 7, 0, 3, MAP_BATTLE_FRONTIER_OUTSIDE_WEST
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BattleFrontier_Lounge2_MapEvents:: @ 853D1A4
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map_events BattleFrontier_Lounge2_EventObjects, BattleFrontier_Lounge2_MapWarps, 0x0, 0x0
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