pokeemerald/data/maps/PetalburgWoods/scripts.inc

477 lines
14 KiB
PHP

.set LOCALID_GRUNT, 3
.set LOCALID_DEVON_EMPLOYEE, 4
PetalburgWoods_MapScripts::
.byte 0
PetalburgWoods_EventScript_DevonResearcherLeft::
lockall
call PetalburgWoods_EventScript_DevonResearcherIntro
applymovement LOCALID_DEVON_EMPLOYEE, PetalburgWoods_Movement_DevonResearcherApproachPlayerLeft
waitmovement 0
msgbox PetalburgWoods_Text_HaveYouSeenShroomish, MSGBOX_DEFAULT
closemessage
playbgm MUS_ENCOUNTER_AQUA, FALSE
applymovement LOCALID_GRUNT, PetalburgWoods_Movement_AquaEntrance
waitmovement 0
msgbox PetalburgWoods_Text_IWasGoingToAmbushYou, MSGBOX_DEFAULT
closemessage
applymovement LOCALID_GRUNT, PetalburgWoods_Movement_AquaApproachResearcherLeft
waitmovement 0
applymovement LOCALID_DEVON_EMPLOYEE, Common_Movement_WalkInPlaceFasterUp
waitmovement 0
msgbox PetalburgWoods_Text_HandOverThosePapers, MSGBOX_DEFAULT
closemessage
applymovement LOCALID_DEVON_EMPLOYEE, PetalburgWoods_Movement_DevonResearcherFleeToPlayerLeft
waitmovement 0
msgbox PetalburgWoods_Text_YouHaveToHelpMe, MSGBOX_DEFAULT
closemessage
applymovement LOCALID_GRUNT, PetalburgWoods_Movement_AquaApproachPlayer
waitmovement 0
msgbox PetalburgWoods_Text_NoOneCrossesTeamAqua, MSGBOX_DEFAULT
trainerbattle_no_intro TRAINER_GRUNT_PETALBURG_WOODS, PetalburgWoods_Text_YoureKiddingMe
applymovement LOCALID_GRUNT, PetalburgWoods_Movement_AquaBackOff
waitmovement 0
call PetalburgWoods_EventScript_DevonResearcherPostBattle
applymovement OBJ_EVENT_ID_PLAYER, PetalburgWoods_Movement_WatchResearcherLeave
applymovement LOCALID_DEVON_EMPLOYEE, PetalburgWoods_Movement_DevonResearcherExitLeft
waitmovement 0
goto PetalburgWoods_EventScript_RemoveDevonResearcher
end
PetalburgWoods_EventScript_DevonResearcherRight::
lockall
call PetalburgWoods_EventScript_DevonResearcherIntro
applymovement LOCALID_DEVON_EMPLOYEE, PetalburgWoods_Movement_DevonResearcherApproachPlayerRight
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft
waitmovement 0
msgbox PetalburgWoods_Text_HaveYouSeenShroomish, MSGBOX_DEFAULT
closemessage
playbgm MUS_ENCOUNTER_AQUA, FALSE
applymovement LOCALID_GRUNT, PetalburgWoods_Movement_AquaEntrance
waitmovement 0
msgbox PetalburgWoods_Text_IWasGoingToAmbushYou, MSGBOX_DEFAULT
closemessage
applymovement LOCALID_GRUNT, PetalburgWoods_Movement_AquaApproachResearcherRight
waitmovement 0
applymovement LOCALID_DEVON_EMPLOYEE, Common_Movement_WalkInPlaceFasterUp
waitmovement 0
msgbox PetalburgWoods_Text_HandOverThosePapers, MSGBOX_DEFAULT
closemessage
applymovement LOCALID_DEVON_EMPLOYEE, PetalburgWoods_Movement_DevonResearcherFleeToPlayerRight
waitmovement 0
msgbox PetalburgWoods_Text_YouHaveToHelpMe, MSGBOX_DEFAULT
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp
waitmovement 0
msgbox PetalburgWoods_Text_NoOneCrossesTeamAqua, MSGBOX_DEFAULT
trainerbattle_no_intro TRAINER_GRUNT_PETALBURG_WOODS, PetalburgWoods_Text_YoureKiddingMe
applymovement LOCALID_GRUNT, PetalburgWoods_Movement_AquaBackOff
waitmovement 0
call PetalburgWoods_EventScript_DevonResearcherPostBattle
applymovement OBJ_EVENT_ID_PLAYER, PetalburgWoods_Movement_WatchResearcherLeave
applymovement LOCALID_DEVON_EMPLOYEE, PetalburgWoods_Movement_DevonResearcherExitRight
waitmovement 0
goto PetalburgWoods_EventScript_RemoveDevonResearcher
end
PetalburgWoods_EventScript_DevonResearcherIntro::
applymovement LOCALID_DEVON_EMPLOYEE, PetalburgWoods_Movement_DevonResearcherLookAround
waitmovement 0
msgbox PetalburgWoods_Text_NotAOneToBeFound, MSGBOX_DEFAULT
closemessage
return
PetalburgWoods_EventScript_DevonResearcherPostBattle::
msgbox PetalburgWoods_Text_YouveGotSomeNerve, MSGBOX_DEFAULT
closemessage
applymovement LOCALID_GRUNT, PetalburgWoods_Movement_AquaRunAway
waitmovement 0
removeobject LOCALID_GRUNT
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterDown
waitmovement 0
msgbox PetalburgWoods_Text_ThatWasAwfullyClose, MSGBOX_DEFAULT
giveitem ITEM_GREAT_BALL
goto_if_eq VAR_RESULT, FALSE, PetalburgWoods_EventScript_BagFull
goto PetalburgWoods_EventScript_DevonResearcherFinish
end
PetalburgWoods_EventScript_BagFull::
msgbox PetalburgWoods_Text_YoureLoadedWithItems, MSGBOX_DEFAULT
goto PetalburgWoods_EventScript_DevonResearcherFinish
end
PetalburgWoods_EventScript_DevonResearcherFinish::
msgbox PetalburgWoods_Text_TeamAquaAfterSomethingInRustboro, MSGBOX_DEFAULT
applymovement LOCALID_DEVON_EMPLOYEE, PetalburgWoods_Movement_DevonResearcherStartExit
waitmovement 0
msgbox PetalburgWoods_Text_ICantBeWastingTime, MSGBOX_DEFAULT
closemessage
return
PetalburgWoods_EventScript_RemoveDevonResearcher::
removeobject LOCALID_DEVON_EMPLOYEE
setvar VAR_PETALBURG_WOODS_STATE, 1
releaseall
end
PetalburgWoods_Movement_DevonResearcherLookAround:
face_up
delay_16
delay_4
face_right
delay_16
delay_8
face_left
delay_16
delay_8
face_down
delay_16
face_right
delay_16
delay_8
face_up
delay_16
step_end
PetalburgWoods_Movement_DevonResearcherExitLeft:
walk_fast_right
walk_fast_up
walk_fast_up
walk_fast_up
walk_fast_up
walk_fast_up
walk_fast_up
walk_fast_up
step_end
PetalburgWoods_Movement_DevonResearcherApproachPlayerLeft:
delay_16
face_player
walk_down
walk_down
step_end
PetalburgWoods_Movement_DevonResearcherApproachPlayerRight:
delay_16
face_player
walk_down
walk_down
walk_down
walk_in_place_faster_right
step_end
PetalburgWoods_Movement_DevonResearcherExitRight:
walk_fast_left
walk_fast_up
walk_fast_up
walk_fast_up
walk_fast_up
walk_fast_up
walk_fast_up
walk_fast_up
step_end
PetalburgWoods_Movement_WatchResearcherLeave:
delay_16
delay_16
walk_in_place_faster_up
step_end
PetalburgWoods_Movement_DevonResearcherFleeToPlayerLeft:
walk_fast_right
walk_fast_down
walk_fast_down
walk_fast_left
walk_in_place_faster_up
step_end
PetalburgWoods_Movement_DevonResearcherFleeToPlayerRight:
walk_fast_down
walk_fast_right
walk_in_place_faster_up
step_end
PetalburgWoods_Movement_DevonResearcherStartExit:
walk_in_place_faster_down
delay_16
delay_16
delay_16
delay_16
delay_16
face_up
step_end
PetalburgWoods_Movement_AquaApproachResearcherLeft:
walk_fast_down
walk_fast_down
step_end
PetalburgWoods_Movement_AquaBackOff:
lock_facing_direction
walk_up
unlock_facing_direction
step_end
PetalburgWoods_Movement_AquaRunAway:
walk_fast_up
walk_fast_up
walk_fast_up
walk_fast_up
walk_fast_up
delay_16
delay_16
step_end
PetalburgWoods_Movement_AquaApproachResearcherRight:
walk_fast_down
walk_fast_down
walk_fast_down
step_end
PetalburgWoods_Movement_AquaEntrance:
walk_down
walk_down
delay_16
delay_16
step_end
PetalburgWoods_Movement_AquaApproachPlayer:
walk_down
step_end
PetalburgWoods_EventScript_Boy1::
msgbox PetalburgWoods_Text_StayOutOfTallGrass, MSGBOX_NPC
end
PetalburgWoods_EventScript_Boy2::
msgbox PetalburgWoods_Text_HiddenItemsExplanation, MSGBOX_NPC
end
PetalburgWoods_EventScript_Girl::
lock
faceplayer
goto_if_set FLAG_RECEIVED_MIRACLE_SEED, PetalburgWoods_EventScript_ExplainMiracleSeed
msgbox PetalburgWoods_Text_TryUsingThisItem, MSGBOX_DEFAULT
giveitem ITEM_MIRACLE_SEED
goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull
setflag FLAG_RECEIVED_MIRACLE_SEED
release
end
PetalburgWoods_EventScript_ExplainMiracleSeed::
msgbox PetalburgWoods_Text_MiracleSeedExplanation, MSGBOX_DEFAULT
release
end
PetalburgWoods_EventScript_Sign1::
msgbox PetalburgWoods_Text_TrainerTipsExperience, MSGBOX_SIGN
end
PetalburgWoods_EventScript_Sign2::
msgbox PetalburgWoods_Text_TrainerTipsPP, MSGBOX_SIGN
end
PetalburgWoods_EventScript_Lyle::
trainerbattle_single TRAINER_LYLE, PetalburgWoods_Text_GoBugPokemonTeam, PetalburgWoods_Text_ICouldntWin
msgbox PetalburgWoods_Text_ImOutOfPokeBalls, MSGBOX_AUTOCLOSE
end
PetalburgWoods_EventScript_James::
trainerbattle_single TRAINER_JAMES_1, PetalburgWoods_Text_InstantlyPopularWithBugPokemon, PetalburgWoods_Text_CantBePopularIfILose, PetalburgWoods_EventScript_TryRegisterJames
specialvar VAR_RESULT, ShouldTryRematchBattle
goto_if_eq VAR_RESULT, TRUE, PetalburgWoods_EventScript_JamesRematch
setvar VAR_0x8004, TRAINER_JAMES_1
specialvar VAR_RESULT, IsTrainerRegistered
goto_if_eq VAR_RESULT, FALSE, PetalburgWoods_EventScript_TryRegisterJames2
msgbox PetalburgWoods_Text_PeopleRespectYou, MSGBOX_DEFAULT
release
end
PetalburgWoods_EventScript_TryRegisterJames::
special PlayerFaceTrainerAfterBattle
waitmovement 0
goto_if_set FLAG_HAS_MATCH_CALL, PetalburgWoods_EventScript_RegisterJames
release
end
PetalburgWoods_EventScript_RegisterJames::
msgbox PetalburgWoods_Text_IWantRematch1, MSGBOX_DEFAULT
register_matchcall TRAINER_JAMES_1
release
end
PetalburgWoods_EventScript_TryRegisterJames2::
goto_if_set FLAG_HAS_MATCH_CALL, PetalburgWoods_EventScript_RegisterJames2
msgbox PetalburgWoods_Text_PeopleRespectYou, MSGBOX_DEFAULT
release
end
PetalburgWoods_EventScript_RegisterJames2::
msgbox PetalburgWoods_Text_IWantRematch2, MSGBOX_DEFAULT
register_matchcall TRAINER_JAMES_1
release
end
PetalburgWoods_EventScript_JamesRematch::
trainerbattle_rematch TRAINER_JAMES_1, PetalburgWoods_Text_MyPokemonHaveGrown, PetalburgWoods_Text_CantBePopularIfLose
msgbox PetalburgWoods_Text_IveBeenTrainingHard, MSGBOX_AUTOCLOSE
end
PetalburgWoods_Text_NotAOneToBeFound:
.string "Hmmm…\n"
.string "Not a one to be found…$"
PetalburgWoods_Text_HaveYouSeenShroomish:
.string "Hello, have you seen any POKéMON\n"
.string "called SHROOMISH around here?\p"
.string "I really love that POKéMON.$"
PetalburgWoods_Text_IWasGoingToAmbushYou:
.string "I was going to ambush you, but you\n"
.string "had to dawdle in PETALBURG WOODS\l"
.string "forever, didn't you?\p"
.string "I got sick of waiting, so here I am!$"
PetalburgWoods_Text_HandOverThosePapers:
.string "You! DEVON RESEARCHER!\p"
.string "Hand over those papers!$"
PetalburgWoods_Text_YouHaveToHelpMe:
.string "Aiyeeeh!\p"
.string "You're a POKéMON TRAINER, aren't you?\n"
.string "You've got to help me, please!$"
PetalburgWoods_Text_NoOneCrossesTeamAqua:
.string "Hunh? What do you think you're doing?\n"
.string "What, you're going to protect him?\p"
.string "No one who crosses TEAM AQUA\n"
.string "gets any mercy, not even a kid!\p"
.string "Come on and battle me!$"
PetalburgWoods_Text_YoureKiddingMe:
.string "You're kidding me! You're tough!$"
PetalburgWoods_Text_YouveGotSomeNerve:
.string "Grrr… You've got some nerve\n"
.string "meddling with TEAM AQUA!\l"
.string "Come on and battle me again!\p"
.string "I wish I could say that, but I'm out of\n"
.string "POKéMON…\p"
.string "And, hey, we of TEAM AQUA are also\n"
.string "after something in RUSTBORO.\p"
.string "I'll let you go today!$"
PetalburgWoods_Text_ThatWasAwfullyClose:
.string "Whew…\n"
.string "That was awfully close!\p"
.string "Thanks to you, he didn't rob me of\n"
.string "these important papers.\p"
.string "I know, I'll give you a GREAT BALL as\n"
.string "my thanks!$"
PetalburgWoods_Text_TeamAquaAfterSomethingInRustboro:
.string "Didn't that TEAM AQUA thug say\n"
.string "they were after something in\l"
.string "RUSTBORO, too?$"
PetalburgWoods_Text_ICantBeWastingTime:
.string "Uh-oh! It's a crisis!\n"
.string "I can't be wasting time!$"
PetalburgWoods_Text_YoureLoadedWithItems:
.string "You're loaded with items.\n"
.string "I can't give you this GREAT BALL.$"
PetalburgWoods_Text_GoBugPokemonTeam:
.string "I caught a whole bunch of POKéMON!\p"
.string "Go, go, go!\n"
.string "My BUG POKéMON team!$"
PetalburgWoods_Text_ICouldntWin:
.string "I have all these POKéMON,\n"
.string "but I couldn't win…$"
PetalburgWoods_Text_ImOutOfPokeBalls:
.string "I caught a bunch of POKéMON.\n"
.string "Now I'm out of POKé BALLS.$"
PetalburgWoods_Text_InstantlyPopularWithBugPokemon:
.string "If you take BUG POKéMON to school,\n"
.string "you get to be instantly popular!$"
PetalburgWoods_Text_CantBePopularIfILose:
.string "I can't be popular if I lose.$"
PetalburgWoods_Text_PeopleRespectYou:
.string "If you have a big BUG POKéMON,\n"
.string "people respect you for it.$"
PetalburgWoods_Text_IWantRematch1:
.string "I want a rematch when my BUG\n"
.string "POKéMON grow up!\p"
.string "I'm registering you in my POKéNAV!$"
PetalburgWoods_Text_IWantRematch2:
.string "I want a rematch when my BUG \n"
.string "POKéMON grow up!\p"
.string "I'm registering you in my POKéNAV!$"
PetalburgWoods_Text_MyPokemonHaveGrown:
.string "My BUG POKéMON have grown.\n"
.string "I'll be popular again.$"
PetalburgWoods_Text_CantBePopularIfLose:
.string "I can't be popular if I lose.$"
PetalburgWoods_Text_IveBeenTrainingHard:
.string "You get to be popular if you have\n"
.string "strong POKéMON, right?\l"
.string "So, I've been training hard.$"
PetalburgWoods_Text_StayOutOfTallGrass:
.string "Yo, there!\n"
.string "Your POKéMON doing okay?\p"
.string "If your POKéMON are weak and you want\n"
.string "to avoid battles, you should stay out\l"
.string "of tall grass.$"
PetalburgWoods_Text_HiddenItemsExplanation:
.string "Sometimes, there are things on the\n"
.string "ground even if you can't see them.\p"
.string "That's why I always check where I'm\n"
.string "walking.$"
PetalburgWoods_Text_TryUsingThisItem:
.string "Oh, neat!\n"
.string "That's the BADGE from RUSTBORO GYM!\p"
.string "You must be a TRAINER.\n"
.string "You should try using this item.$"
PetalburgWoods_Text_MiracleSeedExplanation:
.string "It's a MIRACLE SEED.\n"
.string "If a POKéMON holds that item, its\l"
.string "GRASS-type moves become stronger.\p"
.string "Besides MIRACLE SEED, I think there are\n"
.string "other convenient items for POKéMON\l"
.string "to hold.$"
PetalburgWoods_Text_TrainerTipsExperience:
.string "TRAINER TIPS\p"
.string "Any POKéMON that appears even once\n"
.string "in a battle is awarded EXP Points.\p"
.string "To raise a weak POKéMON, put it at the\n"
.string "left of the team list.\p"
.string "As soon as a battle starts, switch it\n"
.string "out. It will earn EXP Points without\l"
.string "being exposed to any harm.$"
PetalburgWoods_Text_TrainerTipsPP:
.string "TRAINER TIPS\p"
.string "In addition to Hit Points (HP), POKéMON\n"
.string "have Power Points (PP) that are used to\l"
.string "make moves during battle.\p"
.string "If a POKéMON runs out of PP, it must be\n"
.string "taken to a POKéMON CENTER.$"