mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 19:47:35 +01:00
66 lines
2.5 KiB
C
66 lines
2.5 KiB
C
#include "global.h"
|
|
#include "test_battle.h"
|
|
|
|
ASSUMPTIONS
|
|
{
|
|
ASSUME(gBattleMoves[MOVE_HOWL].effect == EFFECT_ATTACK_UP_USER_ALLY);
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Howl raises user's Attack", s16 damage)
|
|
{
|
|
bool32 raiseAttack;
|
|
PARAMETRIZE { raiseAttack = FALSE; }
|
|
PARAMETRIZE { raiseAttack = TRUE; }
|
|
GIVEN {
|
|
ASSUME(gBattleMoves[MOVE_TACKLE].split == SPLIT_PHYSICAL);
|
|
PLAYER(SPECIES_WOBBUFFET);
|
|
OPPONENT(SPECIES_WOBBUFFET);
|
|
} WHEN {
|
|
if (raiseAttack) TURN { MOVE(player, MOVE_HOWL); }
|
|
TURN { MOVE(player, MOVE_TACKLE); }
|
|
} SCENE {
|
|
if (raiseAttack) {
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_HOWL, player);
|
|
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, player);
|
|
MESSAGE("Wobbuffet's Attack rose!");
|
|
}
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, player);
|
|
HP_BAR(opponent, captureDamage: &results[i].damage);
|
|
} FINALLY {
|
|
EXPECT_MUL_EQ(results[0].damage, Q_4_12(1.5), results[1].damage);
|
|
}
|
|
}
|
|
|
|
DOUBLE_BATTLE_TEST("Howl raises user's and partner's Attack", s16 damageLeft, s16 damageRight)
|
|
{
|
|
bool32 raiseAttack;
|
|
PARAMETRIZE { raiseAttack = FALSE; }
|
|
PARAMETRIZE { raiseAttack = TRUE; }
|
|
GIVEN {
|
|
ASSUME(gBattleMoves[MOVE_TACKLE].split == SPLIT_PHYSICAL);
|
|
PLAYER(SPECIES_WOBBUFFET) { Speed(15); }
|
|
PLAYER(SPECIES_WYNAUT) { Speed(10); }
|
|
OPPONENT(SPECIES_WOBBUFFET) { Speed(13); }
|
|
OPPONENT(SPECIES_WYNAUT) { Speed(12); }
|
|
} WHEN {
|
|
if (raiseAttack) TURN { MOVE(playerLeft, MOVE_HOWL); }
|
|
TURN { MOVE(playerLeft, MOVE_TACKLE, target: opponentLeft); }
|
|
TURN { MOVE(playerRight, MOVE_TACKLE, target: opponentRight); }
|
|
} SCENE {
|
|
if (raiseAttack) {
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_HOWL, playerLeft);
|
|
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerLeft);
|
|
MESSAGE("Wobbuffet's Attack rose!");
|
|
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerRight);
|
|
MESSAGE("Wynaut's Attack rose!");
|
|
}
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, playerLeft);
|
|
HP_BAR(opponentLeft, captureDamage: &results[i].damageLeft);
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, playerRight);
|
|
HP_BAR(opponentRight, captureDamage: &results[i].damageRight);
|
|
} FINALLY {
|
|
EXPECT_MUL_EQ(results[0].damageLeft, Q_4_12(1.5), results[1].damageLeft);
|
|
EXPECT_MUL_EQ(results[0].damageRight, Q_4_12(1.5), results[1].damageRight);
|
|
}
|
|
}
|