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https://github.com/Ninjdai1/pokeemerald.git
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bf2063cc1a
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
16 lines
1.1 KiB
SQL
16 lines
1.1 KiB
SQL
MauvilleCity_PokemonCenter_1F_EventObjects: @ 85301C8
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object_event 1, EVENT_OBJ_GFX_NURSE, 0, 7, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, MauvilleCity_PokemonCenter_1F_EventScript_210E78, 0
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object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 2, 3, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 0, 0, 0, MauvilleCity_PokemonCenter_1F_EventScript_28E066, 0
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object_event 3, EVENT_OBJ_GFX_WOMAN_1, 0, 8, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MauvilleCity_PokemonCenter_1F_EventScript_210E86, 0
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object_event 4, EVENT_OBJ_GFX_WOMAN_5, 0, 11, 4, 3, MOVEMENT_TYPE_WANDER_UP_AND_DOWN, 0, 1, 0, 0, MauvilleCity_PokemonCenter_1F_EventScript_210E8F, 0
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object_event 5, EVENT_OBJ_GFX_YOUNGSTER, 0, 2, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MauvilleCity_PokemonCenter_1F_EventScript_210E98, 0
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MauvilleCity_PokemonCenter_1F_MapWarps: @ 8530240
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warp_def 7, 8, 3, 1, MAP_MAUVILLE_CITY
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warp_def 6, 8, 3, 1, MAP_MAUVILLE_CITY
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warp_def 1, 6, 4, 0, MAP_MAUVILLE_CITY_POKEMON_CENTER_2F
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MauvilleCity_PokemonCenter_1F_MapEvents:: @ 8530258
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map_events MauvilleCity_PokemonCenter_1F_EventObjects, MauvilleCity_PokemonCenter_1F_MapWarps, 0x0, 0x0
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