pokeemerald/test/ability_ice_body.c
2023-06-23 15:09:41 +01:00

29 lines
798 B
C

#include "global.h"
#include "test_battle.h"
SINGLE_BATTLE_TEST("Ice Body prevents damage from hail")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_GLALIE) { Ability(ABILITY_ICE_BODY); };
} WHEN {
TURN { MOVE(player, MOVE_HAIL); MOVE(opponent, MOVE_SKILL_SWAP); }
} SCENE {
NONE_OF { HP_BAR(player); }
}
}
SINGLE_BATTLE_TEST("Ice Body recovers 1/16th of Max HP in hail.")
{
GIVEN {
PLAYER(SPECIES_GLALIE) { Ability(ABILITY_ICE_BODY); HP(1); MaxHP(100); };
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_HAIL); }
} SCENE {
ABILITY_POPUP(player, ABILITY_ICE_BODY);
MESSAGE("Glalie's Ice Body healed it a little bit!");
HP_BAR(player, damage: -(100 / 16));
}
}