pokeemerald/data/maps/SlateportCity_House2/events.inc
Deokishisu bf2063cc1a Update All EVENT_OBJ_GFX References
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
2018-10-14 19:09:18 -04:00

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SlateportCity_House2_EventObjects: @ 852FB9C
object_event 1, EVENT_OBJ_GFX_POKEFAN_M, 0, 4, 4, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, SlateportCity_House2_EventScript_20D9AF, 0
object_event 2, EVENT_OBJ_GFX_GIRL_3, 0, 7, 4, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, SlateportCity_House2_EventScript_20D9B8, 0
SlateportCity_House2_MapWarps: @ 852FBCC
warp_def 3, 7, 0, 10, MAP_SLATEPORT_CITY
warp_def 4, 7, 0, 10, MAP_SLATEPORT_CITY
SlateportCity_House2_MapEvents:: @ 852FBDC
map_events SlateportCity_House2_EventObjects, SlateportCity_House2_MapWarps, 0x0, 0x0