pokeemerald/include/list_menu.h
2018-03-02 16:34:31 +01:00

67 lines
1.6 KiB
C

#ifndef GUARD_LIST_MENU_H
#define GUARD_LIST_MENU_H
#define LIST_NOTHING_CHOSEN -1
#define LIST_B_PRESSED -2
#define LIST_NO_MULTIPLE_SCROLL 0
#define LIST_MULTIPLE_SCROLL_DPAD 1
#define LIST_MULTIPLE_SCROLL_L_R 2
// Exported type declarations
// Exported RAM declarations
struct ListMenuItem
{
const u8 *name;
s32 id;
};
struct ListMenu;
struct ListMenuTemplate
{
const struct ListMenuItem *items;
void (* moveCursorFunc)(u32, bool8, struct ListMenu *);
void (* unk_08)(u8 windowId, s32 itemId, u8 y);
u16 totalItems;
u16 maxShowed;
u8 windowId;
u8 unk_11;
u8 unk_12;
u8 cursor_Y;
u8 upText_Y:4; // x1, x2, x4, x8 = xF
u8 cursorPal:4; // x10, x20, x40, x80 = xF0
u8 fillPal:4; // x1, x2, x4, x8 = xF
u8 cursorShadowPal:4; // x10, x20, x40, x80 = xF0
u8 lettersSpacing:3;
u8 unk_16_3:3;
u8 scrollMultiple:2; // x40, x80 = xC0
u8 fontId:6; // x1, x2, x4, x8, x10, x20 = x3F
u8 cursorKind:2; // x40, x80
};
struct ListMenu
{
struct ListMenuTemplate template;
u16 scrollOffset;
u16 selectedRow;
u8 unk_1C;
u8 unk_1D;
u8 unk_1E;
u8 unk_1F;
};
extern struct ListMenuTemplate gMultiuseListMenuTemplate;
// Exported ROM declarations
u8 ListMenuInit(struct ListMenuTemplate *template, u16 scrollOffset, u16 selectedRow);
s32 ListMenuHandleInputGetItemId(u8 listTaskId);
void ListMenuGetScrollAndRow(u8 listTaskId, u16 *scrollOffset, u16 *selectedRow);
void DestroyListMenuTask(u8 listTaskId, u16 *scrollOffset, u16 *selectedRow);
u16 ListMenuGetYCoordForPrintingArrowCursor(u8 listTaskId);
#endif //GUARD_LIST_MENU_H