mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 19:47:35 +01:00
747 lines
22 KiB
C
747 lines
22 KiB
C
#include "global.h"
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#include "pokenav.h"
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#include "bg.h"
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#include "menu.h"
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#include "window.h"
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#include "sound.h"
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#include "string_util.h"
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#include "international_string_util.h"
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#include "constants/songs.h"
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enum
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{
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RIBBONS_MON_LIST_FUNC_NONE,
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RIBBONS_MON_LIST_FUNC_MOVE_UP,
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RIBBONS_MON_LIST_FUNC_MOVE_DOWN,
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RIBBONS_MON_LIST_FUNC_PAGE_UP,
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RIBBONS_MON_LIST_FUNC_PAGE_DOWN,
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RIBBONS_MON_LIST_FUNC_EXIT,
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RIBBONS_MON_LIST_FUNC_OPEN_RIBBONS_SUMMARY
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};
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struct Pokenav_RibbonsMonList
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{
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u32 (*callback)(struct Pokenav_RibbonsMonList*);
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u32 loopedTaskId;
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u16 winid;
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s32 boxId;
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s32 monId;
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u32 changeBgs;
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u32 saveMonList;
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struct PokenavMonList *monList;
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};
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struct Pokenav_RibbonsMonMenu
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{
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bool32 (*callback)(void);
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u32 loopedTaskId;
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u16 winid;
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bool32 fromSummary;
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u8 buff[BG_SCREEN_SIZE];
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};
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static u32 HandleRibbonsMonListInput_WaitListInit(struct Pokenav_RibbonsMonList *);
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static u32 HandleRibbonsMonListInput(struct Pokenav_RibbonsMonList *);
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static u32 RibbonsMonMenu_ReturnToMainMenu(struct Pokenav_RibbonsMonList *);
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static u32 RibbonsMonMenu_ToSummaryScreen(struct Pokenav_RibbonsMonList *);
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static u32 BuildPartyMonRibbonList(s32);
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static u32 InitBoxMonRibbonList(s32);
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static u32 BuildBoxMonRibbonList(s32);
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static u32 GetMonRibbonListLoopTaskFunc(s32);
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static void InsertMonListItem(struct Pokenav_RibbonsMonList *, struct PokenavMonListItem *);
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static u32 LoopedTask_OpenRibbonsMonList(s32);
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static bool32 GetRibbonsMonCurrentLoopedTaskActive(void);
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static u32 LoopedTask_RibbonsListMoveCursorUp(s32);
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static u32 LoopedTask_RibbonsListMoveCursorDown(s32);
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static u32 LoopedTask_RibbonsListMovePageUp(s32);
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static u32 LoopedTask_RibbonsListMovePageDown(s32);
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static u32 LoopedTask_RibbonsListReturnToMainMenu(s32);
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static u32 LoopedTask_RibbonsListOpenSummary(s32);
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static void DrawListIndexNumber(s32, s32, s32);
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static void AddRibbonsMonListWindow(struct Pokenav_RibbonsMonMenu *);
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static void UpdateIndexNumberDisplay(struct Pokenav_RibbonsMonMenu *);
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static void CreateRibbonMonsList(void);
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static void BufferRibbonMonInfoText(struct PokenavListItem *, u8 *);
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static const LoopedTask sMonRibbonListLoopTaskFuncs[] =
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{
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BuildPartyMonRibbonList,
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InitBoxMonRibbonList,
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BuildBoxMonRibbonList
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};
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static const u16 sMonRibbonListFramePal[] = INCBIN_U16("graphics/pokenav/ribbons/list_bg.gbapal");
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static const u32 sMonRibbonListFrameTiles[] = INCBIN_U32("graphics/pokenav/ribbons/list_bg.4bpp.lz");
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static const u32 sMonRibbonListFrameTilemap[] = INCBIN_U32("graphics/pokenav/ribbons/list_bg.bin.lz");
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static const u16 sMonRibbonListUi_Pal[] = INCBIN_U16("graphics/pokenav/ribbons/list_ui.gbapal");
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static const struct BgTemplate sMonRibbonListBgTemplates[] =
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{
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{
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.bg = 1,
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.charBaseIndex = 1,
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.mapBaseIndex = 0x06,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 2,
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.baseTile = 0
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}, {
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.bg = 2,
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.charBaseIndex = 2,
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.mapBaseIndex = 0x07,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 3,
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.baseTile = 0
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}
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};
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static const LoopedTask sRibbonsMonMenuLoopTaskFuncs[] =
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{
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[RIBBONS_MON_LIST_FUNC_NONE] = NULL,
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[RIBBONS_MON_LIST_FUNC_MOVE_UP] = LoopedTask_RibbonsListMoveCursorUp,
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[RIBBONS_MON_LIST_FUNC_MOVE_DOWN] = LoopedTask_RibbonsListMoveCursorDown,
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[RIBBONS_MON_LIST_FUNC_PAGE_UP] = LoopedTask_RibbonsListMovePageUp,
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[RIBBONS_MON_LIST_FUNC_PAGE_DOWN] = LoopedTask_RibbonsListMovePageDown,
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[RIBBONS_MON_LIST_FUNC_EXIT] = LoopedTask_RibbonsListReturnToMainMenu,
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[RIBBONS_MON_LIST_FUNC_OPEN_RIBBONS_SUMMARY] = LoopedTask_RibbonsListOpenSummary
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};
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static const struct WindowTemplate sRibbonsMonListWindowTemplate =
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{
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.bg = 1,
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.tilemapLeft = 1,
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.tilemapTop = 6,
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.width = 7,
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.height = 2,
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.paletteNum = 1,
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.baseBlock = 20
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};
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static const u8 sText_MaleSymbol[] = _("{COLOR_HIGHLIGHT_SHADOW}{LIGHT_RED}{WHITE}{GREEN}♂{COLOR_HIGHLIGHT_SHADOW}{DARK_GRAY}{WHITE}{LIGHT_GRAY}");
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static const u8 sText_FemaleSymbol[] = _("{COLOR_HIGHLIGHT_SHADOW}{LIGHT_GREEN}{WHITE}{BLUE}♀{COLOR_HIGHLIGHT_SHADOW}{DARK_GRAY}{WHITE}{LIGHT_GRAY}");
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static const u8 sText_NoGenderSymbol[] = _("{UNK_SPACER}");
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bool32 PokenavCallback_Init_MonRibbonList(void)
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{
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struct Pokenav_RibbonsMonList *list = AllocSubstruct(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST, sizeof(struct Pokenav_RibbonsMonList));
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if (list == NULL)
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return FALSE;
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list->monList = AllocSubstruct(POKENAV_SUBSTRUCT_MON_LIST, sizeof(struct PokenavMonList));
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if (list->monList == NULL)
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return FALSE;
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list->callback = HandleRibbonsMonListInput_WaitListInit;
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list->loopedTaskId = CreateLoopedTask(GetMonRibbonListLoopTaskFunc, 1);
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list->changeBgs = 0;
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return TRUE;
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}
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bool32 PokenavCallback_Init_RibbonsMonListFromSummary(void)
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{
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struct Pokenav_RibbonsMonList *list = AllocSubstruct(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST, sizeof(struct Pokenav_RibbonsMonList));
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if (list == NULL)
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return FALSE;
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list->monList = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST);
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list->callback = HandleRibbonsMonListInput;
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list->changeBgs = 1;
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return TRUE;
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}
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u32 GetRibbonsMonListCallback(void)
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{
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struct Pokenav_RibbonsMonList *list = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST);
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return list->callback(list);
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}
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void FreeRibbonsMonList(void)
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{
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struct Pokenav_RibbonsMonList *list = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST);
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if (!list->saveMonList)
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FreePokenavSubstruct(POKENAV_SUBSTRUCT_MON_LIST);
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FreePokenavSubstruct(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST);
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}
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static u32 HandleRibbonsMonListInput_WaitListInit(struct Pokenav_RibbonsMonList *list)
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{
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if (!IsLoopedTaskActive(list->loopedTaskId))
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list->callback = HandleRibbonsMonListInput;
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return 0;
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}
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static u32 HandleRibbonsMonListInput(struct Pokenav_RibbonsMonList *list)
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{
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if (JOY_REPEAT(DPAD_UP))
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return RIBBONS_MON_LIST_FUNC_MOVE_UP;
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if (JOY_REPEAT(DPAD_DOWN))
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return RIBBONS_MON_LIST_FUNC_MOVE_DOWN;
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if (JOY_NEW(DPAD_LEFT))
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return RIBBONS_MON_LIST_FUNC_PAGE_UP;
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if (JOY_NEW(DPAD_RIGHT))
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return RIBBONS_MON_LIST_FUNC_PAGE_DOWN;
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if (JOY_NEW(B_BUTTON))
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{
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list->saveMonList = 0;
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list->callback = RibbonsMonMenu_ReturnToMainMenu;
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return RIBBONS_MON_LIST_FUNC_EXIT;
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}
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if (JOY_NEW(A_BUTTON))
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{
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list->monList->currIndex = GetSelectedPokenavListIndex();
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list->saveMonList = 1;
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list->callback = RibbonsMonMenu_ToSummaryScreen;
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return RIBBONS_MON_LIST_FUNC_OPEN_RIBBONS_SUMMARY;
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}
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return RIBBONS_MON_LIST_FUNC_NONE;
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}
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static u32 RibbonsMonMenu_ReturnToMainMenu(struct Pokenav_RibbonsMonList *list)
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{
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return POKENAV_MAIN_MENU_CURSOR_ON_RIBBONS;
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}
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static u32 RibbonsMonMenu_ToSummaryScreen(struct Pokenav_RibbonsMonList *list)
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{
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return POKENAV_RIBBONS_SUMMARY_SCREEN;
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}
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static u32 UpdateMonListBgs(void)
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{
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struct Pokenav_RibbonsMonList *list = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST);
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return list->changeBgs;
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}
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static struct PokenavMonListItem *GetMonRibbonMonListData(void)
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{
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struct Pokenav_RibbonsMonList * list = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST);
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return list->monList->monData;
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}
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static s32 GetRibbonsMonListCount(void)
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{
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struct Pokenav_RibbonsMonList * list = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST);
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return list->monList->listCount;
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}
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//unused
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static s32 GetMonRibbonSelectedMonData(void)
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{
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struct Pokenav_RibbonsMonList * list = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST);
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s32 idx = GetSelectedPokenavListIndex();
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return list->monList->monData[idx].data;
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}
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static s32 GetRibbonListMenuCurrIndex(void)
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{
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struct Pokenav_RibbonsMonList * list = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST);
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return list->monList->currIndex;
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}
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static u32 GetMonRibbonListLoopTaskFunc(s32 state)
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{
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return sMonRibbonListLoopTaskFuncs[state](state);
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}
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static u32 BuildPartyMonRibbonList(s32 state)
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{
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s32 i;
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struct PokenavMonListItem item;
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struct Pokenav_RibbonsMonList * list = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST);
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list->monList->listCount = 0;
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list->monList->currIndex = 0;
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item.boxId = TOTAL_BOXES_COUNT;
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for (i = 0; i < PARTY_SIZE; i++)
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{
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struct Pokemon * pokemon = &gPlayerParty[i];
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if (!GetMonData(pokemon, MON_DATA_SANITY_HAS_SPECIES))
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return LT_INC_AND_CONTINUE;
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if (!GetMonData(pokemon, MON_DATA_SANITY_IS_EGG) && !GetMonData(pokemon, MON_DATA_SANITY_IS_BAD_EGG))
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{
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u32 ribbonCount = GetMonData(pokemon, MON_DATA_RIBBON_COUNT);
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if (ribbonCount != 0)
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{
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item.monId = i;
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item.data = ribbonCount;
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InsertMonListItem(list, &item);
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}
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}
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}
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return LT_INC_AND_CONTINUE;
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}
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static u32 InitBoxMonRibbonList(s32 state)
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{
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struct Pokenav_RibbonsMonList *list = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST);
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list->monId = 0;
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list->boxId = 0;
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return LT_INC_AND_CONTINUE;
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}
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static u32 BuildBoxMonRibbonList(s32 state)
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{
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struct Pokenav_RibbonsMonList * list = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST);
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s32 boxId = list->boxId;
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s32 monId = list->monId;
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s32 boxCount = 0;
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struct PokenavMonListItem item;
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while (boxId < TOTAL_BOXES_COUNT)
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{
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while (monId < IN_BOX_COUNT)
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{
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if (CheckBoxMonSanityAt(boxId, monId))
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{
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u32 ribbonCount = GetBoxMonDataAt(boxId, monId, MON_DATA_RIBBON_COUNT);
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if (ribbonCount != 0)
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{
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item.boxId = boxId;
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item.monId = monId;
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item.data = ribbonCount;
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InsertMonListItem(list, &item);
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}
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}
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boxCount++;
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monId++;
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if (boxCount > TOTAL_BOXES_COUNT)
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{
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list->boxId = boxId;
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list->monId = monId;
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return LT_CONTINUE;
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}
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}
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monId = 0;
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boxId++;
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}
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list->changeBgs = 1;
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return LT_FINISH;
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}
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static void InsertMonListItem(struct Pokenav_RibbonsMonList *list, struct PokenavMonListItem *item)
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{
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u32 left = 0;
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u32 right = list->monList->listCount;
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u32 insertionIdx = left + (right - left) / 2;
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while (right != insertionIdx)
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{
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if (item->data > list->monList->monData[insertionIdx].data)
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right = insertionIdx;
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else
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left = insertionIdx + 1;
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insertionIdx = left + (right - left) / 2;
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}
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for (right = list->monList->listCount; right > insertionIdx; right--)
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list->monList->monData[right] = list->monList->monData[right - 1];
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list->monList->monData[insertionIdx] = *item;
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list->monList->listCount++;
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}
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// Unused
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static bool32 PlayerHasRibbonsMon(void)
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{
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s32 i, j;
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for (i = 0; i < PARTY_SIZE; i++)
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{
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struct Pokemon *mon = &gPlayerParty[i];
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if (!GetMonData(mon, MON_DATA_SANITY_HAS_SPECIES))
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continue;
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if (GetMonData(mon, MON_DATA_SANITY_IS_EGG))
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continue;
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if (GetMonData(mon, MON_DATA_RIBBONS))
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return TRUE;
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}
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for (i = 0; i < TOTAL_BOXES_COUNT; i++)
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{
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for (j = 0; j < IN_BOX_COUNT; j++)
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{
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if (!CheckBoxMonSanityAt(i, j))
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continue;
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if (GetBoxMonDataAt(i, j, MON_DATA_RIBBONS))
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return TRUE;
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}
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}
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return FALSE;
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}
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bool32 OpenRibbonsMonList(void)
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{
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struct Pokenav_RibbonsMonMenu *menu = AllocSubstruct(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU, sizeof(struct Pokenav_RibbonsMonMenu));
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if (menu == NULL)
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return FALSE;
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menu->loopedTaskId = CreateLoopedTask(LoopedTask_OpenRibbonsMonList, 1);
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menu->callback = GetRibbonsMonCurrentLoopedTaskActive;
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menu->fromSummary = FALSE;
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return TRUE;
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}
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bool32 OpenRibbonsMonListFromRibbonsSummary(void)
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{
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struct Pokenav_RibbonsMonMenu *menu = AllocSubstruct(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU, sizeof(struct Pokenav_RibbonsMonMenu));
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if (menu == NULL)
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return FALSE;
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menu->loopedTaskId = CreateLoopedTask(LoopedTask_OpenRibbonsMonList, 1);
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menu->callback = GetRibbonsMonCurrentLoopedTaskActive;
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menu->fromSummary = TRUE;
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return TRUE;
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}
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void CreateRibbonsMonListLoopedTask(s32 idx)
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{
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struct Pokenav_RibbonsMonMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU);
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menu->loopedTaskId = CreateLoopedTask(sRibbonsMonMenuLoopTaskFuncs[idx], 1);
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menu->callback = GetRibbonsMonCurrentLoopedTaskActive;
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}
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bool32 IsRibbonsMonListLoopedTaskActive(void)
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{
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struct Pokenav_RibbonsMonMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU);
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return menu->callback();
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}
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bool32 GetRibbonsMonCurrentLoopedTaskActive(void)
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{
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struct Pokenav_RibbonsMonMenu * menu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU);
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return IsLoopedTaskActive(menu->loopedTaskId);
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}
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void FreeRibbonsMonMenu(void)
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{
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struct Pokenav_RibbonsMonMenu * menu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU);
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DestroyPokenavList();
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RemoveWindow(menu->winid);
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FreePokenavSubstruct(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU);
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}
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static u32 LoopedTask_OpenRibbonsMonList(s32 state)
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{
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struct Pokenav_RibbonsMonMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU);
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switch (state)
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{
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case 0:
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InitBgTemplates(sMonRibbonListBgTemplates, ARRAY_COUNT(sMonRibbonListBgTemplates));
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DecompressAndCopyTileDataToVram(1, sMonRibbonListFrameTiles, 0, 0, 0);
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SetBgTilemapBuffer(1, menu->buff);
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CopyToBgTilemapBuffer(1, sMonRibbonListFrameTilemap, 0, 0);
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CopyPaletteIntoBufferUnfaded(sMonRibbonListFramePal, 0x10, 0x20);
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CopyBgTilemapBufferToVram(1);
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return LT_INC_AND_PAUSE;
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case 1:
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if (FreeTempTileDataBuffersIfPossible())
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return LT_PAUSE;
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if (!UpdateMonListBgs())
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return LT_PAUSE;
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ChangeBgX(1, 0, BG_COORD_SET);
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ChangeBgY(1, 0, BG_COORD_SET);
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ShowBg(1);
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return LT_INC_AND_PAUSE;
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case 2:
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if (FreeTempTileDataBuffersIfPossible())
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return LT_PAUSE;
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CopyPaletteIntoBufferUnfaded(sMonRibbonListUi_Pal, 0x20, 0x20);
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CreateRibbonMonsList();
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return LT_INC_AND_PAUSE;
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case 3:
|
|
if (IsCreatePokenavListTaskActive())
|
|
return LT_PAUSE;
|
|
AddRibbonsMonListWindow(menu);
|
|
return LT_INC_AND_PAUSE;
|
|
case 4:
|
|
if (FreeTempTileDataBuffersIfPossible())
|
|
return LT_PAUSE;
|
|
ShowBg(2);
|
|
HideBg(3);
|
|
PrintHelpBarText(HELPBAR_RIBBONS_MON_LIST);
|
|
PokenavFadeScreen(POKENAV_FADE_FROM_BLACK);
|
|
if (!menu->fromSummary)
|
|
{
|
|
LoadLeftHeaderGfxForIndex(POKENAV_GFX_RIBBONS_MENU);
|
|
ShowLeftHeaderGfx(POKENAV_GFX_RIBBONS_MENU, 1, 0);
|
|
}
|
|
return LT_INC_AND_PAUSE;
|
|
case 5:
|
|
if (IsPaletteFadeActive())
|
|
return LT_PAUSE;
|
|
if (AreLeftHeaderSpritesMoving())
|
|
return LT_PAUSE;
|
|
break;
|
|
}
|
|
return LT_FINISH;
|
|
}
|
|
|
|
static u32 LoopedTask_RibbonsListMoveCursorUp(s32 state)
|
|
{
|
|
struct Pokenav_RibbonsMonMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU);
|
|
switch (state)
|
|
{
|
|
case 0:
|
|
switch (PokenavList_MoveCursorUp())
|
|
{
|
|
case 0:
|
|
return LT_FINISH;
|
|
case 1:
|
|
PlaySE(SE_SELECT);
|
|
return LT_SET_STATE(2);
|
|
case 2:
|
|
PlaySE(SE_SELECT);
|
|
break;
|
|
}
|
|
return LT_INC_AND_PAUSE;
|
|
case 1:
|
|
if (IsMovePokenavListWindowTaskActive())
|
|
return LT_PAUSE;
|
|
// fallthrough
|
|
case 2:
|
|
UpdateIndexNumberDisplay(menu);
|
|
return LT_INC_AND_PAUSE;
|
|
case 3:
|
|
if (IsDma3ManagerBusyWithBgCopy())
|
|
return LT_PAUSE;
|
|
break;
|
|
}
|
|
return LT_FINISH;
|
|
}
|
|
|
|
static u32 LoopedTask_RibbonsListMoveCursorDown(s32 state)
|
|
{
|
|
struct Pokenav_RibbonsMonMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU);
|
|
switch (state)
|
|
{
|
|
case 0:
|
|
switch (PokenavList_MoveCursorDown())
|
|
{
|
|
case 0:
|
|
return LT_FINISH;
|
|
case 1:
|
|
PlaySE(SE_SELECT);
|
|
return LT_SET_STATE(2);
|
|
case 2:
|
|
PlaySE(SE_SELECT);
|
|
break;
|
|
}
|
|
return LT_INC_AND_PAUSE;
|
|
case 1:
|
|
if (IsMovePokenavListWindowTaskActive())
|
|
return LT_PAUSE;
|
|
// fallthrough
|
|
case 2:
|
|
UpdateIndexNumberDisplay(menu);
|
|
return LT_INC_AND_PAUSE;
|
|
case 3:
|
|
if (IsDma3ManagerBusyWithBgCopy())
|
|
return LT_PAUSE;
|
|
break;
|
|
}
|
|
return LT_FINISH;
|
|
}
|
|
|
|
static u32 LoopedTask_RibbonsListMovePageUp(s32 state)
|
|
{
|
|
struct Pokenav_RibbonsMonMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU);
|
|
switch (state)
|
|
{
|
|
case 0:
|
|
switch (PokenavList_PageUp())
|
|
{
|
|
case 0:
|
|
return LT_FINISH;
|
|
case 1:
|
|
PlaySE(SE_SELECT);
|
|
return LT_SET_STATE(2);
|
|
case 2:
|
|
PlaySE(SE_SELECT);
|
|
break;
|
|
}
|
|
return LT_INC_AND_PAUSE;
|
|
case 1:
|
|
if (IsMovePokenavListWindowTaskActive())
|
|
return LT_PAUSE;
|
|
// fallthrough
|
|
case 2:
|
|
UpdateIndexNumberDisplay(menu);
|
|
return LT_INC_AND_PAUSE;
|
|
case 3:
|
|
if (IsDma3ManagerBusyWithBgCopy())
|
|
return LT_PAUSE;
|
|
break;
|
|
}
|
|
return LT_FINISH;
|
|
}
|
|
|
|
static u32 LoopedTask_RibbonsListMovePageDown(s32 state)
|
|
{
|
|
struct Pokenav_RibbonsMonMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU);
|
|
switch (state)
|
|
{
|
|
case 0:
|
|
switch (PokenavList_PageDown())
|
|
{
|
|
case 0:
|
|
return LT_FINISH;
|
|
case 1:
|
|
PlaySE(SE_SELECT);
|
|
return LT_SET_STATE(2);
|
|
case 2:
|
|
PlaySE(SE_SELECT);
|
|
break;
|
|
}
|
|
return LT_INC_AND_PAUSE;
|
|
case 1:
|
|
if (IsMovePokenavListWindowTaskActive())
|
|
return LT_PAUSE;
|
|
// fallthrough
|
|
case 2:
|
|
UpdateIndexNumberDisplay(menu);
|
|
return LT_INC_AND_PAUSE;
|
|
case 3:
|
|
if (IsDma3ManagerBusyWithBgCopy())
|
|
return LT_PAUSE;
|
|
break;
|
|
}
|
|
return LT_FINISH;
|
|
}
|
|
|
|
static u32 LoopedTask_RibbonsListReturnToMainMenu(s32 state)
|
|
{
|
|
switch (state)
|
|
{
|
|
case 0:
|
|
PlaySE(SE_SELECT);
|
|
PokenavFadeScreen(POKENAV_FADE_TO_BLACK);
|
|
SlideMenuHeaderDown();
|
|
return LT_INC_AND_PAUSE;
|
|
case 1:
|
|
if (IsPaletteFadeActive())
|
|
return LT_PAUSE;
|
|
if (MainMenuLoopedTaskIsBusy())
|
|
return LT_PAUSE;
|
|
SetLeftHeaderSpritesInvisibility();
|
|
break;
|
|
}
|
|
return LT_FINISH;
|
|
}
|
|
|
|
static u32 LoopedTask_RibbonsListOpenSummary(s32 state)
|
|
{
|
|
switch (state)
|
|
{
|
|
case 0:
|
|
PlaySE(SE_SELECT);
|
|
PokenavFadeScreen(POKENAV_FADE_TO_BLACK);
|
|
return LT_INC_AND_PAUSE;
|
|
case 1:
|
|
if (IsPaletteFadeActive())
|
|
return LT_PAUSE;
|
|
break;
|
|
}
|
|
return LT_FINISH;
|
|
}
|
|
|
|
static void AddRibbonsMonListWindow(struct Pokenav_RibbonsMonMenu *menu)
|
|
{
|
|
s32 listCount;
|
|
menu->winid = AddWindow(&sRibbonsMonListWindowTemplate);
|
|
PutWindowTilemap(menu->winid);
|
|
listCount = GetRibbonsMonListCount();
|
|
DrawListIndexNumber(menu->winid, 0, listCount);
|
|
CopyWindowToVram(menu->winid, COPYWIN_MAP);
|
|
UpdateIndexNumberDisplay(menu);
|
|
}
|
|
|
|
static void UpdateIndexNumberDisplay(struct Pokenav_RibbonsMonMenu *menu)
|
|
{
|
|
s32 listIndex = GetSelectedPokenavListIndex();
|
|
s32 listCount = GetRibbonsMonListCount();
|
|
DrawListIndexNumber(menu->winid, listIndex + 1, listCount);
|
|
CopyWindowToVram(menu->winid, COPYWIN_GFX);
|
|
}
|
|
|
|
static void DrawListIndexNumber(s32 windowId, s32 index, s32 max)
|
|
{
|
|
u8 strbuf[16];
|
|
u32 x;
|
|
|
|
u8 * ptr = strbuf;
|
|
ptr = ConvertIntToDecimalStringN(ptr, index, STR_CONV_MODE_RIGHT_ALIGN, 3);
|
|
*ptr++ = CHAR_SLASH;
|
|
ConvertIntToDecimalStringN(ptr, max, STR_CONV_MODE_RIGHT_ALIGN, 3);
|
|
x = GetStringCenterAlignXOffset(FONT_NORMAL, strbuf, 56);
|
|
AddTextPrinterParameterized(windowId, FONT_NORMAL, strbuf, x, 1, TEXT_SKIP_DRAW, NULL);
|
|
}
|
|
|
|
static void CreateRibbonMonsList(void)
|
|
{
|
|
struct PokenavListTemplate template;
|
|
template.list = (struct PokenavListItem *)GetMonRibbonMonListData();
|
|
template.count = GetRibbonsMonListCount();
|
|
template.itemSize = sizeof(struct PokenavListItem);
|
|
template.startIndex = GetRibbonListMenuCurrIndex();
|
|
template.item_X = 13;
|
|
template.windowWidth = 17;
|
|
template.listTop = 1;
|
|
template.maxShowed = 8;
|
|
template.fillValue = 2;
|
|
template.fontId = FONT_NORMAL;
|
|
template.bufferItemFunc = BufferRibbonMonInfoText;
|
|
template.iconDrawFunc = NULL;
|
|
CreatePokenavList(&sMonRibbonListBgTemplates[1], &template, 0);
|
|
}
|
|
|
|
// Buffers the "Nickname gender/level" text for the ribbon mon list
|
|
static void BufferRibbonMonInfoText(struct PokenavListItem * listItem, u8 * dest)
|
|
{
|
|
u8 gender;
|
|
u8 level;
|
|
u8 * s;
|
|
const u8 * genderStr;
|
|
struct PokenavMonListItem * item = (struct PokenavMonListItem *)listItem;
|
|
|
|
// Mon is in party
|
|
if (item->boxId == TOTAL_BOXES_COUNT)
|
|
{
|
|
struct Pokemon * mon = &gPlayerParty[item->monId];
|
|
gender = GetMonGender(mon);
|
|
level = GetLevelFromMonExp(mon);
|
|
GetMonData(mon, MON_DATA_NICKNAME, gStringVar3);
|
|
}
|
|
// Mon is in PC
|
|
else
|
|
{
|
|
struct BoxPokemon * mon = GetBoxedMonPtr(item->boxId, item->monId);
|
|
gender = GetBoxMonGender(mon);
|
|
level = GetLevelFromBoxMonExp(mon);
|
|
GetBoxMonData(mon, MON_DATA_NICKNAME, gStringVar3);
|
|
}
|
|
|
|
StringGetEnd10(gStringVar3);
|
|
dest = GetStringClearToWidth(dest, FONT_NORMAL, gStringVar3, 60);
|
|
switch (gender)
|
|
{
|
|
default:
|
|
genderStr = sText_NoGenderSymbol;
|
|
break;
|
|
case MON_MALE:
|
|
genderStr = sText_MaleSymbol;
|
|
break;
|
|
case MON_FEMALE:
|
|
genderStr = sText_FemaleSymbol;
|
|
break;
|
|
}
|
|
|
|
s = StringCopy(gStringVar1, genderStr);
|
|
*s++ = CHAR_SLASH;
|
|
*s++ = CHAR_EXTRA_SYMBOL;
|
|
*s++ = CHAR_LV_2;
|
|
ConvertIntToDecimalStringN(s, level, STR_CONV_MODE_LEFT_ALIGN, 3);
|
|
dest = GetStringClearToWidth(dest, FONT_NORMAL, gStringVar1, 54);
|
|
ConvertIntToDecimalStringN(dest, item->data, STR_CONV_MODE_RIGHT_ALIGN, 2);
|
|
}
|