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https://github.com/Ninjdai1/pokeemerald.git
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41 lines
1.1 KiB
C
41 lines
1.1 KiB
C
#ifndef GUARD_STRINGS_H
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#define GUARD_STRINGS_H
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// Exported type declarations
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// Exported RAM declarations
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// Exported ROM declarations
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extern const u8 gText_FromSpace[];
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extern const u8 gText_Lv50[];
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extern const u8 gText_OpenLevel[];
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extern const u8 gText_Mom[];
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extern const u8 gText_Dad[];
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extern const u8 gText_Cool[];
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extern const u8 gText_Beauty[];
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extern const u8 gText_Cute[];
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extern const u8 gText_Smart[];
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extern const u8 gText_Tough[];
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extern const u8 gText_Single[];
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extern const u8 gText_Double[];
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extern const u8 gText_Spicy2[];
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extern const u8 gText_Dry2[];
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extern const u8 gText_Sweet2[];
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extern const u8 gText_Bitter2[];
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extern const u8 gText_Sour2[];
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extern const u8 gText_Excellent[];
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extern const u8 gText_VeryGood[];
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extern const u8 gText_Good[];
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extern const u8 gText_SoSo[];
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extern const u8 gText_Bad[];
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extern const u8 gText_TheWorst[];
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extern const u8 gText_Slots[];
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extern const u8 gText_Roulette[];
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extern const u8 gText_Jackpot[];
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extern const u8 gText_First[];
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extern const u8 gText_Second[];
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extern const u8 gText_Third[];
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#endif //GUARD_STRINGS_H
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