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https://github.com/Ninjdai1/pokeemerald.git
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82 lines
1.6 KiB
ArmAsm
82 lines
1.6 KiB
ArmAsm
.include "MPlayDef.s"
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.equ se_m_giga_drain_grp, voicegroup128
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.equ se_m_giga_drain_pri, 4
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.equ se_m_giga_drain_rev, reverb_set+50
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.equ se_m_giga_drain_mvl, 127
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.equ se_m_giga_drain_key, 0
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.equ se_m_giga_drain_tbs, 1
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.equ se_m_giga_drain_exg, 0
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.equ se_m_giga_drain_cmp, 1
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.section .rodata
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.global se_m_giga_drain
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.align 2
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@********************** Track 1 **********************@
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se_m_giga_drain_1:
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.byte KEYSH , se_m_giga_drain_key+0
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.byte TEMPO , 150*se_m_giga_drain_tbs/2
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.byte VOICE , 36
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.byte BENDR , 12
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.byte PAN , c_v+0
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.byte VOL , 110*se_m_giga_drain_mvl/mxv
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.byte BEND , c_v+0
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.byte N03 , Gn2 , v127
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.byte W02
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.byte PAN , c_v+3
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.byte BEND , c_v+2
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.byte W01
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.byte VOICE , 23
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.byte N02 , Cn3 , v104
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.byte W01
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.byte PAN , c_v-3
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.byte BEND , c_v+5
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.byte W02
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.byte VOICE , 36
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.byte N02 , Cn2 , v127
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.byte W01
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.byte PAN , c_v+7
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.byte W01
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.byte VOICE , 23
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.byte BEND , c_v+4
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.byte N06 , Cn3 , v104
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.byte W01
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.byte PAN , c_v-6
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.byte BEND , c_v+0
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.byte W01
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.byte c_v-5
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.byte W02
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.byte PAN , c_v+0
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.byte BEND , c_v-12
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.byte W01
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.byte c_v-23
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.byte W01
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.byte VOICE , 36
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.byte BEND , c_v+0
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.byte N03 , An2 , v100
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.byte W04
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.byte PAN , c_v+5
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.byte N03 , Bn2 , v076
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.byte W03
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.byte PAN , c_v-6
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.byte N02 , Cs3 , v040
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.byte W03
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.byte FINE
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@******************************************************@
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.align 2
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se_m_giga_drain:
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.byte 1 @ NumTrks
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.byte 0 @ NumBlks
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.byte se_m_giga_drain_pri @ Priority
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.byte se_m_giga_drain_rev @ Reverb.
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.word se_m_giga_drain_grp
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.word se_m_giga_drain_1
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.end
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