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f1b9872bf0
Thank you to SBird for providing mgba-rom-test binaries and Spikes/Toxic Spikes tests! Co-authored-by: sbird <sbird@no.tld>
48 lines
1.4 KiB
C
48 lines
1.4 KiB
C
#include "global.h"
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#include "test_battle.h"
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SINGLE_BATTLE_TEST("Sturdy prevents OHKO moves")
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{
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GIVEN {
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ASSUME(gBattleMoves[MOVE_FISSURE].effect == EFFECT_OHKO);
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PLAYER(SPECIES_GEODUDE) { Ability(ABILITY_STURDY); }
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(opponent, MOVE_FISSURE); }
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} SCENE {
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MESSAGE("Foe Wobbuffet used Fissure!");
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ABILITY_POPUP(player, ABILITY_STURDY);
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MESSAGE("Geodude was protected by Sturdy!");
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} THEN {
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EXPECT_EQ(player->hp, player->maxHP);
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}
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}
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SINGLE_BATTLE_TEST("Sturdy prevents OHKOs")
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{
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GIVEN {
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PLAYER(SPECIES_GEODUDE) { Ability(ABILITY_STURDY); MaxHP(100); HP(100); }
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(opponent, MOVE_SEISMIC_TOSS); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_SEISMIC_TOSS, opponent);
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HP_BAR(player, hp: 1);
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ABILITY_POPUP(player, ABILITY_STURDY);
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MESSAGE("Geodude endured the hit using Sturdy!");
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}
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}
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SINGLE_BATTLE_TEST("Sturdy does not prevent non-OHKOs")
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{
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GIVEN {
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PLAYER(SPECIES_GEODUDE) { Ability(ABILITY_STURDY); MaxHP(100); HP(99); }
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(opponent, MOVE_SEISMIC_TOSS); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_SEISMIC_TOSS, opponent);
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HP_BAR(player, hp: 0);
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}
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}
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