mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 19:47:35 +01:00
6115 lines
194 KiB
C
6115 lines
194 KiB
C
#include "global.h"
|
|
#include "gpu_regs.h"
|
|
#include "bg.h"
|
|
#include "malloc.h"
|
|
#include "battle.h"
|
|
#include "battle_anim.h"
|
|
#include "contest.h"
|
|
#include "contest_link.h"
|
|
#include "data.h"
|
|
#include "decompress.h"
|
|
#include "graphics.h"
|
|
#include "link.h"
|
|
#include "m4a.h"
|
|
#include "main.h"
|
|
#include "menu.h"
|
|
#include "overworld.h"
|
|
#include "palette.h"
|
|
#include "random.h"
|
|
#include "new_game.h"
|
|
#include "script.h"
|
|
#include "sound.h"
|
|
#include "sprite.h"
|
|
#include "string_util.h"
|
|
#include "task.h"
|
|
#include "text.h"
|
|
#include "tv.h"
|
|
#include "scanline_effect.h"
|
|
#include "util.h"
|
|
#include "contest_util.h"
|
|
#include "dma3.h"
|
|
#include "battle_message.h"
|
|
#include "event_scripts.h"
|
|
#include "event_data.h"
|
|
#include "strings.h"
|
|
#include "contest_effect.h"
|
|
#include "contest_link.h"
|
|
#include "international_string_util.h"
|
|
#include "data.h"
|
|
#include "contest_ai.h"
|
|
#include "constants/event_objects.h"
|
|
#include "constants/items.h"
|
|
#include "constants/moves.h"
|
|
#include "constants/rgb.h"
|
|
#include "constants/songs.h"
|
|
|
|
// This file's functions.
|
|
static void LoadContestPalettes(void);
|
|
static void Task_StartContestWaitFade(u8 taskId);
|
|
static void Task_TryStartLinkContest(u8 taskId);
|
|
static void Task_CommunicateMonIdxs(u8 taskId);
|
|
static void Task_EndCommunicateMonIdxs(u8 taskId);
|
|
static void Task_ReadyStartLinkContest(u8 taskId);
|
|
static bool8 SetupContestGraphics(u8 *stateVar);
|
|
static void Task_WaitToRaiseCurtainAtStart(u8 taskId);
|
|
static void Task_RaiseCurtainAtStart(u8 taskId);
|
|
static void VBlankCB_Contest(void);
|
|
static void CB2_ContestMain(void);
|
|
static void Task_DisplayAppealNumberText(u8 taskId);
|
|
static void Task_TryShowMoveSelectScreen(u8 taskId);
|
|
static void Task_ShowMoveSelectScreen(u8 taskId);
|
|
static void Task_HandleMoveSelectInput(u8 taskId);
|
|
static void DrawMoveSelectArrow(s8);
|
|
static void EraseMoveSelectArrow(s8);
|
|
static void Task_SelectedMove(u8 taskId);
|
|
static void Task_EndCommunicateMoveSelections(u8 taskId);
|
|
static void Task_HideMoveSelectScreen(u8 taskId);
|
|
static void Task_HideApplauseMeterForAppealStart(u8 taskId);
|
|
static void Task_WaitHideApplauseMeterForAppealStart(u8 taskId);
|
|
static void Task_AppealSetup(u8 taskId);
|
|
static void Task_DoAppeals(u8 taskId);
|
|
static void Task_EndWaitForLink(u8);
|
|
static void SpriteCB_MonSlideIn(struct Sprite *);
|
|
static void SpriteCB_MonSlideOut(struct Sprite *);
|
|
static void Task_FinishRoundOfAppeals(u8);
|
|
static void Task_ReadyUpdateHeartSliders(u8);
|
|
static void Task_UpdateHeartSliders(u8);
|
|
static void Task_WaitForHeartSliders(u8);
|
|
static void Task_RestorePlttBufferUnfaded(u8);
|
|
static void Task_WaitPrintRoundResult(u8);
|
|
static void Task_PrintRoundResultText(u8);
|
|
static void Task_ReUpdateHeartSliders(u8);
|
|
static void Task_WaitForHeartSlidersAgain(u8);
|
|
static void Task_DropCurtainAtRoundEnd(u8);
|
|
static void Task_TryStartNextRoundOfAppeals(u8);
|
|
static void Task_StartNewRoundOfAppeals(u8);
|
|
static void Task_EndAppeals(u8);
|
|
static void Task_WaitForOutOfTimeMsg(u8);
|
|
static void Task_DropCurtainAtAppealsEnd(u8);
|
|
static void Task_TryCommunicateFinalStandings(u8);
|
|
static void Task_CommunicateFinalStandings(u8);
|
|
static void Task_EndCommunicateFinalStandings(u8);
|
|
static void Task_ContestReturnToField(u8);
|
|
static void FieldCB_ContestReturnToField(void);
|
|
static bool8 IsPlayerLinkLeader(void);
|
|
static void PrintContestantTrainerName(u8);
|
|
static void PrintContestantTrainerNameWithColor(u8 a0, u8 a1);
|
|
static void PrintContestantMonName(u8);
|
|
static void PrintContestantMonNameWithColor(u8, u8);
|
|
static u8 CreateJudgeSprite(void);
|
|
static u8 CreateJudgeSpeechBubbleSprite(void);
|
|
static u8 CreateContestantSprite(u16, u32, u32, u32);
|
|
static void PrintContestMoveDescription(u16);
|
|
static u16 SanitizeSpecies(u16);
|
|
static void ContestClearGeneralTextWindow(void);
|
|
static u16 GetChosenMove(u8);
|
|
static void GetAllChosenMoves(void);
|
|
static void ContestPrintLinkStandby(void);
|
|
static void FillContestantWindowBgs(void);
|
|
static void CreateSliderHeartSprites(void);
|
|
static void SetBottomSliderHeartsInvisibility(bool8);
|
|
static void CreateNextTurnSprites(void);
|
|
static void CreateApplauseMeterSprite(void);
|
|
static void CreateJudgeAttentionEyeTask(void);
|
|
static void CreateUnusedBlendTask(void);
|
|
static void ContestDebugDoPrint(void);
|
|
static void DrawContestantWindows(void);
|
|
static void ApplyNextTurnOrder(void);
|
|
static void SlideApplauseMeterIn(void);
|
|
static void SlideApplauseMeterOut(void);
|
|
static void SetBgForCurtainDrop(void);
|
|
static void UpdateContestantBoxOrder(void);
|
|
static void Task_StartDropCurtainAtRoundEnd(u8);
|
|
static void AnimateSliderHearts(u8);
|
|
static void CreateInvisibleBattleTargetSprite(void);
|
|
static void Contest_StartTextPrinter(const u8 *, u32);
|
|
static void ContestBG_FillBoxWithIncrementingTile(u8, u16, u8, u8, u8, u8, u8, s16);
|
|
static bool32 Contest_RunTextPrinters(void);
|
|
static void Contest_SetBgCopyFlags(u32 flagIndex);
|
|
static void CalculateFinalScores(void);
|
|
static void CalculateAppealMoveImpact(u8);
|
|
static void SetMoveAnimAttackerData(u8);
|
|
static void BlinkContestantBox(u8, u8);
|
|
static u8 CreateContestantBoxBlinkSprites(u8);
|
|
static u16 SanitizeMove(u16);
|
|
static void SetMoveSpecificAnimData(u8);
|
|
static void SetMoveTargetPosition(u16);
|
|
static void ClearMoveAnimData(u8);
|
|
static void StopFlashJudgeAttentionEye(u8);
|
|
static void DrawUnnervedSymbols(void);
|
|
static void PrintAppealMoveResultText(u8, u8);
|
|
static void DoJudgeSpeechBubble(u8);
|
|
static void ShowHideNextTurnGfx(bool8);
|
|
static u8 UpdateAppealHearts(s16, s16, u8);
|
|
static bool8 UpdateConditionStars(u8, u8);
|
|
static bool8 DrawStatusSymbol(u8);
|
|
static void DrawStatusSymbols(void);
|
|
static void StartStopFlashJudgeAttentionEye(u8);
|
|
static void BlendAudienceBackground(s8, s8);
|
|
static void ShowAndUpdateApplauseMeter(s8 unused);
|
|
static void AnimateAudience(void);
|
|
static void UpdateApplauseMeter(void);
|
|
static void RankContestants(void);
|
|
static void SetAttentionLevels(void);
|
|
static void UpdateHeartSliders(void);
|
|
static bool8 SlidersDoneUpdating(void);
|
|
static void ContestBG_FillBoxWithTile(u8, u16, u8, u8, u8, u8, u8);
|
|
static void Contest_PrintTextToBg0WindowStd(u32, const u8 *);
|
|
static s16 GetContestantRound2Points(u8);
|
|
static void DetermineFinalStandings(void);
|
|
static bool8 DidContestantPlaceHigher(s32, s32, struct ContestFinalStandings *);
|
|
static void Task_UpdateAppealHearts(u8);
|
|
static void SpriteCB_UpdateHeartSlider(struct Sprite *);
|
|
static void Task_FlashJudgeAttentionEye(u8);
|
|
static void Task_StopFlashJudgeAttentionEye(u8);
|
|
static void Task_UnusedBlend(u8);
|
|
static void InitUnusedBlendTaskData(u8);
|
|
static void UpdateBlendTaskContestantData(u8);
|
|
static void SpriteCB_BlinkContestantBox(struct Sprite *);
|
|
static void SpriteCB_EndBlinkContestantBox(struct Sprite *sprite);
|
|
static u8 StartApplauseOverflowAnimation(void);
|
|
static void Task_ApplauseOverflowAnimation(u8);
|
|
static void Task_SlideApplauseMeterIn(u8);
|
|
static void Task_SlideApplauseMeterOut(u8);
|
|
static void Task_ShowAndUpdateApplauseMeter(u8);
|
|
static void Task_AnimateAudience(u8);
|
|
static void Task_BlendAudienceBackground(u8);
|
|
static const u8 *GetTurnOrderNumberGfx(u8);
|
|
static void Task_UpdateCurtainDropAtRoundEnd(u8);
|
|
static void Task_ResetForNextRound(u8);
|
|
static void Task_WaitRaiseCurtainAtRoundEnd(u8);
|
|
static void Task_StartRaiseCurtainAtRoundEnd(u8);
|
|
static void Task_WaitForSliderHeartAnim(u8);
|
|
static void SetBattleTargetSpritePosition(void);
|
|
static void CalculateContestLiveUpdateData(void);
|
|
static void SetConestLiveUpdateTVData(void);
|
|
static void SetContestLiveUpdateFlags(u8);
|
|
static void ContestDebugPrintBitStrings(void);
|
|
static void StripPlayerNameForLinkContest(u8 *);
|
|
static void StripMonNameForLinkContest(u8 *, s32);
|
|
static void SwapMoveDescAndContestTilemaps(void);
|
|
|
|
// An index into a palette where the text color for each contestant is stored.
|
|
// Contestant 0 will use palette color 10, contestant 1 will use color 11, etc.
|
|
#define CONTESTANT_TEXT_COLOR_START 10
|
|
|
|
enum {
|
|
// The "{Pokemon Name} / {Trainer Name}" windows.
|
|
WIN_CONTESTANT0_NAME,
|
|
WIN_CONTESTANT1_NAME,
|
|
WIN_CONTESTANT2_NAME,
|
|
WIN_CONTESTANT3_NAME,
|
|
WIN_GENERAL_TEXT,
|
|
// The available moves, from top to bottom
|
|
WIN_MOVE0,
|
|
WIN_MOVE1,
|
|
WIN_MOVE2,
|
|
WIN_MOVE3,
|
|
// The small "/" character between the move category and the
|
|
// appeal/jam display
|
|
WIN_SLASH,
|
|
WIN_MOVE_DESCRIPTION
|
|
};
|
|
|
|
enum {
|
|
JUDGE_SYMBOL_SWIRL,
|
|
JUDGE_SYMBOL_SWIRL_UNUSED,
|
|
JUDGE_SYMBOL_ONE_EXCLAMATION,
|
|
JUDGE_SYMBOL_TWO_EXCLAMATIONS,
|
|
JUDGE_SYMBOL_NUMBER_ONE_UNUSED,
|
|
JUDGE_SYMBOL_NUMBER_ONE,
|
|
JUDGE_SYMBOL_NUMBER_FOUR,
|
|
JUDGE_SYMBOL_QUESTION_MARK,
|
|
JUDGE_SYMBOL_STAR,
|
|
};
|
|
|
|
enum {
|
|
STAT_SYMBOL_CIRCLE,
|
|
STAT_SYMBOL_WAVE,
|
|
STAT_SYMBOL_X,
|
|
STAT_SYMBOL_SWIRL,
|
|
STAT_SYMBOL_SQUARE,
|
|
};
|
|
|
|
enum {
|
|
CONTEST_DEBUG_MODE_OFF,
|
|
CONTEST_DEBUG_MODE_PRINT_POINT_TOTAL,
|
|
CONTEST_DEBUG_MODE_PRINT_WINNER_FLAGS,
|
|
CONTEST_DEBUG_MODE_PRINT_LOSER_FLAGS
|
|
};
|
|
|
|
#define MOVE_WINDOWS_START WIN_MOVE0
|
|
|
|
#define TAG_CONTEST_SYMBOLS_PAL 0xABE0
|
|
#define TAG_JUDGE_SYMBOLS_GFX 0xABE0
|
|
#define TAG_FACES_GFX 0xABE1
|
|
#define TAG_APPLAUSE_METER 0xABE2
|
|
|
|
#define TAG_SLIDER_HEART 0x4E20
|
|
#define TAG_JUDGE 0x4E21
|
|
#define TAG_NEXT_TURN_PAL 0x4E22
|
|
#define TAG_NEXT_TURN_1_GFX 0x4E22
|
|
#define TAG_NEXT_TURN_2_GFX 0x4E23
|
|
#define TAG_NEXT_TURN_3_GFX 0x4E24
|
|
#define TAG_NEXT_TURN_4_GFX 0x4E25
|
|
|
|
#define TAG_BLINK_EFFECT_CONTESTANT0 0x80E8
|
|
#define TAG_BLINK_EFFECT_CONTESTANT1 0x80E9
|
|
#define TAG_BLINK_EFFECT_CONTESTANT2 0x80EA
|
|
#define TAG_BLINK_EFFECT_CONTESTANT3 0x80EB
|
|
|
|
#define TILE_FILLED_APPEAL_HEART 0x5012
|
|
#define TILE_FILLED_JAM_HEART 0x5014
|
|
#define TILE_EMPTY_APPEAL_HEART 0x5035
|
|
#define TILE_EMPTY_JAM_HEART 0x5036
|
|
|
|
enum {
|
|
SLIDER_HEART_ANIM_NORMAL,
|
|
SLIDER_HEART_ANIM_DISAPPEAR,
|
|
SLIDER_HEART_ANIM_APPEAR,
|
|
};
|
|
|
|
// States for Task_DoAppeals
|
|
enum {
|
|
APPEALSTATE_START_TURN,
|
|
APPEALSTATE_WAIT_LINK,
|
|
APPEALSTATE_CHECK_SKIP_TURN,
|
|
APPEALSTATE_SLIDE_MON_IN,
|
|
APPEALSTATE_WAIT_SLIDE_MON,
|
|
APPEALSTATE_PRINT_USED_MOVE_MSG,
|
|
APPEALSTATE_WAIT_USED_MOVE_MSG,
|
|
APPEALSTATE_MOVE_ANIM,
|
|
APPEALSTATE_WAIT_MOVE_ANIM,
|
|
APPEALSTATE_MOVE_ANIM_MULTITURN,
|
|
APPEALSTATE_SLIDE_MON_OUT,
|
|
APPEALSTATE_FREE_MON_SPRITE,
|
|
APPEALSTATE_UPDATE_MOVE_USERS_HEARTS,
|
|
APPEALSTATE_WAIT_MOVE_USERS_HEARTS,
|
|
APPEALSTATE_PRINT_COMBO_MSG,
|
|
APPEALSTATE_TRY_UPDATE_HEARTS_FROM_COMBO,
|
|
APPEALSTATE_WAIT_HEARTS_FROM_COMBO,
|
|
APPEALSTATE_CHECK_REPEATED_MOVE,
|
|
APPEALSTATE_WAIT_HEARTS_FROM_REPEAT,
|
|
APPEALSTATE_UPDATE_HEARTS_FROM_REPEAT,
|
|
APPEALSTATE_START_TURN_END_DELAY,
|
|
APPEALSTATE_TURN_END_DELAY,
|
|
APPEALSTATE_START_NEXT_TURN,
|
|
APPEALSTATE_TRY_PRINT_MOVE_RESULT,
|
|
APPEALSTATE_WAIT_MOVE_RESULT_MSG,
|
|
APPEALSTATE_UPDATE_OPPONENTS,
|
|
APPEALSTATE_UPDATE_OPPONENT,
|
|
APPEALSTATE_WAIT_OPPONENT_RESPONSE_MSG,
|
|
APPEALSTATE_UPDATE_OPPONENT_HEARTS,
|
|
APPEALSTATE_WAIT_OPPONENT_HEARTS,
|
|
APPEALSTATE_UPDATE_OPPONENT_STATUS,
|
|
APPEALSTATE_PRINT_SKIP_TURN_MSG,
|
|
APPEALSTATE_WAIT_SKIP_TURN_MSG,
|
|
APPEALSTATE_PRINT_TOO_NERVOUS_MSG,
|
|
APPEALSTATE_WAIT_TOO_NERVOUS_MSG,
|
|
APPEALSTATE_TRY_JUDGE_STAR,
|
|
APPEALSTATE_WAIT_JUDGE_STAR,
|
|
APPEALSTATE_UPDATE_MOVE_USERS_STARS,
|
|
APPEALSTATE_WAIT_MOVE_USERS_STARS,
|
|
APPEALSTATE_UPDATE_OPPONENT_STARS,
|
|
APPEALSTATE_WAIT_OPPONENT_STARS,
|
|
APPEALSTATE_UPDATE_CROWD,
|
|
APPEALSTATE_42, // Unused state
|
|
APPEALSTATE_WAIT_EXCITEMENT_HEARTS,
|
|
APPEALSTATE_44, // Unused state
|
|
APPEALSTATE_WAIT_JUDGE_COMBO,
|
|
APPEALSTATE_WAIT_JUDGE_REPEATED_MOVE,
|
|
APPEALSTATE_TRY_SHOW_NEXT_TURN_GFX,
|
|
APPEALSTATE_CHECK_TURN_ORDER_MOD,
|
|
APPEALSTATE_WAIT_JUDGE_TURN_ORDER,
|
|
APPEALSTATE_UPDATE_MOVE_USERS_STATUS,
|
|
APPEALSTATE_TRY_PRINT_SKIP_NEXT_TURN_MSG,
|
|
APPEALSTATE_WAIT_SKIP_NEXT_TURN_MSG,
|
|
APPEALSTATE_DO_CROWD_UNEXCITED,
|
|
APPEALSTATE_DO_CROWD_EXCITED,
|
|
APPEALSTATE_SLIDE_APPLAUSE_OUT,
|
|
APPEALSTATE_WAIT_SLIDE_APPLAUSE,
|
|
APPEALSTATE_PRINT_CROWD_WATCHES_MSG,
|
|
APPEALSTATE_PRINT_MON_MOVE_IGNORED_MSG,
|
|
APPEALSTATE_WAIT_MON_MOVE_IGNORED_MSG,
|
|
};
|
|
|
|
// EWRAM vars.
|
|
EWRAM_DATA struct ContestPokemon gContestMons[CONTESTANT_COUNT] = {0};
|
|
EWRAM_DATA s16 gContestMonRound1Points[CONTESTANT_COUNT] = {0}; // "Round 1" points are based on condition
|
|
EWRAM_DATA s16 gContestMonTotalPoints[CONTESTANT_COUNT] = {0}; // Round 1 points + Round 2 points
|
|
EWRAM_DATA s16 gContestMonAppealPointTotals[CONTESTANT_COUNT] = {0};
|
|
EWRAM_DATA s16 gContestMonRound2Points[CONTESTANT_COUNT] = {0}; // "Round 2" points are just appeal points * 2
|
|
EWRAM_DATA u8 gContestFinalStandings[CONTESTANT_COUNT] = {0};
|
|
EWRAM_DATA u8 gContestMonPartyIndex = 0;
|
|
EWRAM_DATA u8 gContestPlayerMonIndex = 0;
|
|
EWRAM_DATA u8 gContestantTurnOrder[CONTESTANT_COUNT] = {0};
|
|
EWRAM_DATA u8 gLinkContestFlags = 0;
|
|
// Bit 0: Is a link contest
|
|
// Bit 1: Link contest uses wireless adapter
|
|
EWRAM_DATA u8 gContestLinkLeaderIndex = 0;
|
|
EWRAM_DATA u16 gSpecialVar_ContestCategory = 0;
|
|
EWRAM_DATA u16 gSpecialVar_ContestRank = 0;
|
|
EWRAM_DATA u8 gNumLinkContestPlayers = 0;
|
|
EWRAM_DATA u8 gHighestRibbonRank = 0;
|
|
EWRAM_DATA struct ContestResources *gContestResources = NULL;
|
|
EWRAM_DATA u8 sContestBgCopyFlags = 0;
|
|
EWRAM_DATA struct ContestWinner gCurContestWinner = {0};
|
|
EWRAM_DATA bool8 gCurContestWinnerIsForArtist = 0;
|
|
EWRAM_DATA u8 gCurContestWinnerSaveIdx = 0;
|
|
|
|
// IWRAM common vars.
|
|
u32 gContestRngValue;
|
|
|
|
extern const u8 gText_LinkStandby4[];
|
|
extern const u8 gText_BDot[];
|
|
extern const u8 gText_CDot[];
|
|
extern void (*const gContestEffectFuncs[])(void);
|
|
|
|
static const u8 sSliderHeartYPositions[CONTESTANT_COUNT] =
|
|
{
|
|
36, 76, 116, 156
|
|
};
|
|
|
|
// The "Next Turn" sprites cover up the slider, so the y positions are the same as above
|
|
static const u8 sNextTurnSpriteYPositions[CONTESTANT_COUNT] =
|
|
{
|
|
36, 76, 116, 156
|
|
};
|
|
|
|
static const struct SpriteSheet sSpriteSheet_SliderHeart =
|
|
{
|
|
.data = gContestSliderHeart_Gfx,
|
|
.size = 0x20,
|
|
.tag = TAG_SLIDER_HEART
|
|
};
|
|
|
|
static const struct OamData sOam_SliderHeart =
|
|
{
|
|
.y = 0,
|
|
.affineMode = ST_OAM_AFFINE_OFF,
|
|
.objMode = ST_OAM_OBJ_NORMAL,
|
|
.mosaic = 0,
|
|
.bpp = ST_OAM_4BPP,
|
|
.shape = SPRITE_SHAPE(8x8),
|
|
.x = 0,
|
|
.matrixNum = 0,
|
|
.size = SPRITE_SIZE(8x8),
|
|
.tileNum = 0,
|
|
.priority = 0,
|
|
.paletteNum = 0,
|
|
.affineParam = 0
|
|
};
|
|
|
|
static const union AffineAnimCmd sAffineAnim_SliderHeart_Normal[] =
|
|
{
|
|
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
|
|
AFFINEANIMCMD_END,
|
|
};
|
|
|
|
static const union AffineAnimCmd sAffineAnim_SliderHeart_SpinDisappear[] =
|
|
{
|
|
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
|
|
AFFINEANIMCMD_FRAME(-10, -10, -20, 20),
|
|
AFFINEANIMCMD_END
|
|
};
|
|
|
|
static const union AffineAnimCmd sAffineAnim_SliderHeart_SpinAppear[] =
|
|
{
|
|
AFFINEANIMCMD_FRAME(56, 56, 0, 0),
|
|
AFFINEANIMCMD_FRAME(10, 10, 20, 20),
|
|
AFFINEANIMCMD_END
|
|
};
|
|
|
|
static const union AffineAnimCmd* const sAffineAnims_SliderHeart[] =
|
|
{
|
|
[SLIDER_HEART_ANIM_NORMAL] = sAffineAnim_SliderHeart_Normal,
|
|
[SLIDER_HEART_ANIM_DISAPPEAR] = sAffineAnim_SliderHeart_SpinDisappear,
|
|
[SLIDER_HEART_ANIM_APPEAR] = sAffineAnim_SliderHeart_SpinAppear
|
|
};
|
|
|
|
static const struct SpriteTemplate sSpriteTemplate_SliderHeart =
|
|
{
|
|
.tileTag = TAG_SLIDER_HEART,
|
|
.paletteTag = TAG_CONTEST_SYMBOLS_PAL,
|
|
.oam = &sOam_SliderHeart,
|
|
.anims = gDummySpriteAnimTable,
|
|
.images = NULL,
|
|
.affineAnims = sAffineAnims_SliderHeart,
|
|
.callback = SpriteCallbackDummy
|
|
};
|
|
|
|
static const struct CompressedSpriteSheet sSpriteSheet_NextTurn[CONTESTANT_COUNT] =
|
|
{
|
|
{
|
|
.data = gContestNextTurnGfx,
|
|
.size = 0x100,
|
|
.tag = TAG_NEXT_TURN_1_GFX
|
|
},
|
|
{
|
|
.data = gContestNextTurnGfx,
|
|
.size = 0x100,
|
|
.tag = TAG_NEXT_TURN_2_GFX
|
|
},
|
|
{
|
|
.data = gContestNextTurnGfx,
|
|
.size = 0x100,
|
|
.tag = TAG_NEXT_TURN_3_GFX
|
|
},
|
|
{
|
|
.data = gContestNextTurnGfx,
|
|
.size = 0x100,
|
|
.tag = TAG_NEXT_TURN_4_GFX
|
|
}
|
|
};
|
|
|
|
static const struct SpritePalette sSpritePalette_NextTurn =
|
|
{
|
|
.data = gContestPal,
|
|
.tag = TAG_NEXT_TURN_PAL
|
|
};
|
|
|
|
static const struct OamData sOam_NextTurn =
|
|
{
|
|
.y = 0,
|
|
.affineMode = ST_OAM_AFFINE_OFF,
|
|
.objMode = ST_OAM_OBJ_NORMAL,
|
|
.mosaic = 0,
|
|
.bpp = ST_OAM_4BPP,
|
|
.shape = SPRITE_SHAPE(32x8),
|
|
.x = 0,
|
|
.matrixNum = 0,
|
|
.size = SPRITE_SIZE(32x8),
|
|
.tileNum = 0,
|
|
.priority = 0,
|
|
.paletteNum = 0,
|
|
.affineParam = 0
|
|
};
|
|
|
|
static const struct SpriteTemplate sSpriteTemplates_NextTurn[CONTESTANT_COUNT] =
|
|
{
|
|
{
|
|
.tileTag = TAG_NEXT_TURN_1_GFX,
|
|
.paletteTag = TAG_NEXT_TURN_PAL,
|
|
.oam = &sOam_NextTurn,
|
|
.anims = gDummySpriteAnimTable,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy,
|
|
},
|
|
{
|
|
.tileTag = TAG_NEXT_TURN_2_GFX,
|
|
.paletteTag = TAG_NEXT_TURN_PAL,
|
|
.oam = &sOam_NextTurn,
|
|
.anims = gDummySpriteAnimTable,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy,
|
|
},
|
|
{
|
|
.tileTag = TAG_NEXT_TURN_3_GFX,
|
|
.paletteTag = TAG_NEXT_TURN_PAL,
|
|
.oam = &sOam_NextTurn,
|
|
.anims = gDummySpriteAnimTable,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy,
|
|
},
|
|
{
|
|
.tileTag = TAG_NEXT_TURN_4_GFX,
|
|
.paletteTag = TAG_NEXT_TURN_PAL,
|
|
.oam = &sOam_NextTurn,
|
|
.anims = gDummySpriteAnimTable,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy,
|
|
}
|
|
};
|
|
|
|
static const struct Subsprite sSubsprites_NextTurn[] =
|
|
{
|
|
{
|
|
.x = -28,
|
|
.y = -4,
|
|
.shape = SPRITE_SHAPE(32x8),
|
|
.size = SPRITE_SIZE(32x8),
|
|
.tileOffset = 0,
|
|
.priority = 0
|
|
},
|
|
{
|
|
.x = 4,
|
|
.y = -4,
|
|
.shape = SPRITE_SHAPE(32x8),
|
|
.size = SPRITE_SIZE(32x8),
|
|
.tileOffset = 4,
|
|
.priority = 0
|
|
}
|
|
};
|
|
|
|
static const struct SubspriteTable sSubspriteTable_NextTurn[] =
|
|
{
|
|
{
|
|
.subspriteCount = ARRAY_COUNT(sSubsprites_NextTurn),
|
|
.subsprites = sSubsprites_NextTurn
|
|
}
|
|
};
|
|
|
|
// Unused
|
|
static const struct CompressedSpriteSheet sSpriteSheet_Faces =
|
|
{
|
|
.data = gContestFaces_Gfx,
|
|
.size = 0x180,
|
|
.tag = TAG_FACES_GFX
|
|
};
|
|
|
|
static const struct OamData sOam_Faces =
|
|
{
|
|
.y = 0,
|
|
.affineMode = ST_OAM_AFFINE_OFF,
|
|
.objMode = ST_OAM_OBJ_NORMAL,
|
|
.bpp = ST_OAM_4BPP,
|
|
.shape = SPRITE_SHAPE(16x16),
|
|
.x = 0,
|
|
.size = SPRITE_SIZE(16x16),
|
|
.tileNum = 0,
|
|
.priority = 0,
|
|
.paletteNum = 0,
|
|
};
|
|
|
|
// Unused
|
|
static const struct SpriteTemplate sSpriteTemplate_Faces =
|
|
{
|
|
.tileTag = TAG_FACES_GFX,
|
|
.paletteTag = TAG_CONTEST_SYMBOLS_PAL,
|
|
.oam = &sOam_Faces,
|
|
.anims = gDummySpriteAnimTable,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy
|
|
};
|
|
|
|
static const struct CompressedSpriteSheet sSpriteSheet_ApplauseMeter =
|
|
{
|
|
.data = gContestApplauseGfx,
|
|
.size = 0x400,
|
|
.tag = TAG_APPLAUSE_METER
|
|
};
|
|
|
|
static const struct SpritePalette sSpritePalette_ApplauseMeter =
|
|
{
|
|
.data = gContestPal,
|
|
.tag = TAG_APPLAUSE_METER
|
|
};
|
|
|
|
static const struct OamData sOam_ApplauseMeter =
|
|
{
|
|
.y = 0,
|
|
.affineMode = ST_OAM_AFFINE_OFF,
|
|
.objMode = ST_OAM_OBJ_NORMAL,
|
|
.bpp = ST_OAM_4BPP,
|
|
.shape = SPRITE_SHAPE(64x32),
|
|
.x = 0,
|
|
.size = SPRITE_SIZE(64x32),
|
|
.tileNum = 0,
|
|
.priority = 0,
|
|
.paletteNum = 0,
|
|
};
|
|
|
|
static const struct SpriteTemplate sSpriteTemplate_ApplauseMeter =
|
|
{
|
|
.tileTag = TAG_APPLAUSE_METER,
|
|
.paletteTag = TAG_APPLAUSE_METER,
|
|
.oam = &sOam_ApplauseMeter,
|
|
.anims = gDummySpriteAnimTable,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy
|
|
};
|
|
|
|
const struct OamData sOam_Judge =
|
|
{
|
|
.y = 0,
|
|
.affineMode = ST_OAM_AFFINE_OFF,
|
|
.objMode = ST_OAM_OBJ_NORMAL,
|
|
.bpp = ST_OAM_4BPP,
|
|
.shape = SPRITE_SHAPE(64x64),
|
|
.x = 0,
|
|
.size = SPRITE_SIZE(64x64),
|
|
.tileNum = 0,
|
|
.priority = 3,
|
|
.paletteNum = 2,
|
|
};
|
|
|
|
const struct SpriteTemplate sSpriteTemplate_Judge =
|
|
{
|
|
.tileTag = TAG_JUDGE,
|
|
.paletteTag = TAG_JUDGE,
|
|
.oam = &sOam_Judge,
|
|
.anims = gDummySpriteAnimTable,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy
|
|
};
|
|
|
|
const struct CompressedSpriteSheet sSpriteSheet_Judge =
|
|
{
|
|
.data = gContestJudgeGfx,
|
|
.size = 0x800,
|
|
.tag = TAG_JUDGE
|
|
};
|
|
|
|
static const struct CompressedSpriteSheet sSpriteSheet_JudgeSymbols =
|
|
{
|
|
.data = gContestJudgeSymbolsGfx,
|
|
.size = 0x380,
|
|
.tag = TAG_JUDGE_SYMBOLS_GFX
|
|
};
|
|
|
|
const struct CompressedSpritePalette sSpritePalette_JudgeSymbols =
|
|
{
|
|
.data = gContestJudgeSymbolsPal,
|
|
.tag = TAG_CONTEST_SYMBOLS_PAL
|
|
};
|
|
|
|
const struct SpriteTemplate sSpriteTemplate_JudgeSpeechBubble =
|
|
{
|
|
.tileTag = TAG_JUDGE_SYMBOLS_GFX,
|
|
.paletteTag = TAG_CONTEST_SYMBOLS_PAL,
|
|
.oam = &gOamData_AffineOff_ObjNormal_16x16,
|
|
.anims = gDummySpriteAnimTable,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy
|
|
};
|
|
|
|
static const u16 sText_Pal[] = INCBIN_U16("graphics/contest/text.gbapal");
|
|
|
|
#include "data/contest_text_tables.h"
|
|
|
|
static const struct BgTemplate sContestBgTemplates[] =
|
|
{
|
|
{
|
|
.bg = 0,
|
|
.charBaseIndex = 0,
|
|
.mapBaseIndex = 0x18,
|
|
.screenSize = 2,
|
|
.paletteMode = 0,
|
|
.priority = 0,
|
|
.baseTile = 0
|
|
},
|
|
{
|
|
.bg = 1,
|
|
.charBaseIndex = 2,
|
|
.mapBaseIndex = 0x1E,
|
|
.screenSize = 2,
|
|
.paletteMode = 0,
|
|
.priority = 1,
|
|
.baseTile = 0
|
|
},
|
|
{
|
|
.bg = 2,
|
|
.charBaseIndex = 0,
|
|
.mapBaseIndex = 0x1C,
|
|
.screenSize = 2,
|
|
.paletteMode = 0,
|
|
.priority = 0,
|
|
.baseTile = 0
|
|
},
|
|
{
|
|
.bg = 3,
|
|
.charBaseIndex = 0,
|
|
.mapBaseIndex = 0x1A,
|
|
.screenSize = 0,
|
|
.paletteMode = 0,
|
|
.priority = 3,
|
|
.baseTile = 0
|
|
}
|
|
};
|
|
|
|
static const struct WindowTemplate sContestWindowTemplates[] =
|
|
{
|
|
[WIN_CONTESTANT0_NAME] = {
|
|
.bg = 0,
|
|
.tilemapLeft = 18,
|
|
.tilemapTop = 0,
|
|
.width = 12,
|
|
.height = 2,
|
|
.paletteNum = 0xF,
|
|
.baseBlock = 0x200
|
|
},
|
|
[WIN_CONTESTANT1_NAME] = {
|
|
.bg = 0,
|
|
.tilemapLeft = 18,
|
|
.tilemapTop = 5,
|
|
.width = 12,
|
|
.height = 2,
|
|
.paletteNum = 0xF,
|
|
.baseBlock = 0x218
|
|
},
|
|
[WIN_CONTESTANT2_NAME] = {
|
|
.bg = 0,
|
|
.tilemapLeft = 18,
|
|
.tilemapTop = 10,
|
|
.width = 12,
|
|
.height = 2,
|
|
.paletteNum = 0xF,
|
|
.baseBlock = 0x230
|
|
},
|
|
[WIN_CONTESTANT3_NAME] = {
|
|
.bg = 0,
|
|
.tilemapLeft = 18,
|
|
.tilemapTop = 15,
|
|
.width = 12,
|
|
.height = 2,
|
|
.paletteNum = 0xF,
|
|
.baseBlock = 0x248
|
|
},
|
|
[WIN_GENERAL_TEXT] = {
|
|
.bg = 0,
|
|
.tilemapLeft = 1,
|
|
.tilemapTop = 15,
|
|
.width = 17,
|
|
.height = 4,
|
|
.paletteNum = 0xF,
|
|
.baseBlock = 0x260
|
|
},
|
|
[WIN_MOVE0] = {
|
|
.bg = 0,
|
|
.tilemapLeft = 1,
|
|
.tilemapTop = 31,
|
|
.width = 9,
|
|
.height = 2,
|
|
.paletteNum = 0xF,
|
|
.baseBlock = 0x2A4
|
|
},
|
|
[WIN_MOVE1] = {
|
|
.bg = 0,
|
|
.tilemapLeft = 1,
|
|
.tilemapTop = 33,
|
|
.width = 9,
|
|
.height = 2,
|
|
.paletteNum = 0xF,
|
|
.baseBlock = 0x2B6
|
|
},
|
|
[WIN_MOVE2] = {
|
|
.bg = 0,
|
|
.tilemapLeft = 1,
|
|
.tilemapTop = 35,
|
|
.width = 9,
|
|
.height = 2,
|
|
.paletteNum = 0xF,
|
|
.baseBlock = 0x2C8
|
|
},
|
|
[WIN_MOVE3] = {
|
|
.bg = 0,
|
|
.tilemapLeft = 1,
|
|
.tilemapTop = 37,
|
|
.width = 9,
|
|
.height = 2,
|
|
.paletteNum = 0xF,
|
|
.baseBlock = 0x2DA
|
|
},
|
|
[WIN_SLASH] = {
|
|
.bg = 0,
|
|
.tilemapLeft = 16,
|
|
.tilemapTop = 31,
|
|
.width = 1,
|
|
.height = 2,
|
|
.paletteNum = 0xF,
|
|
.baseBlock = 0x2EC
|
|
},
|
|
[WIN_MOVE_DESCRIPTION] = {
|
|
.bg = 0,
|
|
.tilemapLeft = 11,
|
|
.tilemapTop = 35,
|
|
.width = 18,
|
|
.height = 4,
|
|
.paletteNum = 0xF,
|
|
.baseBlock = 0x2EE
|
|
},
|
|
DUMMY_WIN_TEMPLATE
|
|
};
|
|
|
|
#include "data/contest_opponents.h"
|
|
|
|
static const struct CompressedSpriteSheet sSpriteSheets_ContestantsTurnBlinkEffect[CONTESTANT_COUNT] =
|
|
{
|
|
{
|
|
.data = gBlankGfxCompressed,
|
|
.size = 0x1000,
|
|
.tag = TAG_BLINK_EFFECT_CONTESTANT0
|
|
},
|
|
{
|
|
.data = gBlankGfxCompressed,
|
|
.size = 0x1000,
|
|
.tag = TAG_BLINK_EFFECT_CONTESTANT1
|
|
},
|
|
{
|
|
.data = gBlankGfxCompressed,
|
|
.size = 0x1000,
|
|
.tag = TAG_BLINK_EFFECT_CONTESTANT2
|
|
},
|
|
{
|
|
.data = gBlankGfxCompressed,
|
|
.size = 0x1000,
|
|
.tag = TAG_BLINK_EFFECT_CONTESTANT3
|
|
}
|
|
};
|
|
|
|
// Yup this is super dangerous but that's how it is here
|
|
static const struct SpritePalette sSpritePalettes_ContestantsTurnBlinkEffect[CONTESTANT_COUNT] =
|
|
{
|
|
{
|
|
.data = (u16*)(gHeap + 0x1A0A4),
|
|
.tag = TAG_BLINK_EFFECT_CONTESTANT0
|
|
},
|
|
{
|
|
.data = (u16*)(gHeap + 0x1A0C4),
|
|
.tag = TAG_BLINK_EFFECT_CONTESTANT1
|
|
},
|
|
{
|
|
.data = (u16*)(gHeap + 0x1A0E4),
|
|
.tag = TAG_BLINK_EFFECT_CONTESTANT2
|
|
},
|
|
{
|
|
.data = (u16*)(gHeap + 0x1A104),
|
|
.tag = TAG_BLINK_EFFECT_CONTESTANT3
|
|
}
|
|
};
|
|
|
|
const struct OamData sOam_ContestantsTurnBlinkEffect =
|
|
{
|
|
.y = 0,
|
|
.affineMode = ST_OAM_AFFINE_DOUBLE,
|
|
.objMode = ST_OAM_OBJ_BLEND,
|
|
.bpp = ST_OAM_4BPP,
|
|
.shape = SPRITE_SHAPE(64x64),
|
|
.x = 0,
|
|
.size = SPRITE_SIZE(64x64),
|
|
.tileNum = 0,
|
|
.priority = 0,
|
|
.paletteNum = 0,
|
|
.affineParam = 0,
|
|
};
|
|
|
|
const union AffineAnimCmd sAffineAnim_ContestantsTurnBlinkEffect_0[] =
|
|
{
|
|
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
|
|
AFFINEANIMCMD_END
|
|
};
|
|
|
|
const union AffineAnimCmd sAffineAnim_ContestantsTurnBlinkEffect_1[] =
|
|
{
|
|
AFFINEANIMCMD_FRAME(3, 3, 0, 15),
|
|
AFFINEANIMCMD_FRAME(-3, -3, 0, 15),
|
|
AFFINEANIMCMD_FRAME(3, 3, 0, 15),
|
|
AFFINEANIMCMD_FRAME(-3, -3, 0, 15),
|
|
AFFINEANIMCMD_END
|
|
};
|
|
|
|
const union AffineAnimCmd *const sAffineAnims_ContestantsTurnBlinkEffect[] =
|
|
{
|
|
sAffineAnim_ContestantsTurnBlinkEffect_0,
|
|
sAffineAnim_ContestantsTurnBlinkEffect_1
|
|
};
|
|
|
|
const struct SpriteTemplate sSpriteTemplates_ContestantsTurnBlinkEffect[CONTESTANT_COUNT] =
|
|
{
|
|
{
|
|
.tileTag = TAG_BLINK_EFFECT_CONTESTANT0,
|
|
.paletteTag = TAG_BLINK_EFFECT_CONTESTANT0,
|
|
.oam = &sOam_ContestantsTurnBlinkEffect,
|
|
.anims = gDummySpriteAnimTable,
|
|
.images = NULL,
|
|
.affineAnims = sAffineAnims_ContestantsTurnBlinkEffect,
|
|
.callback = SpriteCallbackDummy
|
|
},
|
|
{
|
|
.tileTag = TAG_BLINK_EFFECT_CONTESTANT1,
|
|
.paletteTag = TAG_BLINK_EFFECT_CONTESTANT1,
|
|
.oam = &sOam_ContestantsTurnBlinkEffect,
|
|
.anims = gDummySpriteAnimTable,
|
|
.images = NULL,
|
|
.affineAnims = sAffineAnims_ContestantsTurnBlinkEffect,
|
|
.callback = SpriteCallbackDummy
|
|
},
|
|
{
|
|
.tileTag = TAG_BLINK_EFFECT_CONTESTANT2,
|
|
.paletteTag = TAG_BLINK_EFFECT_CONTESTANT2,
|
|
.oam = &sOam_ContestantsTurnBlinkEffect,
|
|
.anims = gDummySpriteAnimTable,
|
|
.images = NULL,
|
|
.affineAnims = sAffineAnims_ContestantsTurnBlinkEffect,
|
|
.callback = SpriteCallbackDummy
|
|
},
|
|
{
|
|
.tileTag = TAG_BLINK_EFFECT_CONTESTANT3,
|
|
.paletteTag = TAG_BLINK_EFFECT_CONTESTANT3,
|
|
.oam = &sOam_ContestantsTurnBlinkEffect,
|
|
.anims = gDummySpriteAnimTable,
|
|
.images = NULL,
|
|
.affineAnims = sAffineAnims_ContestantsTurnBlinkEffect,
|
|
.callback = SpriteCallbackDummy
|
|
}
|
|
};
|
|
|
|
static const s8 gContestExcitementTable[CONTEST_CATEGORIES_COUNT][CONTEST_CATEGORIES_COUNT] =
|
|
{
|
|
[CONTEST_CATEGORY_COOL] = {
|
|
[CONTEST_CATEGORY_COOL] = +1,
|
|
[CONTEST_CATEGORY_BEAUTY] = 0,
|
|
[CONTEST_CATEGORY_CUTE] = -1,
|
|
[CONTEST_CATEGORY_SMART] = -1,
|
|
[CONTEST_CATEGORY_TOUGH] = 0
|
|
},
|
|
[CONTEST_CATEGORY_BEAUTY] = {
|
|
[CONTEST_CATEGORY_COOL] = 0,
|
|
[CONTEST_CATEGORY_BEAUTY] = +1,
|
|
[CONTEST_CATEGORY_CUTE] = 0,
|
|
[CONTEST_CATEGORY_SMART] = -1,
|
|
[CONTEST_CATEGORY_TOUGH] = -1
|
|
},
|
|
[CONTEST_CATEGORY_CUTE] = {
|
|
[CONTEST_CATEGORY_COOL] = -1,
|
|
[CONTEST_CATEGORY_BEAUTY] = 0,
|
|
[CONTEST_CATEGORY_CUTE] = +1,
|
|
[CONTEST_CATEGORY_SMART] = 0,
|
|
[CONTEST_CATEGORY_TOUGH] = -1
|
|
},
|
|
[CONTEST_CATEGORY_SMART] = {
|
|
[CONTEST_CATEGORY_COOL] = -1,
|
|
[CONTEST_CATEGORY_BEAUTY] = -1,
|
|
[CONTEST_CATEGORY_CUTE] = 0,
|
|
[CONTEST_CATEGORY_SMART] = +1,
|
|
[CONTEST_CATEGORY_TOUGH] = 0
|
|
},
|
|
[CONTEST_CATEGORY_TOUGH] = {
|
|
[CONTEST_CATEGORY_COOL] = 0,
|
|
[CONTEST_CATEGORY_BEAUTY] = -1,
|
|
[CONTEST_CATEGORY_CUTE] = -1,
|
|
[CONTEST_CATEGORY_SMART] = 0,
|
|
[CONTEST_CATEGORY_TOUGH] = +1
|
|
}
|
|
};
|
|
|
|
static void TaskDummy1(u8 taskId)
|
|
{
|
|
}
|
|
|
|
void ResetLinkContestBoolean(void)
|
|
{
|
|
gLinkContestFlags = 0;
|
|
}
|
|
|
|
static void SetupContestGpuRegs(void)
|
|
{
|
|
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP);
|
|
SetGpuReg(REG_OFFSET_BLDCNT, 0);
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
|
|
SetGpuReg(REG_OFFSET_BLDY, 0);
|
|
SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG2 | WININ_WIN1_BG3 | WININ_WIN1_OBJ | WININ_WIN1_CLR);
|
|
SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_BG3 | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR | WINOUT_WINOBJ_BG0 | WINOUT_WINOBJ_BG1 | WINOUT_WINOBJ_BG2 | WINOUT_WINOBJ_BG3 | WINOUT_WINOBJ_OBJ | WINOUT_WINOBJ_CLR);
|
|
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG0_ON | DISPCNT_BG1_ON | DISPCNT_BG2_ON | DISPCNT_BG3_ON | DISPCNT_OBJ_ON | DISPCNT_WIN0_ON | DISPCNT_WIN1_ON);
|
|
|
|
gBattle_BG0_X = 0;
|
|
gBattle_BG0_Y = 0;
|
|
gBattle_BG1_X = 0;
|
|
gBattle_BG1_Y = 0;
|
|
gBattle_BG2_X = 0;
|
|
gBattle_BG2_Y = 0;
|
|
gBattle_BG3_X = 0;
|
|
gBattle_BG3_Y = 0;
|
|
gBattle_WIN0H = 0;
|
|
gBattle_WIN0V = 0;
|
|
gBattle_WIN1H = 0;
|
|
gBattle_WIN1V = 0;
|
|
}
|
|
|
|
void LoadContestBgAfterMoveAnim(void)
|
|
{
|
|
s32 i;
|
|
|
|
LZDecompressVram(gContestInterfaceGfx, (void *)VRAM);
|
|
LZDecompressVram(gContestAudienceGfx, (void *)(BG_SCREEN_ADDR(4)));
|
|
CopyToBgTilemapBuffer(3, gContestAudienceTilemap, 0, 0);
|
|
CopyBgTilemapBufferToVram(3);
|
|
LoadCompressedPalette(gContestInterfaceAudiencePalette, 0, 0x200);
|
|
LoadContestPalettes();
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
u32 contestantWindowId = 5 + i;
|
|
|
|
LoadPalette(eContestTempSave.cachedWindowPalettes[contestantWindowId], 16 * (5 + gContestantTurnOrder[i]), sizeof((eContestTempSave.cachedWindowPalettes[contestantWindowId])));
|
|
}
|
|
}
|
|
|
|
static void InitContestInfoBgs(void)
|
|
{
|
|
s32 i;
|
|
|
|
ResetBgsAndClearDma3BusyFlags(0);
|
|
InitBgsFromTemplates(0, sContestBgTemplates, ARRAY_COUNT(sContestBgTemplates));
|
|
SetBgAttribute(3, BG_ATTR_WRAPAROUND, 1);
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
SetBgTilemapBuffer(i, gContestResources->contestBgTilemaps[i]);
|
|
}
|
|
}
|
|
|
|
static void InitContestWindows(void)
|
|
{
|
|
InitWindows(sContestWindowTemplates);
|
|
DeactivateAllTextPrinters();
|
|
if (gLinkContestFlags & LINK_CONTEST_FLAG_IS_LINK)
|
|
{
|
|
gTextFlags.canABSpeedUpPrint = FALSE;
|
|
}
|
|
else
|
|
{
|
|
gTextFlags.canABSpeedUpPrint = TRUE;
|
|
}
|
|
}
|
|
|
|
static void LoadContestPalettes(void)
|
|
{
|
|
s32 i;
|
|
|
|
LoadPalette(sText_Pal, 0xf0, 0x20);
|
|
FillPalette(RGB_BLACK, 0, 2);
|
|
for (i = 10; i < 14; i++)
|
|
LoadPalette(gPlttBufferUnfaded + 241, 240 + i, 2);
|
|
FillPalette(RGB(31, 17, 31), 0xF3, 2);
|
|
}
|
|
|
|
static void InitContestResources(void)
|
|
{
|
|
s32 i;
|
|
|
|
eContest = (struct Contest){};
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
eContest.unk[i] = 0xFF;
|
|
}
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
eContestantStatus[i] = (struct ContestantStatus){};
|
|
}
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
eContestantStatus[i].ranking = 0;
|
|
eContestantStatus[i].effectStringId = CONTEST_STRING_NONE;
|
|
eContestantStatus[i].effectStringId2 = CONTEST_STRING_NONE;
|
|
}
|
|
eContestAppealResults = (struct ContestAppealMoveResults){};
|
|
eContestAI = (struct ContestAIInfo){};
|
|
*gContestResources->excitement = (struct ContestExcitement){};
|
|
memset(eContestGfxState, 0, CONTESTANT_COUNT * sizeof(struct ContestGraphicsState));
|
|
|
|
if (!(gLinkContestFlags & LINK_CONTEST_FLAG_IS_LINK))
|
|
SortContestants(FALSE);
|
|
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
eContestantStatus[i].nextTurnOrder = 0xFF;
|
|
eContest.prevTurnOrder[i] = gContestantTurnOrder[i];
|
|
}
|
|
// Calling this here while all the nextTurnOrder values are 0xFF will actually
|
|
// just reverse the turn order.
|
|
ApplyNextTurnOrder();
|
|
memset(gContestResources->tv, 0, sizeof(*gContestResources->tv) * CONTESTANT_COUNT);
|
|
}
|
|
|
|
static void AllocContestResources(void)
|
|
{
|
|
gContestResources = AllocZeroed(sizeof(struct ContestResources));
|
|
gContestResources->contest = AllocZeroed(sizeof(struct Contest));
|
|
gContestResources->status = AllocZeroed(sizeof(struct ContestantStatus) * CONTESTANT_COUNT);
|
|
gContestResources->appealResults = AllocZeroed(sizeof(struct ContestAppealMoveResults));
|
|
gContestResources->aiData = AllocZeroed(sizeof(struct ContestAIInfo));
|
|
gContestResources->excitement = AllocZeroed(sizeof(struct ContestExcitement) * CONTESTANT_COUNT);
|
|
gContestResources->gfxState = AllocZeroed(sizeof(struct ContestGraphicsState) * CONTESTANT_COUNT);
|
|
gContestResources->moveAnim = AllocZeroed(sizeof(struct ContestMoveAnimData));
|
|
gContestResources->tv = AllocZeroed(sizeof(struct ContestTV) * CONTESTANT_COUNT);
|
|
gContestResources->unused = AllocZeroed(sizeof(struct ContestUnused));
|
|
gContestResources->contestBgTilemaps[0] = AllocZeroed(0x1000);
|
|
gContestResources->contestBgTilemaps[1] = AllocZeroed(0x1000);
|
|
gContestResources->contestBgTilemaps[2] = AllocZeroed(0x1000);
|
|
gContestResources->contestBgTilemaps[3] = AllocZeroed(0x1000);
|
|
gContestResources->boxBlinkTiles1 = AllocZeroed(0x800);
|
|
gContestResources->boxBlinkTiles2 = AllocZeroed(0x800);
|
|
gContestResources->animBgTileBuffer = AllocZeroed(0x2000);
|
|
gBattleAnimBgTileBuffer = gContestResources->animBgTileBuffer;
|
|
gBattleAnimBgTilemapBuffer = gContestResources->contestBgTilemaps[1];
|
|
}
|
|
|
|
static void FreeContestResources(void)
|
|
{
|
|
FREE_AND_SET_NULL(gContestResources->contest);
|
|
FREE_AND_SET_NULL(gContestResources->status);
|
|
FREE_AND_SET_NULL(gContestResources->appealResults);
|
|
FREE_AND_SET_NULL(gContestResources->aiData);
|
|
FREE_AND_SET_NULL(gContestResources->excitement);
|
|
FREE_AND_SET_NULL(gContestResources->gfxState);
|
|
FREE_AND_SET_NULL(gContestResources->moveAnim);
|
|
FREE_AND_SET_NULL(gContestResources->tv);
|
|
FREE_AND_SET_NULL(gContestResources->unused);
|
|
FREE_AND_SET_NULL(gContestResources->contestBgTilemaps[0]);
|
|
FREE_AND_SET_NULL(gContestResources->contestBgTilemaps[1]);
|
|
FREE_AND_SET_NULL(gContestResources->contestBgTilemaps[2]);
|
|
FREE_AND_SET_NULL(gContestResources->contestBgTilemaps[3]);
|
|
FREE_AND_SET_NULL(gContestResources->boxBlinkTiles1);
|
|
FREE_AND_SET_NULL(gContestResources->boxBlinkTiles2);
|
|
FREE_AND_SET_NULL(gContestResources->animBgTileBuffer);
|
|
FREE_AND_SET_NULL(gContestResources);
|
|
gBattleAnimBgTileBuffer = NULL;
|
|
gBattleAnimBgTilemapBuffer = NULL;
|
|
}
|
|
|
|
void CB2_StartContest(void)
|
|
{
|
|
switch (gMain.state)
|
|
{
|
|
case 0:
|
|
sContestBgCopyFlags = 0;
|
|
AllocContestResources();
|
|
AllocateMonSpritesGfx();
|
|
FREE_AND_SET_NULL(gMonSpritesGfxPtr->firstDecompressed);
|
|
gMonSpritesGfxPtr->firstDecompressed = AllocZeroed(0x4000);
|
|
SetVBlankCallback(NULL);
|
|
InitContestInfoBgs();
|
|
InitContestWindows();
|
|
SetupContestGpuRegs();
|
|
ScanlineEffect_Clear();
|
|
ResetPaletteFade();
|
|
gPaletteFade.bufferTransferDisabled = TRUE;
|
|
ResetSpriteData();
|
|
ResetTasks();
|
|
FreeAllSpritePalettes();
|
|
gReservedSpritePaletteCount = 4;
|
|
eContestDebugMode = CONTEST_DEBUG_MODE_OFF;
|
|
ClearBattleMonForms();
|
|
InitContestResources();
|
|
gMain.state++;
|
|
break;
|
|
case 1:
|
|
gMain.state++;
|
|
break;
|
|
case 2:
|
|
if (SetupContestGraphics(&eContest.contestSetupState))
|
|
{
|
|
eContest.contestSetupState = 0;
|
|
gMain.state++;
|
|
}
|
|
break;
|
|
case 3:
|
|
SetBgForCurtainDrop();
|
|
gBattle_BG1_X = 0;
|
|
gBattle_BG1_Y = 0;
|
|
BeginFastPaletteFade(2);
|
|
gPaletteFade.bufferTransferDisabled = FALSE;
|
|
SetVBlankCallback(VBlankCB_Contest);
|
|
eContest.mainTaskId = CreateTask(Task_StartContestWaitFade, 10);
|
|
SetMainCallback2(CB2_ContestMain);
|
|
if (gLinkContestFlags & LINK_CONTEST_FLAG_IS_WIRELESS)
|
|
{
|
|
LoadWirelessStatusIndicatorSpriteGfx();
|
|
CreateWirelessStatusIndicatorSprite(8, 8);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void Task_StartContestWaitFade(u8 taskId)
|
|
{
|
|
if (!gPaletteFade.active)
|
|
{
|
|
gTasks[taskId].data[0] = 0;
|
|
gTasks[taskId].func = Task_TryStartLinkContest;
|
|
}
|
|
}
|
|
|
|
// If this is a link contest try to start appeals communication
|
|
// Otherwise skip ahead
|
|
static void Task_TryStartLinkContest(u8 taskId)
|
|
{
|
|
if (gLinkContestFlags & LINK_CONTEST_FLAG_IS_LINK)
|
|
{
|
|
if (gLinkContestFlags & LINK_CONTEST_FLAG_IS_WIRELESS)
|
|
{
|
|
switch (gTasks[taskId].data[0])
|
|
{
|
|
case 0:
|
|
ContestPrintLinkStandby();
|
|
gTasks[taskId].data[0]++;
|
|
// fallthrough
|
|
case 1:
|
|
if (IsLinkTaskFinished())
|
|
{
|
|
SetLinkStandbyCallback();
|
|
gTasks[taskId].data[0]++;
|
|
}
|
|
return;
|
|
case 2:
|
|
if (IsLinkTaskFinished() != TRUE)
|
|
return;
|
|
gTasks[taskId].data[0]++;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!gPaletteFade.active)
|
|
{
|
|
gPaletteFade.bufferTransferDisabled = FALSE;
|
|
if (!(gLinkContestFlags & LINK_CONTEST_FLAG_IS_WIRELESS))
|
|
ContestPrintLinkStandby();
|
|
CreateTask(Task_CommunicateMonIdxs, 0);
|
|
gTasks[taskId].data[0] = 0;
|
|
gTasks[taskId].func = TaskDummy1;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
gTasks[taskId].func = Task_WaitToRaiseCurtainAtStart;
|
|
}
|
|
}
|
|
|
|
static void Task_CommunicateMonIdxs(u8 taskId)
|
|
{
|
|
SetTaskFuncWithFollowupFunc(taskId, Task_LinkContest_CommunicateMonIdxs, Task_EndCommunicateMonIdxs);
|
|
}
|
|
|
|
static void Task_EndCommunicateMonIdxs(u8 taskId)
|
|
{
|
|
gTasks[taskId].data[0] = 1;
|
|
gTasks[taskId].func = Task_ReadyStartLinkContest;
|
|
}
|
|
|
|
static void Task_ReadyStartLinkContest(u8 taskId)
|
|
{
|
|
// data[0] always 1 here
|
|
gTasks[taskId].data[0]--;
|
|
if (gTasks[taskId].data[0] <= 0)
|
|
{
|
|
GetMultiplayerId(); // unused return value
|
|
DestroyTask(taskId);
|
|
gTasks[eContest.mainTaskId].func = Task_WaitToRaiseCurtainAtStart;
|
|
gRngValue = gContestRngValue;
|
|
}
|
|
}
|
|
|
|
static bool8 SetupContestGraphics(u8 *stateVar)
|
|
{
|
|
u16 tempPalette1[16];
|
|
u16 tempPalette2[16];
|
|
|
|
switch (*stateVar)
|
|
{
|
|
case 0:
|
|
gPaletteFade.bufferTransferDisabled = TRUE;
|
|
RequestDma3Fill(0, (void *)VRAM, 0x8000, 1);
|
|
RequestDma3Fill(0, (void *)VRAM + 0x8000, 0x8000, 1);
|
|
RequestDma3Fill(0, (void *)VRAM + 0x10000, 0x8000, 1);
|
|
break;
|
|
case 1:
|
|
LZDecompressVram(gContestInterfaceGfx, (void *)VRAM);
|
|
break;
|
|
case 2:
|
|
LZDecompressVram(gContestAudienceGfx, (void *)(BG_SCREEN_ADDR(4)));
|
|
DmaCopyLarge32(3, (void *)(BG_SCREEN_ADDR(4)), eUnzippedContestAudience_Gfx, 0x2000, 0x1000);
|
|
break;
|
|
case 3:
|
|
CopyToBgTilemapBuffer(3, gContestAudienceTilemap, 0, 0);
|
|
CopyBgTilemapBufferToVram(3);
|
|
break;
|
|
case 4:
|
|
CopyToBgTilemapBuffer(2, gContestInterfaceTilemap, 0, 0);
|
|
CopyBgTilemapBufferToVram(2);
|
|
// This is a bug, and copies random junk. savedJunk is never read.
|
|
DmaCopy32Defvars(3, gContestResources->contestBgTilemaps[2], eContestTempSave.savedJunk, sizeof(eContestTempSave.savedJunk));
|
|
break;
|
|
case 5:
|
|
LoadCompressedPalette(gContestInterfaceAudiencePalette, 0, 0x200);
|
|
CpuCopy32(gPlttBufferUnfaded + 128, tempPalette1, 16 * sizeof(u16));
|
|
CpuCopy32(gPlttBufferUnfaded + (5 + gContestPlayerMonIndex) * 16, tempPalette2, 16 * sizeof(u16));
|
|
CpuCopy32(tempPalette2, gPlttBufferUnfaded + 128, 16 * sizeof(u16));
|
|
CpuCopy32(tempPalette1, gPlttBufferUnfaded + (5 + gContestPlayerMonIndex) * 16, 16 * sizeof(u16));
|
|
DmaCopy32Defvars(3, gPlttBufferUnfaded, eContestTempSave.cachedWindowPalettes, sizeof(eContestTempSave.cachedWindowPalettes));
|
|
LoadContestPalettes();
|
|
break;
|
|
case 6:
|
|
DrawContestantWindows();
|
|
FillContestantWindowBgs();
|
|
SwapMoveDescAndContestTilemaps();
|
|
eContest.judgeSpeechBubbleSpriteId = CreateJudgeSpeechBubbleSprite();
|
|
CreateSliderHeartSprites();
|
|
CreateNextTurnSprites();
|
|
CreateApplauseMeterSprite();
|
|
CreateJudgeAttentionEyeTask();
|
|
CreateUnusedBlendTask();
|
|
gBattlerPositions[0] = B_POSITION_PLAYER_LEFT;
|
|
gBattlerPositions[1] = B_POSITION_OPPONENT_LEFT;
|
|
gBattlerPositions[2] = B_POSITION_OPPONENT_RIGHT;
|
|
gBattlerPositions[3] = B_POSITION_PLAYER_RIGHT;
|
|
gBattleTypeFlags = 0;
|
|
gBattlerAttacker = B_POSITION_PLAYER_RIGHT;
|
|
gBattlerTarget = B_POSITION_OPPONENT_RIGHT;
|
|
// Unclear why judge sprite is assigned here
|
|
// Overwritten in APPEALSTATE_SLIDE_MON_IN with the attacking contest mon
|
|
gBattlerSpriteIds[gBattlerAttacker] = CreateJudgeSprite();
|
|
CreateInvisibleBattleTargetSprite();
|
|
CopyBgTilemapBufferToVram(3);
|
|
CopyBgTilemapBufferToVram(2);
|
|
CopyBgTilemapBufferToVram(1);
|
|
ShowBg(3);
|
|
ShowBg(2);
|
|
ShowBg(0);
|
|
ShowBg(1);
|
|
break;
|
|
default:
|
|
*stateVar = 0;
|
|
return TRUE;
|
|
}
|
|
|
|
(*stateVar)++;
|
|
return FALSE;
|
|
}
|
|
|
|
static void Task_WaitToRaiseCurtainAtStart(u8 taskId)
|
|
{
|
|
gPaletteFade.bufferTransferDisabled = FALSE;
|
|
if (!gPaletteFade.active)
|
|
{
|
|
gTasks[taskId].data[0] = 0;
|
|
gTasks[taskId].data[1] = 0;
|
|
gTasks[taskId].func = Task_RaiseCurtainAtStart;
|
|
}
|
|
}
|
|
|
|
static void Task_RaiseCurtainAtStart(u8 taskId)
|
|
{
|
|
switch (gTasks[taskId].data[0])
|
|
{
|
|
case 0:
|
|
if (gTasks[taskId].data[1]++ <= 60)
|
|
break;
|
|
gTasks[taskId].data[1] = 0;
|
|
PlaySE12WithPanning(SE_CONTEST_CURTAIN_RISE, 0);
|
|
gTasks[taskId].data[0]++;
|
|
break;
|
|
case 1:
|
|
*(s16*)&gBattle_BG1_Y += 7;
|
|
if ((s16)gBattle_BG1_Y <= DISPLAY_HEIGHT)
|
|
break;
|
|
gTasks[taskId].data[0]++;
|
|
break;
|
|
case 2:
|
|
UpdateContestantBoxOrder();
|
|
gTasks[taskId].data[0]++;
|
|
break;
|
|
case 3:
|
|
{
|
|
u16 bg0Cnt = GetGpuReg(REG_OFFSET_BG0CNT);
|
|
u16 bg2Cnt = GetGpuReg(REG_OFFSET_BG2CNT);
|
|
((struct BgCnt *)&bg0Cnt)->priority = 0;
|
|
((struct BgCnt *)&bg2Cnt)->priority = 0;
|
|
SetGpuReg(REG_OFFSET_BG0CNT, bg0Cnt);
|
|
SetGpuReg(REG_OFFSET_BG2CNT, bg2Cnt);
|
|
SlideApplauseMeterIn();
|
|
gTasks[taskId].data[0]++;
|
|
break;
|
|
}
|
|
case 4:
|
|
default:
|
|
if (eContest.applauseMeterIsMoving)
|
|
break;
|
|
gTasks[taskId].data[0] = 0;
|
|
gTasks[taskId].data[1] = 0;
|
|
gTasks[taskId].func = Task_DisplayAppealNumberText;
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void CB2_ContestMain(void)
|
|
{
|
|
s32 i;
|
|
|
|
AnimateSprites();
|
|
RunTasks();
|
|
BuildOamBuffer();
|
|
UpdatePaletteFade();
|
|
|
|
for (i = 0; i < 4; i++)
|
|
{
|
|
if ((sContestBgCopyFlags >> i) & 1)
|
|
CopyBgTilemapBufferToVram(i);
|
|
}
|
|
sContestBgCopyFlags = 0;
|
|
}
|
|
|
|
static void VBlankCB_Contest(void)
|
|
{
|
|
SetGpuReg(REG_OFFSET_BG0HOFS, gBattle_BG0_X);
|
|
SetGpuReg(REG_OFFSET_BG0VOFS, gBattle_BG0_Y);
|
|
SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X);
|
|
SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y);
|
|
SetGpuReg(REG_OFFSET_BG2HOFS, gBattle_BG2_X);
|
|
SetGpuReg(REG_OFFSET_BG2VOFS, gBattle_BG2_Y);
|
|
SetGpuReg(REG_OFFSET_BG3HOFS, gBattle_BG3_X);
|
|
SetGpuReg(REG_OFFSET_BG3VOFS, gBattle_BG3_Y);
|
|
SetGpuReg(REG_OFFSET_WIN0H, gBattle_WIN0H);
|
|
SetGpuReg(REG_OFFSET_WIN0V, gBattle_WIN0V);
|
|
SetGpuReg(REG_OFFSET_WIN1H, gBattle_WIN1H);
|
|
SetGpuReg(REG_OFFSET_WIN1V, gBattle_WIN1V);
|
|
TransferPlttBuffer();
|
|
LoadOam();
|
|
ProcessSpriteCopyRequests();
|
|
ScanlineEffect_InitHBlankDmaTransfer();
|
|
}
|
|
|
|
static void Task_DisplayAppealNumberText(u8 taskId)
|
|
{
|
|
if (gTasks[taskId].data[0] == 0)
|
|
{
|
|
gBattle_BG0_Y = 0;
|
|
gBattle_BG2_Y = 0;
|
|
ContestDebugDoPrint();
|
|
DmaCopy32Defvars(3, gPlttBufferUnfaded, eContestTempSave.cachedPlttBufferUnfaded, PLTT_BUFFER_SIZE * 2);
|
|
ConvertIntToDecimalStringN(gStringVar1, eContest.appealNumber + 1, STR_CONV_MODE_LEFT_ALIGN, 1);
|
|
if (!Contest_IsMonsTurnDisabled(gContestPlayerMonIndex))
|
|
StringCopy(gDisplayedStringBattle, gText_AppealNumWhichMoveWillBePlayed);
|
|
else
|
|
StringCopy(gDisplayedStringBattle, gText_AppealNumButItCantParticipate);
|
|
ContestClearGeneralTextWindow();
|
|
StringExpandPlaceholders(gStringVar4, gDisplayedStringBattle);
|
|
Contest_StartTextPrinter(gStringVar4, TRUE);
|
|
gTasks[taskId].data[0]++;
|
|
}
|
|
else
|
|
{
|
|
if (!Contest_RunTextPrinters())
|
|
{
|
|
gTasks[taskId].data[0] = 0;
|
|
gTasks[taskId].func = Task_TryShowMoveSelectScreen;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void Task_TryShowMoveSelectScreen(u8 taskId)
|
|
{
|
|
// Wait for button press to show move select screen
|
|
if ((JOY_NEW(A_BUTTON)) || (gMain.newKeys == B_BUTTON))
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
if (!Contest_IsMonsTurnDisabled(gContestPlayerMonIndex))
|
|
{
|
|
SetBottomSliderHeartsInvisibility(TRUE);
|
|
gTasks[taskId].func = Task_ShowMoveSelectScreen;
|
|
}
|
|
else
|
|
{
|
|
// Skip move selection (selected move will be MOVE_NONE)
|
|
gTasks[taskId].func = Task_SelectedMove;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void Task_ShowMoveSelectScreen(u8 taskId)
|
|
{
|
|
u8 i;
|
|
u8 moveName[32];
|
|
|
|
gBattle_BG0_Y = DISPLAY_HEIGHT;
|
|
gBattle_BG2_Y = DISPLAY_HEIGHT;
|
|
|
|
for (i = 0; i < MAX_MON_MOVES; i++)
|
|
{
|
|
u16 move = gContestMons[gContestPlayerMonIndex].moves[i];
|
|
u8 *moveNameBuffer = moveName;
|
|
|
|
if (eContestantStatus[gContestPlayerMonIndex].prevMove != MOVE_NONE
|
|
&& IsContestantAllowedToCombo(gContestPlayerMonIndex)
|
|
&& AreMovesContestCombo(eContestantStatus[gContestPlayerMonIndex].prevMove, move)
|
|
&& eContestantStatus[gContestPlayerMonIndex].hasJudgesAttention)
|
|
{
|
|
// Highlight the text because it's a combo move
|
|
moveNameBuffer = StringCopy(moveName, gText_ColorLightShadowDarkGray);
|
|
}
|
|
else if (move != MOVE_NONE
|
|
&& eContestantStatus[gContestPlayerMonIndex].prevMove == move
|
|
&& gContestMoves[move].effect != CONTEST_EFFECT_REPETITION_NOT_BORING)
|
|
{
|
|
// Gray the text because it's a repeated move
|
|
moveNameBuffer = StringCopy(moveName, gText_ColorBlue);
|
|
}
|
|
moveNameBuffer = StringCopy(moveNameBuffer, gMoveNames[move]);
|
|
|
|
FillWindowPixelBuffer(i + MOVE_WINDOWS_START, PIXEL_FILL(0));
|
|
Contest_PrintTextToBg0WindowAt(i + MOVE_WINDOWS_START, moveName, 5, 1, FONT_NARROW);
|
|
}
|
|
|
|
DrawMoveSelectArrow(eContest.playerMoveChoice);
|
|
PrintContestMoveDescription(gContestMons[gContestPlayerMonIndex].moves[eContest.playerMoveChoice]);
|
|
gTasks[taskId].func = Task_HandleMoveSelectInput;
|
|
}
|
|
|
|
static void Task_HandleMoveSelectInput(u8 taskId)
|
|
{
|
|
u8 numMoves = 0;
|
|
s32 i;
|
|
|
|
for (i = 0; i < MAX_MON_MOVES; i++)
|
|
{
|
|
if (gContestMons[gContestPlayerMonIndex].moves[i] != MOVE_NONE)
|
|
numMoves++;
|
|
}
|
|
|
|
if (JOY_NEW(A_BUTTON))
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
gTasks[taskId].func = Task_SelectedMove;
|
|
}
|
|
else
|
|
{
|
|
switch (gMain.newAndRepeatedKeys)
|
|
{
|
|
case B_BUTTON:
|
|
// Cancel move selection
|
|
PlaySE(SE_SELECT);
|
|
SetBottomSliderHeartsInvisibility(FALSE);
|
|
ConvertIntToDecimalStringN(gStringVar1, eContest.appealNumber + 1, STR_CONV_MODE_LEFT_ALIGN, 1);
|
|
if (!Contest_IsMonsTurnDisabled(gContestPlayerMonIndex))
|
|
StringCopy(gDisplayedStringBattle, gText_AppealNumWhichMoveWillBePlayed);
|
|
else
|
|
StringCopy(gDisplayedStringBattle, gText_AppealNumButItCantParticipate);
|
|
ContestClearGeneralTextWindow();
|
|
StringExpandPlaceholders(gStringVar4, gDisplayedStringBattle);
|
|
Contest_StartTextPrinter(gStringVar4, 0);
|
|
gBattle_BG0_Y = 0;
|
|
gBattle_BG2_Y = 0;
|
|
gTasks[taskId].func = Task_TryShowMoveSelectScreen;
|
|
break;
|
|
case DPAD_LEFT:
|
|
case DPAD_RIGHT:
|
|
break;
|
|
case DPAD_UP:
|
|
EraseMoveSelectArrow(eContest.playerMoveChoice);
|
|
if (eContest.playerMoveChoice == 0)
|
|
eContest.playerMoveChoice = numMoves - 1;
|
|
else
|
|
eContest.playerMoveChoice--;
|
|
DrawMoveSelectArrow(eContest.playerMoveChoice);
|
|
PrintContestMoveDescription(gContestMons[gContestPlayerMonIndex].moves[eContest.playerMoveChoice]);
|
|
if (numMoves > 1)
|
|
PlaySE(SE_SELECT);
|
|
break;
|
|
case DPAD_DOWN:
|
|
EraseMoveSelectArrow(eContest.playerMoveChoice);
|
|
if (eContest.playerMoveChoice == numMoves - 1)
|
|
eContest.playerMoveChoice = 0;
|
|
else
|
|
eContest.playerMoveChoice++;
|
|
DrawMoveSelectArrow(eContest.playerMoveChoice);
|
|
PrintContestMoveDescription(gContestMons[gContestPlayerMonIndex].moves[eContest.playerMoveChoice]);
|
|
if (numMoves > 1)
|
|
PlaySE(SE_SELECT);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void DrawMoveSelectArrow(s8 moveIndex)
|
|
{
|
|
ContestBG_FillBoxWithIncrementingTile(2, 55, 0, 31 + moveIndex * 2, 2, 2, 17, 1);
|
|
}
|
|
|
|
static void EraseMoveSelectArrow(s8 moveIndex)
|
|
{
|
|
ContestBG_FillBoxWithIncrementingTile(2, 11, 0, 31 + moveIndex * 2, 2, 1, 17, 1);
|
|
ContestBG_FillBoxWithIncrementingTile(2, 11, 0, 32 + moveIndex * 2, 2, 1, 17, 1);
|
|
}
|
|
|
|
static void Task_SelectedMove(u8 taskId)
|
|
{
|
|
if (gLinkContestFlags & LINK_CONTEST_FLAG_IS_LINK)
|
|
{
|
|
u16 move = GetChosenMove(gContestPlayerMonIndex);
|
|
u8 taskId2;
|
|
|
|
eContestantStatus[gContestPlayerMonIndex].currMove = move;
|
|
taskId2 = CreateTask(Task_LinkContest_CommunicateMoveSelections, 0);
|
|
SetTaskFuncWithFollowupFunc(taskId2, Task_LinkContest_CommunicateMoveSelections, Task_EndCommunicateMoveSelections);
|
|
gTasks[taskId].func = TaskDummy1;
|
|
ContestPrintLinkStandby();
|
|
SetBottomSliderHeartsInvisibility(FALSE);
|
|
}
|
|
else
|
|
{
|
|
GetAllChosenMoves();
|
|
gTasks[taskId].func = Task_HideMoveSelectScreen;
|
|
}
|
|
}
|
|
|
|
static void Task_EndCommunicateMoveSelections(u8 taskId)
|
|
{
|
|
DestroyTask(taskId);
|
|
gTasks[eContest.mainTaskId].func = Task_HideMoveSelectScreen;
|
|
}
|
|
|
|
static void Task_HideMoveSelectScreen(u8 taskId)
|
|
{
|
|
s32 i;
|
|
|
|
ContestClearGeneralTextWindow();
|
|
gBattle_BG0_Y = 0;
|
|
gBattle_BG2_Y = 0;
|
|
SetBottomSliderHeartsInvisibility(FALSE);
|
|
|
|
for (i = 0; i < MAX_MON_MOVES; i++)
|
|
{
|
|
FillWindowPixelBuffer(MOVE_WINDOWS_START + i, PIXEL_FILL(0));
|
|
PutWindowTilemap(MOVE_WINDOWS_START + i);
|
|
CopyWindowToVram(MOVE_WINDOWS_START + i, COPYWIN_GFX);
|
|
}
|
|
Contest_SetBgCopyFlags(0);
|
|
// This seems to be a bug; it should have just copied PLTT_BUFFER_SIZE.
|
|
DmaCopy32Defvars(3, gPlttBufferFaded, eContestTempSave.cachedPlttBufferFaded, PLTT_BUFFER_SIZE * 2);
|
|
LoadPalette(eContestTempSave.cachedPlttBufferUnfaded, 0, PLTT_BUFFER_SIZE * 2);
|
|
gTasks[taskId].data[0] = 0;
|
|
gTasks[taskId].data[1] = 0;
|
|
gTasks[taskId].func = Task_HideApplauseMeterForAppealStart;
|
|
}
|
|
|
|
static void Task_HideApplauseMeterForAppealStart(u8 taskId)
|
|
{
|
|
if (++gTasks[taskId].data[0] > 2)
|
|
{
|
|
gTasks[taskId].data[0] = 0;
|
|
if (++gTasks[taskId].data[1] == 2)
|
|
{
|
|
SlideApplauseMeterOut();
|
|
AnimateSliderHearts(SLIDER_HEART_ANIM_DISAPPEAR);
|
|
gTasks[taskId].func = Task_WaitHideApplauseMeterForAppealStart;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void Task_WaitHideApplauseMeterForAppealStart(u8 taskId)
|
|
{
|
|
if (!eContest.applauseMeterIsMoving && !eContest.sliderHeartsAnimating)
|
|
gTasks[taskId].func = Task_AppealSetup;
|
|
}
|
|
|
|
#define tState data[0]
|
|
#define tMonSpriteId data[2]
|
|
#define tCounter data[10]
|
|
|
|
static void Task_AppealSetup(u8 taskId)
|
|
{
|
|
if (++gTasks[taskId].data[0] > 19)
|
|
{
|
|
eContest.turnNumber = 0;
|
|
eContest.unusedRng = gRngValue;
|
|
if ((gLinkContestFlags & LINK_CONTEST_FLAG_IS_LINK) && IsPlayerLinkLeader())
|
|
{
|
|
s32 i;
|
|
|
|
for (i = 0; i + gNumLinkContestPlayers < CONTESTANT_COUNT; i++)
|
|
{
|
|
eContestantStatus[gNumLinkContestPlayers + i].currMove = GetChosenMove(gNumLinkContestPlayers + i);
|
|
}
|
|
}
|
|
gTasks[taskId].tState = APPEALSTATE_START_TURN;
|
|
gTasks[taskId].func = Task_DoAppeals;
|
|
}
|
|
}
|
|
|
|
static void Task_DoAppeals(u8 taskId)
|
|
{
|
|
u8 spriteId;
|
|
s32 i;
|
|
u8 contestant = eContest.currentContestant;
|
|
s8 r3;
|
|
|
|
switch (gTasks[taskId].tState)
|
|
{
|
|
case APPEALSTATE_START_TURN:
|
|
ContestDebugDoPrint();
|
|
for (i = 0; eContest.turnNumber != eContestAppealResults.turnOrder[i]; i++)
|
|
;
|
|
eContest.currentContestant = i;
|
|
contestant = eContest.currentContestant;
|
|
if (gLinkContestFlags & LINK_CONTEST_FLAG_IS_LINK)
|
|
{
|
|
u8 taskId2;
|
|
|
|
eContest.waitForLink = TRUE;
|
|
if (IsPlayerLinkLeader())
|
|
CalculateAppealMoveImpact(eContest.currentContestant);
|
|
taskId2 = CreateTask(Task_LinkContest_CommunicateAppealsState, 0);
|
|
SetTaskFuncWithFollowupFunc(taskId2, Task_LinkContest_CommunicateAppealsState, Task_EndWaitForLink);
|
|
ContestPrintLinkStandby();
|
|
gTasks[taskId].tState = APPEALSTATE_WAIT_LINK;
|
|
}
|
|
else
|
|
{
|
|
CalculateAppealMoveImpact(eContest.currentContestant);
|
|
gTasks[taskId].tState = APPEALSTATE_CHECK_SKIP_TURN;
|
|
}
|
|
return;
|
|
case APPEALSTATE_WAIT_LINK:
|
|
if (!eContest.waitForLink)
|
|
gTasks[taskId].tState = APPEALSTATE_CHECK_SKIP_TURN;
|
|
return;
|
|
case APPEALSTATE_CHECK_SKIP_TURN:
|
|
SetContestLiveUpdateFlags(contestant);
|
|
ContestDebugPrintBitStrings();
|
|
if (eContestantStatus[contestant].numTurnsSkipped != 0
|
|
|| eContestantStatus[contestant].noMoreTurns)
|
|
{
|
|
gTasks[taskId].tState = APPEALSTATE_PRINT_SKIP_TURN_MSG;
|
|
}
|
|
else
|
|
{
|
|
ContestClearGeneralTextWindow();
|
|
gTasks[taskId].tCounter = 0;
|
|
gTasks[taskId].tState = APPEALSTATE_SLIDE_MON_IN;
|
|
}
|
|
return;
|
|
case APPEALSTATE_SLIDE_MON_IN:
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
gBattleMonForms[i] = 0;
|
|
memset(gContestResources->moveAnim, 0, sizeof(*gContestResources->moveAnim));
|
|
SetMoveAnimAttackerData(eContest.currentContestant);
|
|
spriteId = CreateContestantSprite(
|
|
gContestMons[eContest.currentContestant].species,
|
|
gContestMons[eContest.currentContestant].otId,
|
|
gContestMons[eContest.currentContestant].personality,
|
|
eContest.currentContestant);
|
|
gSprites[spriteId].x2 = 120;
|
|
gSprites[spriteId].callback = SpriteCB_MonSlideIn;
|
|
gTasks[taskId].tMonSpriteId = spriteId;
|
|
gBattlerSpriteIds[gBattlerAttacker] = spriteId;
|
|
BlinkContestantBox(CreateContestantBoxBlinkSprites(eContest.currentContestant), FALSE);
|
|
gTasks[taskId].tState = APPEALSTATE_WAIT_SLIDE_MON;
|
|
return;
|
|
case APPEALSTATE_WAIT_SLIDE_MON:
|
|
spriteId = gTasks[taskId].tMonSpriteId;
|
|
if (gSprites[spriteId].callback == SpriteCallbackDummy)
|
|
{
|
|
// Once mon has slid in, also wait for box to finish blinking
|
|
if (!eContestGfxState[contestant].boxBlinking)
|
|
gTasks[taskId].tState = APPEALSTATE_PRINT_USED_MOVE_MSG;
|
|
}
|
|
return;
|
|
case APPEALSTATE_PRINT_USED_MOVE_MSG:
|
|
if (eContestantStatus[contestant].nervous)
|
|
{
|
|
gTasks[taskId].tState = APPEALSTATE_PRINT_TOO_NERVOUS_MSG;
|
|
}
|
|
else
|
|
{
|
|
ContestClearGeneralTextWindow();
|
|
StringCopy(gStringVar1, gContestMons[contestant].nickname);
|
|
if (eContestantStatus[contestant].currMove < MOVES_COUNT)
|
|
StringCopy(gStringVar2, gMoveNames[eContestantStatus[contestant].currMove]);
|
|
else
|
|
StringCopy(gStringVar2, sInvalidContestMoveNames[eContestantStatus[contestant].moveCategory]);
|
|
StringExpandPlaceholders(gStringVar4, gText_MonAppealedWithMove);
|
|
Contest_StartTextPrinter(gStringVar4, 1);
|
|
gTasks[taskId].tState = APPEALSTATE_WAIT_USED_MOVE_MSG;
|
|
}
|
|
return;
|
|
case APPEALSTATE_WAIT_USED_MOVE_MSG:
|
|
if (!Contest_RunTextPrinters())
|
|
{
|
|
eContest.moveAnimTurnCount = 0;
|
|
gTasks[taskId].tState = APPEALSTATE_MOVE_ANIM;
|
|
}
|
|
return;
|
|
case APPEALSTATE_MOVE_ANIM:
|
|
{
|
|
u16 move = SanitizeMove(eContestantStatus[eContest.currentContestant].currMove);
|
|
SetMoveSpecificAnimData(eContest.currentContestant);
|
|
SetMoveAnimAttackerData(eContest.currentContestant);
|
|
SetMoveTargetPosition(move);
|
|
DoMoveAnim(move);
|
|
gTasks[taskId].tState = APPEALSTATE_WAIT_MOVE_ANIM;
|
|
}
|
|
return;
|
|
case APPEALSTATE_WAIT_MOVE_ANIM:
|
|
gAnimScriptCallback();
|
|
if (!gAnimScriptActive)
|
|
{
|
|
ClearMoveAnimData(contestant);
|
|
if (eContest.moveAnimTurnCount != 0)
|
|
{
|
|
gTasks[taskId].tCounter = 0;
|
|
gTasks[taskId].tState = APPEALSTATE_MOVE_ANIM_MULTITURN;
|
|
}
|
|
else
|
|
{
|
|
if (!eContestantStatus[contestant].hasJudgesAttention)
|
|
StopFlashJudgeAttentionEye(contestant);
|
|
DrawUnnervedSymbols();
|
|
gTasks[taskId].tState = APPEALSTATE_TRY_PRINT_MOVE_RESULT;
|
|
}
|
|
}
|
|
return;
|
|
case APPEALSTATE_MOVE_ANIM_MULTITURN:
|
|
if (gTasks[taskId].tCounter++ > 30)
|
|
{
|
|
gTasks[taskId].tCounter = 0;
|
|
gTasks[taskId].tState = APPEALSTATE_MOVE_ANIM;
|
|
}
|
|
return;
|
|
case APPEALSTATE_TRY_PRINT_MOVE_RESULT:
|
|
gTasks[taskId].data[1] = 0;
|
|
if (eContestantStatus[contestant].effectStringId != CONTEST_STRING_NONE)
|
|
{
|
|
PrintAppealMoveResultText(contestant, eContestantStatus[contestant].effectStringId);
|
|
eContestantStatus[contestant].effectStringId = CONTEST_STRING_NONE;
|
|
gTasks[taskId].tState = APPEALSTATE_WAIT_MOVE_RESULT_MSG;
|
|
}
|
|
else
|
|
{
|
|
if (eContestantStatus[contestant].effectStringId2 != CONTEST_STRING_NONE)
|
|
{
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
if (i != contestant && eContestantStatus[i].effectStringId != CONTEST_STRING_NONE)
|
|
break;
|
|
}
|
|
if (i == CONTESTANT_COUNT)
|
|
{
|
|
PrintAppealMoveResultText(contestant, eContestantStatus[contestant].effectStringId2);
|
|
eContestantStatus[contestant].effectStringId2 = CONTEST_STRING_NONE;
|
|
gTasks[taskId].tState = APPEALSTATE_WAIT_MOVE_RESULT_MSG;
|
|
}
|
|
else
|
|
{
|
|
gTasks[taskId].tState = APPEALSTATE_CHECK_TURN_ORDER_MOD;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
gTasks[taskId].tState = APPEALSTATE_CHECK_TURN_ORDER_MOD;
|
|
}
|
|
}
|
|
return;
|
|
case APPEALSTATE_WAIT_MOVE_RESULT_MSG:
|
|
if (!Contest_RunTextPrinters())
|
|
gTasks[taskId].tState = APPEALSTATE_TRY_PRINT_MOVE_RESULT;
|
|
return;
|
|
case APPEALSTATE_CHECK_TURN_ORDER_MOD:
|
|
if (eContestantStatus[contestant].turnOrderModAction == 1)
|
|
{
|
|
DoJudgeSpeechBubble(JUDGE_SYMBOL_NUMBER_ONE);
|
|
}
|
|
else if (eContestantStatus[contestant].turnOrderModAction == 2)
|
|
{
|
|
DoJudgeSpeechBubble(JUDGE_SYMBOL_NUMBER_FOUR);
|
|
}
|
|
else if (eContestantStatus[contestant].turnOrderModAction == 3)
|
|
{
|
|
DoJudgeSpeechBubble(JUDGE_SYMBOL_QUESTION_MARK);
|
|
}
|
|
else
|
|
{
|
|
gTasks[taskId].tState = APPEALSTATE_TRY_SHOW_NEXT_TURN_GFX;
|
|
return;
|
|
}
|
|
gTasks[taskId].tState = APPEALSTATE_WAIT_JUDGE_TURN_ORDER;
|
|
return;
|
|
case APPEALSTATE_WAIT_JUDGE_TURN_ORDER:
|
|
if (!eContest.waitForJudgeSpeechBubble)
|
|
gTasks[taskId].tState = APPEALSTATE_TRY_SHOW_NEXT_TURN_GFX;
|
|
return;
|
|
case APPEALSTATE_TRY_SHOW_NEXT_TURN_GFX:
|
|
ShowHideNextTurnGfx(TRUE);
|
|
gTasks[taskId].tState = APPEALSTATE_UPDATE_MOVE_USERS_HEARTS;
|
|
return;
|
|
case APPEALSTATE_UPDATE_MOVE_USERS_HEARTS:
|
|
UpdateAppealHearts(0, eContestantStatus[contestant].appeal, contestant);
|
|
gTasks[taskId].tState = APPEALSTATE_WAIT_MOVE_USERS_HEARTS;
|
|
return;
|
|
case APPEALSTATE_WAIT_MOVE_USERS_HEARTS:
|
|
if (!eContestGfxState[eContest.currentContestant].updatingAppealHearts)
|
|
gTasks[taskId].tState = APPEALSTATE_TRY_JUDGE_STAR;
|
|
return;
|
|
case APPEALSTATE_TRY_JUDGE_STAR:
|
|
if (eContestantStatus[contestant].conditionMod == CONDITION_GAIN)
|
|
DoJudgeSpeechBubble(JUDGE_SYMBOL_STAR);
|
|
gTasks[taskId].tState = APPEALSTATE_WAIT_JUDGE_STAR;
|
|
return;
|
|
case APPEALSTATE_WAIT_JUDGE_STAR:
|
|
if (!eContest.waitForJudgeSpeechBubble)
|
|
gTasks[taskId].tState = APPEALSTATE_UPDATE_MOVE_USERS_STARS;
|
|
return;
|
|
case APPEALSTATE_UPDATE_MOVE_USERS_STARS:
|
|
if (UpdateConditionStars(contestant, TRUE))
|
|
{
|
|
gTasks[taskId].tCounter = 0;
|
|
gTasks[taskId].tState = APPEALSTATE_WAIT_MOVE_USERS_STARS;
|
|
}
|
|
else
|
|
{
|
|
gTasks[taskId].tState = APPEALSTATE_UPDATE_MOVE_USERS_STATUS;
|
|
}
|
|
return;
|
|
case APPEALSTATE_WAIT_MOVE_USERS_STARS:
|
|
if (++gTasks[taskId].tCounter > 20)
|
|
{
|
|
gTasks[taskId].tCounter = 0;
|
|
gTasks[taskId].tState = APPEALSTATE_UPDATE_MOVE_USERS_STATUS;
|
|
}
|
|
return;
|
|
case APPEALSTATE_UPDATE_MOVE_USERS_STATUS:
|
|
if (DrawStatusSymbol(contestant))
|
|
PlaySE(SE_CONTEST_ICON_CHANGE);
|
|
gTasks[taskId].tState = APPEALSTATE_UPDATE_OPPONENTS;
|
|
return;
|
|
case APPEALSTATE_UPDATE_OPPONENTS:
|
|
gTasks[taskId].data[1] = 0;
|
|
gTasks[taskId].tState = APPEALSTATE_UPDATE_OPPONENT;
|
|
return;
|
|
case APPEALSTATE_UPDATE_OPPONENT:
|
|
{
|
|
// Update each other contestant as a result of this move appeal
|
|
s32 j = 0;
|
|
|
|
r3 = FALSE; // Can't get this to use local variable. Should be "needsUpdate"
|
|
for (i = gTasks[taskId].data[1]; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
r3 = FALSE;
|
|
for (j = 0; j < CONTESTANT_COUNT; j++)
|
|
{
|
|
if (j != contestant && gContestantTurnOrder[j] == i
|
|
&& eContestantStatus[j].effectStringId != CONTEST_STRING_NONE)
|
|
{
|
|
r3 = TRUE;
|
|
break;
|
|
}
|
|
}
|
|
if (r3)
|
|
break;
|
|
}
|
|
if (r3)
|
|
{
|
|
// Update contestant
|
|
gTasks[taskId].data[1] = gContestantTurnOrder[j];
|
|
PrintAppealMoveResultText(j, eContestantStatus[j].effectStringId);
|
|
eContestantStatus[j].effectStringId = CONTEST_STRING_NONE;
|
|
gTasks[taskId].tState = APPEALSTATE_WAIT_OPPONENT_RESPONSE_MSG;
|
|
}
|
|
else
|
|
{
|
|
// Done updating contestants
|
|
gTasks[taskId].data[1] = 0;
|
|
gTasks[taskId].tCounter = 0;
|
|
gTasks[taskId].tState = APPEALSTATE_TRY_PRINT_SKIP_NEXT_TURN_MSG;
|
|
DrawStatusSymbols();
|
|
}
|
|
}
|
|
return;
|
|
case APPEALSTATE_WAIT_OPPONENT_RESPONSE_MSG:
|
|
// Wait for contestants response to current appeal
|
|
// i.e. "Contestant managed to avert its gaze"
|
|
if (!Contest_RunTextPrinters())
|
|
gTasks[taskId].tState = APPEALSTATE_UPDATE_OPPONENT_HEARTS;
|
|
return;
|
|
case APPEALSTATE_UPDATE_OPPONENT_HEARTS:
|
|
for (i = 0; gTasks[taskId].data[1] != gContestantTurnOrder[i]; i++)
|
|
;
|
|
UpdateAppealHearts(eContestantStatus[i].appeal + eContestantStatus[i].jam, -eContestantStatus[i].jam, i);
|
|
gTasks[taskId].tState = APPEALSTATE_WAIT_OPPONENT_HEARTS;
|
|
return;
|
|
case APPEALSTATE_WAIT_OPPONENT_HEARTS:
|
|
for (i = 0; gTasks[taskId].data[1] != gContestantTurnOrder[i]; i++)
|
|
;
|
|
if (!eContestGfxState[i].updatingAppealHearts)
|
|
gTasks[taskId].tState = APPEALSTATE_UPDATE_OPPONENT_STARS;
|
|
return;
|
|
case APPEALSTATE_UPDATE_OPPONENT_STARS:
|
|
for (i = 0; gTasks[taskId].data[1] != gContestantTurnOrder[i]; i++)
|
|
;
|
|
if (UpdateConditionStars(i, TRUE))
|
|
{
|
|
gTasks[taskId].tCounter = 0;
|
|
gTasks[taskId].tState = APPEALSTATE_WAIT_OPPONENT_STARS;
|
|
}
|
|
else
|
|
{
|
|
gTasks[taskId].tState = APPEALSTATE_UPDATE_OPPONENT_STATUS;
|
|
}
|
|
return;
|
|
case APPEALSTATE_WAIT_OPPONENT_STARS:
|
|
if (++gTasks[taskId].tCounter > 20)
|
|
{
|
|
gTasks[taskId].tCounter = 0;
|
|
gTasks[taskId].tState = APPEALSTATE_UPDATE_OPPONENT_STATUS;
|
|
}
|
|
return;
|
|
case APPEALSTATE_UPDATE_OPPONENT_STATUS:
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
if (gContestantTurnOrder[i] == gTasks[taskId].data[1])
|
|
break;
|
|
}
|
|
if (DrawStatusSymbol(i))
|
|
PlaySE(SE_CONTEST_ICON_CHANGE);
|
|
else
|
|
PlaySE(SE_CONTEST_ICON_CLEAR);
|
|
if (eContestantStatus[i].judgesAttentionWasRemoved)
|
|
{
|
|
StopFlashJudgeAttentionEye(i);
|
|
eContestantStatus[i].judgesAttentionWasRemoved = FALSE;
|
|
}
|
|
gTasks[taskId].data[1]++;
|
|
gTasks[taskId].tState = APPEALSTATE_UPDATE_OPPONENT;
|
|
return;
|
|
case APPEALSTATE_TRY_PRINT_SKIP_NEXT_TURN_MSG:
|
|
if (gTasks[taskId].tCounter++ > 9)
|
|
{
|
|
gTasks[taskId].tCounter = 0;
|
|
if (eContestantStatus[contestant].numTurnsSkipped != 0
|
|
|| eContestantStatus[contestant].turnSkipped)
|
|
{
|
|
ContestClearGeneralTextWindow();
|
|
StringCopy(gStringVar1, gContestMons[contestant].nickname);
|
|
StringExpandPlaceholders(gStringVar4, gText_MonCantAppealNextTurn);
|
|
Contest_StartTextPrinter(gStringVar4, 1);
|
|
}
|
|
gTasks[taskId].tState = APPEALSTATE_WAIT_SKIP_NEXT_TURN_MSG;
|
|
}
|
|
return;
|
|
case APPEALSTATE_WAIT_SKIP_NEXT_TURN_MSG:
|
|
if (!Contest_RunTextPrinters())
|
|
{
|
|
if (!eContestantStatus[contestant].usedComboMove)
|
|
gTasks[taskId].tState = APPEALSTATE_CHECK_REPEATED_MOVE;
|
|
else
|
|
gTasks[taskId].tState = APPEALSTATE_PRINT_COMBO_MSG;
|
|
}
|
|
return;
|
|
case APPEALSTATE_PRINT_COMBO_MSG:
|
|
{
|
|
s8 completedCombo = eContestantStatus[contestant].completedCombo;
|
|
if (eContestantStatus[contestant].completedCombo)
|
|
{
|
|
// Finished combo
|
|
|
|
// Looks like there were originally meant to be move combos of
|
|
// different effectivenesses. completedCombo however is only ever 0 or 1,
|
|
// so in here only "Went over well" will ever be used
|
|
ContestClearGeneralTextWindow();
|
|
if (completedCombo == 1)
|
|
Contest_StartTextPrinter(gText_AppealComboWentOverWell, TRUE);
|
|
else if (completedCombo == 2)
|
|
Contest_StartTextPrinter(gText_AppealComboWentOverVeryWell, TRUE);
|
|
else
|
|
Contest_StartTextPrinter(gText_AppealComboWentOverExcellently, TRUE);
|
|
|
|
DoJudgeSpeechBubble(JUDGE_SYMBOL_TWO_EXCLAMATIONS);
|
|
gTasks[taskId].tCounter = 0;
|
|
gTasks[taskId].tState = APPEALSTATE_WAIT_JUDGE_COMBO;
|
|
}
|
|
else
|
|
{
|
|
// Started combo
|
|
ContestClearGeneralTextWindow();
|
|
StringCopy(gStringVar1, gContestMons[contestant].nickname);
|
|
StringExpandPlaceholders(gStringVar4, gText_JudgeLookedAtMonExpectantly);
|
|
Contest_StartTextPrinter(gStringVar4, 1);
|
|
DoJudgeSpeechBubble(JUDGE_SYMBOL_ONE_EXCLAMATION);
|
|
gTasks[taskId].tCounter = 0;
|
|
gTasks[taskId].tState = APPEALSTATE_WAIT_JUDGE_COMBO;
|
|
}
|
|
return;
|
|
}
|
|
case APPEALSTATE_WAIT_JUDGE_COMBO:
|
|
if (!eContest.waitForJudgeSpeechBubble)
|
|
{
|
|
StartStopFlashJudgeAttentionEye(eContest.currentContestant);
|
|
gTasks[taskId].tState = APPEALSTATE_TRY_UPDATE_HEARTS_FROM_COMBO;
|
|
}
|
|
return;
|
|
case APPEALSTATE_TRY_UPDATE_HEARTS_FROM_COMBO:
|
|
if (!Contest_RunTextPrinters())
|
|
{
|
|
if (++gTasks[taskId].tCounter > 50)
|
|
{
|
|
if (!eContestantStatus[contestant].hasJudgesAttention)
|
|
{
|
|
UpdateAppealHearts(
|
|
eContestantStatus[contestant].appeal,
|
|
eContestantStatus[contestant].comboAppealBonus,
|
|
contestant);
|
|
eContestantStatus[contestant].appeal += eContestantStatus[contestant].comboAppealBonus;
|
|
}
|
|
gTasks[taskId].tState = APPEALSTATE_WAIT_HEARTS_FROM_COMBO;
|
|
}
|
|
}
|
|
return;
|
|
case APPEALSTATE_WAIT_HEARTS_FROM_COMBO:
|
|
if (!eContestGfxState[contestant].updatingAppealHearts)
|
|
{
|
|
gTasks[taskId].tCounter = 0;
|
|
gTasks[taskId].tState = APPEALSTATE_CHECK_REPEATED_MOVE;
|
|
}
|
|
return;
|
|
case APPEALSTATE_CHECK_REPEATED_MOVE:
|
|
if (eContestantStatus[contestant].repeatedMove)
|
|
{
|
|
ContestClearGeneralTextWindow();
|
|
StringCopy(gStringVar1, gContestMons[contestant].nickname);
|
|
StringExpandPlaceholders(gStringVar4, gText_RepeatedAppeal);
|
|
Contest_StartTextPrinter(gStringVar4, TRUE);
|
|
gTasks[taskId].tCounter = 0;
|
|
DoJudgeSpeechBubble(JUDGE_SYMBOL_SWIRL);
|
|
gTasks[taskId].tState = APPEALSTATE_WAIT_JUDGE_REPEATED_MOVE;
|
|
}
|
|
else
|
|
{
|
|
gTasks[taskId].tState = APPEALSTATE_UPDATE_CROWD;
|
|
}
|
|
return;
|
|
case APPEALSTATE_WAIT_JUDGE_REPEATED_MOVE:
|
|
if (!eContest.waitForJudgeSpeechBubble)
|
|
gTasks[taskId].tState = APPEALSTATE_UPDATE_HEARTS_FROM_REPEAT;
|
|
return;
|
|
case APPEALSTATE_UPDATE_HEARTS_FROM_REPEAT:
|
|
if (!Contest_RunTextPrinters())
|
|
{
|
|
UpdateAppealHearts(eContestantStatus[contestant].appeal, -eContestantStatus[contestant].repeatJam, contestant);
|
|
eContestantStatus[contestant].appeal -= eContestantStatus[contestant].repeatJam;
|
|
gTasks[taskId].tState = APPEALSTATE_WAIT_HEARTS_FROM_REPEAT;
|
|
}
|
|
return;
|
|
case APPEALSTATE_WAIT_HEARTS_FROM_REPEAT:
|
|
ContestDebugDoPrint();
|
|
if (!eContestGfxState[contestant].updatingAppealHearts)
|
|
{
|
|
gTasks[taskId].tCounter = 0;
|
|
ContestClearGeneralTextWindow();
|
|
gTasks[taskId].tState = APPEALSTATE_UPDATE_CROWD;
|
|
}
|
|
return;
|
|
case APPEALSTATE_UPDATE_CROWD:
|
|
if (eContestExcitement.frozen && contestant != eContestExcitement.freezer)
|
|
{
|
|
gTasks[taskId].tState = APPEALSTATE_PRINT_CROWD_WATCHES_MSG;
|
|
}
|
|
else
|
|
{
|
|
r3 = eContestExcitement.moveExcitement; // Can't get this to use local variable. Should be "moveExcitement"
|
|
if (eContestantStatus[contestant].overrideCategoryExcitementMod)
|
|
{
|
|
r3 = 1;
|
|
StringCopy(gStringVar3, gMoveNames[eContestantStatus[contestant].currMove]);
|
|
}
|
|
else
|
|
{
|
|
StringCopy(gStringVar3, sContestConditions[gContestMoves[eContestantStatus[contestant].currMove].contestCategory]);
|
|
}
|
|
|
|
if (r3 > 0 && eContestantStatus[contestant].repeatedMove)
|
|
r3 = 0;
|
|
|
|
ContestClearGeneralTextWindow();
|
|
StringCopy(gStringVar1, gContestMons[contestant].nickname);
|
|
eContest.applauseLevel += r3;
|
|
if (eContest.applauseLevel < 0)
|
|
eContest.applauseLevel = 0;
|
|
if (r3 == 0)
|
|
{
|
|
gTasks[taskId].tState = APPEALSTATE_SLIDE_APPLAUSE_OUT;
|
|
}
|
|
else
|
|
{
|
|
if (r3 < 0)
|
|
StringExpandPlaceholders(gStringVar4, gText_MonsXDidntGoOverWell);
|
|
else if (r3 > 0 && eContest.applauseLevel <= 4)
|
|
StringExpandPlaceholders(gStringVar4, gText_MonsXWentOverGreat);
|
|
else
|
|
StringExpandPlaceholders(gStringVar4, gText_MonsXGotTheCrowdGoing);
|
|
Contest_StartTextPrinter(gStringVar4, 1);
|
|
gTasks[taskId].tCounter = 0;
|
|
gTasks[taskId].data[11] = 0;
|
|
if (r3 < 0)
|
|
gTasks[taskId].tState = APPEALSTATE_DO_CROWD_UNEXCITED;
|
|
else
|
|
gTasks[taskId].tState = APPEALSTATE_DO_CROWD_EXCITED;
|
|
}
|
|
}
|
|
return;
|
|
case APPEALSTATE_DO_CROWD_UNEXCITED:
|
|
switch (gTasks[taskId].tCounter)
|
|
{
|
|
case 0:
|
|
BlendAudienceBackground(-1, 1);
|
|
PlayFanfare(MUS_TOO_BAD);
|
|
gTasks[taskId].tCounter++;
|
|
break;
|
|
case 1:
|
|
if (!eContest.waitForAudienceBlend && !Contest_RunTextPrinters())
|
|
{
|
|
ShowAndUpdateApplauseMeter(-1);
|
|
gTasks[taskId].tCounter++;
|
|
}
|
|
break;
|
|
case 2:
|
|
if (!eContest.isShowingApplauseMeter)
|
|
{
|
|
if (gTasks[taskId].data[11]++ > 29)
|
|
{
|
|
gTasks[taskId].data[11] = 0;
|
|
BlendAudienceBackground(-1, -1);
|
|
gTasks[taskId].tCounter++;
|
|
}
|
|
}
|
|
break;
|
|
case 3:
|
|
if (!gPaletteFade.active)
|
|
{
|
|
gTasks[taskId].tCounter = 0;
|
|
gTasks[taskId].data[11] = 0;
|
|
gTasks[taskId].tState = APPEALSTATE_WAIT_EXCITEMENT_HEARTS;
|
|
}
|
|
break;
|
|
}
|
|
return;
|
|
case APPEALSTATE_DO_CROWD_EXCITED:
|
|
switch (gTasks[taskId].tCounter)
|
|
{
|
|
case 0:
|
|
if (!Contest_RunTextPrinters())
|
|
{
|
|
BlendAudienceBackground(1, 1);
|
|
gTasks[taskId].tCounter++;
|
|
}
|
|
break;
|
|
case 1:
|
|
if (!eContest.waitForAudienceBlend)
|
|
{
|
|
AnimateAudience();
|
|
PlaySE(SE_M_ENCORE2);
|
|
ShowAndUpdateApplauseMeter(1);
|
|
gTasks[taskId].tCounter++;
|
|
}
|
|
break;
|
|
case 2:
|
|
if (!eContest.isShowingApplauseMeter)
|
|
{
|
|
if (gTasks[taskId].data[11]++ > 29)
|
|
{
|
|
gTasks[taskId].data[11] = 0;
|
|
UpdateAppealHearts(eContestantStatus[contestant].appeal, eContestExcitement.excitementAppealBonus, contestant);
|
|
eContestantStatus[contestant].appeal += eContestExcitement.excitementAppealBonus;
|
|
gTasks[taskId].tCounter++;
|
|
}
|
|
}
|
|
break;
|
|
case 3:
|
|
if (!eContestGfxState[contestant].updatingAppealHearts)
|
|
{
|
|
if (!eContest.animatingAudience)
|
|
{
|
|
BlendAudienceBackground(1, -1);
|
|
gTasks[taskId].tCounter++;
|
|
}
|
|
}
|
|
break;
|
|
case 4:
|
|
if (!gPaletteFade.active)
|
|
{
|
|
gTasks[taskId].tCounter = 0;
|
|
gTasks[taskId].data[11] = 0;
|
|
gTasks[taskId].tState = APPEALSTATE_WAIT_EXCITEMENT_HEARTS;
|
|
}
|
|
break;
|
|
}
|
|
return;
|
|
case APPEALSTATE_WAIT_EXCITEMENT_HEARTS:
|
|
if (!eContestGfxState[contestant].updatingAppealHearts)
|
|
{
|
|
ContestClearGeneralTextWindow();
|
|
gTasks[taskId].tState = APPEALSTATE_SLIDE_APPLAUSE_OUT;
|
|
}
|
|
return;
|
|
case APPEALSTATE_PRINT_CROWD_WATCHES_MSG:
|
|
ContestClearGeneralTextWindow();
|
|
StringCopy(gStringVar3, gContestMons[eContestExcitement.freezer].nickname);
|
|
StringCopy(gStringVar1, gContestMons[contestant].nickname);
|
|
StringCopy(gStringVar2, gMoveNames[eContestantStatus[contestant].currMove]);
|
|
StringExpandPlaceholders(gStringVar4, gText_CrowdContinuesToWatchMon);
|
|
Contest_StartTextPrinter(gStringVar4, TRUE);
|
|
gTasks[taskId].tState = APPEALSTATE_PRINT_MON_MOVE_IGNORED_MSG;
|
|
return;
|
|
case APPEALSTATE_PRINT_MON_MOVE_IGNORED_MSG:
|
|
if (!Contest_RunTextPrinters())
|
|
{
|
|
ContestClearGeneralTextWindow();
|
|
StringExpandPlaceholders(gStringVar4, gText_MonsMoveIsIgnored);
|
|
Contest_StartTextPrinter(gStringVar4, TRUE);
|
|
gTasks[taskId].tState = APPEALSTATE_WAIT_MON_MOVE_IGNORED_MSG;
|
|
}
|
|
return;
|
|
case APPEALSTATE_WAIT_MON_MOVE_IGNORED_MSG:
|
|
if (!Contest_RunTextPrinters())
|
|
{
|
|
ContestClearGeneralTextWindow();
|
|
gTasks[taskId].tState = APPEALSTATE_SLIDE_APPLAUSE_OUT;
|
|
}
|
|
return;
|
|
case APPEALSTATE_PRINT_TOO_NERVOUS_MSG:
|
|
if (eContestantStatus[contestant].hasJudgesAttention)
|
|
eContestantStatus[contestant].hasJudgesAttention = FALSE;
|
|
StartStopFlashJudgeAttentionEye(contestant);
|
|
StringCopy(gStringVar1, gContestMons[contestant].nickname);
|
|
StringCopy(gStringVar2, gMoveNames[eContestantStatus[contestant].currMove]);
|
|
StringExpandPlaceholders(gStringVar4, gText_MonWasTooNervousToMove);
|
|
Contest_StartTextPrinter(gStringVar4, TRUE);
|
|
gTasks[taskId].tState = APPEALSTATE_WAIT_TOO_NERVOUS_MSG;
|
|
return;
|
|
case APPEALSTATE_WAIT_TOO_NERVOUS_MSG:
|
|
if (!Contest_RunTextPrinters())
|
|
gTasks[taskId].tState = APPEALSTATE_SLIDE_APPLAUSE_OUT;
|
|
return;
|
|
case APPEALSTATE_SLIDE_APPLAUSE_OUT:
|
|
SlideApplauseMeterOut();
|
|
gTasks[taskId].tState = APPEALSTATE_WAIT_SLIDE_APPLAUSE;
|
|
return;
|
|
case APPEALSTATE_WAIT_SLIDE_APPLAUSE:
|
|
if (!eContest.applauseMeterIsMoving)
|
|
{
|
|
if (eContest.applauseLevel > 4)
|
|
{
|
|
eContest.applauseLevel = 0;
|
|
UpdateApplauseMeter();
|
|
}
|
|
gTasks[taskId].tState = APPEALSTATE_SLIDE_MON_OUT;
|
|
}
|
|
return;
|
|
case APPEALSTATE_SLIDE_MON_OUT:
|
|
spriteId = gTasks[taskId].tMonSpriteId;
|
|
gSprites[spriteId].callback = SpriteCB_MonSlideOut;
|
|
gTasks[taskId].tState = APPEALSTATE_FREE_MON_SPRITE;
|
|
return;
|
|
case APPEALSTATE_FREE_MON_SPRITE:
|
|
spriteId = gTasks[taskId].tMonSpriteId;
|
|
if (gSprites[spriteId].invisible)
|
|
{
|
|
FreeSpriteOamMatrix(&gSprites[spriteId]);
|
|
DestroySprite(&gSprites[spriteId]);
|
|
gTasks[taskId].tState = APPEALSTATE_START_TURN_END_DELAY;
|
|
}
|
|
return;
|
|
case APPEALSTATE_START_TURN_END_DELAY:
|
|
gTasks[taskId].tCounter = 0;
|
|
gTasks[taskId].tState = APPEALSTATE_TURN_END_DELAY;
|
|
return;
|
|
case APPEALSTATE_PRINT_SKIP_TURN_MSG:
|
|
ContestClearGeneralTextWindow();
|
|
StringCopy(gStringVar1, gContestMons[contestant].nickname);
|
|
StringExpandPlaceholders(gStringVar4, gText_MonWasWatchingOthers);
|
|
Contest_StartTextPrinter(gStringVar4, TRUE);
|
|
gTasks[taskId].tState = APPEALSTATE_WAIT_SKIP_TURN_MSG;
|
|
return;
|
|
case APPEALSTATE_WAIT_SKIP_TURN_MSG:
|
|
if (!Contest_RunTextPrinters())
|
|
gTasks[taskId].tState = APPEALSTATE_TURN_END_DELAY;
|
|
return;
|
|
case APPEALSTATE_TURN_END_DELAY:
|
|
if (++gTasks[taskId].tCounter > 29)
|
|
{
|
|
gTasks[taskId].tCounter = 0;
|
|
gTasks[taskId].tState = APPEALSTATE_START_NEXT_TURN;
|
|
}
|
|
return;
|
|
case APPEALSTATE_START_NEXT_TURN:
|
|
if (++eContest.turnNumber == CONTESTANT_COUNT)
|
|
{
|
|
gTasks[taskId].tState = 0;
|
|
gTasks[taskId].data[1] = 0;
|
|
gTasks[taskId].tMonSpriteId = 0;
|
|
gTasks[taskId].func = Task_FinishRoundOfAppeals;
|
|
}
|
|
else
|
|
{
|
|
gTasks[taskId].tState = APPEALSTATE_START_TURN;
|
|
}
|
|
return;
|
|
}
|
|
}
|
|
|
|
static void Task_EndWaitForLink(u8 taskId)
|
|
{
|
|
eContest.waitForLink = FALSE;
|
|
DestroyTask(taskId);
|
|
}
|
|
|
|
static void SpriteCB_MonSlideIn(struct Sprite *sprite)
|
|
{
|
|
if (sprite->x2 != 0)
|
|
{
|
|
sprite->x2 -= 2;
|
|
}
|
|
else
|
|
{
|
|
if (++sprite->data[0] == 31)
|
|
{
|
|
sprite->data[0] = 0;
|
|
sprite->callback = SpriteCallbackDummy;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void SpriteCB_MonSlideOut(struct Sprite *sprite)
|
|
{
|
|
sprite->x2 -= 6;
|
|
if (sprite->x + sprite->x2 < -32)
|
|
{
|
|
sprite->callback = SpriteCallbackDummy;
|
|
sprite->invisible = TRUE;
|
|
}
|
|
}
|
|
|
|
static void Task_FinishRoundOfAppeals(u8 taskId)
|
|
{
|
|
switch (gTasks[taskId].data[0])
|
|
{
|
|
case 0:
|
|
if (gLinkContestFlags & LINK_CONTEST_FLAG_IS_LINK)
|
|
{
|
|
u8 taskId2;
|
|
|
|
eContest.waitForLink = TRUE;
|
|
if (IsPlayerLinkLeader())
|
|
{
|
|
RankContestants();
|
|
SetAttentionLevels();
|
|
}
|
|
taskId2 = CreateTask(Task_LinkContest_CommunicateAppealsState, 0);
|
|
SetTaskFuncWithFollowupFunc(taskId2, Task_LinkContest_CommunicateAppealsState, Task_EndWaitForLink);
|
|
ContestPrintLinkStandby();
|
|
gTasks[taskId].data[0] = 1;
|
|
}
|
|
else
|
|
{
|
|
RankContestants();
|
|
SetAttentionLevels();
|
|
gTasks[taskId].data[0] = 2;
|
|
}
|
|
break;
|
|
case 1:
|
|
if (!eContest.waitForLink)
|
|
gTasks[taskId].data[0] = 2;
|
|
break;
|
|
case 2:
|
|
gTasks[taskId].data[0] = 0;
|
|
gTasks[taskId].func = Task_ReadyUpdateHeartSliders;
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void Task_ReadyUpdateHeartSliders(u8 taskId)
|
|
{
|
|
ShowHideNextTurnGfx(FALSE);
|
|
gTasks[taskId].data[0] = 0;
|
|
gTasks[taskId].data[1] = 0;
|
|
gTasks[taskId].func = Task_UpdateHeartSliders;
|
|
}
|
|
|
|
static void Task_UpdateHeartSliders(u8 taskId)
|
|
{
|
|
switch (gTasks[taskId].data[0])
|
|
{
|
|
case 0:
|
|
if (++gTasks[taskId].data[1] > 20)
|
|
{
|
|
AnimateSliderHearts(SLIDER_HEART_ANIM_APPEAR);
|
|
gTasks[taskId].data[1] = 0;
|
|
gTasks[taskId].data[0]++;
|
|
}
|
|
break;
|
|
case 1:
|
|
if (!eContest.sliderHeartsAnimating)
|
|
{
|
|
if (++gTasks[taskId].data[1] > 20)
|
|
{
|
|
gTasks[taskId].data[1] = 0;
|
|
gTasks[taskId].data[0]++;
|
|
}
|
|
}
|
|
break;
|
|
case 2:
|
|
UpdateHeartSliders();
|
|
gTasks[taskId].data[0] = 0;
|
|
gTasks[taskId].data[1] = 0;
|
|
gTasks[taskId].func = Task_WaitForHeartSliders;
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void Task_WaitForHeartSliders(u8 taskId)
|
|
{
|
|
if (SlidersDoneUpdating())
|
|
gTasks[taskId].func = Task_RestorePlttBufferUnfaded;
|
|
}
|
|
|
|
static void Task_RestorePlttBufferUnfaded(u8 taskId)
|
|
{
|
|
DmaCopy32Defvars(3, eContestTempSave.cachedPlttBufferUnfaded, gPlttBufferUnfaded, PLTT_BUFFER_SIZE * 2);
|
|
gTasks[taskId].data[0] = 0;
|
|
gTasks[taskId].data[1] = 2;
|
|
gTasks[taskId].func = Task_WaitPrintRoundResult;
|
|
}
|
|
|
|
static void Task_WaitPrintRoundResult(u8 taskId)
|
|
{
|
|
if (++gTasks[taskId].data[0] > 2)
|
|
{
|
|
gTasks[taskId].data[0] = 0;
|
|
if (--gTasks[taskId].data[1] == 0)
|
|
gTasks[taskId].func = Task_PrintRoundResultText;
|
|
}
|
|
}
|
|
|
|
static void Task_PrintRoundResultText(u8 taskId)
|
|
{
|
|
if (gTasks[taskId].data[0] == 0)
|
|
{
|
|
u8 attention = eContestantStatus[gContestPlayerMonIndex].attentionLevel;
|
|
|
|
ContestClearGeneralTextWindow();
|
|
StringCopy(gStringVar1, gContestMons[gContestPlayerMonIndex].nickname);
|
|
StringExpandPlaceholders(gStringVar4, sRoundResultTexts[attention]);
|
|
Contest_StartTextPrinter(gStringVar4, TRUE);
|
|
gTasks[taskId].data[0]++;
|
|
}
|
|
else
|
|
{
|
|
if (!Contest_RunTextPrinters())
|
|
{
|
|
gTasks[taskId].data[0] = 0;
|
|
gTasks[taskId].func = Task_ReUpdateHeartSliders;
|
|
ContestDebugDoPrint();
|
|
}
|
|
}
|
|
}
|
|
|
|
static void Task_ReUpdateHeartSliders(u8 taskId)
|
|
{
|
|
if (gTasks[taskId].data[0]++ > 29)
|
|
{
|
|
gTasks[taskId].data[0] = 0;
|
|
UpdateHeartSliders(); // ? Sliders have already been updated
|
|
gTasks[taskId].func = Task_WaitForHeartSlidersAgain;
|
|
}
|
|
}
|
|
|
|
static void Task_WaitForHeartSlidersAgain(u8 taskId)
|
|
{
|
|
if (SlidersDoneUpdating())
|
|
{
|
|
gTasks[taskId].data[0] = 0;
|
|
gTasks[taskId].func = Task_DropCurtainAtRoundEnd;
|
|
}
|
|
}
|
|
|
|
static void Task_DropCurtainAtRoundEnd(u8 taskId)
|
|
{
|
|
SetBgForCurtainDrop();
|
|
gTasks[taskId].func = Task_StartDropCurtainAtRoundEnd;
|
|
}
|
|
|
|
static void Task_UpdateContestantBoxOrder(u8 taskId)
|
|
{
|
|
UpdateContestantBoxOrder();
|
|
gTasks[taskId].func = Task_TryStartNextRoundOfAppeals;
|
|
}
|
|
|
|
static void Task_TryStartNextRoundOfAppeals(u8 taskId)
|
|
{
|
|
vu16 sp0 = GetGpuReg(REG_OFFSET_BG0CNT);
|
|
vu16 sp2 = GetGpuReg(REG_OFFSET_BG2CNT);
|
|
((vBgCnt *)&sp0)->priority = 0;
|
|
((vBgCnt *)&sp2)->priority = 0;
|
|
SetGpuReg(REG_OFFSET_BG0CNT, sp0);
|
|
SetGpuReg(REG_OFFSET_BG2CNT, sp2);
|
|
eContest.appealNumber++;
|
|
if (eContest.appealNumber == CONTEST_NUM_APPEALS)
|
|
{
|
|
gTasks[taskId].func = Task_EndAppeals;
|
|
}
|
|
else
|
|
{
|
|
SlideApplauseMeterIn();
|
|
gTasks[taskId].func = Task_StartNewRoundOfAppeals;
|
|
}
|
|
}
|
|
|
|
static void Task_StartNewRoundOfAppeals(u8 taskId)
|
|
{
|
|
if (!eContest.applauseMeterIsMoving)
|
|
gTasks[taskId].func = Task_DisplayAppealNumberText;
|
|
}
|
|
|
|
static void Task_EndAppeals(u8 taskId)
|
|
{
|
|
s32 i;
|
|
|
|
gBattle_BG0_Y = 0;
|
|
gBattle_BG2_Y = 0;
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
gContestMonAppealPointTotals[i] = eContestantStatus[i].pointTotal;
|
|
CalculateFinalScores();
|
|
ContestClearGeneralTextWindow();
|
|
if (!(gLinkContestFlags & LINK_CONTEST_FLAG_IS_LINK))
|
|
BravoTrainerPokemonProfile_BeforeInterview1(eContestantStatus[gContestPlayerMonIndex].prevMove);
|
|
else
|
|
{
|
|
CalculateContestLiveUpdateData();
|
|
SetConestLiveUpdateTVData();
|
|
ContestDebugPrintBitStrings();
|
|
}
|
|
gContestRngValue = gRngValue;
|
|
StringExpandPlaceholders(gStringVar4, gText_AllOutOfAppealTime);
|
|
Contest_StartTextPrinter(gStringVar4, TRUE);
|
|
gTasks[taskId].data[2] = 0;
|
|
gTasks[taskId].func = Task_WaitForOutOfTimeMsg;
|
|
}
|
|
|
|
static void Task_WaitForOutOfTimeMsg(u8 taskId)
|
|
{
|
|
if (!Contest_RunTextPrinters())
|
|
{
|
|
SetBgForCurtainDrop();
|
|
gBattle_BG1_X = 0;
|
|
gBattle_BG1_Y = DISPLAY_HEIGHT;
|
|
PlaySE12WithPanning(SE_CONTEST_CURTAIN_FALL, 0);
|
|
gTasks[taskId].data[0] = 0;
|
|
gTasks[taskId].func = Task_DropCurtainAtAppealsEnd;
|
|
}
|
|
}
|
|
|
|
static void Task_DropCurtainAtAppealsEnd(u8 taskId)
|
|
{
|
|
gBattle_BG1_Y -= 7;
|
|
if ((s16)gBattle_BG1_Y < 0)
|
|
gBattle_BG1_Y = 0;
|
|
if (gBattle_BG1_Y == 0)
|
|
{
|
|
gTasks[taskId].func = Task_TryCommunicateFinalStandings;
|
|
gTasks[taskId].data[0] = 0;
|
|
}
|
|
}
|
|
|
|
static void Task_TryCommunicateFinalStandings(u8 taskId)
|
|
{
|
|
if (gTasks[taskId].data[0]++ >= 50)
|
|
{
|
|
gTasks[taskId].data[0] = 0;
|
|
if (gLinkContestFlags & LINK_CONTEST_FLAG_IS_LINK)
|
|
{
|
|
gTasks[taskId].func = Task_CommunicateFinalStandings;
|
|
}
|
|
else
|
|
{
|
|
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
|
|
gTasks[taskId].func = Task_ContestReturnToField;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void Task_CommunicateFinalStandings(u8 taskId)
|
|
{
|
|
u8 taskId2 = CreateTask(Task_LinkContest_CommunicateFinalStandings, 0);
|
|
|
|
SetTaskFuncWithFollowupFunc(taskId2, Task_LinkContest_CommunicateFinalStandings, Task_EndCommunicateFinalStandings);
|
|
gTasks[taskId].func = TaskDummy1;
|
|
ContestPrintLinkStandby();
|
|
SetBottomSliderHeartsInvisibility(FALSE);
|
|
}
|
|
|
|
static void Task_EndCommunicateFinalStandings(u8 taskId)
|
|
{
|
|
DestroyTask(taskId);
|
|
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
|
|
gTasks[eContest.mainTaskId].func = Task_ContestReturnToField;
|
|
}
|
|
|
|
static void Task_ContestReturnToField(u8 taskId)
|
|
{
|
|
if (!gPaletteFade.active)
|
|
{
|
|
DestroyTask(taskId);
|
|
gFieldCallback = FieldCB_ContestReturnToField;
|
|
FreeAllWindowBuffers();
|
|
FreeContestResources();
|
|
FreeMonSpritesGfx();
|
|
SetMainCallback2(CB2_ReturnToField);
|
|
}
|
|
}
|
|
|
|
static void FieldCB_ContestReturnToField(void)
|
|
{
|
|
ScriptContext2_Disable();
|
|
EnableBothScriptContexts();
|
|
}
|
|
|
|
static void TryPutPlayerLast(void)
|
|
{
|
|
if (!(gLinkContestFlags & LINK_CONTEST_FLAG_IS_LINK))
|
|
gContestPlayerMonIndex = CONTESTANT_COUNT - 1;
|
|
}
|
|
|
|
static bool8 IsPlayerLinkLeader(void)
|
|
{
|
|
if (gContestPlayerMonIndex == gContestLinkLeaderIndex)
|
|
return TRUE;
|
|
return FALSE;
|
|
}
|
|
|
|
void CreateContestMonFromParty(u8 partyIndex)
|
|
{
|
|
u8 name[20];
|
|
u16 heldItem;
|
|
s16 cool;
|
|
s16 beauty;
|
|
s16 cute;
|
|
s16 smart;
|
|
s16 tough;
|
|
|
|
StringCopy(name, gSaveBlock2Ptr->playerName);
|
|
if (gLinkContestFlags & LINK_CONTEST_FLAG_IS_LINK)
|
|
{
|
|
StripPlayerNameForLinkContest(name);
|
|
}
|
|
memcpy(gContestMons[gContestPlayerMonIndex].trainerName, name, 8);
|
|
if (gSaveBlock2Ptr->playerGender == MALE)
|
|
gContestMons[gContestPlayerMonIndex].trainerGfxId = OBJ_EVENT_GFX_LINK_BRENDAN;
|
|
else
|
|
gContestMons[gContestPlayerMonIndex].trainerGfxId = OBJ_EVENT_GFX_LINK_MAY;
|
|
gContestMons[gContestPlayerMonIndex].aiFlags = 0;
|
|
gContestMons[gContestPlayerMonIndex].highestRank = 0;
|
|
gContestMons[gContestPlayerMonIndex].species = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPECIES);
|
|
GetMonData(&gPlayerParty[partyIndex], MON_DATA_NICKNAME, name);
|
|
StringGetEnd10(name);
|
|
if (gLinkContestFlags & LINK_CONTEST_FLAG_IS_LINK)
|
|
{
|
|
StripMonNameForLinkContest(name, GetMonData(&gPlayerParty[partyIndex], MON_DATA_LANGUAGE));
|
|
}
|
|
memcpy(gContestMons[gContestPlayerMonIndex].nickname, name, POKEMON_NAME_LENGTH + 1);
|
|
StringCopy(gContestMons[gContestPlayerMonIndex].nickname, name);
|
|
gContestMons[gContestPlayerMonIndex].cool = GetMonData(&gPlayerParty[partyIndex], MON_DATA_COOL);
|
|
gContestMons[gContestPlayerMonIndex].beauty = GetMonData(&gPlayerParty[partyIndex], MON_DATA_BEAUTY);
|
|
gContestMons[gContestPlayerMonIndex].cute = GetMonData(&gPlayerParty[partyIndex], MON_DATA_CUTE);
|
|
gContestMons[gContestPlayerMonIndex].smart = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SMART);
|
|
gContestMons[gContestPlayerMonIndex].tough = GetMonData(&gPlayerParty[partyIndex], MON_DATA_TOUGH);
|
|
gContestMons[gContestPlayerMonIndex].sheen = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SHEEN);
|
|
gContestMons[gContestPlayerMonIndex].moves[0] = GetMonData(&gPlayerParty[partyIndex], MON_DATA_MOVE1);
|
|
gContestMons[gContestPlayerMonIndex].moves[1] = GetMonData(&gPlayerParty[partyIndex], MON_DATA_MOVE2);
|
|
gContestMons[gContestPlayerMonIndex].moves[2] = GetMonData(&gPlayerParty[partyIndex], MON_DATA_MOVE3);
|
|
gContestMons[gContestPlayerMonIndex].moves[3] = GetMonData(&gPlayerParty[partyIndex], MON_DATA_MOVE4);
|
|
gContestMons[gContestPlayerMonIndex].personality = GetMonData(&gPlayerParty[partyIndex], MON_DATA_PERSONALITY);
|
|
gContestMons[gContestPlayerMonIndex].otId = GetMonData(&gPlayerParty[partyIndex], MON_DATA_OT_ID);
|
|
|
|
heldItem = GetMonData(&gPlayerParty[partyIndex], MON_DATA_HELD_ITEM);
|
|
cool = gContestMons[gContestPlayerMonIndex].cool;
|
|
beauty = gContestMons[gContestPlayerMonIndex].beauty;
|
|
cute = gContestMons[gContestPlayerMonIndex].cute;
|
|
smart = gContestMons[gContestPlayerMonIndex].smart;
|
|
tough = gContestMons[gContestPlayerMonIndex].tough;
|
|
if (heldItem == ITEM_RED_SCARF)
|
|
cool += 20;
|
|
else if (heldItem == ITEM_BLUE_SCARF)
|
|
beauty += 20;
|
|
else if (heldItem == ITEM_PINK_SCARF)
|
|
cute += 20;
|
|
else if (heldItem == ITEM_GREEN_SCARF)
|
|
smart += 20;
|
|
else if (heldItem == ITEM_YELLOW_SCARF)
|
|
tough += 20;
|
|
if (cool > 255)
|
|
cool = 255;
|
|
if (beauty > 255)
|
|
beauty = 255;
|
|
if (cute > 255)
|
|
cute = 255;
|
|
if (smart > 255)
|
|
smart = 255;
|
|
if (tough > 255)
|
|
tough = 255;
|
|
gContestMons[gContestPlayerMonIndex].cool = cool;
|
|
gContestMons[gContestPlayerMonIndex].beauty = beauty;
|
|
gContestMons[gContestPlayerMonIndex].cute = cute;
|
|
gContestMons[gContestPlayerMonIndex].smart = smart;
|
|
gContestMons[gContestPlayerMonIndex].tough = tough;
|
|
}
|
|
|
|
void SetContestants(u8 contestType, u8 rank)
|
|
{
|
|
s32 i;
|
|
u8 opponentsCount = 0;
|
|
u8 opponents[100];
|
|
bool8 allowPostgameContestants = FALSE;
|
|
const u8 * filter;
|
|
|
|
TryPutPlayerLast();
|
|
|
|
if (FlagGet(FLAG_SYS_GAME_CLEAR) && !(gLinkContestFlags & LINK_CONTEST_FLAG_IS_LINK))
|
|
allowPostgameContestants = TRUE;
|
|
|
|
// Find all suitable opponents
|
|
filter = gPostgameContestOpponentFilter;
|
|
for (i = 0; i < ARRAY_COUNT(gContestOpponents); i++)
|
|
{
|
|
if (rank == gContestOpponents[i].whichRank)
|
|
{
|
|
if (allowPostgameContestants == TRUE)
|
|
{
|
|
if (filter[i] == CONTEST_FILTER_NO_POSTGAME)
|
|
continue;
|
|
}
|
|
else
|
|
{
|
|
if (filter[i] == CONTEST_FILTER_ONLY_POSTGAME)
|
|
continue;
|
|
}
|
|
if (contestType == CONTEST_CATEGORY_COOL && gContestOpponents[i].aiPool_Cool)
|
|
opponents[opponentsCount++] = i;
|
|
else if (contestType == CONTEST_CATEGORY_BEAUTY && gContestOpponents[i].aiPool_Beauty)
|
|
opponents[opponentsCount++] = i;
|
|
else if (contestType == CONTEST_CATEGORY_CUTE && gContestOpponents[i].aiPool_Cute)
|
|
opponents[opponentsCount++] = i;
|
|
else if (contestType == CONTEST_CATEGORY_SMART && gContestOpponents[i].aiPool_Smart)
|
|
opponents[opponentsCount++] = i;
|
|
else if (contestType == CONTEST_CATEGORY_TOUGH && gContestOpponents[i].aiPool_Tough)
|
|
opponents[opponentsCount++] = i;
|
|
}
|
|
}
|
|
opponents[opponentsCount] = 0xFF;
|
|
|
|
// Choose three random opponents from the list
|
|
for (i = 0; i < CONTESTANT_COUNT - 1; i++)
|
|
{
|
|
u16 rnd = Random() % opponentsCount;
|
|
s32 j;
|
|
|
|
gContestMons[i] = gContestOpponents[opponents[rnd]];
|
|
for (j = rnd; opponents[j] != 0xFF; j++)
|
|
opponents[j] = opponents[j + 1];
|
|
opponentsCount--;
|
|
}
|
|
|
|
CreateContestMonFromParty(gContestMonPartyIndex);
|
|
}
|
|
|
|
void SetLinkAIContestants(u8 contestType, u8 rank, bool32 isPostgame)
|
|
{
|
|
s32 i, j;
|
|
u8 opponentsCount = 0;
|
|
u8 opponents[100];
|
|
|
|
if (gNumLinkContestPlayers == CONTESTANT_COUNT)
|
|
return;
|
|
|
|
// Find all suitable AI opponents
|
|
for (i = 0; i < ARRAY_COUNT(gContestOpponents); i++)
|
|
{
|
|
if (rank != gContestOpponents[i].whichRank)
|
|
continue;
|
|
|
|
if (isPostgame == TRUE)
|
|
{
|
|
if (gPostgameContestOpponentFilter[i] == CONTEST_FILTER_NO_POSTGAME)
|
|
continue;
|
|
}
|
|
else
|
|
{
|
|
if (gPostgameContestOpponentFilter[i] == CONTEST_FILTER_ONLY_POSTGAME)
|
|
continue;
|
|
}
|
|
if ((contestType == CONTEST_CATEGORY_COOL && gContestOpponents[i].aiPool_Cool)
|
|
|| (contestType == CONTEST_CATEGORY_BEAUTY && gContestOpponents[i].aiPool_Beauty)
|
|
|| (contestType == CONTEST_CATEGORY_CUTE && gContestOpponents[i].aiPool_Cute)
|
|
|| (contestType == CONTEST_CATEGORY_SMART && gContestOpponents[i].aiPool_Smart)
|
|
|| (contestType == CONTEST_CATEGORY_TOUGH && gContestOpponents[i].aiPool_Tough))
|
|
opponents[opponentsCount++] = i;
|
|
}
|
|
opponents[opponentsCount] = 0xFF;
|
|
|
|
// Fill remaining contestant slots with random AI opponents from the list
|
|
for (i = 0; i < CONTESTANT_COUNT - gNumLinkContestPlayers; i++)
|
|
{
|
|
u16 rnd = GetContestRand() % opponentsCount;
|
|
|
|
gContestMons[gNumLinkContestPlayers + i] = gContestOpponents[opponents[rnd]];
|
|
StripPlayerNameForLinkContest(gContestMons[gNumLinkContestPlayers + i].trainerName);
|
|
StripMonNameForLinkContest(gContestMons[gNumLinkContestPlayers + i].nickname, GAME_LANGUAGE);
|
|
for (j = rnd; opponents[j] != 0xFF; j++)
|
|
opponents[j] = opponents[j + 1];
|
|
opponentsCount--;
|
|
}
|
|
}
|
|
|
|
u8 GetContestEntryEligibility(struct Pokemon *pkmn)
|
|
{
|
|
u8 ribbon;
|
|
u8 eligibility;
|
|
|
|
if (GetMonData(pkmn, MON_DATA_IS_EGG))
|
|
return CANT_ENTER_CONTEST_EGG;
|
|
if (GetMonData(pkmn, MON_DATA_HP) == 0)
|
|
return CANT_ENTER_CONTEST_FAINTED;
|
|
switch (gSpecialVar_ContestCategory)
|
|
{
|
|
case CONTEST_CATEGORY_COOL:
|
|
ribbon = GetMonData(pkmn, MON_DATA_COOL_RIBBON);
|
|
break;
|
|
case CONTEST_CATEGORY_BEAUTY:
|
|
ribbon = GetMonData(pkmn, MON_DATA_BEAUTY_RIBBON);
|
|
break;
|
|
case CONTEST_CATEGORY_CUTE:
|
|
ribbon = GetMonData(pkmn, MON_DATA_CUTE_RIBBON);
|
|
break;
|
|
case CONTEST_CATEGORY_SMART:
|
|
ribbon = GetMonData(pkmn, MON_DATA_SMART_RIBBON);
|
|
break;
|
|
case CONTEST_CATEGORY_TOUGH:
|
|
ribbon = GetMonData(pkmn, MON_DATA_TOUGH_RIBBON);
|
|
break;
|
|
default:
|
|
return CANT_ENTER_CONTEST;
|
|
}
|
|
|
|
// Couldn't get this to match any other way.
|
|
// Returns 2, 1, or 0 respectively if ribbon's rank is above, equal, or below
|
|
// the current contest rank.
|
|
if (ribbon > gSpecialVar_ContestRank)
|
|
eligibility = CAN_ENTER_CONTEST_HIGH_RANK;
|
|
else if (ribbon >= gSpecialVar_ContestRank)
|
|
eligibility = CAN_ENTER_CONTEST_EQUAL_RANK;
|
|
else
|
|
eligibility = CANT_ENTER_CONTEST;
|
|
return eligibility;
|
|
}
|
|
|
|
static void DrawContestantWindowText(void)
|
|
{
|
|
s32 i;
|
|
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
FillWindowPixelBuffer(gContestantTurnOrder[i], PIXEL_FILL(0));
|
|
PrintContestantTrainerName(i);
|
|
PrintContestantMonName(i);
|
|
}
|
|
}
|
|
|
|
static u8 *Contest_CopyStringWithColor(const u8 *string, u8 color)
|
|
{
|
|
u8 * ptr = StringCopy(gDisplayedStringBattle, gText_ColorTransparent);
|
|
ptr[-1] = color; // Overwrites the "{COLOR TRANSPARENT}" part of the string.
|
|
ptr = StringCopy(ptr, string);
|
|
|
|
return ptr;
|
|
}
|
|
|
|
static void PrintContestantTrainerName(u8 contestant)
|
|
{
|
|
PrintContestantTrainerNameWithColor(contestant, contestant + CONTESTANT_TEXT_COLOR_START);
|
|
}
|
|
|
|
static void PrintContestantTrainerNameWithColor(u8 contestant, u8 color)
|
|
{
|
|
u8 buffer[32];
|
|
s32 offset;
|
|
|
|
StringCopy(buffer, gText_Slash);
|
|
StringAppend(buffer, gContestMons[contestant].trainerName);
|
|
Contest_CopyStringWithColor(buffer, color);
|
|
offset = GetStringRightAlignXOffset(FONT_NARROW, gDisplayedStringBattle, 0x60);
|
|
if (offset > 55)
|
|
offset = 55;
|
|
Contest_PrintTextToBg0WindowAt(gContestantTurnOrder[contestant], gDisplayedStringBattle, offset, 1, FONT_NARROW);
|
|
}
|
|
|
|
static void PrintContestantMonName(u8 contestant)
|
|
{
|
|
PrintContestantMonNameWithColor(contestant, contestant + CONTESTANT_TEXT_COLOR_START);
|
|
}
|
|
|
|
static void PrintContestantMonNameWithColor(u8 contestant, u8 color)
|
|
{
|
|
Contest_CopyStringWithColor(gContestMons[contestant].nickname, color);
|
|
Contest_PrintTextToBg0WindowAt(gContestantTurnOrder[contestant], gDisplayedStringBattle, 5, 1, FONT_NARROW);
|
|
}
|
|
|
|
static u16 CalculateContestantRound1Points(u8 who, u8 contestCategory)
|
|
{
|
|
u8 statMain;
|
|
u8 statSub1;
|
|
u8 statSub2;
|
|
|
|
switch (contestCategory)
|
|
{
|
|
case CONTEST_CATEGORY_COOL:
|
|
statMain = gContestMons[who].cool;
|
|
statSub1 = gContestMons[who].tough;
|
|
statSub2 = gContestMons[who].beauty;
|
|
break;
|
|
case CONTEST_CATEGORY_BEAUTY:
|
|
statMain = gContestMons[who].beauty;
|
|
statSub1 = gContestMons[who].cool;
|
|
statSub2 = gContestMons[who].cute;
|
|
break;
|
|
case CONTEST_CATEGORY_CUTE:
|
|
statMain = gContestMons[who].cute;
|
|
statSub1 = gContestMons[who].beauty;
|
|
statSub2 = gContestMons[who].smart;
|
|
break;
|
|
case CONTEST_CATEGORY_SMART:
|
|
statMain = gContestMons[who].smart;
|
|
statSub1 = gContestMons[who].cute;
|
|
statSub2 = gContestMons[who].tough;
|
|
break;
|
|
case CONTEST_CATEGORY_TOUGH:
|
|
default:
|
|
statMain = gContestMons[who].tough;
|
|
statSub1 = gContestMons[who].smart;
|
|
statSub2 = gContestMons[who].cool;
|
|
break;
|
|
}
|
|
return statMain + (statSub1 + statSub2 + gContestMons[who].sheen) / 2;
|
|
}
|
|
|
|
void CalculateRound1Points(u8 contestCategory)
|
|
{
|
|
s32 i;
|
|
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
gContestMonRound1Points[i] = CalculateContestantRound1Points(i, contestCategory);
|
|
}
|
|
|
|
static u8 CreateJudgeSprite(void)
|
|
{
|
|
u8 spriteId;
|
|
|
|
LoadCompressedSpriteSheet(&sSpriteSheet_Judge);
|
|
LoadCompressedPalette(gContest2Pal, 0x110, 32);
|
|
spriteId = CreateSprite(&sSpriteTemplate_Judge, 112, 36, 30);
|
|
gSprites[spriteId].oam.paletteNum = 1;
|
|
gSprites[spriteId].callback = SpriteCallbackDummy;
|
|
return spriteId;
|
|
}
|
|
|
|
static u8 CreateJudgeSpeechBubbleSprite(void)
|
|
{
|
|
u8 spriteId;
|
|
|
|
LoadCompressedSpriteSheet(&sSpriteSheet_JudgeSymbols);
|
|
LoadCompressedSpritePalette(&sSpritePalette_JudgeSymbols);
|
|
spriteId = CreateSprite(&sSpriteTemplate_JudgeSpeechBubble, 96, 10, 29);
|
|
gSprites[spriteId].invisible = TRUE;
|
|
gSprites[spriteId].data[0] = gSprites[spriteId].oam.tileNum;
|
|
return spriteId;
|
|
}
|
|
|
|
static u8 CreateContestantSprite(u16 species, u32 otId, u32 personality, u32 index)
|
|
{
|
|
u8 spriteId;
|
|
species = SanitizeSpecies(species);
|
|
|
|
if (index == gContestPlayerMonIndex)
|
|
HandleLoadSpecialPokePic_2(&gMonBackPicTable[species], gMonSpritesGfxPtr->sprites.ptr[B_POSITION_PLAYER_LEFT], species, personality);
|
|
else
|
|
HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonBackPicTable[species], gMonSpritesGfxPtr->sprites.ptr[B_POSITION_PLAYER_LEFT], species, personality);
|
|
|
|
LoadCompressedPalette(GetMonSpritePalFromSpeciesAndPersonality(species, otId, personality), 0x120, 0x20);
|
|
SetMultiuseSpriteTemplateToPokemon(species, B_POSITION_PLAYER_LEFT);
|
|
|
|
spriteId = CreateSprite(&gMultiuseSpriteTemplate, 0x70, GetBattlerSpriteFinal_Y(2, species, FALSE), 30);
|
|
gSprites[spriteId].oam.paletteNum = 2;
|
|
gSprites[spriteId].oam.priority = 2;
|
|
gSprites[spriteId].subpriority = GetBattlerSpriteSubpriority(2);
|
|
gSprites[spriteId].callback = SpriteCallbackDummy;
|
|
gSprites[spriteId].data[0] = gSprites[spriteId].oam.paletteNum;
|
|
gSprites[spriteId].data[2] = species;
|
|
if (IsSpeciesNotUnown(species))
|
|
gSprites[spriteId].affineAnims = gAffineAnims_BattleSpriteContest;
|
|
else
|
|
gSprites[spriteId].affineAnims = gAffineAnims_BattleSpriteOpponentSide;
|
|
StartSpriteAffineAnim(&gSprites[spriteId], BATTLER_AFFINE_NORMAL);
|
|
|
|
return spriteId;
|
|
}
|
|
|
|
bool8 IsSpeciesNotUnown(u16 species)
|
|
{
|
|
if (species == SPECIES_UNOWN)
|
|
return FALSE;
|
|
else
|
|
return TRUE;
|
|
}
|
|
|
|
// The contestant info windows and general-purpose text box are drawn on one half, while
|
|
// the moves and move description windows are drawn on another screen. Only the first 32 * 20
|
|
// tiles are actually drawn on screen.
|
|
static void SwapMoveDescAndContestTilemaps(void)
|
|
{
|
|
CpuCopy16(gContestResources->contestBgTilemaps[0], gContestResources->contestBgTilemaps[0] + 0x500, 32 * 20);
|
|
CpuCopy16(gContestResources->contestBgTilemaps[2], gContestResources->contestBgTilemaps[2] + 0x500, 32 * 20);
|
|
}
|
|
|
|
// Functionally unused
|
|
static u16 GetMoveEffectSymbolTileOffset(u16 move, u8 contestant)
|
|
{
|
|
u16 offset;
|
|
|
|
switch (gContestEffects[gContestMoves[move].effect].effectType)
|
|
{
|
|
case 0:
|
|
case 1:
|
|
case 8:
|
|
offset = 0x9082;
|
|
break;
|
|
case 2:
|
|
case 3:
|
|
offset = 0x9088;
|
|
break;
|
|
default:
|
|
offset = 0x9086;
|
|
break;
|
|
}
|
|
offset += 0x9000 + (contestant << 12);
|
|
return offset;
|
|
}
|
|
|
|
static void PrintContestMoveDescription(u16 a)
|
|
{
|
|
u8 category;
|
|
u16 categoryTile;
|
|
u8 numHearts;
|
|
|
|
// The contest category icon is implemented as a 5x2 group of tiles.
|
|
category = gContestMoves[a].contestCategory;
|
|
if (category == CONTEST_CATEGORY_COOL)
|
|
categoryTile = 0x4040;
|
|
else if (category == CONTEST_CATEGORY_BEAUTY)
|
|
categoryTile = 0x4045;
|
|
else if (category == CONTEST_CATEGORY_CUTE)
|
|
categoryTile = 0x404A;
|
|
else if (category == CONTEST_CATEGORY_SMART)
|
|
categoryTile = 0x406A;
|
|
else
|
|
categoryTile = 0x408A;
|
|
|
|
ContestBG_FillBoxWithIncrementingTile(0, categoryTile, 0x0b, 0x1f, 0x05, 0x01, 0x11, 0x01);
|
|
ContestBG_FillBoxWithIncrementingTile(0, categoryTile + 0x10, 0x0b, 0x20, 0x05, 0x01, 0x11, 0x01);
|
|
|
|
// Appeal hearts
|
|
if (gContestEffects[gContestMoves[a].effect].appeal == 0xFF)
|
|
numHearts = 0;
|
|
else
|
|
numHearts = gContestEffects[gContestMoves[a].effect].appeal / 10;
|
|
if (numHearts > MAX_CONTEST_MOVE_HEARTS)
|
|
numHearts = MAX_CONTEST_MOVE_HEARTS;
|
|
ContestBG_FillBoxWithTile(0, TILE_EMPTY_APPEAL_HEART, 0x15, 0x1f, MAX_CONTEST_MOVE_HEARTS, 0x01, 0x11);
|
|
ContestBG_FillBoxWithTile(0, TILE_FILLED_APPEAL_HEART, 0x15, 0x1f, numHearts, 0x01, 0x11);
|
|
|
|
// Jam hearts
|
|
if (gContestEffects[gContestMoves[a].effect].jam == 0xFF)
|
|
numHearts = 0;
|
|
else
|
|
numHearts = gContestEffects[gContestMoves[a].effect].jam / 10;
|
|
if (numHearts > MAX_CONTEST_MOVE_HEARTS)
|
|
numHearts = MAX_CONTEST_MOVE_HEARTS;
|
|
ContestBG_FillBoxWithTile(0, TILE_EMPTY_JAM_HEART, 0x15, 0x20, MAX_CONTEST_MOVE_HEARTS, 0x01, 0x11);
|
|
ContestBG_FillBoxWithTile(0, TILE_FILLED_JAM_HEART, 0x15, 0x20, numHearts, 0x01, 0x11);
|
|
|
|
FillWindowPixelBuffer(WIN_MOVE_DESCRIPTION, PIXEL_FILL(0));
|
|
Contest_PrintTextToBg0WindowStd(WIN_MOVE_DESCRIPTION, gContestEffectDescriptionPointers[gContestMoves[a].effect]);
|
|
Contest_PrintTextToBg0WindowStd(WIN_SLASH, gText_Slash);
|
|
}
|
|
|
|
static void DrawMoveEffectSymbol(u16 move, u8 contestant)
|
|
{
|
|
u8 contestantOffset = gContestantTurnOrder[contestant] * 5 + 2;
|
|
|
|
if (!Contest_IsMonsTurnDisabled(contestant) && move != MOVE_NONE)
|
|
{
|
|
u16 tile = GetMoveEffectSymbolTileOffset(move, contestant);
|
|
|
|
ContestBG_FillBoxWithIncrementingTile(0, tile, 20, contestantOffset, 2, 1, 17, 1);
|
|
ContestBG_FillBoxWithIncrementingTile(0, tile + 16, 20, contestantOffset + 1, 2, 1, 17, 1);
|
|
}
|
|
else
|
|
{
|
|
ContestBG_FillBoxWithTile(0, 0, 20, contestantOffset, 2, 2, 17);
|
|
}
|
|
}
|
|
|
|
// Unused
|
|
static void DrawMoveEffectSymbols(void)
|
|
{
|
|
s32 i;
|
|
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
DrawMoveEffectSymbol(eContestantStatus[i].currMove, i);
|
|
}
|
|
|
|
static u16 GetStarTileOffset(void)
|
|
{
|
|
return 0x2034;
|
|
}
|
|
|
|
static bool8 UpdateConditionStars(u8 contestantIdx, bool8 resetMod)
|
|
{
|
|
u8 contestantOffset;
|
|
s32 numStars;
|
|
|
|
if (eContestantStatus[contestantIdx].conditionMod == CONDITION_NO_CHANGE)
|
|
return FALSE;
|
|
contestantOffset = gContestantTurnOrder[contestantIdx] * 5 + 2;
|
|
numStars = eContestantStatus[contestantIdx].condition / 10;
|
|
if (eContestantStatus[contestantIdx].conditionMod == CONDITION_GAIN)
|
|
{
|
|
ContestBG_FillBoxWithTile(0, GetStarTileOffset(), 19, contestantOffset, 1, numStars, 17);
|
|
if (resetMod)
|
|
{
|
|
PlaySE(SE_EXP_MAX);
|
|
eContestantStatus[contestantIdx].conditionMod = CONDITION_NO_CHANGE;
|
|
}
|
|
}
|
|
else // CONDITION_LOSE
|
|
{
|
|
ContestBG_FillBoxWithTile(0, 0, 19, contestantOffset + numStars, 1, 3 - numStars, 17);
|
|
if (resetMod)
|
|
{
|
|
PlaySE(SE_CONTEST_CONDITION_LOSE);
|
|
eContestantStatus[contestantIdx].conditionMod = CONDITION_NO_CHANGE;
|
|
}
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
static void DrawConditionStars(void)
|
|
{
|
|
s32 i;
|
|
s32 numStars;
|
|
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
u8 contestantOffset = gContestantTurnOrder[i] * 5 + 2;
|
|
u16 starOffset = GetStarTileOffset();
|
|
|
|
numStars = eContestantStatus[i].condition / 10;
|
|
ContestBG_FillBoxWithTile(0, starOffset, 19, contestantOffset, 1, numStars, 17);
|
|
ContestBG_FillBoxWithTile(0, 0, 19, contestantOffset + numStars, 1, 3 - numStars, 17);
|
|
}
|
|
}
|
|
|
|
static u16 GetStatusSymbolTileOffset(u8 status)
|
|
{
|
|
u16 offset = 0;
|
|
|
|
switch (status)
|
|
{
|
|
case STAT_SYMBOL_CIRCLE: // For resistant
|
|
offset = 0x80;
|
|
break;
|
|
case STAT_SYMBOL_WAVE: // For nervous
|
|
offset = 0x84;
|
|
break;
|
|
case STAT_SYMBOL_X: // For turn skipped
|
|
offset = 0x86;
|
|
break;
|
|
case STAT_SYMBOL_SWIRL: // For jammed/unnerved
|
|
offset = 0x88;
|
|
break;
|
|
case STAT_SYMBOL_SQUARE: // Never used
|
|
offset = 0x82;
|
|
break;
|
|
}
|
|
offset += 0x9000;
|
|
return offset;
|
|
}
|
|
|
|
static bool8 DrawStatusSymbol(u8 contestant)
|
|
{
|
|
bool8 statused = TRUE;
|
|
u16 symbolOffset = 0;
|
|
u8 contestantOffset = gContestantTurnOrder[contestant] * 5 + 2;
|
|
|
|
if (eContestantStatus[contestant].resistant
|
|
|| eContestantStatus[contestant].immune
|
|
|| eContestantStatus[contestant].jamSafetyCount != 0
|
|
|| eContestantStatus[contestant].jamReduction != 0)
|
|
symbolOffset = GetStatusSymbolTileOffset(STAT_SYMBOL_CIRCLE);
|
|
else if (eContestantStatus[contestant].nervous)
|
|
symbolOffset = GetStatusSymbolTileOffset(STAT_SYMBOL_WAVE);
|
|
else if (eContestantStatus[contestant].numTurnsSkipped != 0 || eContestantStatus[contestant].noMoreTurns)
|
|
symbolOffset = GetStatusSymbolTileOffset(STAT_SYMBOL_X);
|
|
else
|
|
statused = FALSE;
|
|
|
|
if (statused)
|
|
{
|
|
ContestBG_FillBoxWithIncrementingTile(0, symbolOffset, 20, contestantOffset, 2, 1, 17, 1);
|
|
ContestBG_FillBoxWithIncrementingTile(0, symbolOffset + 16, 20, contestantOffset + 1, 2, 1, 17, 1);
|
|
}
|
|
else
|
|
{
|
|
ContestBG_FillBoxWithTile(0, 0, 20, contestantOffset, 2, 2, 17);
|
|
}
|
|
return statused;
|
|
}
|
|
|
|
static void DrawStatusSymbols(void)
|
|
{
|
|
s32 i;
|
|
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
DrawStatusSymbol(i);
|
|
}
|
|
|
|
static void ContestClearGeneralTextWindow(void)
|
|
{
|
|
FillWindowPixelBuffer(WIN_GENERAL_TEXT, PIXEL_FILL(0));
|
|
CopyWindowToVram(WIN_GENERAL_TEXT, COPYWIN_GFX);
|
|
Contest_SetBgCopyFlags(0);
|
|
}
|
|
|
|
static u16 GetChosenMove(u8 contestant)
|
|
{
|
|
if (Contest_IsMonsTurnDisabled(contestant))
|
|
return MOVE_NONE;
|
|
if (contestant == gContestPlayerMonIndex)
|
|
{
|
|
return gContestMons[contestant].moves[eContest.playerMoveChoice];
|
|
}
|
|
else
|
|
{
|
|
u8 moveChoice;
|
|
|
|
ContestAI_ResetAI(contestant);
|
|
moveChoice = ContestAI_GetActionToUse();
|
|
return gContestMons[contestant].moves[moveChoice];
|
|
}
|
|
}
|
|
|
|
static void GetAllChosenMoves(void)
|
|
{
|
|
s32 i;
|
|
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
eContestantStatus[i].currMove = GetChosenMove(i);
|
|
}
|
|
|
|
static void RankContestants(void)
|
|
{
|
|
s32 i;
|
|
s32 j;
|
|
s16 arr[CONTESTANT_COUNT];
|
|
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
eContestantStatus[i].pointTotal += eContestantStatus[i].appeal;
|
|
arr[i] = eContestantStatus[i].pointTotal;
|
|
}
|
|
|
|
// Sort the point totals using bubble-sort.
|
|
for (i = 0; i < CONTESTANT_COUNT - 1; i++)
|
|
{
|
|
for (j = CONTESTANT_COUNT - 1; j > i; j--)
|
|
{
|
|
if (arr[j - 1] < arr[j])
|
|
{
|
|
u16 temp;
|
|
SWAP(arr[j], arr[j - 1], temp);
|
|
}
|
|
}
|
|
}
|
|
|
|
// For each contestant, find the best rank with their point total.
|
|
// Normally, each point total is different, and this will output the
|
|
// rankings as expected. However, if two pokemon are tied, then they
|
|
// both get the best rank for that point total.
|
|
//
|
|
// For example if the point totals are [100, 80, 80, 50], the ranks will
|
|
// be [1, 2, 2, 4]. The pokemon with a point total of 80 stop looking
|
|
// when they see the first 80 in the array, so they both share the '2'
|
|
// rank.
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
for (j = 0; j < CONTESTANT_COUNT; j++)
|
|
{
|
|
if (eContestantStatus[i].pointTotal == arr[j])
|
|
{
|
|
eContestantStatus[i].ranking = j;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
SortContestants(TRUE);
|
|
ApplyNextTurnOrder();
|
|
}
|
|
|
|
static void SetAttentionLevels(void)
|
|
{
|
|
s32 i;
|
|
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
u8 attentionLevel;
|
|
|
|
if (eContestantStatus[i].currMove == MOVE_NONE)
|
|
attentionLevel = 5;
|
|
else if (eContestantStatus[i].appeal <= 0)
|
|
attentionLevel = 0;
|
|
else if (eContestantStatus[i].appeal < 30)
|
|
attentionLevel = 1;
|
|
else if (eContestantStatus[i].appeal < 60)
|
|
attentionLevel = 2;
|
|
else if (eContestantStatus[i].appeal < 80)
|
|
attentionLevel = 3;
|
|
else
|
|
attentionLevel = 4;
|
|
|
|
eContestantStatus[i].attentionLevel = attentionLevel;
|
|
}
|
|
}
|
|
|
|
static bool8 ContestantCanUseTurn(u8 contestant)
|
|
{
|
|
if (eContestantStatus[contestant].numTurnsSkipped != 0 || eContestantStatus[contestant].noMoreTurns)
|
|
return FALSE;
|
|
else
|
|
return TRUE;
|
|
}
|
|
|
|
static void SetContestantStatusesForNextRound(void)
|
|
{
|
|
s32 i;
|
|
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
eContestantStatus[i].appeal = 0;
|
|
eContestantStatus[i].baseAppeal = 0;
|
|
eContestantStatus[i].jamSafetyCount = 0;
|
|
if (eContestantStatus[i].numTurnsSkipped > 0)
|
|
eContestantStatus[i].numTurnsSkipped--;
|
|
eContestantStatus[i].jam = 0;
|
|
eContestantStatus[i].resistant = 0;
|
|
eContestantStatus[i].jamReduction = 0;
|
|
eContestantStatus[i].immune = 0;
|
|
eContestantStatus[i].moreEasilyStartled = 0;
|
|
eContestantStatus[i].usedRepeatableMove = 0;
|
|
eContestantStatus[i].nervous = FALSE;
|
|
eContestantStatus[i].effectStringId = CONTEST_STRING_NONE;
|
|
eContestantStatus[i].effectStringId2 = CONTEST_STRING_NONE;
|
|
eContestantStatus[i].conditionMod = CONDITION_NO_CHANGE;
|
|
eContestantStatus[i].repeatedPrevMove = eContestantStatus[i].repeatedMove;
|
|
eContestantStatus[i].repeatedMove = FALSE;
|
|
eContestantStatus[i].turnOrderModAction = 0;
|
|
eContestantStatus[i].appealTripleCondition = 0;
|
|
if (eContestantStatus[i].turnSkipped)
|
|
{
|
|
eContestantStatus[i].numTurnsSkipped = 1;
|
|
eContestantStatus[i].turnSkipped = 0;
|
|
}
|
|
if (eContestantStatus[i].exploded)
|
|
{
|
|
eContestantStatus[i].noMoreTurns = TRUE;
|
|
eContestantStatus[i].exploded = FALSE;
|
|
}
|
|
eContestantStatus[i].overrideCategoryExcitementMod = 0;
|
|
}
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
eContestantStatus[i].prevMove = eContestantStatus[i].currMove;
|
|
eContest.moveHistory[eContest.appealNumber][i] = eContestantStatus[i].currMove;
|
|
eContest.excitementHistory[eContest.appealNumber][i] = Contest_GetMoveExcitement(eContestantStatus[i].currMove);
|
|
eContestantStatus[i].currMove = MOVE_NONE;
|
|
}
|
|
eContestExcitement.frozen = FALSE;
|
|
}
|
|
|
|
bool8 Contest_IsMonsTurnDisabled(u8 contestant)
|
|
{
|
|
if (eContestantStatus[contestant].numTurnsSkipped != 0 || eContestantStatus[contestant].noMoreTurns)
|
|
return TRUE;
|
|
else
|
|
return FALSE;
|
|
}
|
|
|
|
static void CalculateTotalPointsForContestant(u8 contestant)
|
|
{
|
|
gContestMonRound2Points[contestant] = GetContestantRound2Points(contestant);
|
|
gContestMonTotalPoints[contestant] = gContestMonRound1Points[contestant] + gContestMonRound2Points[contestant];
|
|
}
|
|
|
|
static void CalculateFinalScores(void)
|
|
{
|
|
s32 i;
|
|
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
CalculateTotalPointsForContestant(i);
|
|
DetermineFinalStandings();
|
|
}
|
|
|
|
static s16 GetContestantRound2Points(u8 contestant)
|
|
{
|
|
return gContestMonAppealPointTotals[contestant] * 2;
|
|
}
|
|
|
|
static void DetermineFinalStandings(void)
|
|
{
|
|
u16 randomOrdering[CONTESTANT_COUNT] = {0};
|
|
struct ContestFinalStandings standings[CONTESTANT_COUNT];
|
|
s32 i;
|
|
|
|
// Seed random order in case of ties
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
s32 j;
|
|
randomOrdering[i] = Random();
|
|
for (j = 0; j < i; j++)
|
|
{
|
|
if (randomOrdering[i] == randomOrdering[j])
|
|
{
|
|
i--;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Init data for ranking contestants
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
standings[i].totalPoints = gContestMonTotalPoints[i];
|
|
standings[i].round1Points = gContestMonRound1Points[i];
|
|
standings[i].random = randomOrdering[i];
|
|
standings[i].contestant = i;
|
|
}
|
|
|
|
// Rank contestants
|
|
for (i = 0; i < CONTESTANT_COUNT - 1; i++)
|
|
{
|
|
s32 j;
|
|
for (j = CONTESTANT_COUNT - 1; j > i; j--)
|
|
{
|
|
if (DidContestantPlaceHigher(j - 1, j, standings))
|
|
{
|
|
// Swap contestants in array
|
|
struct ContestFinalStandings temp;
|
|
|
|
temp.totalPoints = standings[j - 1].totalPoints;
|
|
temp.round1Points = standings[j - 1].round1Points;
|
|
temp.random = standings[j - 1].random;
|
|
temp.contestant = standings[j - 1].contestant;
|
|
|
|
standings[j - 1].totalPoints = standings[j].totalPoints;
|
|
standings[j - 1].round1Points = standings[j].round1Points;
|
|
standings[j - 1].random = standings[j].random;
|
|
standings[j - 1].contestant = standings[j].contestant;
|
|
|
|
standings[j].totalPoints = temp.totalPoints;
|
|
standings[j].round1Points = temp.round1Points;
|
|
standings[j].random = temp.random;
|
|
standings[j].contestant = temp.contestant;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Assign placements. i is the placing (0 is 1st, 1 is 2nd...)
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
gContestFinalStandings[standings[i].contestant] = i;
|
|
}
|
|
|
|
void SaveLinkContestResults(void)
|
|
{
|
|
if ((gLinkContestFlags & LINK_CONTEST_FLAG_IS_LINK))
|
|
{
|
|
gSaveBlock2Ptr->contestLinkResults[gSpecialVar_ContestCategory][gContestFinalStandings[gContestPlayerMonIndex]] =
|
|
((gSaveBlock2Ptr->contestLinkResults[gSpecialVar_ContestCategory][gContestFinalStandings[gContestPlayerMonIndex]] + 1) > 9999) ? 9999 :
|
|
(gSaveBlock2Ptr->contestLinkResults[gSpecialVar_ContestCategory][gContestFinalStandings[gContestPlayerMonIndex]] + 1);
|
|
|
|
}
|
|
}
|
|
|
|
static bool8 DidContestantPlaceHigher(s32 a, s32 b, struct ContestFinalStandings *standings)
|
|
{
|
|
bool8 retVal;
|
|
|
|
// Rank contestants first based on total points
|
|
if (standings[a].totalPoints < standings[b].totalPoints)
|
|
retVal = TRUE;
|
|
else if (standings[a].totalPoints > standings[b].totalPoints)
|
|
retVal = FALSE;
|
|
// If tied, rank on round 1 points
|
|
else if (standings[a].round1Points < standings[b].round1Points)
|
|
retVal = TRUE;
|
|
else if (standings[a].round1Points > standings[b].round1Points)
|
|
retVal = FALSE;
|
|
// If tied again, choose randomly
|
|
else if (standings[a].random < standings[b].random)
|
|
retVal = TRUE;
|
|
else
|
|
retVal = FALSE;
|
|
return retVal;
|
|
}
|
|
|
|
static void ContestPrintLinkStandby(void)
|
|
{
|
|
gBattle_BG0_Y = 0;
|
|
gBattle_BG2_Y = 0;
|
|
ContestClearGeneralTextWindow();
|
|
Contest_StartTextPrinter(gText_LinkStandby4, 0);
|
|
}
|
|
|
|
static void FillContestantWindowBgs(void)
|
|
{
|
|
int i;
|
|
|
|
for(i = 0; i < CONTESTANT_COUNT; i++)
|
|
ContestBG_FillBoxWithTile(0, 0, 0x16, 2 + i * 5, 8, 2, 0x11);
|
|
}
|
|
|
|
static u16 GetAppealHeartTileOffset(u8 contestant)
|
|
{
|
|
u16 offset;
|
|
|
|
if (contestant == 0)
|
|
offset = 0x5011;
|
|
else if (contestant == 1)
|
|
offset = 0x6011;
|
|
else if (contestant == 2)
|
|
offset = 0x7011;
|
|
else
|
|
offset = 0x8011;
|
|
return offset + 1;
|
|
}
|
|
|
|
static s8 GetNumHeartsFromAppealPoints(s16 appeal)
|
|
{
|
|
s8 hearts = appeal / 10;
|
|
|
|
if (hearts > 16)
|
|
hearts = 16;
|
|
else if (hearts < -16)
|
|
hearts = -16;
|
|
return hearts;
|
|
}
|
|
|
|
#define tNumHearts data[0]
|
|
#define tHeartsDelta data[1]
|
|
#define tHeartsSign data[2]
|
|
#define tContestant data[3]
|
|
#define tDelayTimer data[10]
|
|
|
|
static u8 UpdateAppealHearts(s16 startAppeal, s16 appealDelta, u8 contestant)
|
|
{
|
|
u8 taskId;
|
|
s8 startHearts;
|
|
s8 heartsDelta;
|
|
|
|
eContestGfxState[contestant].updatingAppealHearts = TRUE;
|
|
taskId = CreateTask(Task_UpdateAppealHearts, 20);
|
|
startHearts = GetNumHeartsFromAppealPoints(startAppeal);
|
|
heartsDelta = GetNumHeartsFromAppealPoints(startAppeal + appealDelta) - startHearts;
|
|
GetAppealHeartTileOffset(contestant); // unused return value
|
|
gTasks[taskId].tNumHearts = abs(startHearts);
|
|
gTasks[taskId].tHeartsDelta = heartsDelta;
|
|
if (startHearts > 0 || (startHearts == 0 && heartsDelta > 0))
|
|
gTasks[taskId].tHeartsSign = 1;
|
|
else
|
|
gTasks[taskId].tHeartsSign = -1;
|
|
gTasks[taskId].tContestant = contestant;
|
|
return taskId;
|
|
}
|
|
|
|
static void Task_UpdateAppealHearts(u8 taskId)
|
|
{
|
|
u8 contestant = gTasks[taskId].tContestant;
|
|
s16 startHearts = gTasks[taskId].tNumHearts;
|
|
s16 heartsDelta = gTasks[taskId].tHeartsDelta;
|
|
|
|
if (++gTasks[taskId].tDelayTimer > 14)
|
|
{
|
|
u16 heartOffset;
|
|
u8 newNumHearts;
|
|
u8 pitchMod;
|
|
bool8 onSecondLine;
|
|
|
|
gTasks[taskId].tDelayTimer = 0;
|
|
if (gTasks[taskId].tHeartsDelta == 0)
|
|
{
|
|
// No more hearts to add/remove, end
|
|
DestroyTask(taskId);
|
|
eContestGfxState[contestant].updatingAppealHearts = FALSE;
|
|
return;
|
|
}
|
|
else if (startHearts == 0)
|
|
{
|
|
if (heartsDelta < 0)
|
|
{
|
|
// Losing hearts, get black heart offset
|
|
heartOffset = GetAppealHeartTileOffset(contestant) + 2;
|
|
gTasks[taskId].tHeartsDelta++;
|
|
}
|
|
else
|
|
{
|
|
// Gaining hearts, get red heart offset
|
|
heartOffset = GetAppealHeartTileOffset(contestant);
|
|
gTasks[taskId].tHeartsDelta--;
|
|
}
|
|
newNumHearts = gTasks[taskId].tNumHearts++;
|
|
}
|
|
else
|
|
{
|
|
if (gTasks[taskId].tHeartsSign < 0)
|
|
{
|
|
// Hearts currently black (negative)
|
|
if (heartsDelta < 0)
|
|
{
|
|
// Losing points, add black heart
|
|
newNumHearts = gTasks[taskId].tNumHearts++;
|
|
gTasks[taskId].tHeartsDelta++;
|
|
heartOffset = GetAppealHeartTileOffset(contestant) + 2;
|
|
}
|
|
else
|
|
{
|
|
// Gaining points, remove black heart
|
|
newNumHearts = --gTasks[taskId].tNumHearts;
|
|
heartOffset = 0;
|
|
gTasks[taskId].tHeartsDelta--;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Hearts currently red (positive)
|
|
if (heartsDelta < 0)
|
|
{
|
|
// Losing points, remove red heart
|
|
newNumHearts = --gTasks[taskId].tNumHearts;
|
|
heartOffset = 0;
|
|
gTasks[taskId].tHeartsDelta++;
|
|
}
|
|
else
|
|
{
|
|
// Gaining points, add red heart
|
|
newNumHearts = gTasks[taskId].tNumHearts++;
|
|
gTasks[taskId].tHeartsDelta--;
|
|
heartOffset = GetAppealHeartTileOffset(contestant);
|
|
}
|
|
}
|
|
}
|
|
pitchMod = newNumHearts;
|
|
onSecondLine = FALSE;
|
|
|
|
// Check if wrapping to second line of hearts
|
|
if (newNumHearts > 7)
|
|
{
|
|
onSecondLine = TRUE;
|
|
newNumHearts -= 8;
|
|
}
|
|
ContestBG_FillBoxWithTile(0, heartOffset, newNumHearts + 22, gContestantTurnOrder[contestant] * 5 + 2 + onSecondLine, 1, 1, 17);
|
|
if (heartsDelta > 0)
|
|
{
|
|
PlaySE(SE_CONTEST_HEART);
|
|
m4aMPlayImmInit(&gMPlayInfo_SE1);
|
|
m4aMPlayPitchControl(&gMPlayInfo_SE1, TRACKS_ALL, pitchMod * 256);
|
|
}
|
|
else
|
|
{
|
|
PlaySE(SE_BOO);
|
|
}
|
|
|
|
if (!onSecondLine && newNumHearts == 0 && heartOffset == 0)
|
|
gTasks[taskId].tHeartsSign = -gTasks[taskId].tHeartsSign;
|
|
}
|
|
}
|
|
|
|
static void CreateSliderHeartSprites(void)
|
|
{
|
|
s32 i;
|
|
|
|
LoadSpriteSheet(&sSpriteSheet_SliderHeart);
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
u8 y = sSliderHeartYPositions[gContestantTurnOrder[i]];
|
|
|
|
eContestGfxState[i].sliderHeartSpriteId = CreateSprite(&sSpriteTemplate_SliderHeart, 180, y, 1);
|
|
}
|
|
}
|
|
|
|
#define sContestant data[0]
|
|
#define sTargetX data[1]
|
|
#define sMoveX data[2]
|
|
|
|
static void UpdateHeartSlider(u8 contestant)
|
|
{
|
|
u8 spriteId;
|
|
s16 slideTarget;
|
|
|
|
eContestGfxState[contestant].sliderUpdating = TRUE;
|
|
spriteId = eContestGfxState[contestant].sliderHeartSpriteId;
|
|
slideTarget = eContestantStatus[contestant].pointTotal / 10 * 2;
|
|
if (slideTarget > 56)
|
|
slideTarget = 56;
|
|
else if (slideTarget < 0)
|
|
slideTarget = 0;
|
|
gSprites[spriteId].invisible = FALSE;
|
|
gSprites[spriteId].sContestant = contestant;
|
|
gSprites[spriteId].sTargetX = slideTarget;
|
|
if (gSprites[spriteId].sTargetX > gSprites[spriteId].x2)
|
|
gSprites[spriteId].sMoveX = 1;
|
|
else
|
|
gSprites[spriteId].sMoveX = -1;
|
|
gSprites[spriteId].callback = SpriteCB_UpdateHeartSlider;
|
|
}
|
|
|
|
static void UpdateHeartSliders(void)
|
|
{
|
|
s32 i;
|
|
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
UpdateHeartSlider(i);
|
|
}
|
|
|
|
static bool8 SlidersDoneUpdating(void)
|
|
{
|
|
s32 i;
|
|
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
if (eContestGfxState[i].sliderUpdating)
|
|
break;
|
|
}
|
|
if (i == CONTESTANT_COUNT)
|
|
return TRUE;
|
|
else
|
|
return FALSE;
|
|
}
|
|
|
|
static void SpriteCB_UpdateHeartSlider(struct Sprite *sprite)
|
|
{
|
|
if (sprite->x2 == sprite->sTargetX)
|
|
{
|
|
eContestGfxState[sprite->sContestant].sliderUpdating = FALSE;
|
|
sprite->callback = SpriteCallbackDummy;
|
|
}
|
|
else
|
|
{
|
|
sprite->x2 += sprite->sMoveX;
|
|
}
|
|
}
|
|
|
|
#undef sContestant
|
|
#undef sTargetX
|
|
#undef sMoveX
|
|
|
|
// Y positions change as the contestants change order
|
|
static void UpdateSliderHeartSpriteYPositions(void)
|
|
{
|
|
s32 i;
|
|
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
gSprites[eContestGfxState[i].sliderHeartSpriteId].y = sSliderHeartYPositions[gContestantTurnOrder[i]];
|
|
}
|
|
|
|
// Used to hide (or subsequently reshow) the bottom two slider hearts that get hidden by text windows by moving them offscreen
|
|
static void SetBottomSliderHeartsInvisibility(bool8 invisible)
|
|
{
|
|
s32 i;
|
|
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
// Skip the top two contestants sliders
|
|
if (gContestantTurnOrder[i] > 1)
|
|
{
|
|
if (!invisible)
|
|
gSprites[eContestGfxState[i].sliderHeartSpriteId].x = 180;
|
|
else
|
|
gSprites[eContestGfxState[i].sliderHeartSpriteId].x = 256;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void CreateNextTurnSprites(void)
|
|
{
|
|
s32 i;
|
|
|
|
LoadSpritePalette(&sSpritePalette_NextTurn);
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
LoadCompressedSpriteSheet(&sSpriteSheet_NextTurn[i]);
|
|
eContestGfxState[i].nextTurnSpriteId = CreateSprite(&sSpriteTemplates_NextTurn[i],
|
|
204,
|
|
sNextTurnSpriteYPositions[gContestantTurnOrder[i]],
|
|
0);
|
|
SetSubspriteTables(&gSprites[eContestGfxState[i].nextTurnSpriteId], sSubspriteTable_NextTurn);
|
|
gSprites[eContestGfxState[i].nextTurnSpriteId].invisible = TRUE;
|
|
}
|
|
}
|
|
|
|
static void CreateApplauseMeterSprite(void)
|
|
{
|
|
u8 spriteId;
|
|
|
|
LoadCompressedSpriteSheet(&sSpriteSheet_ApplauseMeter);
|
|
LoadSpritePalette(&sSpritePalette_ApplauseMeter);
|
|
spriteId = CreateSprite(&sSpriteTemplate_ApplauseMeter, 30, 44, 1);
|
|
gSprites[spriteId].invisible = TRUE;
|
|
eContest.applauseMeterSpriteId = spriteId;
|
|
}
|
|
|
|
static void CreateJudgeAttentionEyeTask(void)
|
|
{
|
|
u8 i;
|
|
u8 taskId = CreateTask(Task_FlashJudgeAttentionEye, 30);
|
|
|
|
eContest.judgeAttentionTaskId = taskId;
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
gTasks[taskId].data[i * 4] = 0xFF;
|
|
}
|
|
|
|
static void StartFlashJudgeAttentionEye(u8 contestant)
|
|
{
|
|
gTasks[eContest.judgeAttentionTaskId].data[contestant * 4 + 0] = 0;
|
|
gTasks[eContest.judgeAttentionTaskId].data[contestant * 4 + 1] = 0;
|
|
}
|
|
|
|
static void StopFlashJudgeAttentionEye(u8 contestant)
|
|
{
|
|
u8 taskId = CreateTask(Task_StopFlashJudgeAttentionEye, 31);
|
|
gTasks[taskId].data[0] = contestant;
|
|
}
|
|
|
|
static void Task_StopFlashJudgeAttentionEye(u8 taskId)
|
|
{
|
|
u8 contestant = gTasks[taskId].data[0];
|
|
|
|
if (gTasks[eContest.judgeAttentionTaskId].data[contestant * 4 + 0] == 0
|
|
|| gTasks[eContest.judgeAttentionTaskId].data[contestant * 4 + 0] == 0xFF)
|
|
{
|
|
gTasks[eContest.judgeAttentionTaskId].data[contestant * 4 + 0] = 0xFF;
|
|
gTasks[eContest.judgeAttentionTaskId].data[contestant * 4 + 1] = 0;
|
|
BlendPalette((eContest.prevTurnOrder[contestant] + 5) * 16 + 6, 2, 0, RGB(31, 31, 18));
|
|
DestroyTask(taskId);
|
|
}
|
|
}
|
|
|
|
static void Task_FlashJudgeAttentionEye(u8 taskId)
|
|
{
|
|
u8 i;
|
|
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
u8 offset = i * 4;
|
|
|
|
if (gTasks[taskId].data[offset + 0] != 0xFF)
|
|
{
|
|
if (gTasks[taskId].data[offset + 1] == 0)
|
|
gTasks[taskId].data[offset + 0]++;
|
|
else
|
|
gTasks[taskId].data[offset + 0]--;
|
|
|
|
if (gTasks[taskId].data[offset + 0] == 16
|
|
|| gTasks[taskId].data[offset + 0] == 0)
|
|
gTasks[taskId].data[offset + 1] ^= 1;
|
|
|
|
BlendPalette((eContest.prevTurnOrder[i] + 5) * 16 + 6, 2, gTasks[taskId].data[offset + 0], RGB(31, 31, 18));
|
|
}
|
|
}
|
|
}
|
|
|
|
// Note: While the below task is run for the entire Appeals portion of the contest,
|
|
// because data[i * 4] is always 0xFF it never does anything
|
|
// If turned on by setting that data between 0 and 16, it blends
|
|
// an odd selection of palette colors (e.g. the text box, the appeal hearts
|
|
// for only one contestant, the heart outlines in the move selection box, etc)
|
|
// Given the similarities, it's possible this was an incorrect attempt
|
|
// at something similar to what CreateJudgeAttentionEyeTask does
|
|
static void CreateUnusedBlendTask(void)
|
|
{
|
|
s32 i;
|
|
|
|
eContest.blendTaskId = CreateTask(Task_UnusedBlend, 30);
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
InitUnusedBlendTaskData(i);
|
|
}
|
|
|
|
static void InitUnusedBlendTaskData(u8 contestant)
|
|
{
|
|
gTasks[eContest.blendTaskId].data[contestant * 4] = 0xFF;
|
|
gTasks[eContest.blendTaskId].data[contestant * 4 + 1] = 0;
|
|
}
|
|
|
|
static void UpdateBlendTaskContestantsData(void)
|
|
{
|
|
s32 i;
|
|
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
UpdateBlendTaskContestantData(i);
|
|
}
|
|
|
|
static void UpdateBlendTaskContestantData(u8 contestant)
|
|
{
|
|
u32 palOffset1;
|
|
u32 palOffset2;
|
|
|
|
InitUnusedBlendTaskData(contestant);
|
|
|
|
palOffset1 = contestant + 5;
|
|
DmaCopy16Defvars(3,
|
|
gPlttBufferUnfaded + palOffset1 * 16 + 10,
|
|
gPlttBufferFaded + palOffset1 * 16 + 10,
|
|
2);
|
|
palOffset2 = (contestant + 5) * 16 + 12 + contestant;
|
|
DmaCopy16Defvars(3,
|
|
gPlttBufferUnfaded + palOffset2,
|
|
gPlttBufferFaded + palOffset2,
|
|
2);
|
|
}
|
|
|
|
// See comments on CreateUnusedBlendTask
|
|
static void Task_UnusedBlend(u8 taskId)
|
|
{
|
|
u8 i;
|
|
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
u8 idx = i * 4;
|
|
|
|
// Below is never true
|
|
if (gTasks[taskId].data[idx] != 0xFF)
|
|
{
|
|
if (++gTasks[taskId].data[idx + 2] > 2)
|
|
{
|
|
gTasks[taskId].data[idx + 2] = 0;
|
|
|
|
if (gTasks[taskId].data[idx + 1] == 0)
|
|
gTasks[taskId].data[idx]++;
|
|
else
|
|
gTasks[taskId].data[idx]--;
|
|
|
|
if (gTasks[taskId].data[idx] == 16
|
|
|| gTasks[taskId].data[idx] == 0)
|
|
gTasks[taskId].data[idx + 1] ^= 1;
|
|
|
|
BlendPalette((i + 5) * 16 + 10, 1, gTasks[taskId].data[idx + 0], RGB(31, 31, 18));
|
|
BlendPalette((i + 5) * 16 + 12 + i, 1, gTasks[taskId].data[idx + 0], RGB(31, 31, 18));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void StartStopFlashJudgeAttentionEye(u8 contestant)
|
|
{
|
|
if (eContestantStatus[contestant].hasJudgesAttention)
|
|
StartFlashJudgeAttentionEye(contestant);
|
|
else
|
|
StopFlashJudgeAttentionEye(contestant);
|
|
}
|
|
|
|
static u8 CreateContestantBoxBlinkSprites(u8 contestant)
|
|
{
|
|
u8 spriteId1, spriteId2;
|
|
u8 x = gContestantTurnOrder[contestant] * 40 + 32;
|
|
|
|
LoadCompressedSpriteSheet(&sSpriteSheets_ContestantsTurnBlinkEffect[contestant]);
|
|
LoadSpritePalette(&sSpritePalettes_ContestantsTurnBlinkEffect[contestant]);
|
|
spriteId1 = CreateSprite(&sSpriteTemplates_ContestantsTurnBlinkEffect[contestant], 184, x, 29);
|
|
spriteId2 = CreateSprite(&sSpriteTemplates_ContestantsTurnBlinkEffect[contestant], 248, x, 29);
|
|
gSprites[spriteId2].oam.tileNum += 64;
|
|
|
|
CopySpriteTiles(0,
|
|
3,
|
|
(void *)VRAM,
|
|
(u16 *)(BG_SCREEN_ADDR(28) + gContestantTurnOrder[contestant] * 5 * 64 + 0x26),
|
|
gContestResources->boxBlinkTiles1);
|
|
|
|
CopySpriteTiles(0,
|
|
3, (void *)VRAM,
|
|
(u16 *)(BG_SCREEN_ADDR(28) + gContestantTurnOrder[contestant] * 5 * 64 + 0x36),
|
|
gContestResources->boxBlinkTiles2);
|
|
|
|
CpuFill32(0, gContestResources->boxBlinkTiles1 + 0x500, 0x300);
|
|
CpuFill32(0, gContestResources->boxBlinkTiles2 + 0x500, 0x300);
|
|
|
|
RequestDma3Copy(gContestResources->boxBlinkTiles1,
|
|
(u8 *)(OBJ_VRAM0 + gSprites[spriteId1].oam.tileNum * 32),
|
|
0x800,
|
|
1);
|
|
|
|
RequestDma3Copy(gContestResources->boxBlinkTiles2,
|
|
(u8 *)(OBJ_VRAM0 + gSprites[spriteId2].oam.tileNum * 32),
|
|
0x800,
|
|
1);
|
|
|
|
gSprites[spriteId1].data[0] = spriteId2;
|
|
gSprites[spriteId2].data[0] = spriteId1;
|
|
|
|
gSprites[spriteId1].data[1] = contestant;
|
|
gSprites[spriteId2].data[1] = contestant;
|
|
|
|
return spriteId1;
|
|
}
|
|
|
|
static void DestroyContestantBoxBlinkSprites(u8 spriteId)
|
|
{
|
|
u8 spriteId2 = gSprites[spriteId].data[0];
|
|
|
|
FreeSpriteOamMatrix(&gSprites[spriteId2]);
|
|
DestroySprite(&gSprites[spriteId2]);
|
|
DestroySpriteAndFreeResources(&gSprites[spriteId]);
|
|
}
|
|
|
|
static void SetBlendForContestantBoxBlink(void)
|
|
{
|
|
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT2_ALL | BLDCNT_EFFECT_BLEND);
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(7, 9));
|
|
}
|
|
|
|
static void ResetBlendForContestantBoxBlink(void)
|
|
{
|
|
SetGpuReg(REG_OFFSET_BLDCNT, 0);
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
|
|
}
|
|
|
|
// To indicate whose turn is up
|
|
static void BlinkContestantBox(u8 spriteId, bool8 b)
|
|
{
|
|
u8 spriteId2;
|
|
|
|
SetBlendForContestantBoxBlink();
|
|
eContestGfxState[gSprites[spriteId].data[1]].boxBlinking = TRUE;
|
|
spriteId2 = gSprites[spriteId].data[0];
|
|
StartSpriteAffineAnim(&gSprites[spriteId], 1);
|
|
StartSpriteAffineAnim(&gSprites[spriteId2], 1);
|
|
gSprites[spriteId].callback = SpriteCB_BlinkContestantBox;
|
|
gSprites[spriteId2].callback = SpriteCallbackDummy;
|
|
if (b == FALSE)
|
|
PlaySE(SE_CONTEST_MONS_TURN);
|
|
else
|
|
PlaySE(SE_PC_LOGIN);
|
|
}
|
|
|
|
static void SpriteCB_BlinkContestantBox(struct Sprite *sprite)
|
|
{
|
|
if (sprite->affineAnimEnded)
|
|
{
|
|
u8 spriteId2 = sprite->data[0];
|
|
|
|
if (gSprites[spriteId2].affineAnimEnded)
|
|
{
|
|
sprite->invisible = TRUE;
|
|
gSprites[spriteId2].invisible = TRUE;
|
|
sprite->callback = SpriteCB_EndBlinkContestantBox;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void SpriteCB_EndBlinkContestantBox(struct Sprite *sprite)
|
|
{
|
|
eContestGfxState[sprite->data[1]].boxBlinking = FALSE;
|
|
DestroyContestantBoxBlinkSprites(sprite->data[0]);
|
|
ResetBlendForContestantBoxBlink();
|
|
}
|
|
|
|
// Unused.
|
|
static void ContestDebugTogglePointTotal(void)
|
|
{
|
|
if(eContestDebugMode == CONTEST_DEBUG_MODE_PRINT_POINT_TOTAL)
|
|
eContestDebugMode = CONTEST_DEBUG_MODE_OFF;
|
|
else
|
|
eContestDebugMode = CONTEST_DEBUG_MODE_PRINT_POINT_TOTAL;
|
|
|
|
if(eContestDebugMode == CONTEST_DEBUG_MODE_OFF)
|
|
{
|
|
DrawContestantWindowText();
|
|
SwapMoveDescAndContestTilemaps();
|
|
}
|
|
else
|
|
{
|
|
ContestDebugDoPrint();
|
|
}
|
|
}
|
|
|
|
static void ContestDebugDoPrint(void)
|
|
{
|
|
u8 i;
|
|
s16 value;
|
|
u8 *txtPtr;
|
|
u8 text[8];
|
|
|
|
if (!gEnableContestDebugging)
|
|
return;
|
|
|
|
switch (eContestDebugMode)
|
|
{
|
|
case CONTEST_DEBUG_MODE_OFF:
|
|
break;
|
|
case CONTEST_DEBUG_MODE_PRINT_WINNER_FLAGS:
|
|
case CONTEST_DEBUG_MODE_PRINT_LOSER_FLAGS:
|
|
ContestDebugPrintBitStrings();
|
|
break;
|
|
// The only other possible value is 1, which is only set by ContestDebugTogglePointTotal.
|
|
//
|
|
// case CONTEST_DEBUG_MODE_PRINT_POINT_TOTAL:
|
|
default:
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
FillWindowPixelBuffer(i, PIXEL_FILL(0));
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
value = eContestantStatus[i].pointTotal;
|
|
txtPtr = text;
|
|
if (eContestantStatus[i].pointTotal < 0)
|
|
{
|
|
value *= -1;
|
|
txtPtr = StringCopy(txtPtr, gText_OneDash);
|
|
}
|
|
ConvertIntToDecimalStringN(txtPtr, value, STR_CONV_MODE_LEFT_ALIGN, 4);
|
|
Contest_PrintTextToBg0WindowAt(gContestantTurnOrder[i], text, 55, 1, FONT_NARROW);
|
|
}
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
value = eContestantStatus[i].appeal;
|
|
txtPtr = text;
|
|
if (eContestantStatus[i].appeal < 0)
|
|
{
|
|
value *= -1;
|
|
txtPtr = StringCopy(txtPtr, gText_OneDash);
|
|
}
|
|
ConvertIntToDecimalStringN(txtPtr, value, STR_CONV_MODE_LEFT_ALIGN, 4);
|
|
Contest_PrintTextToBg0WindowAt(gContestantTurnOrder[i], text, 5, 1, FONT_NARROW);
|
|
}
|
|
SwapMoveDescAndContestTilemaps();
|
|
break;
|
|
}
|
|
}
|
|
|
|
void SortContestants(bool8 useRanking)
|
|
{
|
|
u8 scratch[CONTESTANT_COUNT];
|
|
u16 randomOrdering[CONTESTANT_COUNT] = {0};
|
|
s32 i;
|
|
s32 v3;
|
|
|
|
// Generate a unique random number for each contestant.
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
s32 j;
|
|
randomOrdering[i] = Random();
|
|
|
|
// Loop through all the numbers generated so far.
|
|
for (j = 0; j < i; j++)
|
|
{
|
|
if (randomOrdering[i] == randomOrdering[j])
|
|
{
|
|
// This number isn't unique; try generating again.
|
|
i--;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!useRanking)
|
|
{
|
|
// Order based on the results of the Conditions round using Insertion Sort.
|
|
// Use the randomOrdering to break ties.
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
// Append this contestant to the list.
|
|
gContestantTurnOrder[i] = i;
|
|
|
|
// Determine where the contestant should be ordered.
|
|
for (v3 = 0; v3 < i; v3++)
|
|
{
|
|
if (gContestMonRound1Points[gContestantTurnOrder[v3]] < gContestMonRound1Points[i]
|
|
|| (gContestMonRound1Points[gContestantTurnOrder[v3]] == gContestMonRound1Points[i] && randomOrdering[gContestantTurnOrder[v3]] < randomOrdering[i]))
|
|
{
|
|
// Shift everything larger up to make room.
|
|
s32 j;
|
|
for (j = i; j > v3; j--)
|
|
gContestantTurnOrder[j] = gContestantTurnOrder[j - 1];
|
|
|
|
// Insert into the new spot.
|
|
gContestantTurnOrder[v3] = i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// This is redundant.
|
|
// Perhaps GF switched from true insertion sort to in-place insertion sort, and forgot to
|
|
// remove this check?
|
|
if (v3 == i)
|
|
gContestantTurnOrder[i] = i;
|
|
}
|
|
|
|
// Invert gContestantTurnOrder; above, it was a list of contestant IDs. Now it's a list of turn orderings.
|
|
//
|
|
// For example, if contestant 3 had the first turn, then `gContestantTurnOrder[1] = 3`. The turn is the index,
|
|
// the contestant is the data. After inverting the list, `gContestantTurnOrder[3] = 1`. The contestant is the index,
|
|
// and the turn is the data.
|
|
memcpy(scratch, gContestantTurnOrder, sizeof(scratch));
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
gContestantTurnOrder[scratch[i]] = i;
|
|
}
|
|
else
|
|
{
|
|
// Order contestants based on their ranking.
|
|
// If contestants have tied ranking, fill in the next available slot.
|
|
//
|
|
// Note that ranking is calculated so that shared places still take up a ranking
|
|
// space. A ranking like [1, 2, 2, 3] is not possible; it would be [1, 2, 2, 4]
|
|
// instead.
|
|
memset(scratch, 0xFF, sizeof(scratch));
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
u8 j = eContestantStatus[i].ranking;
|
|
|
|
while (1)
|
|
{
|
|
u8 *ptr = &scratch[j];
|
|
if (*ptr == 0xFF)
|
|
{
|
|
*ptr = i;
|
|
gContestantTurnOrder[i] = j;
|
|
break;
|
|
}
|
|
j++;
|
|
}
|
|
}
|
|
|
|
// Randomize the order of contestants with tied rankings using Selection Sort.
|
|
//
|
|
// Look through the array for tied ranks, and use randomOrdering to break the tie.
|
|
// This ensures that contestants with the same rank will be randomly ordered. This
|
|
// uses an in-place slection sort, which involves a lot of extra swapping.
|
|
for (i = 0; i < CONTESTANT_COUNT - 1; i++)
|
|
{
|
|
for (v3 = CONTESTANT_COUNT - 1; v3 > i; v3--)
|
|
{
|
|
if (eContestantStatus[v3 - 1].ranking == eContestantStatus[v3].ranking
|
|
&& gContestantTurnOrder[v3 - 1] < gContestantTurnOrder[v3]
|
|
&& randomOrdering[v3 - 1] < randomOrdering[v3])
|
|
{
|
|
u8 temp = gContestantTurnOrder[v3];
|
|
gContestantTurnOrder[v3] = gContestantTurnOrder[v3 - 1];
|
|
gContestantTurnOrder[v3 - 1] = temp;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void DrawContestantWindows(void)
|
|
{
|
|
s32 i;
|
|
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
s32 windowId = i + 5;
|
|
LoadPalette(eContestTempSave.cachedWindowPalettes[windowId], (gContestantTurnOrder[i] + 5) * 16, sizeof(eContestTempSave.cachedWindowPalettes[0]));
|
|
}
|
|
DrawContestantWindowText();
|
|
}
|
|
|
|
static void CalculateAppealMoveImpact(u8 contestant)
|
|
{
|
|
u16 move;
|
|
u8 effect;
|
|
u8 rnd;
|
|
s32 i;
|
|
|
|
eContestantStatus[contestant].appeal = 0;
|
|
eContestantStatus[contestant].baseAppeal = 0;
|
|
if (!ContestantCanUseTurn(contestant))
|
|
return;
|
|
|
|
move = eContestantStatus[contestant].currMove;
|
|
effect = gContestMoves[move].effect;
|
|
|
|
eContestantStatus[contestant].moveCategory = gContestMoves[eContestantStatus[contestant].currMove].contestCategory;
|
|
if (eContestantStatus[contestant].currMove == eContestantStatus[contestant].prevMove && eContestantStatus[contestant].currMove != MOVE_NONE)
|
|
{
|
|
eContestantStatus[contestant].repeatedMove = TRUE;
|
|
eContestantStatus[contestant].moveRepeatCount++;
|
|
}
|
|
else
|
|
{
|
|
eContestantStatus[contestant].moveRepeatCount = 0;
|
|
}
|
|
eContestantStatus[contestant].baseAppeal = gContestEffects[effect].appeal;
|
|
eContestantStatus[contestant].appeal = eContestantStatus[contestant].baseAppeal;
|
|
eContestAppealResults.jam = gContestEffects[effect].jam;
|
|
eContestAppealResults.jam2 = eContestAppealResults.jam;
|
|
|
|
eContestAppealResults.contestant = contestant;
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
eContestantStatus[i].jam = 0;
|
|
eContestAppealResults.unnervedPokes[i] = 0;
|
|
}
|
|
|
|
if (eContestantStatus[contestant].hasJudgesAttention
|
|
&& !AreMovesContestCombo(eContestantStatus[contestant].prevMove, eContestantStatus[contestant].currMove))
|
|
eContestantStatus[contestant].hasJudgesAttention = FALSE;
|
|
|
|
gContestEffectFuncs[effect]();
|
|
|
|
if (eContestantStatus[contestant].conditionMod == CONDITION_GAIN)
|
|
eContestantStatus[contestant].appeal += eContestantStatus[contestant].condition - 10;
|
|
else if (eContestantStatus[contestant].appealTripleCondition)
|
|
eContestantStatus[contestant].appeal += eContestantStatus[contestant].condition * 3;
|
|
else
|
|
eContestantStatus[contestant].appeal += eContestantStatus[contestant].condition;
|
|
|
|
eContestantStatus[contestant].completedCombo = FALSE;
|
|
eContestantStatus[contestant].usedComboMove = FALSE;
|
|
if (IsContestantAllowedToCombo(contestant))
|
|
{
|
|
bool8 completedCombo = AreMovesContestCombo(eContestantStatus[contestant].prevMove, eContestantStatus[contestant].currMove);
|
|
|
|
if (completedCombo && eContestantStatus[contestant].hasJudgesAttention)
|
|
{
|
|
eContestantStatus[contestant].completedCombo = completedCombo;
|
|
eContestantStatus[contestant].usedComboMove = TRUE;
|
|
eContestantStatus[contestant].hasJudgesAttention = FALSE;
|
|
eContestantStatus[contestant].comboAppealBonus = eContestantStatus[contestant].baseAppeal * eContestantStatus[contestant].completedCombo;
|
|
eContestantStatus[contestant].completedComboFlag = TRUE; // Redundant with completedCombo, used by AI
|
|
}
|
|
else
|
|
{
|
|
if (gContestMoves[eContestantStatus[contestant].currMove].comboStarterId != 0)
|
|
{
|
|
eContestantStatus[contestant].hasJudgesAttention = TRUE;
|
|
eContestantStatus[contestant].usedComboMove = TRUE;
|
|
}
|
|
else
|
|
{
|
|
eContestantStatus[contestant].hasJudgesAttention = FALSE;
|
|
}
|
|
}
|
|
}
|
|
if (eContestantStatus[contestant].repeatedMove)
|
|
eContestantStatus[contestant].repeatJam = (eContestantStatus[contestant].moveRepeatCount + 1) * 10;
|
|
|
|
if (eContestantStatus[contestant].nervous)
|
|
{
|
|
eContestantStatus[contestant].hasJudgesAttention = FALSE;
|
|
eContestantStatus[contestant].appeal = 0;
|
|
eContestantStatus[contestant].baseAppeal = 0;
|
|
}
|
|
eContestExcitement.moveExcitement = Contest_GetMoveExcitement(eContestantStatus[contestant].currMove);
|
|
if (eContestantStatus[contestant].overrideCategoryExcitementMod)
|
|
eContestExcitement.moveExcitement = 1;
|
|
|
|
if (eContestExcitement.moveExcitement > 0)
|
|
{
|
|
if (eContest.applauseLevel + eContestExcitement.moveExcitement > 4)
|
|
eContestExcitement.excitementAppealBonus = 60;
|
|
else
|
|
eContestExcitement.excitementAppealBonus = 10;
|
|
}
|
|
else
|
|
{
|
|
eContestExcitement.excitementAppealBonus = 0;
|
|
}
|
|
|
|
// Transform and Role Play require a visible target mon
|
|
// so randomly choose a contestant to be the "target"
|
|
rnd = Random() % (CONTESTANT_COUNT - 1);
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
// Target can't be the attacker
|
|
if (i != contestant)
|
|
{
|
|
if (rnd == 0)
|
|
break;
|
|
rnd--;
|
|
}
|
|
}
|
|
eContestantStatus[contestant].contestantAnimTarget = i;
|
|
}
|
|
|
|
void SetContestantEffectStringID(u8 a, u8 b)
|
|
{
|
|
eContestantStatus[a].effectStringId = b;
|
|
}
|
|
|
|
void SetContestantEffectStringID2(u8 a, u8 b)
|
|
{
|
|
eContestantStatus[a].effectStringId2 = b;
|
|
}
|
|
|
|
void SetStartledString(u8 contestant, u8 jam)
|
|
{
|
|
if (jam >= 60)
|
|
SetContestantEffectStringID(contestant, CONTEST_STRING_TRIPPED_OVER);
|
|
else if (jam >= 40)
|
|
SetContestantEffectStringID(contestant, CONTEST_STRING_LEAPT_UP);
|
|
else if (jam >= 30)
|
|
SetContestantEffectStringID(contestant, CONTEST_STRING_UTTER_CRY);
|
|
else if (jam >= 20)
|
|
SetContestantEffectStringID(contestant, CONTEST_STRING_TURNED_BACK);
|
|
else if (jam >= 10)
|
|
SetContestantEffectStringID(contestant, CONTEST_STRING_LOOKED_DOWN);
|
|
}
|
|
|
|
static void PrintAppealMoveResultText(u8 contestant, u8 stringId)
|
|
{
|
|
StringCopy(gStringVar1, gContestMons[contestant].nickname);
|
|
StringCopy(gStringVar2, gMoveNames[eContestantStatus[contestant].currMove]);
|
|
if (gContestMoves[eContestantStatus[eContestAppealResults.contestant].currMove].contestCategory == CONTEST_CATEGORY_COOL)
|
|
StringCopy(gStringVar3, gText_Contest_Shyness);
|
|
else if (gContestMoves[eContestantStatus[eContestAppealResults.contestant].currMove].contestCategory == CONTEST_CATEGORY_BEAUTY)
|
|
StringCopy(gStringVar3, gText_Contest_Anxiety);
|
|
else if (gContestMoves[eContestantStatus[eContestAppealResults.contestant].currMove].contestCategory == CONTEST_CATEGORY_CUTE)
|
|
StringCopy(gStringVar3, gText_Contest_Laziness);
|
|
else if (gContestMoves[eContestantStatus[eContestAppealResults.contestant].currMove].contestCategory == CONTEST_CATEGORY_SMART)
|
|
StringCopy(gStringVar3, gText_Contest_Hesitancy);
|
|
else
|
|
StringCopy(gStringVar3, gText_Contest_Fear);
|
|
StringExpandPlaceholders(gStringVar4, sAppealResultTexts[stringId]);
|
|
ContestClearGeneralTextWindow();
|
|
Contest_StartTextPrinter(gStringVar4, 1);
|
|
}
|
|
|
|
void MakeContestantNervous(u8 p)
|
|
{
|
|
eContestantStatus[p].nervous = TRUE;
|
|
eContestantStatus[p].currMove = MOVE_NONE;
|
|
}
|
|
|
|
// This function calculates the new turn order for the next round. The
|
|
// algorithm first checks for explicit turn assignments in the
|
|
// ContestantStatus::nextTurnOrder field of each contestant. The remaining
|
|
// turns are assigned such that the turn order will reverse.
|
|
//
|
|
// For example, if no pokemon have a defined nextTurnOrder, then the 4th
|
|
// will become 1st, the 3rd will become 2nd, etc.
|
|
//
|
|
// Note: This function assumes that multiple pokemon cannot have the same
|
|
// nextTurnOrder value.
|
|
static void ApplyNextTurnOrder(void)
|
|
{
|
|
u8 nextContestant = 0;
|
|
s32 i;
|
|
s32 j;
|
|
u8 newTurnOrder[CONTESTANT_COUNT];
|
|
bool8 isContestantOrdered[CONTESTANT_COUNT];
|
|
|
|
// Copy the current turn order.
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
newTurnOrder[i] = gContestantTurnOrder[i];
|
|
isContestantOrdered[i] = FALSE;
|
|
}
|
|
|
|
// For each turn, assign a contestant to that turn.
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
// Look for explicit turn assignments.
|
|
for (j = 0; j < CONTESTANT_COUNT; j++)
|
|
{
|
|
if (eContestantStatus[j].nextTurnOrder == i)
|
|
{
|
|
newTurnOrder[j] = i;
|
|
isContestantOrdered[j] = TRUE;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (j == CONTESTANT_COUNT)
|
|
{
|
|
// No contestant was assigned to this turn. Look for the unassigned contestant
|
|
// with the highest turn order.
|
|
//
|
|
// First, look for the first unassigned contestant.
|
|
for (j = 0; j < CONTESTANT_COUNT; j++)
|
|
{
|
|
if (!isContestantOrdered[j] && eContestantStatus[j].nextTurnOrder == 0xFF)
|
|
{
|
|
nextContestant = j;
|
|
j++;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Then, look for a better candidate, with a higher turn order.
|
|
for (; j < CONTESTANT_COUNT; j++)
|
|
{
|
|
if (!isContestantOrdered[j] && eContestantStatus[j].nextTurnOrder == 0xFF
|
|
&& gContestantTurnOrder[nextContestant] > gContestantTurnOrder[j])
|
|
nextContestant = j;
|
|
}
|
|
|
|
// Assign the contestant to this turn.
|
|
newTurnOrder[nextContestant] = i;
|
|
isContestantOrdered[nextContestant] = TRUE;
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
eContestAppealResults.turnOrder[i] = newTurnOrder[i];
|
|
eContestantStatus[i].nextTurnOrder = 0xFF;
|
|
eContestantStatus[i].turnOrderMod = 0;
|
|
gContestantTurnOrder[i] = newTurnOrder[i];
|
|
}
|
|
}
|
|
|
|
static void SpriteCB_JudgeSpeechBubble(struct Sprite *sprite)
|
|
{
|
|
if (sprite->data[1]++ > 84)
|
|
{
|
|
sprite->data[1] = 0;
|
|
sprite->invisible = TRUE;
|
|
sprite->callback = SpriteCallbackDummy;
|
|
eContest.waitForJudgeSpeechBubble = FALSE;
|
|
}
|
|
}
|
|
|
|
static void DoJudgeSpeechBubble(u8 symbolId)
|
|
{
|
|
u8 spriteId = eContest.judgeSpeechBubbleSpriteId;
|
|
|
|
switch (symbolId)
|
|
{
|
|
case JUDGE_SYMBOL_SWIRL:
|
|
case JUDGE_SYMBOL_SWIRL_UNUSED:
|
|
gSprites[spriteId].oam.tileNum = gSprites[spriteId].data[0];
|
|
PlaySE(SE_FAILURE);
|
|
break;
|
|
case JUDGE_SYMBOL_ONE_EXCLAMATION:
|
|
gSprites[spriteId].oam.tileNum = gSprites[spriteId].data[0] + 4;
|
|
PlaySE(SE_SUCCESS);
|
|
break;
|
|
case JUDGE_SYMBOL_TWO_EXCLAMATIONS:
|
|
gSprites[spriteId].oam.tileNum = gSprites[spriteId].data[0] + 8;
|
|
PlaySE(SE_SUCCESS);
|
|
break;
|
|
case JUDGE_SYMBOL_NUMBER_ONE_UNUSED: // Identical to JUDGE_SYMBOL_NUMBER_ONE
|
|
gSprites[spriteId].oam.tileNum = gSprites[spriteId].data[0] + 12;
|
|
PlaySE(SE_WARP_IN);
|
|
break;
|
|
case JUDGE_SYMBOL_NUMBER_ONE:
|
|
gSprites[spriteId].oam.tileNum = gSprites[spriteId].data[0] + 12;
|
|
PlaySE(SE_WARP_IN);
|
|
break;
|
|
case JUDGE_SYMBOL_NUMBER_FOUR:
|
|
gSprites[spriteId].oam.tileNum = gSprites[spriteId].data[0] + 16;
|
|
PlaySE(SE_WARP_IN);
|
|
break;
|
|
case JUDGE_SYMBOL_STAR:
|
|
gSprites[spriteId].oam.tileNum = gSprites[spriteId].data[0] + 24;
|
|
PlaySE(SE_M_HEAL_BELL);
|
|
break;
|
|
case JUDGE_SYMBOL_QUESTION_MARK:
|
|
default:
|
|
gSprites[spriteId].oam.tileNum = gSprites[spriteId].data[0] + 20;
|
|
PlaySE(SE_WARP_IN);
|
|
break;
|
|
}
|
|
gSprites[spriteId].data[1] = 0;
|
|
gSprites[spriteId].invisible = FALSE;
|
|
gSprites[spriteId].callback = SpriteCB_JudgeSpeechBubble;
|
|
eContest.waitForJudgeSpeechBubble = TRUE;
|
|
}
|
|
|
|
static void UpdateApplauseMeter(void)
|
|
{
|
|
s32 i;
|
|
|
|
for (i = 0; i < APPLAUSE_METER_SIZE; i++)
|
|
{
|
|
const u8 *src;
|
|
|
|
if (i < eContest.applauseLevel)
|
|
src = &gContestApplauseMeterGfx[64];
|
|
else
|
|
src = gContestApplauseMeterGfx;
|
|
CpuCopy32(src, (void *)(OBJ_VRAM0 + (gSprites[eContest.applauseMeterSpriteId].oam.tileNum + 17 + i) * 32), 32);
|
|
CpuCopy32(src + 32, (void *)(OBJ_VRAM0 + (gSprites[eContest.applauseMeterSpriteId].oam.tileNum + 25 + i) * 32), 32);
|
|
|
|
if (eContest.applauseLevel > 4)
|
|
StartApplauseOverflowAnimation();
|
|
}
|
|
}
|
|
|
|
s8 Contest_GetMoveExcitement(u16 move)
|
|
{
|
|
return gContestExcitementTable[gSpecialVar_ContestCategory][gContestMoves[move].contestCategory];
|
|
}
|
|
|
|
static u8 StartApplauseOverflowAnimation(void)
|
|
{
|
|
u8 taskId = CreateTask(Task_ApplauseOverflowAnimation, 10);
|
|
|
|
gTasks[taskId].data[1] = 1;
|
|
gTasks[taskId].data[2] = IndexOfSpritePaletteTag(TAG_APPLAUSE_METER);
|
|
return taskId;
|
|
}
|
|
|
|
static void Task_ApplauseOverflowAnimation(u8 taskId)
|
|
{
|
|
// Skip every other frame.
|
|
if (++gTasks[taskId].data[0] == 1)
|
|
{
|
|
gTasks[taskId].data[0] = 0;
|
|
|
|
// Alternate between normal colors and white.
|
|
if (gTasks[taskId].data[3] == 0)
|
|
gTasks[taskId].data[4]++;
|
|
else
|
|
gTasks[taskId].data[4]--;
|
|
|
|
BlendPalette(264 + gTasks[taskId].data[2] * 16, 1, gTasks[taskId].data[4], RGB_WHITE);
|
|
|
|
// At the maximum or minimum blending, switch directions.
|
|
if (gTasks[taskId].data[4] == 0 || gTasks[taskId].data[4] == 16)
|
|
{
|
|
gTasks[taskId].data[3] ^= 1;
|
|
|
|
// Continue the animation until the applause meter is cleared.
|
|
if (eContest.applauseLevel < 5)
|
|
{
|
|
BlendPalette(264 + gTasks[taskId].data[2] * 16, 1, 0, RGB_RED);
|
|
DestroyTask(taskId);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void SlideApplauseMeterIn(void)
|
|
{
|
|
CreateTask(Task_SlideApplauseMeterIn, 10);
|
|
gSprites[eContest.applauseMeterSpriteId].x2 = -70;
|
|
gSprites[eContest.applauseMeterSpriteId].invisible = FALSE;
|
|
eContest.applauseMeterIsMoving = TRUE;
|
|
}
|
|
|
|
static void Task_SlideApplauseMeterIn(u8 taskId)
|
|
{
|
|
struct Sprite *sprite = &gSprites[eContest.applauseMeterSpriteId];
|
|
|
|
gTasks[taskId].data[10] += 1664;
|
|
sprite->x2 += gTasks[taskId].data[10] >> 8;
|
|
gTasks[taskId].data[10] = gTasks[taskId].data[10] & 0xFF;
|
|
if (sprite->x2 > 0)
|
|
sprite->x2 = 0;
|
|
if (sprite->x2 == 0)
|
|
{
|
|
eContest.applauseMeterIsMoving = FALSE;
|
|
DestroyTask(taskId);
|
|
}
|
|
}
|
|
|
|
static void SlideApplauseMeterOut(void)
|
|
{
|
|
if (gSprites[eContest.applauseMeterSpriteId].invisible == TRUE)
|
|
{
|
|
eContest.applauseMeterIsMoving = FALSE;
|
|
}
|
|
else
|
|
{
|
|
CreateTask(Task_SlideApplauseMeterOut, 10);
|
|
gSprites[eContest.applauseMeterSpriteId].x2 = 0;
|
|
eContest.applauseMeterIsMoving = TRUE;
|
|
}
|
|
}
|
|
|
|
static void Task_SlideApplauseMeterOut(u8 taskId)
|
|
{
|
|
struct Sprite *sprite = &gSprites[eContest.applauseMeterSpriteId];
|
|
|
|
gTasks[taskId].data[10] += 1664;
|
|
sprite->x2 -= gTasks[taskId].data[10] >> 8;
|
|
gTasks[taskId].data[10] = gTasks[taskId].data[10] & 0xFF;
|
|
if (sprite->x2 < -70)
|
|
sprite->x2 = -70;
|
|
if (sprite->x2 == -70)
|
|
{
|
|
sprite->invisible = TRUE;
|
|
eContest.applauseMeterIsMoving = FALSE;
|
|
DestroyTask(taskId);
|
|
}
|
|
}
|
|
|
|
static void ShowAndUpdateApplauseMeter(s8 unused)
|
|
{
|
|
u8 taskId = CreateTask(Task_ShowAndUpdateApplauseMeter, 5);
|
|
|
|
gTasks[taskId].data[0] = unused;
|
|
eContest.isShowingApplauseMeter = TRUE;
|
|
}
|
|
|
|
static void Task_ShowAndUpdateApplauseMeter(u8 taskId)
|
|
{
|
|
switch (gTasks[taskId].data[10])
|
|
{
|
|
case 0:
|
|
SlideApplauseMeterIn();
|
|
gTasks[taskId].data[10]++;
|
|
break;
|
|
case 1:
|
|
if (!eContest.applauseMeterIsMoving)
|
|
{
|
|
gTasks[taskId].data[10]++;
|
|
}
|
|
break;
|
|
case 2:
|
|
if (gTasks[taskId].data[11]++ > 20)
|
|
{
|
|
gTasks[taskId].data[11] = 0;
|
|
UpdateApplauseMeter();
|
|
eContest.isShowingApplauseMeter = FALSE;
|
|
DestroyTask(taskId);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Unused.
|
|
static void HideApplauseMeterNoAnim(void)
|
|
{
|
|
gSprites[eContest.applauseMeterSpriteId].x2 = 0;
|
|
gSprites[eContest.applauseMeterSpriteId].invisible = FALSE;
|
|
}
|
|
|
|
// Unused.
|
|
static void ShowApplauseMeterNoAnim(void)
|
|
{
|
|
gSprites[eContest.applauseMeterSpriteId].invisible = TRUE;
|
|
}
|
|
|
|
#define tDelay data[10]
|
|
#define tFrame data[11]
|
|
#define tCycles data[12]
|
|
|
|
static void AnimateAudience(void)
|
|
{
|
|
CreateTask(Task_AnimateAudience, 15);
|
|
eContest.animatingAudience = TRUE;
|
|
}
|
|
|
|
static void Task_AnimateAudience(u8 taskId)
|
|
{
|
|
if (gTasks[taskId].tDelay++ > 6)
|
|
{
|
|
gTasks[taskId].tDelay = 0;
|
|
if (gTasks[taskId].tFrame == 0)
|
|
{
|
|
RequestDma3Copy(eContestAudienceFrame2_Gfx, (void *)(BG_SCREEN_ADDR(4)), 0x1000, 1);
|
|
}
|
|
else
|
|
{
|
|
RequestDma3Copy(eUnzippedContestAudience_Gfx, (void *)(BG_SCREEN_ADDR(4)), 0x1000, 1);
|
|
gTasks[taskId].tCycles++;
|
|
}
|
|
|
|
gTasks[taskId].tFrame ^= 1;
|
|
|
|
if (gTasks[taskId].tCycles == 9)
|
|
{
|
|
eContest.animatingAudience = FALSE;
|
|
DestroyTask(taskId);
|
|
}
|
|
}
|
|
}
|
|
|
|
#undef tDelay
|
|
#undef tFrame
|
|
#undef tCycles
|
|
|
|
#define tBlendColor data[0]
|
|
#define tBlendCoeff data[1]
|
|
#define tBlendDir data[2]
|
|
#define tTargetBlendCoeff data[3]
|
|
#define tBlendDelay data[10]
|
|
|
|
static void BlendAudienceBackground(s8 excitementDir, s8 blendDir)
|
|
{
|
|
u8 taskId = CreateTask(Task_BlendAudienceBackground, 10);
|
|
u16 blendColor;
|
|
u8 blendCoeff;
|
|
u8 targetBlendCoeff;
|
|
|
|
if (excitementDir > 0)
|
|
{
|
|
blendColor = RGB(30, 27, 8);
|
|
if (blendDir > 0)
|
|
{
|
|
// Blend to yellow (amount depends on applause meter)
|
|
blendCoeff = 0;
|
|
targetBlendCoeff = eContest.applauseLevel * 3;
|
|
}
|
|
else
|
|
{
|
|
// Blend back to original
|
|
blendCoeff = eContest.applauseLevel * 3;
|
|
targetBlendCoeff = 0;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
blendColor = RGB_BLACK;
|
|
if (blendDir > 0)
|
|
{
|
|
// Blend to black
|
|
blendCoeff = 0;
|
|
targetBlendCoeff = 12;
|
|
}
|
|
else
|
|
{
|
|
// Black back to original
|
|
blendCoeff = 12;
|
|
targetBlendCoeff = 0;
|
|
}
|
|
}
|
|
gTasks[taskId].tBlendColor = blendColor;
|
|
gTasks[taskId].tBlendCoeff = blendCoeff;
|
|
gTasks[taskId].tBlendDir = blendDir;
|
|
gTasks[taskId].tTargetBlendCoeff = targetBlendCoeff;
|
|
// Because this isn't set to TRUE here, the main task doesn't wait for the color blend
|
|
// Unclear if this was intentional or not (perhaps waiting added too much delay). In any case it does nothing now
|
|
eContest.waitForAudienceBlend = FALSE;
|
|
|
|
}
|
|
|
|
static void Task_BlendAudienceBackground(u8 taskId)
|
|
{
|
|
if (gTasks[taskId].tBlendDelay++ >= 0)
|
|
{
|
|
gTasks[taskId].tBlendDelay = 0;
|
|
if (gTasks[taskId].tBlendDir > 0)
|
|
gTasks[taskId].tBlendCoeff++;
|
|
else
|
|
gTasks[taskId].tBlendCoeff--;
|
|
|
|
BlendPalette(17, 1, gTasks[taskId].tBlendCoeff, gTasks[taskId].tBlendColor);
|
|
BlendPalette(26, 1, gTasks[taskId].tBlendCoeff, gTasks[taskId].tBlendColor);
|
|
|
|
if (gTasks[taskId].tBlendCoeff == gTasks[taskId].tTargetBlendCoeff)
|
|
{
|
|
DestroyTask(taskId);
|
|
eContest.waitForAudienceBlend = FALSE;
|
|
}
|
|
}
|
|
}
|
|
|
|
#undef tBlendColor
|
|
#undef tBlendCoeff
|
|
#undef tTargetBlendCoeff
|
|
#undef tBlendDelay
|
|
|
|
static void ShowHideNextTurnGfx(bool8 show)
|
|
{
|
|
s32 i;
|
|
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
if (eContestantStatus[i].turnOrderMod != 0 && show)
|
|
{
|
|
CpuCopy32(GetTurnOrderNumberGfx(i), (void *)(OBJ_VRAM0 + (gSprites[eContestGfxState[i].nextTurnSpriteId].oam.tileNum + 6) * 32), 32);
|
|
gSprites[eContestGfxState[i].nextTurnSpriteId].y = sNextTurnSpriteYPositions[gContestantTurnOrder[i]];
|
|
gSprites[eContestGfxState[i].nextTurnSpriteId].invisible = FALSE;
|
|
}
|
|
else
|
|
{
|
|
gSprites[eContestGfxState[i].nextTurnSpriteId].invisible = TRUE;
|
|
}
|
|
}
|
|
}
|
|
|
|
static const u8 *GetTurnOrderNumberGfx(u8 contestant)
|
|
{
|
|
if (eContestantStatus[contestant].turnOrderMod != 1)
|
|
return gContestNextTurnRandomGfx;
|
|
else
|
|
return gContestNextTurnNumbersGfx + eContestantStatus[contestant].nextTurnOrder * 32;
|
|
}
|
|
|
|
static void DrawUnnervedSymbols(void)
|
|
{
|
|
s32 i = 0;
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
if (eContestAppealResults.unnervedPokes[i] != 0 && !Contest_IsMonsTurnDisabled(i))
|
|
{
|
|
u32 contestantOffset = gContestantTurnOrder[i] * 5 + 2;
|
|
u16 symbolOffset = GetStatusSymbolTileOffset(STAT_SYMBOL_SWIRL);
|
|
|
|
ContestBG_FillBoxWithIncrementingTile(0, symbolOffset, 20, contestantOffset, 2, 1, 17, 1);
|
|
symbolOffset += 16;
|
|
ContestBG_FillBoxWithIncrementingTile(0, symbolOffset, 20, contestantOffset + 1, 2, 1, 17, 1);
|
|
PlaySE(SE_CONTEST_ICON_CHANGE);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool8 IsContestantAllowedToCombo(u8 contestant)
|
|
{
|
|
if (eContestantStatus[contestant].repeatedMove || eContestantStatus[contestant].nervous)
|
|
return FALSE;
|
|
else
|
|
return TRUE;
|
|
}
|
|
|
|
static void SetBgForCurtainDrop(void)
|
|
{
|
|
s32 i;
|
|
u16 bg0Cnt, bg1Cnt, bg2Cnt;
|
|
|
|
bg1Cnt = GetGpuReg(REG_OFFSET_BG1CNT);
|
|
((vBgCnt *)&bg1Cnt)->priority = 0;
|
|
((vBgCnt *)&bg1Cnt)->screenSize = 2;
|
|
((vBgCnt *)&bg1Cnt)->areaOverflowMode = 0;
|
|
((vBgCnt *)&bg1Cnt)->charBaseBlock = 0;
|
|
|
|
SetGpuReg(REG_OFFSET_BG1CNT, bg1Cnt);
|
|
|
|
bg0Cnt = GetGpuReg(REG_OFFSET_BG0CNT);
|
|
bg2Cnt = GetGpuReg(REG_OFFSET_BG2CNT);
|
|
((vBgCnt *)&bg0Cnt)->priority = 1;
|
|
((vBgCnt *)&bg2Cnt)->priority = 1;
|
|
|
|
SetGpuReg(REG_OFFSET_BG0CNT, bg0Cnt);
|
|
SetGpuReg(REG_OFFSET_BG2CNT, bg2Cnt);
|
|
|
|
gBattle_BG1_X = DISPLAY_WIDTH;
|
|
gBattle_BG1_Y = DISPLAY_HEIGHT;
|
|
SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X);
|
|
SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y);
|
|
|
|
CpuFill32(0, gContestResources->contestBgTilemaps[1], 0x1000);
|
|
|
|
CopyToBgTilemapBuffer(1, gContestCurtainTilemap, 0, 0);
|
|
Contest_SetBgCopyFlags(1);
|
|
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
gSprites[eContestGfxState[i].sliderHeartSpriteId].oam.priority = 1;
|
|
gSprites[eContestGfxState[i].nextTurnSpriteId].oam.priority = 1;
|
|
}
|
|
}
|
|
|
|
static void UpdateContestantBoxOrder(void)
|
|
{
|
|
s32 i;
|
|
u16 bg1Cnt;
|
|
|
|
RequestDma3Fill(0,(void *)(BG_CHAR_ADDR(2)), 0x2000, 1);
|
|
CpuFill32(0, gContestResources->contestBgTilemaps[1], 0x1000);
|
|
Contest_SetBgCopyFlags(1);
|
|
bg1Cnt = GetGpuReg(REG_OFFSET_BG1CNT);
|
|
((vBgCnt *) &bg1Cnt)->priority = 1;
|
|
((vBgCnt *) &bg1Cnt)->screenSize = 0;
|
|
((vBgCnt *) &bg1Cnt)->areaOverflowMode = 0;
|
|
((vBgCnt *) &bg1Cnt)->charBaseBlock = 2;
|
|
|
|
SetGpuReg(REG_OFFSET_BG1CNT, bg1Cnt);
|
|
|
|
gBattle_BG1_X = 0;
|
|
gBattle_BG1_Y = 0;
|
|
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
gSprites[eContestGfxState[i].sliderHeartSpriteId].oam.priority = 0;
|
|
gSprites[eContestGfxState[i].nextTurnSpriteId].oam.priority = 0;
|
|
}
|
|
}
|
|
|
|
static void Task_StartDropCurtainAtRoundEnd(u8 taskId)
|
|
{
|
|
gBattle_BG1_X = 0;
|
|
gBattle_BG1_Y = DISPLAY_HEIGHT;
|
|
PlaySE12WithPanning(SE_CONTEST_CURTAIN_FALL, 0);
|
|
gTasks[taskId].func = Task_UpdateCurtainDropAtRoundEnd;
|
|
}
|
|
|
|
static void Task_UpdateCurtainDropAtRoundEnd(u8 taskId)
|
|
{
|
|
if ((s16)(gBattle_BG1_Y -= 7) < 0)
|
|
gBattle_BG1_Y = 0;
|
|
if (gBattle_BG1_Y == 0)
|
|
{
|
|
gTasks[taskId].data[0] = 0;
|
|
gTasks[taskId].data[1] = 0;
|
|
gTasks[taskId].data[2] = 0;
|
|
gTasks[taskId].func = Task_ResetForNextRound;
|
|
}
|
|
}
|
|
|
|
static void Task_ResetForNextRound(u8 taskId)
|
|
{
|
|
s32 i;
|
|
|
|
switch (gTasks[taskId].data[0])
|
|
{
|
|
case 0:
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
eContest.prevTurnOrder[i] = gContestantTurnOrder[i];
|
|
FillContestantWindowBgs();
|
|
UpdateBlendTaskContestantsData();
|
|
DrawConditionStars();
|
|
DrawContestantWindows();
|
|
ShowHideNextTurnGfx(TRUE);
|
|
UpdateSliderHeartSpriteYPositions();
|
|
gTasks[taskId].data[0] = 1;
|
|
break;
|
|
case 1:
|
|
if (gLinkContestFlags & LINK_CONTEST_FLAG_IS_LINK)
|
|
{
|
|
u8 taskId2;
|
|
|
|
eContest.waitForLink = TRUE;
|
|
if (IsPlayerLinkLeader())
|
|
SetContestantStatusesForNextRound();
|
|
taskId2 = CreateTask(Task_LinkContest_CommunicateAppealsState, 0);
|
|
SetTaskFuncWithFollowupFunc(taskId2, Task_LinkContest_CommunicateAppealsState, Task_EndWaitForLink);
|
|
ContestPrintLinkStandby();
|
|
gTasks[taskId].data[0] = 2;
|
|
}
|
|
else
|
|
{
|
|
SetContestantStatusesForNextRound();
|
|
gTasks[taskId].data[0] = 3;
|
|
}
|
|
break;
|
|
case 2:
|
|
if (!eContest.waitForLink)
|
|
gTasks[taskId].data[0] = 3;
|
|
break;
|
|
case 3:
|
|
DrawStatusSymbols();
|
|
SwapMoveDescAndContestTilemaps();
|
|
gTasks[taskId].data[0] = 0;
|
|
gTasks[taskId].func = Task_WaitRaiseCurtainAtRoundEnd;
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void Task_UpdateRaiseCurtainAtRoundEnd(u8 taskId)
|
|
{
|
|
if ((s16)(gBattle_BG1_Y += 7) > DISPLAY_HEIGHT)
|
|
gTasks[taskId].func = Task_UpdateContestantBoxOrder;
|
|
}
|
|
|
|
static void Task_WaitRaiseCurtainAtRoundEnd(u8 taskId)
|
|
{
|
|
if (gTasks[taskId].data[2] < 10)
|
|
{
|
|
gTasks[taskId].data[2]++;
|
|
}
|
|
else
|
|
{
|
|
if (gTasks[taskId].data[1] == 0)
|
|
{
|
|
if (gTasks[taskId].data[0] == 16)
|
|
gTasks[taskId].data[1]++;
|
|
else
|
|
gTasks[taskId].data[0]++;
|
|
}
|
|
else
|
|
{
|
|
if (gTasks[taskId].data[0] == 0)
|
|
{
|
|
gTasks[taskId].data[1] = 0;
|
|
gTasks[taskId].data[2] = 0;
|
|
gTasks[taskId].func = Task_StartRaiseCurtainAtRoundEnd;
|
|
}
|
|
else
|
|
{
|
|
gTasks[taskId].data[0]--;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void Task_StartRaiseCurtainAtRoundEnd(u8 taskId)
|
|
{
|
|
if (gTasks[taskId].data[2] < 10)
|
|
{
|
|
gTasks[taskId].data[2]++;
|
|
}
|
|
else
|
|
{
|
|
gTasks[taskId].data[2] = 0;
|
|
PlaySE12WithPanning(SE_CONTEST_CURTAIN_RISE, 0);
|
|
gTasks[taskId].func = Task_UpdateRaiseCurtainAtRoundEnd;
|
|
}
|
|
}
|
|
|
|
#define tAnimId data[0]
|
|
|
|
static void AnimateSliderHearts(u8 animId)
|
|
{
|
|
s32 i;
|
|
u8 taskId;
|
|
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
gSprites[eContestGfxState[i].sliderHeartSpriteId].oam.matrixNum = AllocOamMatrix();
|
|
gSprites[eContestGfxState[i].sliderHeartSpriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;
|
|
StartSpriteAffineAnim(&gSprites[eContestGfxState[i].sliderHeartSpriteId], animId);
|
|
if (animId == SLIDER_HEART_ANIM_APPEAR)
|
|
{
|
|
AnimateSprite(&gSprites[eContestGfxState[i].sliderHeartSpriteId]);
|
|
gSprites[eContestGfxState[i].sliderHeartSpriteId].invisible = FALSE;
|
|
}
|
|
}
|
|
taskId = CreateTask(Task_WaitForSliderHeartAnim, 5);
|
|
gTasks[taskId].tAnimId = animId;
|
|
eContest.sliderHeartsAnimating = TRUE;
|
|
}
|
|
|
|
static void Task_WaitForSliderHeartAnim(u8 taskId)
|
|
{
|
|
s32 i;
|
|
|
|
if (gSprites[eContestGfxState[0].sliderHeartSpriteId].affineAnimEnded)
|
|
{
|
|
if ((u8)gTasks[taskId].tAnimId == SLIDER_HEART_ANIM_DISAPPEAR)
|
|
{
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
gSprites[eContestGfxState[i].sliderHeartSpriteId].invisible = TRUE;
|
|
}
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
FreeSpriteOamMatrix(&gSprites[eContestGfxState[i].sliderHeartSpriteId]);
|
|
eContest.sliderHeartsAnimating = FALSE;
|
|
DestroyTask(taskId);
|
|
}
|
|
}
|
|
|
|
#undef tAnimId
|
|
|
|
static u16 SanitizeMove(u16 move)
|
|
{
|
|
if (move >= MOVES_COUNT)
|
|
move = MOVE_POUND;
|
|
return move;
|
|
}
|
|
|
|
static u16 SanitizeSpecies(u16 species)
|
|
{
|
|
if (species >= NUM_SPECIES)
|
|
species = SPECIES_NONE;
|
|
return species;
|
|
}
|
|
|
|
static void SetMoveSpecificAnimData(u8 contestant)
|
|
{
|
|
s32 i;
|
|
u16 move = SanitizeMove(eContestantStatus[contestant].currMove);
|
|
u16 species = SanitizeSpecies(gContestMons[contestant].species);
|
|
u8 targetContestant;
|
|
|
|
memset(&gContestResources->moveAnim->species, 0, 20);
|
|
ClearBattleAnimationVars();
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
gBattleMonForms[i] = 0;
|
|
switch (move)
|
|
{
|
|
case MOVE_CURSE:
|
|
if (gBaseStats[species].type1 == TYPE_GHOST || gBaseStats[species].type2 == TYPE_GHOST)
|
|
gAnimMoveTurn = 0;
|
|
else
|
|
gAnimMoveTurn = 1;
|
|
break;
|
|
case MOVE_TRANSFORM:
|
|
case MOVE_ROLE_PLAY:
|
|
targetContestant = eContestantStatus[contestant].contestantAnimTarget;
|
|
gContestResources->moveAnim->targetSpecies = SanitizeSpecies(gContestMons[targetContestant].species);
|
|
gContestResources->moveAnim->targetPersonality = gContestMons[targetContestant].personality;
|
|
gContestResources->moveAnim->hasTargetAnim = TRUE;
|
|
break;
|
|
case MOVE_RETURN:
|
|
gAnimFriendship = MAX_FRIENDSHIP;
|
|
break;
|
|
case MOVE_FRUSTRATION:
|
|
gAnimFriendship = 0;
|
|
break;
|
|
case MOVE_SOLAR_BEAM:
|
|
case MOVE_RAZOR_WIND:
|
|
case MOVE_SKULL_BASH:
|
|
case MOVE_SKY_ATTACK:
|
|
if (eContest.moveAnimTurnCount == 0)
|
|
{
|
|
eContest.moveAnimTurnCount = 2;
|
|
gAnimMoveTurn = 0;
|
|
}
|
|
else
|
|
{
|
|
gAnimMoveTurn = 1;
|
|
}
|
|
break;
|
|
}
|
|
SetBattleTargetSpritePosition();
|
|
}
|
|
|
|
static void ClearMoveAnimData(u8 contestant)
|
|
{
|
|
memset(gContestResources->moveAnim, 0, sizeof(struct ContestMoveAnimData));
|
|
if (eContest.moveAnimTurnCount != 0)
|
|
eContest.moveAnimTurnCount--;
|
|
}
|
|
|
|
static void SetMoveAnimAttackerData(u8 contestant)
|
|
{
|
|
gContestResources->moveAnim->contestant = contestant;
|
|
gContestResources->moveAnim->species = SanitizeSpecies(gContestMons[contestant].species);
|
|
gContestResources->moveAnim->personality = gContestMons[contestant].personality;
|
|
gContestResources->moveAnim->otId = gContestMons[contestant].otId;
|
|
}
|
|
|
|
static void CreateInvisibleBattleTargetSprite(void)
|
|
{
|
|
gBattlerSpriteIds[B_POSITION_OPPONENT_RIGHT] = CreateInvisibleSpriteWithCallback(SpriteCallbackDummy);
|
|
InitSpriteAffineAnim(&gSprites[gBattlerSpriteIds[gBattlerTarget]]);
|
|
SetBattleTargetSpritePosition();
|
|
}
|
|
|
|
static void SetBattleTargetSpritePosition(void)
|
|
{
|
|
struct Sprite *sprite = &gSprites[gBattlerSpriteIds[B_POSITION_OPPONENT_RIGHT]];
|
|
|
|
sprite->x2 = 0;
|
|
sprite->y2 = 0;
|
|
sprite->x = GetBattlerSpriteCoord(B_POSITION_OPPONENT_RIGHT, BATTLER_COORD_X);
|
|
sprite->y = GetBattlerSpriteCoord(B_POSITION_OPPONENT_RIGHT, BATTLER_COORD_Y);
|
|
sprite->invisible = TRUE;
|
|
}
|
|
|
|
static void SetMoveTargetPosition(u16 move)
|
|
{
|
|
switch (gBattleMoves[move].target)
|
|
{
|
|
case MOVE_TARGET_USER_OR_SELECTED:
|
|
case MOVE_TARGET_USER:
|
|
gBattlerTarget = B_POSITION_PLAYER_RIGHT;
|
|
break;
|
|
case MOVE_TARGET_SELECTED:
|
|
case MOVE_TARGET_RANDOM:
|
|
case MOVE_TARGET_BOTH:
|
|
case MOVE_TARGET_FOES_AND_ALLY:
|
|
default:
|
|
gBattlerTarget = B_POSITION_OPPONENT_RIGHT;
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void Contest_PrintTextToBg0WindowStd(u32 windowId, const u8 *b)
|
|
{
|
|
struct TextPrinterTemplate printerTemplate;
|
|
|
|
printerTemplate.currentChar = b;
|
|
printerTemplate.windowId = windowId;
|
|
printerTemplate.fontId = FONT_NORMAL;
|
|
printerTemplate.x = 0;
|
|
printerTemplate.y = 1;
|
|
printerTemplate.currentX = 0;
|
|
printerTemplate.currentY = 1;
|
|
printerTemplate.letterSpacing = 0;
|
|
printerTemplate.lineSpacing = 0;
|
|
printerTemplate.unk = 0;
|
|
printerTemplate.fgColor = 15;
|
|
printerTemplate.bgColor = 0;
|
|
printerTemplate.shadowColor = 8;
|
|
|
|
AddTextPrinter(&printerTemplate, 0, 0);
|
|
PutWindowTilemap(windowId);
|
|
Contest_SetBgCopyFlags(0);
|
|
}
|
|
|
|
void Contest_PrintTextToBg0WindowAt(u32 windowId, u8 *currChar, s32 x, s32 y, s32 fontId)
|
|
{
|
|
struct TextPrinterTemplate printerTemplate;
|
|
|
|
printerTemplate.currentChar = currChar;
|
|
printerTemplate.windowId = windowId;
|
|
printerTemplate.fontId = fontId;
|
|
printerTemplate.x = x;
|
|
printerTemplate.y = y;
|
|
printerTemplate.currentX = x;
|
|
printerTemplate.currentY = y;
|
|
printerTemplate.letterSpacing = 0;
|
|
printerTemplate.lineSpacing = 0;
|
|
printerTemplate.unk = 0;
|
|
printerTemplate.fgColor = 15;
|
|
printerTemplate.bgColor = 0;
|
|
printerTemplate.shadowColor = 8;
|
|
|
|
AddTextPrinter(&printerTemplate, 0, 0);
|
|
PutWindowTilemap(windowId);
|
|
Contest_SetBgCopyFlags(0);
|
|
}
|
|
|
|
static void Contest_StartTextPrinter(const u8 *currChar, bool32 b)
|
|
{
|
|
struct TextPrinterTemplate printerTemplate;
|
|
u8 speed;
|
|
|
|
printerTemplate.currentChar = currChar;
|
|
printerTemplate.windowId = 4;
|
|
printerTemplate.fontId = FONT_NORMAL;
|
|
printerTemplate.x = 0;
|
|
printerTemplate.y = 1;
|
|
printerTemplate.currentX = 0;
|
|
printerTemplate.currentY = 1;
|
|
printerTemplate.letterSpacing = 0;
|
|
printerTemplate.lineSpacing = 0;
|
|
printerTemplate.unk = 0;
|
|
printerTemplate.fgColor = 1;
|
|
printerTemplate.bgColor = 0;
|
|
printerTemplate.shadowColor = 8;
|
|
|
|
if (!b)
|
|
{
|
|
AddTextPrinter(&printerTemplate, 0, 0);
|
|
}
|
|
else
|
|
{
|
|
if (gLinkContestFlags & LINK_CONTEST_FLAG_IS_LINK)
|
|
speed = 4;
|
|
else
|
|
speed = GetPlayerTextSpeedDelay();
|
|
AddTextPrinter(&printerTemplate, speed, 0);
|
|
}
|
|
|
|
PutWindowTilemap(4);
|
|
Contest_SetBgCopyFlags(0);
|
|
}
|
|
|
|
static void ContestBG_FillBoxWithIncrementingTile(u8 bg, u16 firstTileNum, u8 x, u8 y, u8 width, u8 height, u8 paletteSlot, s16 tileNumData)
|
|
{
|
|
WriteSequenceToBgTilemapBuffer(bg, firstTileNum, x, y, width, height, paletteSlot, tileNumData);
|
|
Contest_SetBgCopyFlags(bg);
|
|
}
|
|
|
|
static void ContestBG_FillBoxWithTile(u8 bg, u16 firstTileNum, u8 x, u8 y, u8 width, u8 height, u8 paletteSlot)
|
|
{
|
|
ContestBG_FillBoxWithIncrementingTile(bg, firstTileNum, x, y, width, height, paletteSlot, 0);
|
|
}
|
|
|
|
static bool32 Contest_RunTextPrinters(void)
|
|
{
|
|
RunTextPrinters();
|
|
return IsTextPrinterActive(4);
|
|
}
|
|
|
|
static void Contest_SetBgCopyFlags(u32 flagIndex)
|
|
{
|
|
sContestBgCopyFlags |= 1 << flagIndex;
|
|
}
|
|
|
|
void ResetContestLinkResults(void)
|
|
{
|
|
s32 i;
|
|
s32 j;
|
|
|
|
for(i = 0; i < CONTEST_CATEGORIES_COUNT; i++)
|
|
for(j = 0; j < CONTESTANT_COUNT; j++)
|
|
gSaveBlock2Ptr->contestLinkResults[i][j] = 0;
|
|
}
|
|
|
|
bool8 SaveContestWinner(u8 rank)
|
|
{
|
|
s32 i;
|
|
u8 captionId = Random() % NUM_PAINTING_CAPTIONS;
|
|
|
|
// Get the index of the winner among the contestants
|
|
for (i = 0; i < CONTESTANT_COUNT - 1; i++)
|
|
if (gContestFinalStandings[i] == 0)
|
|
break;
|
|
|
|
// Exit if attempting to save a Pokémon other than the player's to the museum
|
|
if (rank == CONTEST_SAVE_FOR_MUSEUM && i != gContestPlayerMonIndex)
|
|
return FALSE;
|
|
|
|
// Adjust the random painting caption depending on the category
|
|
switch (gSpecialVar_ContestCategory)
|
|
{
|
|
case CONTEST_CATEGORY_COOL:
|
|
captionId += NUM_PAINTING_CAPTIONS * CONTEST_CATEGORY_COOL;
|
|
break;
|
|
case CONTEST_CATEGORY_BEAUTY:
|
|
captionId += NUM_PAINTING_CAPTIONS * CONTEST_CATEGORY_BEAUTY;
|
|
break;
|
|
case CONTEST_CATEGORY_CUTE:
|
|
captionId += NUM_PAINTING_CAPTIONS * CONTEST_CATEGORY_CUTE;
|
|
break;
|
|
case CONTEST_CATEGORY_SMART:
|
|
captionId += NUM_PAINTING_CAPTIONS * CONTEST_CATEGORY_SMART;
|
|
break;
|
|
case CONTEST_CATEGORY_TOUGH:
|
|
captionId += NUM_PAINTING_CAPTIONS * CONTEST_CATEGORY_TOUGH;
|
|
break;
|
|
}
|
|
|
|
if (rank != CONTEST_SAVE_FOR_ARTIST)
|
|
{
|
|
// Save winner in the saveblock
|
|
// Used to save any winner for the Contest Hall or the Museum
|
|
// but excludes the temporary save used by the artist
|
|
u8 id = GetContestWinnerSaveIdx(rank, TRUE);
|
|
gSaveBlock1Ptr->contestWinners[id].personality = gContestMons[i].personality;
|
|
gSaveBlock1Ptr->contestWinners[id].species = gContestMons[i].species;
|
|
gSaveBlock1Ptr->contestWinners[id].trainerId = gContestMons[i].otId;
|
|
StringCopy(gSaveBlock1Ptr->contestWinners[id].monName, gContestMons[i].nickname);
|
|
StringCopy(gSaveBlock1Ptr->contestWinners[id].trainerName, gContestMons[i].trainerName);
|
|
if(gLinkContestFlags & LINK_CONTEST_FLAG_IS_LINK)
|
|
gSaveBlock1Ptr->contestWinners[id].contestRank = CONTEST_RANK_LINK;
|
|
else
|
|
gSaveBlock1Ptr->contestWinners[id].contestRank = gSpecialVar_ContestRank;
|
|
|
|
if (rank != CONTEST_SAVE_FOR_MUSEUM)
|
|
gSaveBlock1Ptr->contestWinners[id].contestCategory = gSpecialVar_ContestCategory;
|
|
else
|
|
gSaveBlock1Ptr->contestWinners[id].contestCategory = captionId;
|
|
}
|
|
else
|
|
{
|
|
// Set the most recent winner so the artist can show the player their painting
|
|
gCurContestWinner.personality = gContestMons[i].personality;
|
|
gCurContestWinner.trainerId = gContestMons[i].otId;
|
|
gCurContestWinner.species = gContestMons[i].species;
|
|
StringCopy(gCurContestWinner.monName, gContestMons[i].nickname);
|
|
StringCopy(gCurContestWinner.trainerName, gContestMons[i].trainerName);
|
|
gCurContestWinner.contestCategory = captionId;
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
// Rank is either a regular contest rank (for saving winners to show in the Contest Hall)
|
|
// Or one of two special IDs listed below (for saving winners to show in Museum, or from the artist)
|
|
// If just retrieving the index where the winner *would* go, shift is FALSE
|
|
// If actually preparing to insert the winner into the saveblock, shift is TRUE
|
|
u8 GetContestWinnerSaveIdx(u8 rank, bool8 shift)
|
|
{
|
|
s32 i;
|
|
|
|
switch (rank)
|
|
{
|
|
case CONTEST_RANK_NORMAL:
|
|
case CONTEST_RANK_SUPER:
|
|
case CONTEST_RANK_HYPER:
|
|
case CONTEST_RANK_MASTER:
|
|
if (shift)
|
|
{
|
|
for (i = NUM_CONTEST_HALL_WINNERS - 1; i > 0; i--)
|
|
memcpy(&gSaveBlock1Ptr->contestWinners[i], &gSaveBlock1Ptr->contestWinners[i - 1], sizeof(struct ContestWinner));
|
|
}
|
|
return CONTEST_WINNER_HALL_1 - 1;
|
|
default:
|
|
// case CONTEST_SAVE_FOR_MUSEUM:
|
|
// case CONTEST_SAVE_FOR_ARTIST:
|
|
switch (gSpecialVar_ContestCategory)
|
|
{
|
|
case CONTEST_CATEGORY_COOL:
|
|
return CONTEST_WINNER_MUSEUM_COOL - 1;
|
|
case CONTEST_CATEGORY_BEAUTY:
|
|
return CONTEST_WINNER_MUSEUM_BEAUTY - 1;
|
|
case CONTEST_CATEGORY_CUTE:
|
|
return CONTEST_WINNER_MUSEUM_CUTE - 1;
|
|
case CONTEST_CATEGORY_SMART:
|
|
return CONTEST_WINNER_MUSEUM_SMART - 1;
|
|
case CONTEST_CATEGORY_TOUGH:
|
|
default:
|
|
return CONTEST_WINNER_MUSEUM_TOUGH - 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
void ClearContestWinnerPicsInContestHall(void)
|
|
{
|
|
s32 i;
|
|
|
|
for (i = 0; i < MUSEUM_CONTEST_WINNERS_START; i++)
|
|
gSaveBlock1Ptr->contestWinners[i] = gDefaultContestWinners[i];
|
|
}
|
|
|
|
static void SetContestLiveUpdateFlags(u8 contestant)
|
|
{
|
|
s32 i;
|
|
|
|
if (!eContestExcitement.frozen
|
|
&& eContestExcitement.moveExcitement > 0
|
|
&& !eContestantStatus[contestant].repeatedMove)
|
|
{
|
|
gContestResources->tv[contestant].winnerFlags |= CONTESTLIVE_FLAG_EXCITING_APPEAL;
|
|
gContestResources->tv[contestant].madeExcitingAppeal = TRUE;
|
|
}
|
|
|
|
if (eContestantStatus[contestant].nervous)
|
|
gContestResources->tv[contestant].winnerFlags |= CONTESTLIVE_FLAG_GOT_NERVOUS;
|
|
|
|
if (!eContestExcitement.frozen
|
|
&& eContestExcitement.moveExcitement != 0
|
|
&& eContestExcitement.excitementAppealBonus == 60)
|
|
{
|
|
gContestResources->tv[contestant].winnerFlags |= CONTESTLIVE_FLAG_MAXED_EXCITEMENT;
|
|
}
|
|
|
|
if (eContestantStatus[contestant].usedComboMove
|
|
&& eContestantStatus[contestant].completedCombo)
|
|
{
|
|
gContestResources->tv[contestant].winnerFlags |= CONTESTLIVE_FLAG_USED_COMBO;
|
|
}
|
|
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
if (i != contestant && eContestantStatus[i].jam != 0)
|
|
{
|
|
gContestResources->tv[contestant].winnerFlags |= CONTESTLIVE_FLAG_STARTLED_OTHER;
|
|
gContestResources->tv[i].winnerFlags |= CONTESTLIVE_FLAG_GOT_STARTLED;
|
|
}
|
|
}
|
|
|
|
if (eContestantStatus[contestant].numTurnsSkipped != 0
|
|
|| eContestantStatus[contestant].noMoreTurns)
|
|
{
|
|
gContestResources->tv[contestant].winnerFlags |= CONTESTLIVE_FLAG_SKIPPED_TURN;
|
|
}
|
|
else if (!eContestantStatus[contestant].nervous)
|
|
{
|
|
gContestResources->tv[contestant].winnerFlags |= CONTESTLIVE_FLAG_MADE_APPEAL;
|
|
gContestResources->tv[contestant].madeAppeal = TRUE;
|
|
gContestResources->tv[contestant].appeals[eContest.appealNumber] = eContestantStatus[contestant].currMove;
|
|
}
|
|
|
|
if (eContestantStatus[contestant].repeatedMove)
|
|
gContestResources->tv[contestant].loserFlags |= CONTESTLIVE_FLAG_REPEATED_MOVE;
|
|
|
|
if (eContest.applauseLevel == 4
|
|
&& !eContestExcitement.frozen
|
|
&& eContestExcitement.moveExcitement < 0)
|
|
{
|
|
gContestResources->tv[contestant].loserFlags |= CONTESTLIVE_FLAG_MISSED_EXCITEMENT;
|
|
}
|
|
}
|
|
|
|
static void CalculateContestLiveUpdateData(void)
|
|
{
|
|
u8 loser;
|
|
s32 i, j;
|
|
bool32 notLastInRound1, notLastInRound2;
|
|
u16 appealMoves[CONTEST_NUM_APPEALS + 1];
|
|
u8 numMoveUses[CONTEST_NUM_APPEALS + 1];
|
|
u16 moveCandidates[CONTEST_NUM_APPEALS];
|
|
u8 winner;
|
|
u8 mostUses;
|
|
u8 numMoveCandidates;
|
|
|
|
loser = 0;
|
|
winner = 0;
|
|
|
|
// Get loser/winner ids
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
if (gContestFinalStandings[i] == 0)
|
|
winner = i;
|
|
else if (gContestFinalStandings[i] == CONTESTANT_COUNT - 1)
|
|
loser = i;
|
|
}
|
|
|
|
// Set flags for commenting on loser
|
|
gContestResources->tv[loser].loserFlags |= CONTESTLIVE_FLAG_LOST;
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
if (i != winner && gContestMonTotalPoints[winner] - gContestMonTotalPoints[i] <= 50)
|
|
gContestResources->tv[i].loserFlags |= CONTESTLIVE_FLAG_LOST_SMALL_MARGIN;
|
|
|
|
if (!gContestResources->tv[i].madeExcitingAppeal)
|
|
gContestResources->tv[i].loserFlags |= CONTESTLIVE_FLAG_NO_EXCITEMENT;
|
|
|
|
for (j = 0; j < CONTESTANT_COUNT; j++)
|
|
{
|
|
if (gContestMonRound1Points[i] < gContestMonRound1Points[j])
|
|
break;
|
|
}
|
|
if (j == CONTESTANT_COUNT && gContestFinalStandings[i] != 0)
|
|
gContestResources->tv[i].loserFlags |= CONTESTLIVE_FLAG_BLEW_LEAD;
|
|
|
|
notLastInRound1 = FALSE;
|
|
notLastInRound2 = FALSE;
|
|
for (j = 0; j < CONTESTANT_COUNT; j++)
|
|
{
|
|
if (gContestMonRound1Points[i] > gContestMonRound1Points[j])
|
|
notLastInRound1 = TRUE;
|
|
if (gContestMonRound2Points[i] > gContestMonRound2Points[j])
|
|
notLastInRound2 = TRUE;
|
|
}
|
|
if (!notLastInRound1 && !notLastInRound2)
|
|
gContestResources->tv[i].loserFlags |= CONTESTLIVE_FLAG_LAST_BOTH_ROUNDS;
|
|
|
|
if (!gContestResources->tv[i].madeAppeal)
|
|
gContestResources->tv[i].loserFlags |= CONTESTLIVE_FLAG_NO_APPEALS;
|
|
}
|
|
|
|
// Get what moves the winner used and how many times they used them
|
|
for (i = 0; i < CONTEST_NUM_APPEALS; i++)
|
|
{
|
|
appealMoves[i] = MOVE_NONE;
|
|
numMoveUses[i] = 0;
|
|
}
|
|
appealMoves[CONTEST_NUM_APPEALS] = 0xFFFF;
|
|
numMoveUses[CONTEST_NUM_APPEALS] = 0;
|
|
|
|
for (i = 0; i < CONTEST_NUM_APPEALS; i++)
|
|
{
|
|
if (gContestResources->tv[winner].appeals[i] != MOVE_NONE)
|
|
{
|
|
for (j = 0; j < CONTEST_NUM_APPEALS; j++)
|
|
{
|
|
if (gContestResources->tv[winner].appeals[i] != appealMoves[j])
|
|
{
|
|
if (appealMoves[j] == MOVE_NONE)
|
|
{
|
|
appealMoves[j] = gContestResources->tv[winner].appeals[i];
|
|
numMoveUses[j]++;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
numMoveUses[j]++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Choose an appeal move to comment on for the winner (most commonly used)
|
|
moveCandidates[0] = appealMoves[0];
|
|
mostUses = numMoveUses[0];
|
|
numMoveCandidates = 0;
|
|
for (i = 1; appealMoves[i] != 0xFFFF; i++)
|
|
{
|
|
if (mostUses < numMoveUses[i])
|
|
{
|
|
moveCandidates[0] = appealMoves[i];
|
|
mostUses = numMoveUses[i];
|
|
numMoveCandidates = 1;
|
|
}
|
|
else if (mostUses == numMoveUses[i])
|
|
{
|
|
moveCandidates[numMoveCandidates] = appealMoves[i];
|
|
numMoveCandidates++;
|
|
}
|
|
}
|
|
|
|
gContestResources->tv[winner].move = moveCandidates[Random() % numMoveCandidates];
|
|
}
|
|
|
|
static void SetConestLiveUpdateTVData(void)
|
|
{
|
|
s32 i;
|
|
u32 flags;
|
|
u8 winner;
|
|
u8 round1Placing, round2Placing;
|
|
u8 count;
|
|
u8 randAction;
|
|
u8 numLoserCandidates;
|
|
u8 flagId;
|
|
u16 winnerFlag;
|
|
u8 loserFlag;
|
|
u8 loser;
|
|
u8 loserCandidates[CONTESTANT_COUNT - 1];
|
|
|
|
// Players mon didn't win, don't generate show
|
|
if (gContestFinalStandings[gContestPlayerMonIndex] != 0)
|
|
return;
|
|
|
|
// Get winner id (unnecessary, we now know it's gContestPlayerMonIndex)
|
|
winner = 0;
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
if (gContestFinalStandings[i] == 0)
|
|
winner = i;
|
|
}
|
|
|
|
// Get winner's placement in Round 1 and 2
|
|
round1Placing = 0;
|
|
round2Placing = 0;
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
if (gContestMonRound1Points[winner] < gContestMonRound1Points[i])
|
|
round1Placing++;
|
|
if (gContestMonRound2Points[winner] < gContestMonRound2Points[i])
|
|
round2Placing++;
|
|
}
|
|
|
|
// Count how many TV comment-worthy actions the winner took
|
|
flags = gContestResources->tv[winner].winnerFlags;
|
|
count = 0;
|
|
for (i = 0; i < 8; flags >>= 1, i++)
|
|
{
|
|
if (flags & 1)
|
|
count++;
|
|
}
|
|
|
|
// Randomly choose one of these actions to comment on
|
|
randAction = Random() % count;
|
|
flags = gContestResources->tv[winner].winnerFlags;
|
|
count = 0;
|
|
flagId = 0;
|
|
for (i = 0; i < 8; flags >>= 1, flagId++, i++)
|
|
{
|
|
if (!(flags & 1))
|
|
continue;
|
|
if (randAction == count)
|
|
break;
|
|
count++;
|
|
}
|
|
winnerFlag = 1 << flagId;
|
|
|
|
// Pick a losing player with the highest severity of bad actions to comment on
|
|
if (winner == 0)
|
|
{
|
|
loserCandidates[0] = 1;
|
|
loserFlag = gContestResources->tv[1].loserFlags;
|
|
i = 2;
|
|
}
|
|
else
|
|
{
|
|
loserCandidates[0] = 0;
|
|
loserFlag = gContestResources->tv[0].loserFlags;
|
|
i = 1;
|
|
}
|
|
|
|
numLoserCandidates = 1;
|
|
for (; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
if (i != winner)
|
|
{
|
|
if (loserFlag < gContestResources->tv[i].loserFlags)
|
|
{
|
|
// Losing player currently has the worst (highest) set of flags, only candidate
|
|
loserCandidates[0] = i;
|
|
loserFlag = gContestResources->tv[i].loserFlags;
|
|
numLoserCandidates = 1;
|
|
}
|
|
else if (loserFlag == gContestResources->tv[i].loserFlags)
|
|
{
|
|
// Tie, increment number of loser candidates
|
|
loserCandidates[numLoserCandidates] = i;
|
|
numLoserCandidates++;
|
|
}
|
|
}
|
|
}
|
|
loser = loserCandidates[Random() % numLoserCandidates];
|
|
|
|
// Choose the "worst" action to comment on (flag with highest value)
|
|
flagId = CONTESTLIVE_FLAG_NO_APPEALS;
|
|
for (i = 0; i < 8; flagId >>= 1, i++)
|
|
{
|
|
loserFlag = gContestResources->tv[loser].loserFlags & flagId;
|
|
if (loserFlag)
|
|
break;
|
|
}
|
|
|
|
ContestLiveUpdates_Init(round1Placing);
|
|
ContestLiveUpdates_SetRound2Placing(round2Placing);
|
|
ContestLiveUpdates_SetWinnerAppealFlag(winnerFlag);
|
|
ContestLiveUpdates_SetWinnerMoveUsed(gContestResources->tv[winner].move);
|
|
ContestLiveUpdates_SetLoserData(loserFlag, loser);
|
|
}
|
|
|
|
// Unused
|
|
void ContestDebugToggleBitfields(bool8 loserFlags)
|
|
{
|
|
if (eContestDebugMode == CONTEST_DEBUG_MODE_OFF)
|
|
{
|
|
if (!loserFlags)
|
|
eContestDebugMode = CONTEST_DEBUG_MODE_PRINT_WINNER_FLAGS;
|
|
else
|
|
eContestDebugMode = CONTEST_DEBUG_MODE_PRINT_LOSER_FLAGS;
|
|
}
|
|
else
|
|
{
|
|
eContestDebugMode = CONTEST_DEBUG_MODE_OFF;
|
|
}
|
|
|
|
if (eContestDebugMode == CONTEST_DEBUG_MODE_OFF)
|
|
{
|
|
DrawContestantWindowText();
|
|
SwapMoveDescAndContestTilemaps();
|
|
}
|
|
else
|
|
{
|
|
ContestDebugPrintBitStrings();
|
|
}
|
|
}
|
|
|
|
static void ContestDebugPrintBitStrings(void)
|
|
{
|
|
u8 i;
|
|
s8 j;
|
|
u8 text1[20];
|
|
u8 text2[20];
|
|
u8 *txtPtr;
|
|
u32 bits;
|
|
|
|
if (!gEnableContestDebugging)
|
|
return;
|
|
|
|
if (eContestDebugMode != CONTEST_DEBUG_MODE_PRINT_WINNER_FLAGS && eContestDebugMode != CONTEST_DEBUG_MODE_PRINT_LOSER_FLAGS)
|
|
return;
|
|
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
FillWindowPixelBuffer(i, PIXEL_FILL(0));
|
|
|
|
if (eContestDebugMode == CONTEST_DEBUG_MODE_PRINT_WINNER_FLAGS)
|
|
{
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
txtPtr = StringCopy(text1, gText_CDot);
|
|
Contest_PrintTextToBg0WindowAt(gContestantTurnOrder[i], text1, 5, 1, FONT_NARROW);
|
|
bits = gContestResources->tv[i].winnerFlags;
|
|
for (j = 7; j > -1; j--) // Weird loop.
|
|
{
|
|
txtPtr = ConvertIntToDecimalStringN(txtPtr, bits & 1, STR_CONV_MODE_LEFT_ALIGN, 1);
|
|
bits >>= 1;
|
|
}
|
|
|
|
for (j = 0; j < 5; j++)
|
|
text2[j] = text1[j];
|
|
|
|
text2[j] = EOS;
|
|
Contest_PrintTextToBg0WindowAt(gContestantTurnOrder[i], text2, 5, 1, 7);
|
|
Contest_PrintTextToBg0WindowAt(gContestantTurnOrder[i], text1 + j, 55, 1, FONT_NARROW);
|
|
}
|
|
}
|
|
else // CONTEST_DEBUG_MODE_PRINT_LOSER_FLAGS
|
|
{
|
|
for (i = 0; i < CONTESTANT_COUNT; i++)
|
|
{
|
|
StringCopy(text1, gText_BDot);
|
|
bits = gContestResources->tv[i].loserFlags;
|
|
txtPtr = &text1[2];
|
|
for (j = 7; j > -1; j--) // Weird loop.
|
|
{
|
|
txtPtr = ConvertIntToDecimalStringN(txtPtr, bits & 1, STR_CONV_MODE_LEFT_ALIGN, 1);
|
|
bits >>= 1;
|
|
}
|
|
|
|
for (j = 0; j < 5; j++)
|
|
text2[j] = text1[j];
|
|
|
|
text2[j] = EOS;
|
|
Contest_PrintTextToBg0WindowAt(gContestantTurnOrder[i], text2, 5, 1, FONT_NARROW);
|
|
Contest_PrintTextToBg0WindowAt(gContestantTurnOrder[i], text1 + j, 55, 1, FONT_NARROW);
|
|
}
|
|
}
|
|
SwapMoveDescAndContestTilemaps();
|
|
}
|
|
|
|
static u8 GetMonNicknameLanguage(u8 *nickname)
|
|
{
|
|
u8 ret = GAME_LANGUAGE;
|
|
|
|
if (nickname[0] == EXT_CTRL_CODE_BEGIN && nickname[1] == EXT_CTRL_CODE_JPN)
|
|
return GAME_LANGUAGE;
|
|
|
|
if (StringLength(nickname) < PLAYER_NAME_LENGTH - 1)
|
|
{
|
|
while (*nickname != EOS)
|
|
{
|
|
if ((*nickname >= CHAR_A && *nickname <= CHAR_z)
|
|
|| (*nickname >= CHAR_0 && *nickname <= CHAR_9)
|
|
|| *nickname == CHAR_SPACE
|
|
|| *nickname == CHAR_PERIOD
|
|
|| *nickname == CHAR_COMMA
|
|
|| *nickname == CHAR_EXCL_MARK
|
|
|| *nickname == CHAR_QUESTION_MARK
|
|
|| *nickname == CHAR_MALE
|
|
|| *nickname == CHAR_FEMALE
|
|
|| *nickname == CHAR_SLASH
|
|
|| *nickname == CHAR_HYPHEN
|
|
|| *nickname == CHAR_ELLIPSIS
|
|
|| *nickname == CHAR_DBL_QUOTE_LEFT
|
|
|| *nickname == CHAR_DBL_QUOTE_RIGHT
|
|
|| *nickname == CHAR_SGL_QUOTE_LEFT
|
|
|| *nickname == CHAR_DBL_QUOTE_LEFT) // Most likely a typo, CHAR_SGL_QUOTE_RIGHT should be here instead.
|
|
{
|
|
nickname++;
|
|
}
|
|
else
|
|
{
|
|
ret = LANGUAGE_JAPANESE;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
static void StripPlayerNameForLinkContest(u8 *playerName)
|
|
{
|
|
u8 chr = playerName[5];
|
|
|
|
playerName[5] = EOS;
|
|
playerName[PLAYER_NAME_LENGTH] = chr;
|
|
}
|
|
|
|
static void StripMonNameForLinkContest(u8 *monName, s32 language)
|
|
{
|
|
u8 chr;
|
|
|
|
StripExtCtrlCodes(monName);
|
|
if (language == LANGUAGE_JAPANESE)
|
|
{
|
|
monName[5] = EOS;
|
|
monName[POKEMON_NAME_LENGTH] = EXT_CTRL_CODE_BEGIN;
|
|
}
|
|
else
|
|
{
|
|
chr = monName[5];
|
|
monName[5] = EOS;
|
|
monName[POKEMON_NAME_LENGTH] = chr;
|
|
}
|
|
}
|
|
|
|
void StripPlayerAndMonNamesForLinkContest(struct ContestPokemon *mon, s32 language)
|
|
{
|
|
u8 *name = mon->nickname;
|
|
|
|
if (language == LANGUAGE_JAPANESE)
|
|
{
|
|
ConvertInternationalString(name, GetMonNicknameLanguage(name));
|
|
}
|
|
else if (name[POKEMON_NAME_LENGTH] == EXT_CTRL_CODE_BEGIN)
|
|
{
|
|
ConvertInternationalString(name, LANGUAGE_JAPANESE);
|
|
}
|
|
else
|
|
{
|
|
name[5] = name[POKEMON_NAME_LENGTH];
|
|
name[POKEMON_NAME_LENGTH] = EOS;
|
|
}
|
|
|
|
name = mon->trainerName;
|
|
if (language == LANGUAGE_JAPANESE)
|
|
{
|
|
name[PLAYER_NAME_LENGTH] = EOS;
|
|
name[6] = name[4];
|
|
name[5] = name[3];
|
|
name[4] = name[2];
|
|
name[3] = name[1];
|
|
name[2] = mon->trainerName[0];
|
|
name[1] = EXT_CTRL_CODE_JPN;
|
|
name[0] = EXT_CTRL_CODE_BEGIN;
|
|
}
|
|
else
|
|
{
|
|
name[5] = name[PLAYER_NAME_LENGTH];
|
|
name[PLAYER_NAME_LENGTH] = EOS;
|
|
}
|
|
}
|
|
|