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https://github.com/Ninjdai1/pokeemerald.git
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54 lines
991 B
ArmAsm
54 lines
991 B
ArmAsm
.include "MPlayDef.s"
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.equ se_kon3_grp, voicegroup_869D6F4
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.equ se_kon3_pri, 4
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.equ se_kon3_rev, reverb_set+50
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.equ se_kon3_mvl, 127
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.equ se_kon3_key, 0
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.equ se_kon3_tbs, 1
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.equ se_kon3_exg, 0
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.equ se_kon3_cmp, 1
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.section .rodata
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.global se_kon3
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.align 2
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@********************** Track 1 **********************@
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se_kon3_1:
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.byte KEYSH , se_kon3_key+0
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.byte TEMPO , 150*se_kon3_tbs/2
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.byte VOICE , 16
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.byte VOL , 100*se_kon3_mvl/mxv
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.byte BEND , c_v+1
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.byte N12 , Fn4 , v088
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.byte W12
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.byte FINE
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@********************** Track 2 **********************@
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se_kon3_2:
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.byte KEYSH , se_kon3_key+0
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.byte VOICE , 17
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.byte VOL , 100*se_kon3_mvl/mxv
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.byte BEND , c_v+0
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.byte N09 , Fn4 , v072
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.byte W12
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.byte FINE
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@******************************************************@
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.align 2
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se_kon3:
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.byte 2 @ NumTrks
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.byte 0 @ NumBlks
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.byte se_kon3_pri @ Priority
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.byte se_kon3_rev @ Reverb.
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.word se_kon3_grp
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.word se_kon3_1
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.word se_kon3_2
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.end
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