mirror of
https://github.com/Ninjdai1/pokeemerald.git
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605 lines
24 KiB
C
605 lines
24 KiB
C
#ifndef GUARD_CONSTANTS_BATTLE_STRING_IDS_H
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#define GUARD_CONSTANTS_BATTLE_STRING_IDS_H
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#define STRINGID_INTROMSG 0
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#define STRINGID_INTROSENDOUT 1
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#define STRINGID_RETURNMON 2
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#define STRINGID_SWITCHINMON 3
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#define STRINGID_USEDMOVE 4
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#define STRINGID_BATTLEEND 5
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// todo: make some of those names less vague: attacker/target vs pkmn, etc.
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#define STRINGID_TRAINER1LOSETEXT 12
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#define STRINGID_PKMNGAINEDEXP 13
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#define STRINGID_PKMNGREWTOLV 14
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#define STRINGID_PKMNLEARNEDMOVE 15
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#define STRINGID_TRYTOLEARNMOVE1 16
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#define STRINGID_TRYTOLEARNMOVE2 17
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#define STRINGID_TRYTOLEARNMOVE3 18
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#define STRINGID_PKMNFORGOTMOVE 19
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#define STRINGID_STOPLEARNINGMOVE 20
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#define STRINGID_DIDNOTLEARNMOVE 21
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#define STRINGID_PKMNLEARNEDMOVE2 22
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#define STRINGID_ATTACKMISSED 23
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#define STRINGID_PKMNPROTECTEDITSELF 24
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#define STRINGID_STATSWONTINCREASE2 25
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#define STRINGID_AVOIDEDDAMAGE 26
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#define STRINGID_ITDOESNTAFFECT 27
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#define STRINGID_ATTACKERFAINTED 28
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#define STRINGID_TARGETFAINTED 29
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#define STRINGID_PLAYERGOTMONEY 30
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#define STRINGID_PLAYERWHITEOUT 31
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#define STRINGID_PLAYERWHITEOUT2 32
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#define STRINGID_PREVENTSESCAPE 33
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#define STRINGID_HITXTIMES 34
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#define STRINGID_PKMNFELLASLEEP 35
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#define STRINGID_PKMNMADESLEEP 36
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#define STRINGID_PKMNALREADYASLEEP 37
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#define STRINGID_PKMNALREADYASLEEP2 38
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#define STRINGID_PKMNWASNTAFFECTED 39
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#define STRINGID_PKMNWASPOISONED 40
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#define STRINGID_PKMNPOISONEDBY 41
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#define STRINGID_PKMNHURTBYPOISON 42
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#define STRINGID_PKMNALREADYPOISONED 43
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#define STRINGID_PKMNBADLYPOISONED 44
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#define STRINGID_PKMNENERGYDRAINED 45
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#define STRINGID_PKMNWASBURNED 46
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#define STRINGID_PKMNBURNEDBY 47
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#define STRINGID_PKMNHURTBYBURN 48
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#define STRINGID_PKMNWASFROZEN 49
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#define STRINGID_PKMNFROZENBY 50
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#define STRINGID_PKMNISFROZEN 51
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#define STRINGID_PKMNWASDEFROSTED 52
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#define STRINGID_PKMNWASDEFROSTED2 53
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#define STRINGID_PKMNWASDEFROSTEDBY 54
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#define STRINGID_PKMNWASPARALYZED 55
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#define STRINGID_PKMNWASPARALYZEDBY 56
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#define STRINGID_PKMNISPARALYZED 57
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#define STRINGID_PKMNISALREADYPARALYZED 58
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#define STRINGID_PKMNHEALEDPARALYSIS 59
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#define STRINGID_PKMNDREAMEATEN 60
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#define STRINGID_STATSWONTINCREASE 61
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#define STRINGID_STATSWONTDECREASE 62
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#define STRINGID_TEAMSTOPPEDWORKING 63
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#define STRINGID_FOESTOPPEDWORKING 64
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#define STRINGID_PKMNISCONFUSED 65
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#define STRINGID_PKMNHEALEDCONFUSION 66
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#define STRINGID_PKMNWASCONFUSED 67
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#define STRINGID_PKMNALREADYCONFUSED 68
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#define STRINGID_PKMNFELLINLOVE 69
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#define STRINGID_PKMNINLOVE 70
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#define STRINGID_PKMNIMMOBILIZEDBYLOVE 71
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#define STRINGID_PKMNBLOWNAWAY 72
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#define STRINGID_PKMNCHANGEDTYPE 73
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#define STRINGID_PKMNFLINCHED 74
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#define STRINGID_PKMNREGAINEDHEALTH 75
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#define STRINGID_PKMNHPFULL 76
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#define STRINGID_PKMNRAISEDSPDEF 77
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#define STRINGID_PKMNRAISEDDEF 78
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#define STRINGID_PKMNCOVEREDBYVEIL 79
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#define STRINGID_PKMNUSEDSAFEGUARD 80
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#define STRINGID_PKMNSAFEGUARDEXPIRED 81
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#define STRINGID_PKMNWENTTOSLEEP 82
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#define STRINGID_PKMNSLEPTHEALTHY 83
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#define STRINGID_PKMNWHIPPEDWHIRLWIND 84
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#define STRINGID_PKMNTOOKSUNLIGHT 85
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#define STRINGID_PKMNLOWEREDHEAD 86
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#define STRINGID_PKMNISGLOWING 87
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#define STRINGID_PKMNFLEWHIGH 88
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#define STRINGID_PKMNDUGHOLE 89
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#define STRINGID_PKMNSQUEEZEDBYBIND 90
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#define STRINGID_PKMNTRAPPEDINVORTEX 91
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#define STRINGID_PKMNWRAPPEDBY 92
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#define STRINGID_PKMNCLAMPED 93
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#define STRINGID_PKMNHURTBY 94
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#define STRINGID_PKMNFREEDFROM 95
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#define STRINGID_PKMNCRASHED 96
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#define STRINGID_PKMNSHROUDEDINMIST 97
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#define STRINGID_PKMNPROTECTEDBYMIST 98
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#define STRINGID_PKMNGETTINGPUMPED 99
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#define STRINGID_PKMNHITWITHRECOIL 100
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#define STRINGID_PKMNPROTECTEDITSELF2 101
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#define STRINGID_PKMNBUFFETEDBYSANDSTORM 102
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#define STRINGID_PKMNPELTEDBYHAIL 103
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#define STRINGID_PKMNSEEDED 104
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#define STRINGID_PKMNEVADEDATTACK 105
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#define STRINGID_PKMNSAPPEDBYLEECHSEED 106
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#define STRINGID_PKMNFASTASLEEP 107
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#define STRINGID_PKMNWOKEUP 108
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#define STRINGID_PKMNUPROARKEPTAWAKE 109
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#define STRINGID_PKMNWOKEUPINUPROAR 110
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#define STRINGID_PKMNCAUSEDUPROAR 111
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#define STRINGID_PKMNMAKINGUPROAR 112
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#define STRINGID_PKMNCALMEDDOWN 113
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#define STRINGID_PKMNCANTSLEEPINUPROAR 114
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#define STRINGID_PKMNSTOCKPILED 115
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#define STRINGID_PKMNCANTSTOCKPILE 116
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#define STRINGID_PKMNCANTSLEEPINUPROAR2 117
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#define STRINGID_UPROARKEPTPKMNAWAKE 118
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#define STRINGID_PKMNSTAYEDAWAKEUSING 119
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#define STRINGID_PKMNSTORINGENERGY 120
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#define STRINGID_PKMNUNLEASHEDENERGY 121
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#define STRINGID_PKMNFATIGUECONFUSION 122
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#define STRINGID_PLAYERPICKEDUPMONEY 123
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#define STRINGID_PKMNUNAFFECTED 124
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#define STRINGID_PKMNTRANSFORMEDINTO 125
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#define STRINGID_PKMNMADESUBSTITUTE 126
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#define STRINGID_PKMNHASSUBSTITUTE 127
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#define STRINGID_SUBSTITUTEDAMAGED 128
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#define STRINGID_PKMNSUBSTITUTEFADED 129
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#define STRINGID_PKMNMUSTRECHARGE 130
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#define STRINGID_PKMNRAGEBUILDING 131
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#define STRINGID_PKMNMOVEWASDISABLED 132
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#define STRINGID_PKMNMOVEISDISABLED 133
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#define STRINGID_PKMNMOVEDISABLEDNOMORE 134
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#define STRINGID_PKMNGOTENCORE 135
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#define STRINGID_PKMNENCOREENDED 136
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#define STRINGID_PKMNTOOKAIM 137
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#define STRINGID_PKMNSKETCHEDMOVE 138
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#define STRINGID_PKMNTRYINGTOTAKEFOE 139
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#define STRINGID_PKMNTOOKFOE 140
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#define STRINGID_PKMNREDUCEDPP 141
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#define STRINGID_PKMNSTOLEITEM 142
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#define STRINGID_TARGETCANTESCAPENOW 143
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#define STRINGID_PKMNFELLINTONIGHTMARE 144
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#define STRINGID_PKMNLOCKEDINNIGHTMARE 145
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#define STRINGID_PKMNLAIDCURSE 146
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#define STRINGID_PKMNAFFLICTEDBYCURSE 147
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#define STRINGID_SPIKESSCATTERED 148
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#define STRINGID_PKMNHURTBYSPIKES 149
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#define STRINGID_PKMNIDENTIFIED 150
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#define STRINGID_PKMNPERISHCOUNTFELL 151
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#define STRINGID_PKMNBRACEDITSELF 152
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#define STRINGID_PKMNENDUREDHIT 153
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#define STRINGID_MAGNITUDESTRENGTH 154
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#define STRINGID_PKMNCUTHPMAXEDATTACK 155
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#define STRINGID_PKMNCOPIEDSTATCHANGES 156
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#define STRINGID_PKMNGOTFREE 157
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#define STRINGID_PKMNSHEDLEECHSEED 158
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#define STRINGID_PKMNBLEWAWAYSPIKES 159
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#define STRINGID_PKMNFLEDFROMBATTLE 160
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#define STRINGID_PKMNFORESAWATTACK 161
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#define STRINGID_PKMNTOOKATTACK 162
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#define STRINGID_PKMNATTACK 163
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#define STRINGID_PKMNCENTERATTENTION 164
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#define STRINGID_PKMNCHARGINGPOWER 165
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#define STRINGID_NATUREPOWERTURNEDINTO 166
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#define STRINGID_PKMNSTATUSNORMAL 167
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#define STRINGID_PKMNHASNOMOVESLEFT 168
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#define STRINGID_PKMNSUBJECTEDTOTORMENT 169
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#define STRINGID_PKMNCANTUSEMOVETORMENT 170
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#define STRINGID_PKMNTIGHTENINGFOCUS 171
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#define STRINGID_PKMNFELLFORTAUNT 172
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#define STRINGID_PKMNCANTUSEMOVETAUNT 173
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#define STRINGID_PKMNREADYTOHELP 174
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#define STRINGID_PKMNSWITCHEDITEMS 175
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#define STRINGID_PKMNCOPIEDFOE 176
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#define STRINGID_PKMNMADEWISH 177
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#define STRINGID_PKMNWISHCAMETRUE 178
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#define STRINGID_PKMNPLANTEDROOTS 179
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#define STRINGID_PKMNABSORBEDNUTRIENTS 180
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#define STRINGID_PKMNANCHOREDITSELF 181
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#define STRINGID_PKMNWASMADEDROWSY 182
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#define STRINGID_PKMNKNOCKEDOFF 183
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#define STRINGID_PKMNSWAPPEDABILITIES 184
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#define STRINGID_PKMNSEALEDOPPONENTMOVE 185
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#define STRINGID_PKMNCANTUSEMOVESEALED 186
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#define STRINGID_PKMNWANTSGRUDGE 187
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#define STRINGID_PKMNLOSTPPGRUDGE 188
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#define STRINGID_PKMNSHROUDEDITSELF 189
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#define STRINGID_PKMNMOVEBOUNCED 190
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#define STRINGID_PKMNWAITSFORTARGET 191
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#define STRINGID_PKMNSNATCHEDMOVE 192
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#define STRINGID_PKMNMADEITRAIN 193
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#define STRINGID_PKMNRAISEDSPEED 194
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#define STRINGID_PKMNPROTECTEDBY 195
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#define STRINGID_PKMNPREVENTSUSAGE 196
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#define STRINGID_PKMNRESTOREDHPUSING 197
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#define STRINGID_PKMNCHANGEDTYPEWITH 198
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#define STRINGID_PKMNPREVENTSPARALYSISWITH 199
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#define STRINGID_PKMNPREVENTSROMANCEWITH 200
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#define STRINGID_PKMNPREVENTSPOISONINGWITH 201
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#define STRINGID_PKMNPREVENTSCONFUSIONWITH 202
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#define STRINGID_PKMNRAISEDFIREPOWERWITH 203
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#define STRINGID_PKMNANCHORSITSELFWITH 204
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#define STRINGID_PKMNCUTSATTACKWITH 205
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#define STRINGID_PKMNPREVENTSSTATLOSSWITH 206
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#define STRINGID_PKMNHURTSWITH 207
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#define STRINGID_PKMNTRACED 208
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#define STRINGID_STATSHARPLY 209
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#define STRINGID_STATROSE 210
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#define STRINGID_STATHARSHLY 211
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#define STRINGID_STATFELL 212
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#define STRINGID_ATTACKERSSTATROSE 213
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#define STRINGID_DEFENDERSSTATROSE 214
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#define STRINGID_ATTACKERSSTATFELL 215
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#define STRINGID_DEFENDERSSTATFELL 216
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#define STRINGID_CRITICALHIT 217
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#define STRINGID_ONEHITKO 218
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#define STRINGID_123POOF 219
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#define STRINGID_ANDELLIPSIS 220
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#define STRINGID_NOTVERYEFFECTIVE 221
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#define STRINGID_SUPEREFFECTIVE 222
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#define STRINGID_GOTAWAYSAFELY 223
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#define STRINGID_WILDPKMNFLED 224
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#define STRINGID_NORUNNINGFROMTRAINERS 225
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#define STRINGID_CANTESCAPE 226
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#define STRINGID_DONTLEAVEBIRCH 227
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#define STRINGID_BUTNOTHINGHAPPENED 228
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#define STRINGID_BUTITFAILED 229
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#define STRINGID_ITHURTCONFUSION 230
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#define STRINGID_MIRRORMOVEFAILED 231
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#define STRINGID_STARTEDTORAIN 232
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#define STRINGID_DOWNPOURSTARTED 233
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#define STRINGID_RAINCONTINUES 234
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#define STRINGID_DOWNPOURCONTINUES 235
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#define STRINGID_RAINSTOPPED 236
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#define STRINGID_SANDSTORMBREWED 237
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#define STRINGID_SANDSTORMRAGES 238
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#define STRINGID_SANDSTORMSUBSIDED 239
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#define STRINGID_SUNLIGHTGOTBRIGHT 240
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#define STRINGID_SUNLIGHTSTRONG 241
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#define STRINGID_SUNLIGHTFADED 242
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#define STRINGID_STARTEDHAIL 243
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#define STRINGID_HAILCONTINUES 244
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#define STRINGID_HAILSTOPPED 245
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#define STRINGID_FAILEDTOSPITUP 246
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#define STRINGID_FAILEDTOSWALLOW 247
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#define STRINGID_WINDBECAMEHEATWAVE 248
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#define STRINGID_STATCHANGESGONE 249
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#define STRINGID_COINSSCATTERED 250
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#define STRINGID_TOOWEAKFORSUBSTITUTE 251
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#define STRINGID_SHAREDPAIN 252
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#define STRINGID_BELLCHIMED 253
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#define STRINGID_FAINTINTHREE 254
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#define STRINGID_NOPPLEFT 255
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#define STRINGID_BUTNOPPLEFT 256
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#define STRINGID_PLAYERUSEDITEM 257
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#define STRINGID_WALLYUSEDITEM 258
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#define STRINGID_TRAINERBLOCKEDBALL 259
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#define STRINGID_DONTBEATHIEF 260
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#define STRINGID_ITDODGEDBALL 261
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#define STRINGID_YOUMISSEDPKMN 262
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#define STRINGID_PKMNBROKEFREE 263
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#define STRINGID_ITAPPEAREDCAUGHT 264
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#define STRINGID_AARGHALMOSTHADIT 265
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#define STRINGID_SHOOTSOCLOSE 266
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#define STRINGID_GOTCHAPKMNCAUGHTPLAYER 267
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#define STRINGID_GOTCHAPKMNCAUGHTWALLY 268
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#define STRINGID_GIVENICKNAMECAPTURED 269
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#define STRINGID_PKMNSENTTOPC 270
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#define STRINGID_PKMNDATAADDEDTODEX 271
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#define STRINGID_ITISRAINING 272
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#define STRINGID_SANDSTORMISRAGING 273
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#define STRINGID_CANTESCAPE2 274
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#define STRINGID_PKMNIGNORESASLEEP 275
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#define STRINGID_PKMNIGNOREDORDERS 276
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#define STRINGID_PKMNBEGANTONAP 277
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#define STRINGID_PKMNLOAFING 278
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#define STRINGID_PKMNWONTOBEY 279
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#define STRINGID_PKMNTURNEDAWAY 280
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#define STRINGID_PKMNPRETENDNOTNOTICE 281
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#define STRINGID_ENEMYABOUTTOSWITCHPKMN 282
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#define STRINGID_CREPTCLOSER 283
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#define STRINGID_CANTGETCLOSER 284
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#define STRINGID_PKMNWATCHINGCAREFULLY 285
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#define STRINGID_PKMNCURIOUSABOUTX 286
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#define STRINGID_PKMNENTHRALLEDBYX 287
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#define STRINGID_PKMNIGNOREDX 288
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#define STRINGID_THREWPOKEBLOCKATPKMN 289
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#define STRINGID_OUTOFSAFARIBALLS 290
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#define STRINGID_PKMNSITEMCUREDPARALYSIS 291
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#define STRINGID_PKMNSITEMCUREDPOISON 292
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#define STRINGID_PKMNSITEMHEALEDBURN 293
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#define STRINGID_PKMNSITEMDEFROSTEDIT 294
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#define STRINGID_PKMNSITEMWOKEIT 295
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#define STRINGID_PKMNSITEMSNAPPEDOUT 296
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#define STRINGID_PKMNSITEMCUREDPROBLEM 297
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#define STRINGID_PKMNSITEMRESTOREDHEALTH 298
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#define STRINGID_PKMNSITEMRESTOREDPP 299
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#define STRINGID_PKMNSITEMRESTOREDSTATUS 300
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#define STRINGID_PKMNSITEMRESTOREDHPALITTLE 301
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#define STRINGID_ITEMALLOWSONLYYMOVE 302
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#define STRINGID_PKMNHUNGONWITHX 303
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#define STRINGID_EMPTYSTRING3 304
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#define STRINGID_PKMNSXPREVENTSBURNS 305
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#define STRINGID_PKMNSXBLOCKSY 306
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#define STRINGID_PKMNSXRESTOREDHPALITTLE2 307
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#define STRINGID_PKMNSXWHIPPEDUPSANDSTORM 308
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#define STRINGID_PKMNSXPREVENTSYLOSS 309
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#define STRINGID_PKMNSXINFATUATEDY 310
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#define STRINGID_PKMNSXMADEYINEFFECTIVE 311
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#define STRINGID_PKMNSXCUREDYPROBLEM 312
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#define STRINGID_ITSUCKEDLIQUIDOOZE 313
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#define STRINGID_PKMNTRANSFORMED 314
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#define STRINGID_ELECTRICITYWEAKENED 315
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#define STRINGID_FIREWEAKENED 316
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#define STRINGID_PKMNHIDUNDERWATER 317
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#define STRINGID_PKMNSPRANGUP 318
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#define STRINGID_HMMOVESCANTBEFORGOTTEN 319
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#define STRINGID_XFOUNDONEY 320
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#define STRINGID_PLAYERDEFEATEDTRAINER1 321
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#define STRINGID_SOOTHINGAROMA 322
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#define STRINGID_ITEMSCANTBEUSEDNOW 323
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#define STRINGID_FORXCOMMAYZ 324
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#define STRINGID_USINGITEMSTATOFPKMNROSE 325
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#define STRINGID_PKMNUSEDXTOGETPUMPED 326
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#define STRINGID_PKMNSXMADEYUSELESS 327
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#define STRINGID_PKMNTRAPPEDBYSANDTOMB 328
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#define STRINGID_EMPTYSTRING4 329
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#define STRINGID_ABOOSTED 330
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#define STRINGID_PKMNSXINTENSIFIEDSUN 331
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#define STRINGID_PKMNMAKESGROUNDMISS 332
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#define STRINGID_YOUTHROWABALLNOWRIGHT 333
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#define STRINGID_PKMNSXTOOKATTACK 334
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#define STRINGID_PKMNCHOSEXASDESTINY 335
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#define STRINGID_PKMNLOSTFOCUS 336
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#define STRINGID_USENEXTPKMN 337
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#define STRINGID_PKMNFLEDUSINGITS 338
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#define STRINGID_PKMNFLEDUSING 339
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#define STRINGID_PKMNWASDRAGGEDOUT 340
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#define STRINGID_PREVENTEDFROMWORKING 341
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#define STRINGID_PKMNSITEMNORMALIZEDSTATUS 342
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#define STRINGID_TRAINER1USEDITEM 343
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#define STRINGID_BOXISFULL 344
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#define STRINGID_PKMNAVOIDEDATTACK 345
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#define STRINGID_PKMNSXMADEITINEFFECTIVE 346
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#define STRINGID_PKMNSXPREVENTSFLINCHING 347
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#define STRINGID_PKMNALREADYHASBURN 348
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#define STRINGID_STATSWONTDECREASE2 349
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#define STRINGID_PKMNSXBLOCKSY2 350
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#define STRINGID_PKMNSXWOREOFF 351
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#define STRINGID_PKMNRAISEDDEFALITTLE 352
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#define STRINGID_PKMNRAISEDSPDEFALITTLE 353
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#define STRINGID_THEWALLSHATTERED 354
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#define STRINGID_PKMNSXPREVENTSYSZ 355
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#define STRINGID_PKMNSXCUREDITSYPROBLEM 356
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#define STRINGID_ATTACKERCANTESCAPE 357
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#define STRINGID_PKMNOBTAINEDX 358
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#define STRINGID_PKMNOBTAINEDX2 359
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#define STRINGID_PKMNOBTAINEDXYOBTAINEDZ 360
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#define STRINGID_BUTNOEFFECT 361
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#define STRINGID_PKMNSXHADNOEFFECTONY 362
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#define STRINGID_TWOENEMIESDEFEATED 363
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#define STRINGID_TRAINER2LOSETEXT 364
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#define STRINGID_PKMNINCAPABLEOFPOWER 365
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#define STRINGID_GLINTAPPEARSINEYE 366
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#define STRINGID_PKMNGETTINGINTOPOSITION 367
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#define STRINGID_PKMNBEGANGROWLINGDEEPLY 368
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#define STRINGID_PKMNEAGERFORMORE 369
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#define STRINGID_DEFEATEDOPPONENTBYREFEREE 370
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#define STRINGID_LOSTTOOPPONENTBYREFEREE 371
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#define STRINGID_TIEDOPPONENTBYREFEREE 372
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#define STRINGID_QUESTIONFORFEITMATCH 373
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#define STRINGID_FORFEITEDMATCH 374
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#define STRINGID_PKMNTRANSFERREDSOMEONESPC 375
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#define STRINGID_PKMNTRANSFERREDLANETTESPC 376
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#define STRINGID_PKMNBOXSOMEONESPCFULL 377
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#define STRINGID_PKMNBOXLANETTESPCFULL 378
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#define STRINGID_TRAINER1WINTEXT 379
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#define STRINGID_TRAINER2WINTEXT 380
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#define BATTLESTRINGS_COUNT 381
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// This is the string id that gBattleStringsTable starts with.
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// String ids before this (e.g. STRINGID_INTROMSG) are not in the table,
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// and are instead handled explicitly by BufferStringBattle.
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#define BATTLESTRINGS_TABLE_START STRINGID_TRAINER1LOSETEXT
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// The below IDs are all indexes into battle message tables,
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// used to determine which of a set of messages to print.
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// They are assigned to the MULTISTRING_CHOOSER byte of gBattleCommunication
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// and read when e.g. the command printfromtable is used.
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// gStatUpStringIds
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#define B_MSG_ATTACKER_STAT_ROSE 0
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#define B_MSG_DEFENDER_STAT_ROSE 1
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#define B_MSG_STAT_WONT_INCREASE 2
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#define B_MSG_STAT_ROSE_EMPTY 3
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#define B_MSG_STAT_ROSE_ITEM 4
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#define B_MSG_USED_DIRE_HIT 5
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// gStatDownStringIds
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#define B_MSG_ATTACKER_STAT_FELL 0
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#define B_MSG_DEFENDER_STAT_FELL 1
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#define B_MSG_STAT_WONT_DECREASE 2
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#define B_MSG_STAT_FELL_EMPTY 3
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// gMissStringIds
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#define B_MSG_MISSED 0
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#define B_MSG_PROTECTED 1
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#define B_MSG_AVOIDED_ATK 2
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#define B_MSG_AVOIDED_DMG 3
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#define B_MSG_GROUND_MISS 4
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// gAbsorbDrainStringIds
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#define B_MSG_ABSORB 0
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#define B_MSG_ABSORB_OOZE 1
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// gLeechSeedStringIds
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#define B_MSG_LEECH_SEED_SET 0
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#define B_MSG_LEECH_SEED_MISS 1
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|
#define B_MSG_LEECH_SEED_FAIL 2
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#define B_MSG_LEECH_SEED_DRAIN 3
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#define B_MSG_LEECH_SEED_OOZE 4
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// gFirstTurnOfTwoStringIds
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#define B_MSG_TURN1_RAZOR_WIND 0
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|
#define B_MSG_TURN1_SOLAR_BEAM 1
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|
#define B_MSG_TURN1_SKULL_BASH 2
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#define B_MSG_TURN1_SKY_ATTACK 3
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#define B_MSG_TURN1_FLY 4
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#define B_MSG_TURN1_DIG 5
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#define B_MSG_TURN1_DIVE 6
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#define B_MSG_TURN1_BOUNCE 7
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// gMoveWeatherChangeStringIds
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#define B_MSG_STARTED_RAIN 0
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#define B_MSG_STARTED_DOWNPOUR 1
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|
#define B_MSG_WEATHER_FAILED 2
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#define B_MSG_STARTED_SANDSTORM 3
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#define B_MSG_STARTED_SUNLIGHT 4
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#define B_MSG_STARTED_HAIL 5
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// gRainContinuesStringIds
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|
#define B_MSG_RAIN_CONTINUES 0
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|
#define B_MSG_DOWNPOUR_CONTINUES 1
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|
#define B_MSG_RAIN_STOPPED 2
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|
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// gSandStormHailContinuesStringIds / gSandStormHailDmgStringIds/ gSandStormHailEndStringIds
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#define B_MSG_SANDSTORM 0
|
|
#define B_MSG_HAIL 1
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|
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// gReflectLightScreenSafeguardStringIds
|
|
#define B_MSG_SIDE_STATUS_FAILED 0
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|
#define B_MSG_SET_REFLECT_SINGLE 1
|
|
#define B_MSG_SET_REFLECT_DOUBLE 2
|
|
#define B_MSG_SET_LIGHTSCREEN_SINGLE 3
|
|
#define B_MSG_SET_LIGHTSCREEN_DOUBLE 4
|
|
#define B_MSG_SET_SAFEGUARD 5
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|
|
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// gProtectLikeUsedStringIds
|
|
#define B_MSG_PROTECTED_ITSELF 0
|
|
#define B_MSG_BRACED_ITSELF 1
|
|
#define B_MSG_PROTECT_FAILED 2
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|
|
|
// gRestUsedStringIds
|
|
#define B_MSG_REST 0
|
|
#define B_MSG_REST_STATUSED 1
|
|
|
|
// gWokeUpStringIds
|
|
#define B_MSG_WOKE_UP 0
|
|
#define B_MSG_WOKE_UP_UPROAR 1
|
|
|
|
// gUproarAwakeStringIds
|
|
#define B_MSG_CANT_SLEEP_UPROAR 0
|
|
#define B_MSG_UPROAR_KEPT_AWAKE 1
|
|
#define B_MSG_STAYED_AWAKE_USING 2
|
|
|
|
// gUproarOverTurnStringIds
|
|
#define B_MSG_UPROAR_CONTINUES 0
|
|
#define B_MSG_UPROAR_ENDS 1
|
|
|
|
// gStockpileUsedStringIds
|
|
#define B_MSG_STOCKPILED 0
|
|
#define B_MSG_CANT_STOCKPILE 1
|
|
|
|
// gSwallowFailStringIds
|
|
#define B_MSG_SWALLOW_FAILED 0
|
|
#define B_MSG_SWALLOW_FULL_HP 1
|
|
|
|
// gKOFailedStringIds
|
|
#define B_MSG_KO_MISS 0
|
|
#define B_MSG_KO_UNAFFECTED 1
|
|
|
|
// gMistUsedStringIds
|
|
#define B_MSG_SET_MIST 0
|
|
#define B_MSG_MIST_FAILED 1
|
|
|
|
// gFocusEnergyUsedStringIds
|
|
#define B_MSG_GETTING_PUMPED 0
|
|
#define B_MSG_FOCUS_ENERGY_FAILED 1
|
|
|
|
// gTransformUsedStringIds
|
|
#define B_MSG_TRANSFORMED 0
|
|
#define B_MSG_TRANSFORM_FAILED 1
|
|
|
|
// gSubstituteUsedStringIds
|
|
#define B_MSG_SET_SUBSTITUTE 0
|
|
#define B_MSG_SUBSTITUTE_FAILED 1
|
|
|
|
// gPartyStatusHealStringIds
|
|
#define B_MSG_BELL 0
|
|
#define B_MSG_BELL_SOUNDPROOF_ATTACKER 1
|
|
#define B_MSG_BELL_SOUNDPROOF_PARTNER 2
|
|
#define B_MSG_BELL_BOTH_SOUNDPROOF 3
|
|
#define B_MSG_SOOTHING_AROMA 4
|
|
|
|
// gFutureMoveUsedStringIds
|
|
#define B_MSG_FUTURE_SIGHT 0
|
|
#define B_MSG_DOOM_DESIRE 1
|
|
|
|
// gItemSwapStringIds
|
|
#define B_MSG_ITEM_SWAP_TAKEN 0
|
|
#define B_MSG_ITEM_SWAP_GIVEN 1
|
|
#define B_MSG_ITEM_SWAP_BOTH 2
|
|
|
|
// gSportsUsedStringIds
|
|
#define B_MSG_WEAKEN_ELECTRIC 0
|
|
#define B_MSG_WEAKEN_FIRE 1
|
|
|
|
// gCaughtMonStringIds
|
|
#define B_MSG_SENT_SOMEONES_PC 0
|
|
#define B_MSG_SENT_LANETTES_PC 1
|
|
#define B_MSG_SOMEONES_BOX_FULL 2
|
|
#define B_MSG_LANETTES_BOX_FULL 3
|
|
|
|
// gInobedientStringIds
|
|
#define B_MSG_LOAFING 0
|
|
#define B_MSG_WONT_OBEY 1
|
|
#define B_MSG_TURNED_AWAY 2
|
|
#define B_MSG_PRETEND_NOT_NOTICE 3
|
|
#define B_MSG_INCAPABLE_OF_POWER 4
|
|
// For randomly selecting a disobey string
|
|
// Skips the one used for Battle Palace
|
|
#define NUM_LOAF_STRINGS 4
|
|
|
|
// gSafariGetNearStringIds
|
|
#define B_MSG_CREPT_CLOSER 0
|
|
#define B_MSG_CANT_GET_CLOSER 1
|
|
|
|
// gSafariPokeblockResultStringIds
|
|
#define B_MSG_MON_CURIOUS 0
|
|
#define B_MSG_MON_ENTHRALLED 1
|
|
#define B_MSG_MON_IGNORED 2
|
|
|
|
// gFlashFireStringIds
|
|
#define B_MSG_FLASH_FIRE_BOOST 0
|
|
#define B_MSG_FLASH_FIRE_NO_BOOST 1
|
|
|
|
// gBerryEffectStringIds
|
|
#define B_MSG_CURED_PROBLEM 0
|
|
#define B_MSG_NORMALIZED_STATUS 1
|
|
|
|
// gNoEscapeStringIds
|
|
#define B_MSG_CANT_ESCAPE 0
|
|
#define B_MSG_DONT_LEAVE_BIRCH 1
|
|
#define B_MSG_PREVENTS_ESCAPE 2
|
|
#define B_MSG_CANT_ESCAPE_2 3
|
|
#define B_MSG_ATTACKER_CANT_ESCAPE 4
|
|
|
|
// gGotPoisonedStringIds / gGotParalyzedStringIds / gFellAsleepStringIds
|
|
// gGotBurnedStringIds / gGotFrozenStringIds / gAttractUsedStringIds
|
|
#define B_MSG_STATUSED 0
|
|
#define B_MSG_STATUSED_BY_ABILITY 1
|
|
|
|
// gBRNPreventionStringIds / gPRLZPreventionStringIds / gPSNPreventionStringIds
|
|
#define B_MSG_ABILITY_PREVENTS_MOVE_STATUS 0
|
|
#define B_MSG_ABILITY_PREVENTS_ABILITY_STATUS 1
|
|
#define B_MSG_STATUS_HAD_NO_EFFECT 2
|
|
|
|
// gGotDefrostedStringIds
|
|
#define B_MSG_DEFROSTED 0
|
|
#define B_MSG_DEFROSTED_BY_MOVE 1
|
|
|
|
// gBattlePalaceFlavorTextTable
|
|
#define B_MSG_GLINT_IN_EYE 0
|
|
#define B_MSG_GETTING_IN_POS 1
|
|
#define B_MSG_GROWL_DEEPLY 2
|
|
#define B_MSG_EAGER_FOR_MORE 3
|
|
|
|
// gRefereeStringsTable
|
|
#define B_MSG_REF_NOTHING_IS_DECIDED 0
|
|
#define B_MSG_REF_THATS_IT 1
|
|
#define B_MSG_REF_JUDGE_MIND 2
|
|
#define B_MSG_REF_JUDGE_SKILL 3
|
|
#define B_MSG_REF_JUDGE_BODY 4
|
|
#define B_MSG_REF_PLAYER_WON 5
|
|
#define B_MSG_REF_OPPONENT_WON 6
|
|
#define B_MSG_REF_DRAW 7
|
|
#define B_MSG_REF_COMMENCE_BATTLE 8
|
|
|
|
#define NUM_TRAPPING_MOVES 6
|
|
|
|
#endif // GUARD_CONSTANTS_BATTLE_STRING_IDS_H
|