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https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-17 20:17:38 +01:00
bf2063cc1a
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
19 lines
734 B
SQL
19 lines
734 B
SQL
RecordCorner_EventObjects: @ 8539DFC
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object_event 1, EVENT_OBJ_GFX_LINK_RECEPTIONIST, 0, 10, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, RecordCorner_EventScript_2774C6, 0
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RecordCorner_MapWarps: @ 8539E14
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warp_def 8, 9, 3, 127, MAP_NONE
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warp_def 9, 9, 3, 127, MAP_NONE
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warp_def 11, 9, 3, 127, MAP_NONE
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warp_def 10, 9, 3, 127, MAP_NONE
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RecordCorner_MapCoordEvents: @ 8539E34
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coord_event 6, 4, 3, VAR_TEMP_0, 0, gUnknown_0827741D
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coord_event 6, 6, 3, VAR_TEMP_0, 0, gUnknown_08277447
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coord_event 13, 4, 3, VAR_TEMP_0, 0, gUnknown_08277432
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coord_event 13, 6, 3, VAR_TEMP_0, 0, gUnknown_0827745C
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RecordCorner_MapEvents:: @ 8539E74
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map_events RecordCorner_EventObjects, RecordCorner_MapWarps, RecordCorner_MapCoordEvents, 0x0
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