mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-17 03:57:38 +01:00
2933 lines
71 KiB
C
2933 lines
71 KiB
C
#include "global.h"
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#include "rayquaza_scene.h"
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#include "sprite.h"
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#include "task.h"
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#include "graphics.h"
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#include "bg.h"
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#include "main.h"
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#include "malloc.h"
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#include "palette.h"
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#include "scanline_effect.h"
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#include "menu.h"
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#include "menu_helpers.h"
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#include "gpu_regs.h"
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#include "decompress.h"
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#include "sound.h"
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#include "constants/songs.h"
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#include "constants/species.h"
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#include "constants/rgb.h"
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#include "random.h"
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struct RaySceneStruct
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{
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MainCallback callback;
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u8 tilemapBuffers[4][0x800];
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u16 field_2004; // set but unused
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u8 animId;
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bool8 onlyOneAnim;
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s16 field_2008;
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s16 field_200A;
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u8 unusedFields[12]; // completely unused
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};
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// EWRAM vars
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static EWRAM_DATA struct RaySceneStruct *sRayScene = NULL;
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// this file's functions
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static void Task_DuoFightAnim(u8 taskId);
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static void Task_RayTakesFlightAnim(u8 taskId);
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static void Task_RayDescendsAnim(u8 taskId);
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static void Task_RayChargesAnim(u8 taskId);
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static void Task_RayChasesAwayAnim(u8 taskId);
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static void Task_HandleRayDescends(u8 taskId);
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static void Task_RayDescendsEnd(u8 taskId);
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static void Task_HandleRayCharges(u8 taskId);
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static void sub_81D8AD8(u8 taskId);
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static void sub_81D8B2C(u8 taskId);
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static void Task_RayChargesEnd(u8 taskId);
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static void Task_HandleRayChasesAway(u8 taskId);
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static void sub_81D8FB0(u8 taskId);
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static void sub_81D7228(u8 taskId);
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static void Task_HandleDuoFight(u8 taskId);
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static void sub_81D752C(u8 taskId);
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static void Task_DuoFightEnd(u8 taskId);
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static void Task_HandleRayTakesFlight(u8 taskId);
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static void sub_81D81A4(u8 taskId);
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static void Task_RayTakesFlightEnd(u8 taskId);
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static void sub_81D94D4(u8 taskId);
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static void sub_81D93D8(u8 taskId);
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static void Task_RayChasesAwayEnd(u8 taskId);
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static void sub_81D90A8(u8 taskId);
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static void sub_81D98B4(u8 taskId);
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static void Task_EndAfterFadeScreen(u8 taskId);
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static void CB2_InitRayquazaScene(void);
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static void CB2_RayquazaScene(void);
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static void sub_81D750C(void);
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static void sub_81D7438(void);
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static void sub_81D7480(void);
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static void sub_81D74C8(void);
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static void sub_81D8BB4(void);
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static void sub_81D6A20(struct Sprite *sprite);
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static void sub_81D6D20(struct Sprite *sprite);
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static void sub_81D7860(struct Sprite *sprite);
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static void sub_81D7D14(struct Sprite *sprite);
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static void sub_81D7700(struct Sprite *sprite);
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static void sub_81D7A60(struct Sprite *sprite);
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static void sub_81D874C(struct Sprite *sprite);
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static void sub_81D9338(struct Sprite *sprite);
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static void sub_81D9420(struct Sprite *sprite);
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static void sub_81D8260(struct Sprite *sprite);
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static void sub_81D961C(struct Sprite *sprite);
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static void sub_81D97E0(struct Sprite *sprite);
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static void sub_81D9528(struct Sprite *sprite);
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static u8 sub_81D7664(void);
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static u8 sub_81D78BC(void);
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static u8 sub_81D86CC(void);
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static void DuoFightEnd(u8 taskId, s8 palDelay);
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static void sub_81D9868(struct Sprite *sprite, u8 animNum, s16 x, s16 y);
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// const rom data
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static const TaskFunc sTasksForAnimations[] =
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{
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Task_DuoFightAnim, // RAY_ANIM_DUO_FIGHT_PRE
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Task_DuoFightAnim, // RAY_ANIM_DUO_FIGHT
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Task_RayTakesFlightAnim, // RAY_ANIM_TAKES_FLIGHT
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Task_RayDescendsAnim, // RAY_ANIM_DESCENDS
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Task_RayChargesAnim, // RAY_ANIM_CHARGES
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Task_RayChasesAwayAnim, // RAY_ANIM_CHACES_AWAY
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Task_EndAfterFadeScreen // RAY_ANIM_END
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};
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static const struct OamData sOamData_862A6BC =
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{
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.y = 0,
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.affineMode = 0,
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.objMode = 0,
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.mosaic = 0,
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.bpp = 0,
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.shape = 0,
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.x = 0,
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.matrixNum = 0,
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.size = 3,
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.tileNum = 0,
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.priority = 2,
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.paletteNum = 0,
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.affineParam = 0
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};
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static const struct OamData sOamData_862A6C4 =
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{
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.y = 0,
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.affineMode = 0,
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.objMode = 0,
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.mosaic = 0,
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.bpp = 0,
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.shape = 0,
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.x = 0,
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.matrixNum = 0,
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.size = 2,
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.tileNum = 0,
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.priority = 2,
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.paletteNum = 0,
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.affineParam = 0
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};
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static const struct OamData sOamData_862A6CC =
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{
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.y = 0,
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.affineMode = 0,
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.objMode = 0,
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.mosaic = 0,
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.bpp = 0,
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.shape = 1,
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.x = 0,
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.matrixNum = 0,
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.size = 3,
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.tileNum = 0,
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.priority = 2,
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.paletteNum = 0,
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.affineParam = 0
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};
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static const struct OamData sOamData_862A6D4 =
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{
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.y = 0,
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.affineMode = 0,
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.objMode = 0,
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.mosaic = 0,
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.bpp = 0,
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.shape = 1,
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.x = 0,
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.matrixNum = 0,
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.size = 2,
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.tileNum = 0,
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.priority = 2,
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.paletteNum = 0,
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.affineParam = 0
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};
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static const struct OamData sOamData_862A6DC =
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{
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.y = 0,
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.affineMode = 0,
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.objMode = 0,
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.mosaic = 0,
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.bpp = 0,
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.shape = 1,
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.x = 0,
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.matrixNum = 0,
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.size = 0,
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.tileNum = 0,
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.priority = 2,
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.paletteNum = 0,
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.affineParam = 0
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};
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static const struct OamData sOamData_862A6E4 =
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{
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.y = 0,
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.affineMode = 0,
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.objMode = 0,
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.mosaic = 0,
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.bpp = 0,
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.shape = 2,
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.x = 0,
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.matrixNum = 0,
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.size = 2,
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.tileNum = 0,
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.priority = 2,
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.paletteNum = 0,
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.affineParam = 0
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};
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static const struct OamData sOamData_862A6EC =
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{
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.y = 0,
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.affineMode = 0,
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.objMode = 0,
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.mosaic = 0,
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.bpp = 0,
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.shape = 0,
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.x = 0,
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.matrixNum = 0,
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.size = 1,
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.tileNum = 0,
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.priority = 2,
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.paletteNum = 0,
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.affineParam = 0
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};
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static const struct OamData sOamData_862A6F4 =
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{
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.y = 0,
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.affineMode = 0,
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.objMode = 0,
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.mosaic = 0,
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.bpp = 0,
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.shape = 1,
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.x = 0,
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.matrixNum = 0,
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.size = 1,
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.tileNum = 0,
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.priority = 2,
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.paletteNum = 0,
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.affineParam = 0
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};
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static const union AnimCmd sSpriteAnim_862A6FC[] =
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{
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ANIMCMD_FRAME(0, 30),
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ANIMCMD_FRAME(64, 30),
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ANIMCMD_FRAME(128, 30),
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ANIMCMD_FRAME(64, 30),
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ANIMCMD_JUMP(0),
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};
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static const union AnimCmd sSpriteAnim_862A710[] =
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{
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ANIMCMD_FRAME(192, 30),
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ANIMCMD_FRAME(256, 30),
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ANIMCMD_FRAME(320, 30),
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ANIMCMD_FRAME(256, 30),
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ANIMCMD_JUMP(0),
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};
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static const union AnimCmd *const sSpriteAnimTable_862A724[] =
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{
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sSpriteAnim_862A6FC,
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sSpriteAnim_862A710
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};
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static const struct SpriteTemplate sUnknown_0862A72C =
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{
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.tileTag = 30505,
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.paletteTag = 30505,
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.oam = &sOamData_862A6BC,
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.anims = sSpriteAnimTable_862A724,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCallbackDummy,
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};
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static const union AnimCmd sSpriteAnim_862A744[] =
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{
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ANIMCMD_FRAME(0, 1),
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ANIMCMD_END
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};
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static const union AnimCmd *const sSpriteAnimTable_862A74C[] =
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{
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sSpriteAnim_862A744
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};
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static const struct SpriteTemplate sUnknown_0862A750 =
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{
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.tileTag = 30506,
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.paletteTag = 30505,
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.oam = &sOamData_862A6C4,
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.anims = sSpriteAnimTable_862A74C,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCallbackDummy,
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};
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static const union AnimCmd sSpriteAnim_862A768[] =
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{
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ANIMCMD_FRAME(0, 1),
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ANIMCMD_END
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};
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static const union AnimCmd *const sSpriteAnimTable_862A770[] =
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{
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sSpriteAnim_862A768
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};
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static const struct SpriteTemplate sUnknown_0862A774 =
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{
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.tileTag = 30507,
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.paletteTag = 30505,
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.oam = &sOamData_862A6CC,
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.anims = sSpriteAnimTable_862A770,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCallbackDummy,
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};
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static const union AnimCmd sSpriteAnim_862A78C[] =
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{
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ANIMCMD_FRAME(0, 1),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_862A794[] =
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{
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ANIMCMD_FRAME(8, 1),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_862A79C[] =
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{
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ANIMCMD_FRAME(16, 1),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_862A7A4[] =
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{
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ANIMCMD_FRAME(24, 1),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_862A7AC[] =
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{
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ANIMCMD_FRAME(32, 1),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_862A7B4[] =
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{
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ANIMCMD_FRAME(40, 1),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_862A7BC[] =
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{
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ANIMCMD_FRAME(48, 36),
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ANIMCMD_FRAME(64, 36),
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ANIMCMD_FRAME(80, 36),
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ANIMCMD_FRAME(64, 36),
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ANIMCMD_JUMP(0),
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};
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static const union AnimCmd sSpriteAnim_862A7D0[] =
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{
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ANIMCMD_FRAME(56, 36),
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ANIMCMD_FRAME(72, 36),
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ANIMCMD_FRAME(88, 36),
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ANIMCMD_FRAME(72, 36),
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ANIMCMD_JUMP(0),
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};
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static const union AnimCmd sSpriteAnim_862A7E4[] =
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{
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ANIMCMD_FRAME(96, 36),
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ANIMCMD_FRAME(104, 36),
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ANIMCMD_FRAME(112, 36),
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ANIMCMD_FRAME(104, 36),
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ANIMCMD_JUMP(0),
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};
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static const union AnimCmd *const sSpriteAnimTable_862A7F8[] =
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{
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sSpriteAnim_862A78C,
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sSpriteAnim_862A794,
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sSpriteAnim_862A79C,
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sSpriteAnim_862A7A4,
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sSpriteAnim_862A7AC,
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sSpriteAnim_862A7B4,
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sSpriteAnim_862A7BC,
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sSpriteAnim_862A7D0,
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sSpriteAnim_862A7E4
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};
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static const struct SpriteTemplate sUnknown_0862A81C =
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{
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.tileTag = 30508,
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.paletteTag = 30508,
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.oam = &sOamData_862A6D4,
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.anims = sSpriteAnimTable_862A7F8,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCallbackDummy,
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};
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static const union AnimCmd sSpriteAnim_862A834[] =
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{
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ANIMCMD_FRAME(0, 36),
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ANIMCMD_FRAME(2, 36),
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ANIMCMD_FRAME(4, 36),
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ANIMCMD_FRAME(2, 36),
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ANIMCMD_JUMP(0),
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};
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static const union AnimCmd *const sSpriteAnimTable_862A848[] =
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{
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sSpriteAnim_862A834
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};
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static const struct SpriteTemplate sUnknown_0862A84C =
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{
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.tileTag = 30509,
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.paletteTag = 30508,
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.oam = &sOamData_862A6DC,
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.anims = sSpriteAnimTable_862A848,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCallbackDummy,
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};
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static const struct SpriteTemplate sUnknown_0862A864 =
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{
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.tileTag = 30510,
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.paletteTag = 30508,
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.oam = &sOamData_862A6C4,
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.anims = sSpriteAnimTable_862A74C,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCallbackDummy,
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};
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static const struct ScanlineEffectParams sUnknown_0862A87C =
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{
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.dmaDest = (vu16 *)REG_ADDR_BG1HOFS,
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.dmaControl = 0xA2600001,
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.initState = 1
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};
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static const struct BgTemplate sUnknown_0862A888[] =
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{
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{
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.bg = 0,
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.charBaseIndex = 0,
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.mapBaseIndex = 31,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 0,
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.baseTile = 0
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},
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{
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.bg = 1,
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.charBaseIndex = 0,
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.mapBaseIndex = 30,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 2,
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.baseTile = 0
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},
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{
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.bg = 2,
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.charBaseIndex = 0,
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.mapBaseIndex = 29,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 1,
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.baseTile = 0
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},
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};
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static const union AnimCmd sSpriteAnim_862A894[] =
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{
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ANIMCMD_FRAME(0, 20),
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ANIMCMD_FRAME(64, 20),
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ANIMCMD_FRAME(128, 20),
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ANIMCMD_FRAME(64, 20),
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ANIMCMD_JUMP(0),
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};
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static const union AnimCmd sSpriteAnim_862A8A8[] =
|
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{
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ANIMCMD_FRAME(192, 20),
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ANIMCMD_FRAME(256, 20),
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ANIMCMD_FRAME(320, 20),
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ANIMCMD_FRAME(256, 20),
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ANIMCMD_JUMP(0),
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};
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static const union AnimCmd *const sSpriteAnimTable_862A8BC[] =
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{
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sSpriteAnim_862A894,
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sSpriteAnim_862A8A8
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};
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static const struct CompressedSpriteSheet sUnknown_0862A8C4 =
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{
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gRaySceneGroudon_Gfx, 0x3000, 30505
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};
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static const struct CompressedSpritePalette sUnknown_0862A8CC =
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{
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gRaySceneGroudon_Pal, 30505
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};
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static const struct SpriteTemplate sUnknown_0862A8D4 =
|
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{
|
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.tileTag = 30505,
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.paletteTag = 30505,
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.oam = &sOamData_862A6BC,
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.anims = sSpriteAnimTable_862A8BC,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCallbackDummy,
|
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};
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static const union AnimCmd sSpriteAnim_862A8EC[] =
|
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{
|
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ANIMCMD_FRAME(0, 1),
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ANIMCMD_END
|
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};
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|
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static const union AnimCmd *const sSpriteAnimTable_862A8F4[] =
|
|
{
|
|
sSpriteAnim_862A8EC
|
|
};
|
|
|
|
static const struct CompressedSpriteSheet sUnknown_0862A8F8 =
|
|
{
|
|
gRaySceneGroudon2_Gfx, 0x200, 30506
|
|
};
|
|
|
|
static const struct SpriteTemplate sUnknown_0862A900 =
|
|
{
|
|
.tileTag = 30506,
|
|
.paletteTag = 30505,
|
|
.oam = &sOamData_862A6C4,
|
|
.anims = sSpriteAnimTable_862A8F4,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy,
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862A918[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 1),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd *const sSpriteAnimTable_862A920[] =
|
|
{
|
|
sSpriteAnim_862A918
|
|
};
|
|
|
|
static const struct CompressedSpriteSheet sUnknown_0862A924 =
|
|
{
|
|
gRaySceneGroudon3_Gfx, 0x400, 30507
|
|
};
|
|
|
|
static const struct SpriteTemplate sUnknown_0862A92C =
|
|
{
|
|
.tileTag = 30507,
|
|
.paletteTag = 30505,
|
|
.oam = &sOamData_862A6CC,
|
|
.anims = sSpriteAnimTable_862A920,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy,
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862A944[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 1),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862A94C[] =
|
|
{
|
|
ANIMCMD_FRAME(8, 1),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862A954[] =
|
|
{
|
|
ANIMCMD_FRAME(16, 1),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862A95C[] =
|
|
{
|
|
ANIMCMD_FRAME(24, 1),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862A964[] =
|
|
{
|
|
ANIMCMD_FRAME(32, 1),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862A96C[] =
|
|
{
|
|
ANIMCMD_FRAME(40, 1),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862A974[] =
|
|
{
|
|
ANIMCMD_FRAME(48, 24),
|
|
ANIMCMD_FRAME(64, 24),
|
|
ANIMCMD_FRAME(80, 24),
|
|
ANIMCMD_FRAME(64, 24),
|
|
ANIMCMD_JUMP(0),
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862A988[] =
|
|
{
|
|
ANIMCMD_FRAME(56, 24),
|
|
ANIMCMD_FRAME(72, 24),
|
|
ANIMCMD_FRAME(88, 24),
|
|
ANIMCMD_FRAME(72, 24),
|
|
ANIMCMD_JUMP(0),
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862A99C[] =
|
|
{
|
|
ANIMCMD_FRAME(96, 24),
|
|
ANIMCMD_FRAME(104, 24),
|
|
ANIMCMD_FRAME(112, 24),
|
|
ANIMCMD_FRAME(104, 24),
|
|
ANIMCMD_JUMP(0),
|
|
};
|
|
|
|
static const union AnimCmd *const sSpriteAnimTable_862A9B0[] =
|
|
{
|
|
sSpriteAnim_862A944,
|
|
sSpriteAnim_862A94C,
|
|
sSpriteAnim_862A954,
|
|
sSpriteAnim_862A95C,
|
|
sSpriteAnim_862A964,
|
|
sSpriteAnim_862A96C,
|
|
sSpriteAnim_862A974,
|
|
sSpriteAnim_862A988,
|
|
sSpriteAnim_862A99C
|
|
};
|
|
|
|
static const struct CompressedSpriteSheet sUnknown_0862A9D4 =
|
|
{
|
|
gRaySceneKyogre_Gfx, 0xF00, 30508
|
|
};
|
|
|
|
static const struct CompressedSpritePalette sUnknown_0862A9DC =
|
|
{
|
|
gRaySceneKyogre_Pal, 30508
|
|
};
|
|
|
|
static const struct SpriteTemplate sUnknown_0862A9E4 =
|
|
{
|
|
.tileTag = 30508,
|
|
.paletteTag = 30508,
|
|
.oam = &sOamData_862A6D4,
|
|
.anims = sSpriteAnimTable_862A9B0,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy,
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862A9FC[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 24),
|
|
ANIMCMD_FRAME(2, 24),
|
|
ANIMCMD_FRAME(4, 24),
|
|
ANIMCMD_FRAME(2, 24),
|
|
ANIMCMD_JUMP(0),
|
|
};
|
|
|
|
static const union AnimCmd *const sSpriteAnimTable_862AA10[] =
|
|
{
|
|
sSpriteAnim_862A9FC
|
|
};
|
|
|
|
static const struct CompressedSpriteSheet sUnknown_0862AA14 =
|
|
{
|
|
gRaySceneKyogre2_Gfx, 0xC0, 30509
|
|
};
|
|
|
|
static const struct SpriteTemplate sUnknown_0862AA1C =
|
|
{
|
|
.tileTag = 30509,
|
|
.paletteTag = 30508,
|
|
.oam = &sOamData_862A6DC,
|
|
.anims = sSpriteAnimTable_862AA10,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy,
|
|
};
|
|
|
|
static const struct CompressedSpriteSheet sUnknown_0862AA34 =
|
|
{
|
|
gRaySceneKyogre3_Gfx, 0x200, 30510
|
|
};
|
|
|
|
static const struct SpriteTemplate sUnknown_0862AA3C =
|
|
{
|
|
.tileTag = 30510,
|
|
.paletteTag = 30508,
|
|
.oam = &sOamData_862A6C4,
|
|
.anims = sSpriteAnimTable_862A8F4,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy,
|
|
};
|
|
|
|
static const struct BgTemplate sUnknown_0862AA54[] =
|
|
{
|
|
{
|
|
.bg = 0,
|
|
.charBaseIndex = 2,
|
|
.mapBaseIndex = 31,
|
|
.screenSize = 0,
|
|
.paletteMode = 0,
|
|
.priority = 0,
|
|
.baseTile = 0
|
|
},
|
|
{
|
|
.bg = 1,
|
|
.charBaseIndex = 0,
|
|
.mapBaseIndex = 30,
|
|
.screenSize = 0,
|
|
.paletteMode = 0,
|
|
.priority = 2,
|
|
.baseTile = 0
|
|
},
|
|
{
|
|
.bg = 2,
|
|
.charBaseIndex = 1,
|
|
.mapBaseIndex = 29,
|
|
.screenSize = 1,
|
|
.paletteMode = 0,
|
|
.priority = 1,
|
|
.baseTile = 0
|
|
}
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862AA60[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 1),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd *const sSpriteAnimTable_862AA68[] =
|
|
{
|
|
sSpriteAnim_862AA60
|
|
};
|
|
|
|
static const union AffineAnimCmd sSpriteAffineAnim_862AA6C[] =
|
|
{
|
|
AFFINEANIMCMD_FRAME(-64, -64, 0, 1),
|
|
AFFINEANIMCMD_FRAME(32, 32, 0, 14),
|
|
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
|
|
AFFINEANIMCMD_JUMP(0)
|
|
};
|
|
|
|
static const union AffineAnimCmd *const sSpriteAffineAnimTable_862AA8C[] =
|
|
{
|
|
sSpriteAffineAnim_862AA6C
|
|
};
|
|
|
|
static const struct CompressedSpriteSheet sUnknown_0862AA90 =
|
|
{
|
|
gRaySceneSmoke_Gfx, 0x100, 30555
|
|
};
|
|
|
|
static const struct CompressedSpritePalette sUnknown_0862AA98 =
|
|
{
|
|
gRaySceneSmoke_Pal, 30555
|
|
};
|
|
|
|
static const struct SpriteTemplate sUnknown_0862AAA0 =
|
|
{
|
|
.tileTag = 30555,
|
|
.paletteTag = 30555,
|
|
.oam = &sOamData_862A6D4,
|
|
.anims = sSpriteAnimTable_862AA68,
|
|
.images = NULL,
|
|
.affineAnims = sSpriteAffineAnimTable_862AA8C,
|
|
.callback = sub_81D8260,
|
|
};
|
|
|
|
static const s8 sUnknown_0862AAB8[][2] =
|
|
{
|
|
{-1, 5},
|
|
{-3, -4},
|
|
{5, -3},
|
|
{-7, 2},
|
|
{-9, -1},
|
|
{1, -5},
|
|
{3, 4},
|
|
{-5, 3},
|
|
{7, -2},
|
|
{9, 1}
|
|
};
|
|
|
|
static const struct BgTemplate sUnknown_0862AACC[] =
|
|
{
|
|
{
|
|
.bg = 0,
|
|
.charBaseIndex = 0,
|
|
.mapBaseIndex = 31,
|
|
.screenSize = 0,
|
|
.paletteMode = 0,
|
|
.priority = 0,
|
|
.baseTile = 0
|
|
},
|
|
{
|
|
.bg = 1,
|
|
.charBaseIndex = 1,
|
|
.mapBaseIndex = 30,
|
|
.screenSize = 0,
|
|
.paletteMode = 0,
|
|
.priority = 1,
|
|
.baseTile = 0
|
|
},
|
|
{
|
|
.bg = 2,
|
|
.charBaseIndex = 2,
|
|
.mapBaseIndex = 29,
|
|
.screenSize = 0,
|
|
.paletteMode = 0,
|
|
.priority = 2,
|
|
.baseTile = 0
|
|
},
|
|
{
|
|
.bg = 3,
|
|
.charBaseIndex = 1,
|
|
.mapBaseIndex = 28,
|
|
.screenSize = 0,
|
|
.paletteMode = 0,
|
|
.priority = 3,
|
|
.baseTile = 0
|
|
}
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862AADC[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 32),
|
|
ANIMCMD_FRAME(64, 32),
|
|
ANIMCMD_JUMP(0),
|
|
};
|
|
|
|
static const union AnimCmd *const sSpriteAnimTable_862AAE8[] =
|
|
{
|
|
sSpriteAnim_862AADC
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862AAEC[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 32),
|
|
ANIMCMD_FRAME(8, 32),
|
|
ANIMCMD_JUMP(0),
|
|
};
|
|
|
|
static const union AnimCmd *const sSpriteAnimTable_862AAF8[] =
|
|
{
|
|
sSpriteAnim_862AAEC
|
|
};
|
|
|
|
static const struct CompressedSpriteSheet sUnknown_0862AAFC =
|
|
{
|
|
gRaySceneRayquazaFly1_Gfx, 0x1000, 30556
|
|
};
|
|
|
|
static const struct CompressedSpriteSheet sUnknown_0862AB04 =
|
|
{
|
|
gRaySceneRayquazaTail_Gfx, 0x200, 30557
|
|
};
|
|
|
|
static const struct CompressedSpritePalette sUnknown_0862AB0C =
|
|
{
|
|
gRaySceneRayquaza_Pal, 30556
|
|
};
|
|
|
|
static const struct SpriteTemplate sUnknown_0862AB14 =
|
|
{
|
|
.tileTag = 30556,
|
|
.paletteTag = 30556,
|
|
.oam = &sOamData_862A6BC,
|
|
.anims = sSpriteAnimTable_862AAE8,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy,
|
|
};
|
|
|
|
static const struct SpriteTemplate sUnknown_0862AB2C =
|
|
{
|
|
.tileTag = 30557,
|
|
.paletteTag = 30556,
|
|
.oam = &sOamData_862A6E4,
|
|
.anims = sSpriteAnimTable_862AAF8,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy,
|
|
};
|
|
|
|
static const struct BgTemplate sUnknown_0862AB44[] =
|
|
{
|
|
{
|
|
.bg = 0,
|
|
.charBaseIndex = 2,
|
|
.mapBaseIndex = 31,
|
|
.screenSize = 0,
|
|
.paletteMode = 0,
|
|
.priority = 0,
|
|
.baseTile = 0
|
|
},
|
|
{
|
|
.bg = 1,
|
|
.charBaseIndex = 1,
|
|
.mapBaseIndex = 30,
|
|
.screenSize = 0,
|
|
.paletteMode = 0,
|
|
.priority = 1,
|
|
.baseTile = 0
|
|
},
|
|
{
|
|
.bg = 2,
|
|
.charBaseIndex = 2,
|
|
.mapBaseIndex = 29,
|
|
.screenSize = 0,
|
|
.paletteMode = 0,
|
|
.priority = 2,
|
|
.baseTile = 0
|
|
},
|
|
{
|
|
.bg = 3,
|
|
.charBaseIndex = 3,
|
|
.mapBaseIndex = 28,
|
|
.screenSize = 0,
|
|
.paletteMode = 0,
|
|
.priority = 3,
|
|
.baseTile = 0
|
|
}
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862AB54[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 1),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862AB5C[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 48),
|
|
ANIMCMD_FRAME(64, 32),
|
|
ANIMCMD_FRAME(0, 48),
|
|
ANIMCMD_FRAME(128, 32),
|
|
ANIMCMD_JUMP(0)
|
|
};
|
|
|
|
static const union AnimCmd *const sSpriteAnimTable_862AB70[] =
|
|
{
|
|
sSpriteAnim_862AB54,
|
|
sSpriteAnim_862AB5C
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862AB78[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 1),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd *const sSpriteAnimTable_862AB80[] =
|
|
{
|
|
sSpriteAnim_862AB78,
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862AB84[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 1),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862AB8C[] =
|
|
{
|
|
ANIMCMD_FRAME(16, 1),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862AB94[] =
|
|
{
|
|
ANIMCMD_FRAME(32, 1),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd *const sSpriteAnimTable_862AB9C[] =
|
|
{
|
|
sSpriteAnim_862AB84,
|
|
sSpriteAnim_862AB8C,
|
|
sSpriteAnim_862AB94
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862ABA8[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 1),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862ABB0[] =
|
|
{
|
|
ANIMCMD_FRAME(64, 1),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862ABB8[] =
|
|
{
|
|
ANIMCMD_FRAME(128, 1),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862ABC0[] =
|
|
{
|
|
ANIMCMD_FRAME(192, 1),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd *const sSpriteAnimTable_862ABC8[] =
|
|
{
|
|
sSpriteAnim_862ABA8,
|
|
sSpriteAnim_862ABB0,
|
|
sSpriteAnim_862ABB8,
|
|
sSpriteAnim_862ABC0
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862ABD8[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 1),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862ABE0[] =
|
|
{
|
|
ANIMCMD_FRAME(16, 1),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862ABE8[] =
|
|
{
|
|
ANIMCMD_FRAME(32, 1),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862ABF0[] =
|
|
{
|
|
ANIMCMD_FRAME(48, 1),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd *const sSpriteAnimTable_862ABF8[] =
|
|
{
|
|
sSpriteAnim_862ABD8,
|
|
sSpriteAnim_862ABE0,
|
|
sSpriteAnim_862ABE8,
|
|
sSpriteAnim_862ABF0
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862AC08[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 8),
|
|
ANIMCMD_FRAME(4, 8),
|
|
ANIMCMD_FRAME(8, 8),
|
|
ANIMCMD_FRAME(12, 8),
|
|
ANIMCMD_FRAME(16, 8),
|
|
ANIMCMD_FRAME(20, 8),
|
|
ANIMCMD_JUMP(0)
|
|
};
|
|
|
|
static const union AnimCmd *const sSpriteAnimTable_862AC24[] =
|
|
{
|
|
sSpriteAnim_862AC08
|
|
};
|
|
|
|
static const struct CompressedSpriteSheet sUnknown_0862AC28 =
|
|
{
|
|
gRaySceneGroudonLeft_Gfx, 0x1800, 30565
|
|
};
|
|
|
|
static const struct CompressedSpriteSheet sUnknown_0862AC30 =
|
|
{
|
|
gRaySceneGroudonTail_Gfx, 0x80, 30566
|
|
};
|
|
|
|
static const struct CompressedSpriteSheet sUnknown_0862AC38 =
|
|
{
|
|
gRaySceneKyogreRight_Gfx, 0x600, 30568
|
|
};
|
|
|
|
static const struct CompressedSpriteSheet sUnknown_0862AC40 =
|
|
{
|
|
gRaySceneRayquazaHover_Gfx, 0x2000, 30569
|
|
};
|
|
|
|
static const struct CompressedSpriteSheet sUnknown_0862AC48 =
|
|
{
|
|
gRaySceneRayquazaFlyIn_Gfx, 0x800, 30570
|
|
};
|
|
|
|
static const struct CompressedSpriteSheet sUnknown_0862AC50 =
|
|
{
|
|
gRaySceneSplash_Gfx, 0x300, 30571
|
|
};
|
|
|
|
static const struct CompressedSpritePalette sUnknown_0862AC58 =
|
|
{
|
|
gRaySceneGroudonLeft_Pal, 30565
|
|
};
|
|
|
|
static const struct CompressedSpritePalette sUnknown_0862AC60 =
|
|
{
|
|
gRaySceneKyogreRight_Pal, 30568
|
|
};
|
|
|
|
static const struct CompressedSpritePalette sUnknown_0862AC68 =
|
|
{
|
|
gRaySceneRayquazaHover_Pal, 30569
|
|
};
|
|
|
|
static const struct CompressedSpritePalette sUnknown_0862AC70 =
|
|
{
|
|
gRaySceneSplash_Pal, 30571
|
|
};
|
|
|
|
static const struct SpriteTemplate sUnknown_0862AC78 =
|
|
{
|
|
.tileTag = 30565,
|
|
.paletteTag = 30565,
|
|
.oam = &sOamData_862A6BC,
|
|
.anims = sSpriteAnimTable_862AB70,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy,
|
|
};
|
|
|
|
static const struct SpriteTemplate sUnknown_0862AC90 =
|
|
{
|
|
.tileTag = 30566,
|
|
.paletteTag = 30565,
|
|
.oam = &sOamData_862A6EC,
|
|
.anims = sSpriteAnimTable_862AB80,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy,
|
|
};
|
|
|
|
static const struct SpriteTemplate sUnknown_0862ACA8 =
|
|
{
|
|
.tileTag = 30568,
|
|
.paletteTag = 30568,
|
|
.oam = &sOamData_862A6C4,
|
|
.anims = sSpriteAnimTable_862AB9C,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy,
|
|
};
|
|
|
|
static const struct SpriteTemplate sUnknown_0862ACC0 =
|
|
{
|
|
.tileTag = 30569,
|
|
.paletteTag = 30569,
|
|
.oam = &sOamData_862A6BC,
|
|
.anims = sSpriteAnimTable_862ABC8,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = sub_81D961C,
|
|
};
|
|
|
|
static const struct SpriteTemplate sUnknown_0862ACD8 =
|
|
{
|
|
.tileTag = 30570,
|
|
.paletteTag = 30569,
|
|
.oam = &sOamData_862A6C4,
|
|
.anims = sSpriteAnimTable_862ABF8,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy,
|
|
};
|
|
|
|
static const struct SpriteTemplate sUnknown_0862ACF0 =
|
|
{
|
|
.tileTag = 30571,
|
|
.paletteTag = 30571,
|
|
.oam = &sOamData_862A6F4,
|
|
.anims = sSpriteAnimTable_862AC24,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy,
|
|
};
|
|
|
|
static const struct BgTemplate sUnknown_0862AD08[] =
|
|
{
|
|
{
|
|
.bg = 0,
|
|
.charBaseIndex = 1,
|
|
.mapBaseIndex = 31,
|
|
.screenSize = 0,
|
|
.paletteMode = 0,
|
|
.priority = 1,
|
|
.baseTile = 0
|
|
},
|
|
{
|
|
.bg = 1,
|
|
.charBaseIndex = 1,
|
|
.mapBaseIndex = 30,
|
|
.screenSize = 0,
|
|
.paletteMode = 0,
|
|
.priority = 2,
|
|
.baseTile = 0
|
|
},
|
|
{
|
|
.bg = 2,
|
|
.charBaseIndex = 0,
|
|
.mapBaseIndex = 29,
|
|
.screenSize = 0,
|
|
.paletteMode = 0,
|
|
.priority = 0,
|
|
.baseTile = 0
|
|
}
|
|
};
|
|
|
|
// code
|
|
void DoRayquazaScene(u8 animId, bool8 onlyOneAnim, void (*callback)(void))
|
|
{
|
|
sRayScene = AllocZeroed(sizeof(*sRayScene));
|
|
sRayScene->animId = animId;
|
|
sRayScene->callback = callback;
|
|
sRayScene->onlyOneAnim = onlyOneAnim;
|
|
SetMainCallback2(CB2_InitRayquazaScene);
|
|
}
|
|
|
|
static void CB2_InitRayquazaScene(void)
|
|
{
|
|
SetVBlankHBlankCallbacksToNull();
|
|
clear_scheduled_bg_copies_to_vram();
|
|
ScanlineEffect_Stop();
|
|
FreeAllSpritePalettes();
|
|
ResetPaletteFade();
|
|
ResetSpriteData();
|
|
ResetTasks();
|
|
FillPalette(0, 0xF0, 0x20);
|
|
CreateTask(sTasksForAnimations[sRayScene->animId], 0);
|
|
SetMainCallback2(CB2_RayquazaScene);
|
|
}
|
|
|
|
static void CB2_RayquazaScene(void)
|
|
{
|
|
RunTasks();
|
|
AnimateSprites();
|
|
BuildOamBuffer();
|
|
do_scheduled_bg_tilemap_copies_to_vram();
|
|
UpdatePaletteFade();
|
|
}
|
|
|
|
static void VBlankCB_RayquazaScene(void)
|
|
{
|
|
LoadOam();
|
|
ProcessSpriteCopyRequests();
|
|
TransferPlttBuffer();
|
|
}
|
|
|
|
static void Task_EndAfterFadeScreen(u8 taskId)
|
|
{
|
|
if (!gPaletteFade.active)
|
|
{
|
|
ResetSpriteData();
|
|
FreeAllSpritePalettes();
|
|
SetMainCallback2(sRayScene->callback);
|
|
Free(sRayScene);
|
|
DestroyTask(taskId);
|
|
}
|
|
}
|
|
|
|
static void Task_SetNextAnim(u8 taskId)
|
|
{
|
|
if (!gPaletteFade.active)
|
|
{
|
|
if (sRayScene->onlyOneAnim == TRUE)
|
|
{
|
|
gTasks[taskId].func = Task_EndAfterFadeScreen;
|
|
}
|
|
else
|
|
{
|
|
sRayScene->animId++;
|
|
sRayScene->field_2004 = 0;
|
|
gTasks[taskId].func = sTasksForAnimations[sRayScene->animId];
|
|
}
|
|
}
|
|
}
|
|
|
|
static void sub_81D68C8(void)
|
|
{
|
|
SetGpuReg(REG_OFFSET_WININ, 0x3F);
|
|
SetGpuReg(REG_OFFSET_WINOUT, 0);
|
|
SetGpuReg(REG_OFFSET_WIN0H, 0xF0);
|
|
SetGpuReg(REG_OFFSET_WIN0V, 0x1888);
|
|
gPlttBufferUnfaded[0] = 0;
|
|
gPlttBufferFaded[0] = 0;
|
|
}
|
|
|
|
static void sub_81D6904(void)
|
|
{
|
|
SetGpuReg(REG_OFFSET_WININ, 0x3F);
|
|
SetGpuReg(REG_OFFSET_WINOUT, 0x3F);
|
|
}
|
|
|
|
static void Task_HandleDuoFightPre(u8 taskId)
|
|
{
|
|
s16 *data = gTasks[taskId].data;
|
|
sub_81D750C();
|
|
if (!gPaletteFade.active)
|
|
{
|
|
s16 counter = data[0];
|
|
if (counter == 64)
|
|
{
|
|
sub_81D7438();
|
|
}
|
|
else if (counter == 144)
|
|
{
|
|
sub_81D7480();
|
|
}
|
|
else
|
|
{
|
|
switch (counter)
|
|
{
|
|
case 328:
|
|
DuoFightEnd(taskId, 0);
|
|
return;
|
|
case 148:
|
|
sub_81D74C8();
|
|
break;
|
|
}
|
|
}
|
|
|
|
data[0]++;
|
|
}
|
|
}
|
|
|
|
static u8 sub_81D6984(void)
|
|
{
|
|
u8 spriteId;
|
|
s16 *data;
|
|
|
|
spriteId = CreateSprite(&sUnknown_0862A72C, 88, 72, 3);
|
|
gSprites[spriteId].callback = sub_81D6A20;
|
|
data = gSprites[spriteId].data;
|
|
data[0] = CreateSprite(&sUnknown_0862A72C, 56, 104, 3);
|
|
data[1] = CreateSprite(&sUnknown_0862A750, 75, 101, 0);
|
|
data[2] = CreateSprite(&sUnknown_0862A774, 109, 114, 1);
|
|
StartSpriteAnim(&gSprites[data[0]], 1);
|
|
return spriteId;
|
|
}
|
|
|
|
static void sub_81D6A20(struct Sprite *sprite)
|
|
{
|
|
s16 *data = sprite->data;
|
|
data[5]++;
|
|
data[5] &= 0x1F;
|
|
if (data[5] == 0 && sprite->pos1.x != 72)
|
|
{
|
|
sprite->pos1.x--;
|
|
gSprites[sprite->data[0]].pos1.x--;
|
|
gSprites[data[1]].pos1.x--;
|
|
gSprites[data[2]].pos1.x--;
|
|
}
|
|
|
|
switch (sprite->animCmdIndex)
|
|
{
|
|
case 0:
|
|
gSprites[data[1]].pos2.x = 0;
|
|
gSprites[data[1]].pos2.y = 0;
|
|
gSprites[data[2]].pos2.x = 0;
|
|
gSprites[data[2]].pos2.y = 0;
|
|
break;
|
|
case 1:
|
|
case 3:
|
|
gSprites[data[1]].pos2.x = -1;
|
|
gSprites[data[1]].pos2.y = 0;
|
|
gSprites[data[2]].pos2.x = -1;
|
|
gSprites[data[2]].pos2.y = 0;
|
|
break;
|
|
case 2:
|
|
gSprites[data[1]].pos2.x = -1;
|
|
gSprites[data[1]].pos2.y = 1;
|
|
gSprites[data[2]].pos2.x = -2;
|
|
gSprites[data[2]].pos2.y = 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
static u8 sub_81D6B7C(void)
|
|
{
|
|
u8 spriteId;
|
|
s16 *data;
|
|
|
|
spriteId = CreateSprite(&sUnknown_0862A81C, 136, 96, 1);
|
|
gSprites[spriteId].callback = sub_81D6D20;
|
|
data = gSprites[spriteId].data;
|
|
|
|
data[0] = CreateSprite(&sUnknown_0862A81C, 168, 96, 1) << 8;
|
|
data[0] |= CreateSprite(&sUnknown_0862A81C, 136, 112, 1);
|
|
data[1] = CreateSprite(&sUnknown_0862A81C, 168, 112, 1) << 8;
|
|
data[1] |= CreateSprite(&sUnknown_0862A81C, 136, 128, 1);
|
|
data[2] = CreateSprite(&sUnknown_0862A81C, 168, 128, 1) << 8;
|
|
data[2] |= CreateSprite(&sUnknown_0862A81C, 104, 128, 2);
|
|
data[3] = CreateSprite(&sUnknown_0862A81C, 136, 128, 2) << 8;
|
|
data[3] |= CreateSprite(&sUnknown_0862A81C, 184, 128, 0);
|
|
data[4] = CreateSprite(&sUnknown_0862A84C, 208, 132, 0) << 8;
|
|
data[4] |= CreateSprite(&sUnknown_0862A864, 200, 120, 1);
|
|
|
|
StartSpriteAnim(&gSprites[data[0] >> 8], 1);
|
|
StartSpriteAnim(&gSprites[data[0] & 0xFF], 2);
|
|
StartSpriteAnim(&gSprites[data[1] >> 8], 3);
|
|
StartSpriteAnim(&gSprites[data[1] & 0xFF], 4);
|
|
StartSpriteAnim(&gSprites[data[2] >> 8], 5);
|
|
StartSpriteAnim(&gSprites[data[2] & 0xFF], 6);
|
|
StartSpriteAnim(&gSprites[data[3] >> 8], 7);
|
|
StartSpriteAnim(&gSprites[data[3] & 0xFF], 8);
|
|
|
|
return spriteId;
|
|
}
|
|
|
|
static void sub_81D6D20(struct Sprite *sprite)
|
|
{
|
|
s16 *data = sprite->data;
|
|
data[5]++;
|
|
data[5] &= 0x1F;
|
|
if (data[5] == 0 && sprite->pos1.x != 152)
|
|
{
|
|
sprite->pos1.x++;
|
|
gSprites[sprite->data[0] >> 8].pos1.x++;
|
|
gSprites[sprite->data[0] & 0xFF].pos1.x++;
|
|
gSprites[data[1] >> 8].pos1.x++;
|
|
gSprites[data[1] & 0xFF].pos1.x++;
|
|
gSprites[data[2] >> 8].pos1.x++;
|
|
gSprites[data[2] & 0xFF].pos1.x++;
|
|
gSprites[data[3] >> 8].pos1.x++;
|
|
gSprites[data[3] & 0xFF].pos1.x++;
|
|
gSprites[data[4] >> 8].pos1.x++;
|
|
gSprites[data[4] & 0xFF].pos1.x++;
|
|
}
|
|
|
|
switch (gSprites[data[2] & 0xFF].animCmdIndex)
|
|
{
|
|
case 0:
|
|
sprite->pos2.y = 0;
|
|
gSprites[data[0] >> 8].pos2.y = 0;
|
|
gSprites[data[0] & 0xFF].pos2.y = 0;
|
|
gSprites[data[1] >> 8].pos2.y = 0;
|
|
gSprites[data[1] & 0xFF].pos2.y = 0;
|
|
gSprites[data[2] >> 8].pos2.y = 0;
|
|
gSprites[data[2] & 0xFF].pos2.y = 0;
|
|
gSprites[data[3] >> 8].pos2.y = 0;
|
|
gSprites[data[3] & 0xFF].pos2.y = 0;
|
|
gSprites[data[4] >> 8].pos2.y = 0;
|
|
gSprites[data[4] & 0xFF].pos2.y = 0;
|
|
break;
|
|
case 1:
|
|
case 3:
|
|
sprite->pos2.y = 1;
|
|
gSprites[data[0] >> 8].pos2.y = 1;
|
|
gSprites[data[0] & 0xFF].pos2.y = 1;
|
|
gSprites[data[1] >> 8].pos2.y = 1;
|
|
gSprites[data[1] & 0xFF].pos2.y = 1;
|
|
gSprites[data[2] >> 8].pos2.y = 1;
|
|
gSprites[data[2] & 0xFF].pos2.y = 1;
|
|
gSprites[data[3] >> 8].pos2.y = 1;
|
|
gSprites[data[3] & 0xFF].pos2.y = 1;
|
|
gSprites[data[4] >> 8].pos2.y = 1;
|
|
gSprites[data[4] & 0xFF].pos2.y = 1;
|
|
break;
|
|
case 2:
|
|
sprite->pos2.y = 2;
|
|
gSprites[data[0] >> 8].pos2.y = 2;
|
|
gSprites[data[0] & 0xFF].pos2.y = 2;
|
|
gSprites[data[1] >> 8].pos2.y = 2;
|
|
gSprites[data[1] & 0xFF].pos2.y = 2;
|
|
gSprites[data[2] >> 8].pos2.y = 2;
|
|
gSprites[data[4] & 0xFF].pos2.y = 2;
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void VBlankCB_DuoFight(void)
|
|
{
|
|
VBlankCB_RayquazaScene();
|
|
ScanlineEffect_InitHBlankDmaTransfer();
|
|
}
|
|
|
|
static void sub_81D6FE0(void)
|
|
{
|
|
ResetVramOamAndBgCntRegs();
|
|
ResetBgsAndClearDma3BusyFlags(0);
|
|
InitBgsFromTemplates(0, sUnknown_0862A888, ARRAY_COUNT(sUnknown_0862A888));
|
|
SetBgTilemapBuffer(0, sRayScene->tilemapBuffers[0]);
|
|
SetBgTilemapBuffer(1, sRayScene->tilemapBuffers[1]);
|
|
SetBgTilemapBuffer(2, sRayScene->tilemapBuffers[2]);
|
|
ResetAllBgsCoordinates();
|
|
schedule_bg_copy_tilemap_to_vram(0);
|
|
schedule_bg_copy_tilemap_to_vram(1);
|
|
schedule_bg_copy_tilemap_to_vram(2);
|
|
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
|
|
ShowBg(0);
|
|
ShowBg(1);
|
|
ShowBg(2);
|
|
SetGpuReg(REG_OFFSET_BLDCNT, 0);
|
|
}
|
|
|
|
static void sub_81D706C(void)
|
|
{
|
|
reset_temp_tile_data_buffers();
|
|
decompress_and_copy_tile_data_to_vram(0, gRaySceneClouds_Gfx, 0, 0, 0);
|
|
while (free_temp_tile_data_buffers_if_possible());
|
|
|
|
LZDecompressWram(gRaySceneClouds2_Tilemap, sRayScene->tilemapBuffers[0]);
|
|
LZDecompressWram(gRaySceneClouds1_Tilemap, sRayScene->tilemapBuffers[1]);
|
|
LZDecompressWram(gRaySceneClouds3_Tilemap, sRayScene->tilemapBuffers[2]);
|
|
LoadCompressedPalette(gRaySceneClouds_Pal, 0, 0x40);
|
|
LoadCompressedObjectPic(&sUnknown_0862A8C4);
|
|
LoadCompressedObjectPic(&sUnknown_0862A8F8);
|
|
LoadCompressedObjectPic(&sUnknown_0862A924);
|
|
LoadCompressedObjectPic(&sUnknown_0862A9D4);
|
|
LoadCompressedObjectPic(&sUnknown_0862AA14);
|
|
LoadCompressedObjectPic(&sUnknown_0862AA34);
|
|
LoadCompressedObjectPalette(&sUnknown_0862A8CC);
|
|
LoadCompressedObjectPalette(&sUnknown_0862A9DC);
|
|
}
|
|
|
|
static void Task_DuoFightAnim(u8 taskId)
|
|
{
|
|
s16 *data = gTasks[taskId].data;
|
|
ScanlineEffect_Clear();
|
|
sub_81D6FE0();
|
|
sub_81D706C();
|
|
CpuFastFill16(0, gScanlineEffectRegBuffers, sizeof(gScanlineEffectRegBuffers));
|
|
ScanlineEffect_SetParams(sUnknown_0862A87C);
|
|
data[0] = 0;
|
|
data[1] = CreateTask(sub_81D7228, 0);
|
|
if (sRayScene->animId == RAY_ANIM_DUO_FIGHT_PRE)
|
|
{
|
|
data[2] = sub_81D6984();
|
|
data[3] = sub_81D6B7C();
|
|
gTasks[taskId].func = Task_HandleDuoFightPre;
|
|
}
|
|
else
|
|
{
|
|
data[2] = sub_81D7664();
|
|
data[3] = sub_81D78BC();
|
|
gTasks[taskId].func = Task_HandleDuoFight;
|
|
StopMapMusic();
|
|
}
|
|
|
|
BlendPalettes(-1, 0x10, 0);
|
|
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
|
|
SetVBlankCallback(VBlankCB_DuoFight);
|
|
PlaySE(SE_T_OOAME);
|
|
}
|
|
|
|
static void sub_81D7228(u8 taskId)
|
|
{
|
|
s16 i;
|
|
u16 *data = gTasks[taskId].data;
|
|
|
|
for (i = 24; i < 92; i++)
|
|
{
|
|
if (i <= 47)
|
|
{
|
|
gScanlineEffectRegBuffers[0][i] = data[0] >> 8;
|
|
gScanlineEffectRegBuffers[1][i] = data[0] >> 8;
|
|
}
|
|
else if (i <= 63)
|
|
{
|
|
gScanlineEffectRegBuffers[0][i] = data[1] >> 8;
|
|
gScanlineEffectRegBuffers[1][i] = data[1] >> 8;
|
|
}
|
|
else if (i <= 75)
|
|
{
|
|
gScanlineEffectRegBuffers[0][i] = data[2] >> 8;
|
|
gScanlineEffectRegBuffers[1][i] = data[2] >> 8;
|
|
}
|
|
else if (i <= 83)
|
|
{
|
|
gScanlineEffectRegBuffers[0][i] = data[3] >> 8;
|
|
gScanlineEffectRegBuffers[1][i] = data[3] >> 8;
|
|
}
|
|
else if (i <= 87)
|
|
{
|
|
gScanlineEffectRegBuffers[0][i] = data[4] >> 8;
|
|
gScanlineEffectRegBuffers[1][i] = data[4] >> 8;
|
|
}
|
|
else
|
|
{
|
|
gScanlineEffectRegBuffers[0][i] = data[5] >> 8;
|
|
gScanlineEffectRegBuffers[1][i] = data[5] >> 8;
|
|
}
|
|
}
|
|
|
|
if (sRayScene->animId == RAY_ANIM_DUO_FIGHT_PRE)
|
|
{
|
|
data[0] += 448;
|
|
data[1] += 384;
|
|
data[2] += 320;
|
|
data[3] += 256;
|
|
data[4] += 192;
|
|
data[5] += 128;
|
|
}
|
|
else
|
|
{
|
|
data[0] += 768;
|
|
data[1] += 640;
|
|
data[2] += 512;
|
|
data[3] += 384;
|
|
data[4] += 256;
|
|
data[5] += 128;
|
|
}
|
|
}
|
|
|
|
static void Task_HandleDuoFight(u8 taskId)
|
|
{
|
|
s16 *data = gTasks[taskId].data;
|
|
sub_81D750C();
|
|
if (!gPaletteFade.active)
|
|
{
|
|
s16 counter = data[0];
|
|
if (counter == 32 || counter == 112)
|
|
{
|
|
sub_81D7438();
|
|
}
|
|
else if (counter == 216)
|
|
{
|
|
sub_81D7480();
|
|
}
|
|
else if (counter == 220)
|
|
{
|
|
sub_81D74C8();
|
|
}
|
|
else
|
|
{
|
|
switch (counter)
|
|
{
|
|
case 412:
|
|
DuoFightEnd(taskId, 2);
|
|
return;
|
|
case 380:
|
|
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG2 | BLDCNT_TGT2_BG1 | BLDCNT_EFFECT_BLEND);
|
|
gTasks[data[1]].func = sub_81D752C;
|
|
gTasks[data[1]].data[0] = 0;
|
|
gTasks[data[1]].data[2] = data[2];
|
|
gTasks[data[1]].data[3] = data[3];
|
|
ScanlineEffect_Stop();
|
|
break;
|
|
}
|
|
}
|
|
|
|
data[0]++;
|
|
}
|
|
}
|
|
|
|
static void sub_81D7438(void)
|
|
{
|
|
PlaySE(SE_T_KAMI);
|
|
sub_80A2C44(0x7FFF, 0, 0x10, 0, -1, 0, 0);
|
|
sub_80A2C44(0xFFFF0000, 0, 0x10, 0, 0, 0, 1);
|
|
}
|
|
|
|
static void sub_81D7480(void)
|
|
{
|
|
PlaySE(SE_T_KAMI);
|
|
sub_80A2C44(0x7FFF, 0, 0x10, 0x10, -1, 0, 0);
|
|
sub_80A2C44(0xFFFF0000, 0, 0x10, 0x10, 0, 0, 1);
|
|
}
|
|
|
|
static void sub_81D74C8(void)
|
|
{
|
|
sub_80A2C44(0x7FFF, 4, 0x10, 0, -1, 0, 0);
|
|
sub_80A2C44(0xFFFF0000, 4, 0x10, 0, 0, 0, 1);
|
|
}
|
|
|
|
static void sub_81D750C(void)
|
|
{
|
|
ChangeBgX(2, 0x400, 1);
|
|
ChangeBgY(2, 0x800, 2);
|
|
}
|
|
|
|
static void sub_81D752C(u8 taskId)
|
|
{
|
|
u16 bgY;
|
|
s16 *data = gTasks[taskId].data;
|
|
sub_81D7860(&gSprites[data[2]]);
|
|
sub_81D7D14(&gSprites[data[3]]);
|
|
|
|
bgY = GetBgY(1);
|
|
if (GetBgY(1) == 0 || bgY > 0x8000)
|
|
ChangeBgY(1, 0x400, 2);
|
|
|
|
if (data[0] != 16)
|
|
{
|
|
data[0]++;
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, (data[0] << 8) | (16 - data[0]));
|
|
}
|
|
}
|
|
|
|
static void DuoFightEnd(u8 taskId, s8 palDelay)
|
|
{
|
|
PlaySE(SE_T_OOAME_E);
|
|
BeginNormalPaletteFade(0xFFFFFFFF, palDelay, 0, 0x10, 0);
|
|
gTasks[taskId].func = Task_DuoFightEnd;
|
|
}
|
|
|
|
static void Task_DuoFightEnd(u8 taskId)
|
|
{
|
|
s16 *data = gTasks[taskId].data;
|
|
sub_81D750C();
|
|
if (!gPaletteFade.active)
|
|
{
|
|
DestroyTask(data[1]);
|
|
ChangeBgY(1, 0, 0);
|
|
SetVBlankCallback(NULL);
|
|
ScanlineEffect_Stop();
|
|
ResetSpriteData();
|
|
FreeAllSpritePalettes();
|
|
data[0] = 0;
|
|
gTasks[taskId].func = Task_SetNextAnim;
|
|
}
|
|
}
|
|
|
|
static u8 sub_81D7664(void)
|
|
{
|
|
u8 spriteId;
|
|
s16 *data;
|
|
|
|
spriteId = CreateSprite(&sUnknown_0862A8D4, 98, 72, 3);
|
|
gSprites[spriteId].callback = sub_81D7700;
|
|
data = gSprites[spriteId].data;
|
|
data[0] = CreateSprite(&sUnknown_0862A8D4, 66, 104, 3);
|
|
data[1] = CreateSprite(&sUnknown_0862A900, 85, 101, 0);
|
|
data[2] = CreateSprite(&sUnknown_0862A92C, 119, 114, 1);
|
|
StartSpriteAnim(&gSprites[data[0]], 1);
|
|
return spriteId;
|
|
}
|
|
|
|
static void sub_81D7700(struct Sprite *sprite)
|
|
{
|
|
s16 *data = sprite->data;
|
|
data[5]++;
|
|
data[5] &= 0xF;
|
|
if (!(data[5] & 7) && sprite->pos1.x != 72)
|
|
{
|
|
sprite->pos1.x--;
|
|
gSprites[sprite->data[0]].pos1.x--;
|
|
gSprites[data[1]].pos1.x--;
|
|
gSprites[data[2]].pos1.x--;
|
|
}
|
|
|
|
switch (sprite->animCmdIndex)
|
|
{
|
|
case 0:
|
|
gSprites[data[1]].pos2.x = 0;
|
|
gSprites[data[1]].pos2.y = 0;
|
|
gSprites[data[2]].pos2.x = 0;
|
|
gSprites[data[2]].pos2.y = 0;
|
|
break;
|
|
case 1:
|
|
case 3:
|
|
gSprites[data[1]].pos2.x = -1;
|
|
gSprites[data[1]].pos2.y = 0;
|
|
gSprites[data[2]].pos2.x = -1;
|
|
gSprites[data[2]].pos2.y = 0;
|
|
break;
|
|
case 2:
|
|
gSprites[data[1]].pos2.x = -1;
|
|
gSprites[data[1]].pos2.y = 1;
|
|
gSprites[data[2]].pos2.x = -2;
|
|
gSprites[data[2]].pos2.y = 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void sub_81D7860(struct Sprite *sprite)
|
|
{
|
|
s16 *data = sprite->data;
|
|
if (sprite->pos1.y <= 160)
|
|
{
|
|
sprite->pos1.y += 8;
|
|
gSprites[sprite->data[0]].pos1.y += 8;
|
|
gSprites[data[1]].pos1.y += 8;
|
|
gSprites[data[2]].pos1.y += 8;
|
|
}
|
|
}
|
|
|
|
static u8 sub_81D78BC(void)
|
|
{
|
|
u8 spriteId;
|
|
s16 *data;
|
|
|
|
spriteId = CreateSprite(&sUnknown_0862A9E4, 126, 96, 1);
|
|
gSprites[spriteId].callback = sub_81D7A60;
|
|
data = gSprites[spriteId].data;
|
|
|
|
data[0] = CreateSprite(&sUnknown_0862A9E4, 158, 96, 1) << 8;
|
|
data[0] |= CreateSprite(&sUnknown_0862A9E4, 126, 112, 1);
|
|
data[1] = CreateSprite(&sUnknown_0862A9E4, 158, 112, 1) << 8;
|
|
data[1] |= CreateSprite(&sUnknown_0862A9E4, 126, 128, 1);
|
|
data[2] = CreateSprite(&sUnknown_0862A9E4, 158, 128, 1) << 8;
|
|
data[2] |= CreateSprite(&sUnknown_0862A9E4, 94, 128, 2);
|
|
data[3] = CreateSprite(&sUnknown_0862A9E4, 126, 128, 2) << 8;
|
|
data[3] |= CreateSprite(&sUnknown_0862A9E4, 174, 128, 0);
|
|
data[4] = CreateSprite(&sUnknown_0862AA1C, 198, 132, 0) << 8;
|
|
data[4] |= CreateSprite(&sUnknown_0862AA3C, 190, 120, 1);
|
|
|
|
StartSpriteAnim(&gSprites[data[0] >> 8], 1);
|
|
StartSpriteAnim(&gSprites[data[0] & 0xFF], 2);
|
|
StartSpriteAnim(&gSprites[data[1] >> 8], 3);
|
|
StartSpriteAnim(&gSprites[data[1] & 0xFF], 4);
|
|
StartSpriteAnim(&gSprites[data[2] >> 8], 5);
|
|
StartSpriteAnim(&gSprites[data[2] & 0xFF], 6);
|
|
StartSpriteAnim(&gSprites[data[3] >> 8], 7);
|
|
StartSpriteAnim(&gSprites[data[3] & 0xFF], 8);
|
|
|
|
return spriteId;
|
|
}
|
|
|
|
static void sub_81D7A60(struct Sprite *sprite)
|
|
{
|
|
s16 *data = sprite->data;
|
|
data[5]++;
|
|
data[5] &= 0xF;
|
|
if (!(data[5] & 7) && sprite->pos1.x != 152)
|
|
{
|
|
sprite->pos1.x++;
|
|
gSprites[sprite->data[0] >> 8].pos1.x++;
|
|
gSprites[sprite->data[0] & 0xFF].pos1.x++;
|
|
gSprites[data[1] >> 8].pos1.x++;
|
|
gSprites[data[1] & 0xFF].pos1.x++;
|
|
gSprites[data[2] >> 8].pos1.x++;
|
|
gSprites[data[2] & 0xFF].pos1.x++;
|
|
gSprites[data[3] >> 8].pos1.x++;
|
|
gSprites[data[3] & 0xFF].pos1.x++;
|
|
gSprites[data[4] >> 8].pos1.x++;
|
|
gSprites[data[4] & 0xFF].pos1.x++;
|
|
}
|
|
|
|
switch (gSprites[data[2] & 0xFF].animCmdIndex)
|
|
{
|
|
case 0:
|
|
sprite->pos2.y = 0;
|
|
gSprites[data[0] >> 8].pos2.y = 0;
|
|
gSprites[data[0] & 0xFF].pos2.y = 0;
|
|
gSprites[data[1] >> 8].pos2.y = 0;
|
|
gSprites[data[1] & 0xFF].pos2.y = 0;
|
|
gSprites[data[2] >> 8].pos2.y = 0;
|
|
gSprites[data[2] & 0xFF].pos2.y = 0;
|
|
gSprites[data[3] >> 8].pos2.y = 0;
|
|
gSprites[data[3] & 0xFF].pos2.y = 0;
|
|
gSprites[data[4] >> 8].pos2.y = 0;
|
|
gSprites[data[4] & 0xFF].pos2.y = 0;
|
|
break;
|
|
case 1:
|
|
case 3:
|
|
sprite->pos2.y = 1;
|
|
gSprites[data[0] >> 8].pos2.y = 1;
|
|
gSprites[data[0] & 0xFF].pos2.y = 1;
|
|
gSprites[data[1] >> 8].pos2.y = 1;
|
|
gSprites[data[1] & 0xFF].pos2.y = 1;
|
|
gSprites[data[2] >> 8].pos2.y = 1;
|
|
gSprites[data[2] & 0xFF].pos2.y = 1;
|
|
gSprites[data[3] >> 8].pos2.y = 1;
|
|
gSprites[data[3] & 0xFF].pos2.y = 1;
|
|
gSprites[data[4] >> 8].pos2.y = 1;
|
|
gSprites[data[4] & 0xFF].pos2.y = 1;
|
|
break;
|
|
case 2:
|
|
sprite->pos2.y = 2;
|
|
gSprites[data[0] >> 8].pos2.y = 2;
|
|
gSprites[data[0] & 0xFF].pos2.y = 2;
|
|
gSprites[data[1] >> 8].pos2.y = 2;
|
|
gSprites[data[1] & 0xFF].pos2.y = 2;
|
|
gSprites[data[2] >> 8].pos2.y = 2;
|
|
gSprites[data[4] & 0xFF].pos2.y = 2;
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void sub_81D7D14(struct Sprite *sprite)
|
|
{
|
|
s16 *data = sprite->data;
|
|
if (sprite->pos1.y <= 160)
|
|
{
|
|
sprite->pos1.y += 8;
|
|
gSprites[sprite->data[0] >> 8].pos1.y += 8;
|
|
gSprites[sprite->data[0] & 0xFF].pos1.y += 8;
|
|
gSprites[data[1] >> 8].pos1.y += 8;
|
|
gSprites[data[1] & 0xFF].pos1.y += 8;
|
|
gSprites[data[2] >> 8].pos1.y += 8;
|
|
gSprites[data[2] & 0xFF].pos1.y += 8;
|
|
gSprites[data[3] >> 8].pos1.y += 8;
|
|
gSprites[data[3] & 0xFF].pos1.y += 8;
|
|
gSprites[data[4] >> 8].pos1.y += 8;
|
|
gSprites[data[4] & 0xFF].pos1.y += 8;
|
|
}
|
|
}
|
|
|
|
static void sub_81D7E10(void)
|
|
{
|
|
ResetVramOamAndBgCntRegs();
|
|
ResetBgsAndClearDma3BusyFlags(0);
|
|
InitBgsFromTemplates(1, sUnknown_0862AA54, ARRAY_COUNT(sUnknown_0862AA54));
|
|
SetBgTilemapBuffer(0, sRayScene->tilemapBuffers[0]);
|
|
SetBgTilemapBuffer(1, sRayScene->tilemapBuffers[1]);
|
|
SetBgTilemapBuffer(2, sRayScene->tilemapBuffers[2]);
|
|
ResetAllBgsCoordinates();
|
|
schedule_bg_copy_tilemap_to_vram(0);
|
|
schedule_bg_copy_tilemap_to_vram(1);
|
|
schedule_bg_copy_tilemap_to_vram(2);
|
|
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
|
|
ShowBg(0);
|
|
ShowBg(1);
|
|
ShowBg(2);
|
|
SetGpuReg(REG_OFFSET_BLDCNT, 0);
|
|
}
|
|
|
|
static void sub_81D7E9C(void)
|
|
{
|
|
reset_temp_tile_data_buffers();
|
|
decompress_and_copy_tile_data_to_vram(0, gRaySceneClouds_Gfx, 0, 0, 0);
|
|
decompress_and_copy_tile_data_to_vram(1, gRaySceneOvercast_Gfx, 0, 0, 0);
|
|
decompress_and_copy_tile_data_to_vram(2, gRaySceneRayquaza_Gfx, 0, 0, 0);
|
|
while (free_temp_tile_data_buffers_if_possible());
|
|
|
|
LZDecompressWram(gRaySceneClouds2_Tilemap, sRayScene->tilemapBuffers[0]);
|
|
LZDecompressWram(gRaySceneOvercast_Tilemap, sRayScene->tilemapBuffers[1]);
|
|
LZDecompressWram(gRaySceneRayquaza_Tilemap, sRayScene->tilemapBuffers[2]);
|
|
LoadCompressedPalette(gRaySceneRayquaza_Pal, 0, 0x40);
|
|
LoadCompressedObjectPic(&sUnknown_0862AA90);
|
|
LoadCompressedObjectPalette(&sUnknown_0862AA98);
|
|
}
|
|
|
|
static void Task_RayTakesFlightAnim(u8 taskId)
|
|
{
|
|
s16 *data = gTasks[taskId].data;
|
|
PlayNewMapMusic(MUS_REKKUU_KOURIN);
|
|
sub_81D7E10();
|
|
sub_81D7E9C();
|
|
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_OBJ | BLDCNT_TGT2_BG1 | BLDCNT_EFFECT_BLEND);
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, 0x808);
|
|
BlendPalettes(-1, 0x10, 0);
|
|
SetVBlankCallback(VBlankCB_RayquazaScene);
|
|
CreateTask(sub_81D81A4, 0);
|
|
data[0] = 0;
|
|
data[1] = 0;
|
|
gTasks[taskId].func = Task_HandleRayTakesFlight;
|
|
}
|
|
|
|
static void Task_HandleRayTakesFlight(u8 taskId)
|
|
{
|
|
s16 *data = gTasks[taskId].data;
|
|
switch (data[0])
|
|
{
|
|
case 0:
|
|
if (data[1] == 8)
|
|
{
|
|
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
|
|
data[2] = 0;
|
|
data[3] = 30;
|
|
data[4] = 0;
|
|
data[5] = 7;
|
|
data[1] = 0;
|
|
data[0]++;
|
|
}
|
|
else
|
|
{
|
|
data[1]++;
|
|
}
|
|
break;
|
|
case 1:
|
|
data[2] += data[3];
|
|
data[4] += data[5];
|
|
if (data[3] > 3)
|
|
data[3] -= 3;
|
|
if (data[5] != 0)
|
|
data[5]--;
|
|
if (data[2] > 255)
|
|
{
|
|
data[2] = 256;
|
|
data[3] = 0;
|
|
data[6] = 12;
|
|
data[7] = -1;
|
|
data[1] = 0;
|
|
data[0]++;
|
|
}
|
|
SetBgAffine(2, 0x7800, 0x1800, 0x78, data[4] + 32, data[2], data[2], 0);
|
|
break;
|
|
case 2:
|
|
data[1]++;
|
|
SetBgAffine(2, 0x7800, 0x1800, 0x78, data[4] + 32 + (data[6] >> 2), data[2], data[2], 0);
|
|
data[6] += data[7];
|
|
if (data[6] == 12 || data[6] == -12)
|
|
{
|
|
data[7] *= -1;
|
|
if (data[1] > 295)
|
|
{
|
|
data[0]++;
|
|
BeginNormalPaletteFade(0xFFFFFFFF, 6, 0, 0x10, 0);
|
|
}
|
|
}
|
|
break;
|
|
case 3:
|
|
data[2] += 16;
|
|
SetBgAffine(2, 0x7800, 0x1800, 0x78, data[4] + 32, data[2], data[2], 0);
|
|
Task_RayTakesFlightEnd(taskId);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void Task_RayTakesFlightEnd(u8 taskId)
|
|
{
|
|
if (!gPaletteFade.active)
|
|
{
|
|
SetVBlankCallback(NULL);
|
|
ResetSpriteData();
|
|
FreeAllSpritePalettes();
|
|
gTasks[taskId].func = Task_SetNextAnim;
|
|
}
|
|
}
|
|
|
|
static void sub_81D81A4(u8 taskId)
|
|
{
|
|
s16 *data = gTasks[taskId].data;
|
|
if ((data[1] & 3) == 0)
|
|
{
|
|
u8 spriteId = CreateSprite(&sUnknown_0862AAA0,
|
|
(sUnknown_0862AAB8[data[0]][0] * 4) + 120,
|
|
(sUnknown_0862AAB8[data[0]][1] * 4) + 80,
|
|
0);
|
|
gSprites[spriteId].data[0] = (s8)(data[0]);
|
|
gSprites[spriteId].oam.objMode = 1;
|
|
gSprites[spriteId].oam.affineMode = 3;
|
|
gSprites[spriteId].oam.priority = 2;
|
|
InitSpriteAffineAnim(&gSprites[spriteId]);
|
|
if (data[0] == 9)
|
|
{
|
|
DestroyTask(taskId);
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
data[0]++;
|
|
}
|
|
}
|
|
|
|
data[1]++;
|
|
}
|
|
|
|
static void sub_81D8260(struct Sprite *sprite)
|
|
{
|
|
if (sprite->data[1] == 0)
|
|
{
|
|
sprite->pos2.x = 0;
|
|
sprite->pos2.y = 0;
|
|
}
|
|
else
|
|
{
|
|
sprite->pos2.x += sUnknown_0862AAB8[sprite->data[0]][0];
|
|
sprite->pos2.y += sUnknown_0862AAB8[sprite->data[0]][1];
|
|
}
|
|
|
|
sprite->data[1]++;
|
|
sprite->data[1] &= 0xF;
|
|
}
|
|
|
|
static void sub_81D82B0(void)
|
|
{
|
|
ResetVramOamAndBgCntRegs();
|
|
ResetBgsAndClearDma3BusyFlags(0);
|
|
InitBgsFromTemplates(0, sUnknown_0862AACC, ARRAY_COUNT(sUnknown_0862AACC));
|
|
SetBgTilemapBuffer(0, sRayScene->tilemapBuffers[0]);
|
|
SetBgTilemapBuffer(1, sRayScene->tilemapBuffers[1]);
|
|
SetBgTilemapBuffer(2, sRayScene->tilemapBuffers[2]);
|
|
SetBgTilemapBuffer(3, sRayScene->tilemapBuffers[3]);
|
|
ResetAllBgsCoordinates();
|
|
schedule_bg_copy_tilemap_to_vram(0);
|
|
schedule_bg_copy_tilemap_to_vram(1);
|
|
schedule_bg_copy_tilemap_to_vram(2);
|
|
schedule_bg_copy_tilemap_to_vram(3);
|
|
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
|
|
ShowBg(0);
|
|
ShowBg(1);
|
|
ShowBg(2);
|
|
ShowBg(3);
|
|
SetGpuReg(REG_OFFSET_BLDCNT, 0);
|
|
}
|
|
|
|
static void sub_81D8358(void)
|
|
{
|
|
reset_temp_tile_data_buffers();
|
|
decompress_and_copy_tile_data_to_vram(0, gRaySceneRayquazaLight_Gfx, 0, 0, 0);
|
|
decompress_and_copy_tile_data_to_vram(1, gRaySceneOvercast2_Gfx, 0, 0, 0);
|
|
while (free_temp_tile_data_buffers_if_possible());
|
|
|
|
LZDecompressWram(gRaySceneRayquazaLight_Tilemap, sRayScene->tilemapBuffers[0]);
|
|
LZDecompressWram(gRaySceneOvercast2_Tilemap, sRayScene->tilemapBuffers[3]);
|
|
CpuFastFill16(0, sRayScene->tilemapBuffers[2], 0x800);
|
|
CpuFastCopy(sRayScene->tilemapBuffers[3], sRayScene->tilemapBuffers[1], 0x800);
|
|
CpuFastFill16(0, &sRayScene->tilemapBuffers[1][0x100], 0x340);
|
|
|
|
LoadCompressedPalette(gRaySceneOvercast2_Pal, 0, 0x40);
|
|
gPlttBufferUnfaded[0] = RGB_WHITE;
|
|
gPlttBufferFaded[0] = RGB_WHITE;
|
|
LoadCompressedObjectPic(&sUnknown_0862AAFC);
|
|
LoadCompressedObjectPic(&sUnknown_0862AB04);
|
|
LoadCompressedObjectPalette(&sUnknown_0862AB0C);
|
|
}
|
|
|
|
static void sub_81D844C(void)
|
|
{
|
|
u16 VCOUNT = GetGpuReg(REG_OFFSET_VCOUNT);
|
|
if (VCOUNT >= 24 && VCOUNT <= 135 && VCOUNT - 24 <= sRayScene->field_2008)
|
|
REG_BLDALPHA = 0xD08;
|
|
else
|
|
REG_BLDALPHA = 0x1000;
|
|
|
|
if (VCOUNT == 0)
|
|
{
|
|
if (sRayScene->field_2008 <= 0x1FFF)
|
|
{
|
|
if (sRayScene->field_2008 <= 39)
|
|
sRayScene->field_2008 += 4;
|
|
else if (sRayScene->field_2008 <= 79)
|
|
sRayScene->field_2008 += 2;
|
|
else
|
|
sRayScene->field_2008 += 1;
|
|
}
|
|
|
|
sRayScene->field_200A++;
|
|
}
|
|
}
|
|
|
|
static void Task_RayDescendsAnim(u8 taskId)
|
|
{
|
|
s16 *data = gTasks[taskId].data;
|
|
sub_81D82B0();
|
|
sub_81D8358();
|
|
SetGpuRegBits(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0 | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_BG2 | BLDCNT_TGT2_BG3 | BLDCNT_TGT2_OBJ | BLDCNT_EFFECT_BLEND);
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, 0x1000);
|
|
BlendPalettes(-1, 0x10, 0);
|
|
SetVBlankCallback(VBlankCB_RayquazaScene);
|
|
sRayScene->field_2008 = 0;
|
|
sRayScene->field_200A = 0;
|
|
data[0] = 0;
|
|
data[1] = 0;
|
|
data[2] = 0;
|
|
data[3] = 0;
|
|
data[4] = 0x1000;
|
|
gTasks[taskId].func = Task_HandleRayDescends;
|
|
}
|
|
|
|
static void Task_HandleRayDescends(u8 taskId)
|
|
{
|
|
s16 *data = gTasks[taskId].data;
|
|
switch (data[0])
|
|
{
|
|
case 0:
|
|
if (data[1] == 8)
|
|
{
|
|
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
|
|
data[1] = 0;
|
|
data[0]++;
|
|
}
|
|
else
|
|
{
|
|
data[1]++;
|
|
}
|
|
break;
|
|
case 1:
|
|
if (!gPaletteFade.active)
|
|
{
|
|
if (data[1] == 10)
|
|
{
|
|
data[1] = 0;
|
|
data[0]++;
|
|
SetHBlankCallback(sub_81D844C);
|
|
EnableInterrupts(INTR_FLAG_HBLANK | INTR_FLAG_VBLANK);
|
|
}
|
|
else
|
|
{
|
|
data[1]++;
|
|
}
|
|
}
|
|
break;
|
|
case 2:
|
|
if (data[1] == 80)
|
|
{
|
|
data[1] = 0;
|
|
data[0]++;
|
|
sub_81D86CC();
|
|
}
|
|
else
|
|
{
|
|
data[1]++;
|
|
}
|
|
break;
|
|
case 3:
|
|
if (++data[1] == 368)
|
|
{
|
|
data[1] = 0;
|
|
data[0]++;
|
|
}
|
|
break;
|
|
case 4:
|
|
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
|
|
gTasks[taskId].func = Task_RayDescendsEnd;
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void Task_RayDescendsEnd(u8 taskId)
|
|
{
|
|
if (!gPaletteFade.active)
|
|
{
|
|
SetVBlankCallback(NULL);
|
|
SetHBlankCallback(NULL);
|
|
ResetSpriteData();
|
|
FreeAllSpritePalettes();
|
|
gTasks[taskId].func = Task_SetNextAnim;
|
|
}
|
|
}
|
|
|
|
static u8 sub_81D86CC(void)
|
|
{
|
|
u8 spriteId = CreateSprite(&sUnknown_0862AB14, 160, 0, 0);
|
|
s16 *data = gSprites[spriteId].data;
|
|
data[0] = CreateSprite(&sUnknown_0862AB2C, 184, -48, 0);
|
|
gSprites[spriteId].callback = sub_81D874C;
|
|
gSprites[spriteId].oam.priority = 3;
|
|
gSprites[data[0]].oam.priority = 3;
|
|
return spriteId;
|
|
}
|
|
|
|
static void sub_81D874C(struct Sprite *sprite)
|
|
{
|
|
s16 *data = sprite->data;
|
|
s16 counter = data[2];
|
|
if (counter == 0)
|
|
{
|
|
data[3] = 12;
|
|
data[4] = 8;
|
|
}
|
|
else if (counter == 256)
|
|
{
|
|
data[3] = 9;
|
|
data[4] = 7;
|
|
}
|
|
else if (counter == 268)
|
|
{
|
|
data[3] = 8;
|
|
data[4] = 6;
|
|
}
|
|
else if (counter == 280)
|
|
{
|
|
data[3] = 7;
|
|
data[4] = 5;
|
|
}
|
|
else if (counter == 292)
|
|
{
|
|
data[3] = 6;
|
|
data[4] = 4;
|
|
}
|
|
else if (counter == 304)
|
|
{
|
|
data[3] = 5;
|
|
data[4] = 3;
|
|
}
|
|
else if (counter == 320)
|
|
{
|
|
data[3] = 4;
|
|
data[4] = 2;
|
|
}
|
|
|
|
if (data[2] % data[3] == 0)
|
|
{
|
|
sprite->pos2.x--;
|
|
gSprites[data[0]].pos2.x--;
|
|
}
|
|
if (data[2] % data[4] == 0)
|
|
{
|
|
sprite->pos2.y++;
|
|
gSprites[data[0]].pos2.y++;
|
|
}
|
|
|
|
data[2]++;
|
|
}
|
|
|
|
static void sub_81D8828(void)
|
|
{
|
|
ResetVramOamAndBgCntRegs();
|
|
ResetBgsAndClearDma3BusyFlags(0);
|
|
InitBgsFromTemplates(0, sUnknown_0862AB44, ARRAY_COUNT(sUnknown_0862AB44));
|
|
SetBgTilemapBuffer(0, sRayScene->tilemapBuffers[0]);
|
|
SetBgTilemapBuffer(1, sRayScene->tilemapBuffers[1]);
|
|
SetBgTilemapBuffer(2, sRayScene->tilemapBuffers[2]);
|
|
SetBgTilemapBuffer(3, sRayScene->tilemapBuffers[3]);
|
|
ResetAllBgsCoordinates();
|
|
schedule_bg_copy_tilemap_to_vram(0);
|
|
schedule_bg_copy_tilemap_to_vram(1);
|
|
schedule_bg_copy_tilemap_to_vram(2);
|
|
schedule_bg_copy_tilemap_to_vram(3);
|
|
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP | DISPCNT_WIN0_ON);
|
|
ShowBg(0);
|
|
ShowBg(1);
|
|
ShowBg(2);
|
|
ShowBg(3);
|
|
SetGpuReg(REG_OFFSET_BLDCNT, 0);
|
|
}
|
|
|
|
static void sub_81D88D0(void)
|
|
{
|
|
reset_temp_tile_data_buffers();
|
|
decompress_and_copy_tile_data_to_vram(1, gRaySceneRayquazaChase_Gfx, 0, 0, 0);
|
|
decompress_and_copy_tile_data_to_vram(2, gRaySceneChaseStreaks_Gfx, 0, 0, 0);
|
|
decompress_and_copy_tile_data_to_vram(3, gRaySceneChaseBg_Gfx, 0, 0, 0);
|
|
while (free_temp_tile_data_buffers_if_possible());
|
|
|
|
LZDecompressWram(gRayChaseRayquazaChase2_Tilemap, sRayScene->tilemapBuffers[0]);
|
|
LZDecompressWram(gRayChaseRayquazaChase_Tilemap, sRayScene->tilemapBuffers[1]);
|
|
LZDecompressWram(gRaySceneChaseStreaks_Tilemap, sRayScene->tilemapBuffers[2]);
|
|
LZDecompressWram(gRaySceneChaseBg_Tilemap, sRayScene->tilemapBuffers[3]);
|
|
LoadCompressedPalette(gRaySceneChase_Pal, 0, 0x80);
|
|
}
|
|
|
|
static void Task_RayChargesAnim(u8 taskId)
|
|
{
|
|
s16 *data = gTasks[taskId].data;
|
|
sub_81D8828();
|
|
sub_81D88D0();
|
|
sub_81D68C8();
|
|
BlendPalettes(-1, 0x10, 0);
|
|
SetVBlankCallback(VBlankCB_RayquazaScene);
|
|
data[0] = 0;
|
|
data[1] = 0;
|
|
data[2] = CreateTask(sub_81D8AD8, 0);
|
|
gTasks[taskId].func = Task_HandleRayCharges;
|
|
}
|
|
|
|
static void Task_HandleRayCharges(u8 taskId)
|
|
{
|
|
s16 *data = gTasks[taskId].data;
|
|
sub_81D8BB4();
|
|
if ((data[3] & 7) == 0 && data[0] <= 1 && data[1] <= 89)
|
|
PlaySE(SE_OP_BASYU);
|
|
|
|
data[3]++;
|
|
switch (data[0])
|
|
{
|
|
case 0:
|
|
if (data[1] == 8)
|
|
{
|
|
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
|
|
data[1] = 0;
|
|
data[0]++;
|
|
}
|
|
else
|
|
{
|
|
data[1]++;
|
|
}
|
|
break;
|
|
case 1:
|
|
if (data[1] == 127)
|
|
{
|
|
data[1] = 0;
|
|
data[0]++;
|
|
gTasks[data[2]].func = sub_81D8B2C;
|
|
}
|
|
else
|
|
{
|
|
data[1]++;
|
|
}
|
|
break;
|
|
case 2:
|
|
if (data[1] == 12)
|
|
{
|
|
data[1] = 0;
|
|
data[0]++;
|
|
}
|
|
else
|
|
{
|
|
data[1]++;
|
|
}
|
|
break;
|
|
case 3:
|
|
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
|
|
gTasks[taskId].func = Task_RayChargesEnd;
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void sub_81D8AD8(u8 taskId)
|
|
{
|
|
s16 *data = gTasks[taskId].data;
|
|
if ((data[15] & 3) == 0)
|
|
{
|
|
ChangeBgX(1, (Random() % 8 - 4) << 8, 0);
|
|
ChangeBgY(1, (Random() % 8 - 4) << 8, 0);
|
|
}
|
|
|
|
data[15]++;
|
|
}
|
|
|
|
static void sub_81D8B2C(u8 taskId)
|
|
{
|
|
s16 *data = gTasks[taskId].data;
|
|
if (data[0] == 0)
|
|
{
|
|
ChangeBgX(1, 0, 0);
|
|
ChangeBgY(1, 0, 0);
|
|
data[0]++;
|
|
data[1] = 10;
|
|
data[2] = -1;
|
|
}
|
|
else if (data[0] == 1)
|
|
{
|
|
ChangeBgX(1, data[1] << 8, 2);
|
|
ChangeBgY(1, data[1] << 8, 1);
|
|
data[1] += data[2];
|
|
if (data[1] == -10)
|
|
data[2] *= -1;
|
|
}
|
|
}
|
|
|
|
static void sub_81D8BB4(void)
|
|
{
|
|
ChangeBgX(2, 0x400, 2);
|
|
ChangeBgY(2, 0x400, 1);
|
|
ChangeBgX(0, 0x800, 2);
|
|
ChangeBgY(0, 0x800, 1);
|
|
}
|
|
|
|
static void Task_RayChargesEnd(u8 taskId)
|
|
{
|
|
s16 *data = gTasks[taskId].data;
|
|
sub_81D8BB4();
|
|
if (!gPaletteFade.active)
|
|
{
|
|
SetVBlankCallback(NULL);
|
|
sub_81D6904();
|
|
DestroyTask(data[2]);
|
|
gTasks[taskId].func = Task_SetNextAnim;
|
|
}
|
|
}
|
|
|
|
static void sub_81D8C38(void)
|
|
{
|
|
ResetVramOamAndBgCntRegs();
|
|
ResetBgsAndClearDma3BusyFlags(0);
|
|
InitBgsFromTemplates(1, sUnknown_0862AD08, ARRAY_COUNT(sUnknown_0862AD08));
|
|
SetBgTilemapBuffer(0, sRayScene->tilemapBuffers[0]);
|
|
SetBgTilemapBuffer(1, sRayScene->tilemapBuffers[1]);
|
|
SetBgTilemapBuffer(2, sRayScene->tilemapBuffers[2]);
|
|
ResetAllBgsCoordinates();
|
|
schedule_bg_copy_tilemap_to_vram(0);
|
|
schedule_bg_copy_tilemap_to_vram(1);
|
|
schedule_bg_copy_tilemap_to_vram(2);
|
|
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP | DISPCNT_WIN0_ON);
|
|
ShowBg(0);
|
|
ShowBg(1);
|
|
ShowBg(2);
|
|
SetGpuReg(REG_OFFSET_BLDCNT, 0);
|
|
}
|
|
|
|
static void sub_81D8CC4(void)
|
|
{
|
|
reset_temp_tile_data_buffers();
|
|
decompress_and_copy_tile_data_to_vram(2, gRaySceneHushRing_Gfx, 0, 0, 0);
|
|
decompress_and_copy_tile_data_to_vram(0, gRaySceneHushBg_Gfx, 0, 0, 0);
|
|
while (free_temp_tile_data_buffers_if_possible());
|
|
|
|
LZDecompressWram(gRaySceneHushRing_Tilemap, sRayScene->tilemapBuffers[1]);
|
|
LZDecompressWram(gRaySceneHushBg_Tilemap, sRayScene->tilemapBuffers[0]);
|
|
LZDecompressWram(gRaySceneHushRing_Map, sRayScene->tilemapBuffers[2]);
|
|
LoadCompressedPalette(gRaySceneHushBg_Pal, 0, 0x60);
|
|
LoadCompressedObjectPic(&sUnknown_0862AC28);
|
|
LoadCompressedObjectPic(&sUnknown_0862AC30);
|
|
LoadCompressedObjectPic(&sUnknown_0862AC38);
|
|
LoadCompressedObjectPic(&sUnknown_0862AC40);
|
|
LoadCompressedObjectPic(&sUnknown_0862AC48);
|
|
LoadCompressedObjectPic(&sUnknown_0862AC50);
|
|
LoadCompressedObjectPalette(&sUnknown_0862AC58);
|
|
LoadCompressedObjectPalette(&sUnknown_0862AC60);
|
|
LoadCompressedObjectPalette(&sUnknown_0862AC68);
|
|
LoadCompressedObjectPalette(&sUnknown_0862AC70);
|
|
}
|
|
|
|
static void Task_RayChasesAwayAnim(u8 taskId)
|
|
{
|
|
s16 *data = gTasks[taskId].data;
|
|
sub_81D8C38();
|
|
sub_81D8CC4();
|
|
sub_81D68C8();
|
|
ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG2_ON);
|
|
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0 | BLDCNT_TGT2_BG1 | BLDCNT_EFFECT_BLEND);
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, 0xE09);
|
|
BlendPalettes(-1, 0x10, 0);
|
|
SetVBlankCallback(VBlankCB_RayquazaScene);
|
|
data[0] = 0;
|
|
data[1] = 0;
|
|
gTasks[taskId].func = Task_HandleRayChasesAway;
|
|
data[2] = CreateTask(sub_81D8FB0, 0);
|
|
gTasks[data[2]].data[0] = 0;
|
|
gTasks[data[2]].data[1] = 0;
|
|
gTasks[data[2]].data[2] = 0;
|
|
gTasks[data[2]].data[3] = 1;
|
|
gTasks[data[2]].data[4] = 1;
|
|
}
|
|
|
|
static void Task_HandleRayChasesAway(u8 taskId)
|
|
{
|
|
s16 *data = gTasks[taskId].data;
|
|
switch (data[0])
|
|
{
|
|
case 0:
|
|
if (data[1] == 8)
|
|
{
|
|
sub_81D90A8(taskId);
|
|
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
|
|
data[1] = 0;
|
|
data[0]++;
|
|
}
|
|
else
|
|
{
|
|
data[1]++;
|
|
}
|
|
break;
|
|
case 1:
|
|
if (gSprites[data[5]].callback == sub_81D97E0)
|
|
{
|
|
if (data[1] == 64)
|
|
{
|
|
sub_81D94D4(taskId);
|
|
sub_81D93D8(taskId);
|
|
data[1] = 0;
|
|
data[0]++;
|
|
}
|
|
else
|
|
{
|
|
data[1]++;
|
|
}
|
|
}
|
|
break;
|
|
case 2:
|
|
if (data[1] == 448)
|
|
{
|
|
data[1] = 0;
|
|
data[0]++;
|
|
}
|
|
else
|
|
{
|
|
data[1]++;
|
|
if (data[1] % 144 == 0)
|
|
{
|
|
sub_80A2C44(0xFFFE, 0, 0x10, 0, -1, 0, 0);
|
|
sub_80A2C44(0xFFFF0000, 0, 0x10, 0, 0, 0, 1);
|
|
}
|
|
}
|
|
break;
|
|
case 3:
|
|
BeginNormalPaletteFade(0xFFFFFFFF, 4, 0, 0x10, 0);
|
|
gTasks[taskId].func = Task_RayChasesAwayEnd;
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void sub_81D8FB0(u8 taskId)
|
|
{
|
|
s16 *data = gTasks[taskId].data;
|
|
if ((data[0] & 0xF) == 0)
|
|
{
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, ((data[1] + 14) << 8 & 0x1F00) | ((data[2] + 9) & 0xF));
|
|
data[1] -= data[3];
|
|
data[2] += data[4];
|
|
if (data[1] == -3 || data[1] == 0)
|
|
data[3] *= -1;
|
|
if (data[2] == 3 || data[2] == 0)
|
|
data[4] *= -1;
|
|
}
|
|
|
|
data[0]++;
|
|
}
|
|
|
|
static void Task_RayChasesAwayEnd(u8 taskId)
|
|
{
|
|
s16 *data = gTasks[taskId].data;
|
|
if (!gPaletteFade.active)
|
|
{
|
|
StopMapMusic();
|
|
if (data[1] == 0)
|
|
{
|
|
SetVBlankCallback(NULL);
|
|
sub_81D6904();
|
|
ResetSpriteData();
|
|
FreeAllSpritePalettes();
|
|
DestroyTask(data[2]);
|
|
}
|
|
|
|
if (data[1] == 32)
|
|
{
|
|
data[1] = 0;
|
|
gTasks[taskId].func = Task_SetNextAnim;
|
|
}
|
|
else
|
|
{
|
|
data[1]++;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void sub_81D90A8(u8 taskId)
|
|
{
|
|
s16 *taskData, *spriteData;
|
|
|
|
taskData = gTasks[taskId].data;
|
|
|
|
taskData[3] = CreateSprite(&sUnknown_0862AC78, 64, 120, 0);
|
|
spriteData = gSprites[taskData[3]].data;
|
|
spriteData[0] = CreateSprite(&sUnknown_0862AC90, 16, 130, 0);
|
|
gSprites[taskData[3]].oam.priority = 1;
|
|
gSprites[spriteData[0]].oam.priority = 1;
|
|
|
|
taskData[4] = CreateSprite(&sUnknown_0862ACA8, 160, 128, 1);
|
|
spriteData = gSprites[taskData[4]].data;
|
|
spriteData[0] = CreateSprite(&sUnknown_0862ACA8, 192, 128, 1);
|
|
spriteData[1] = CreateSprite(&sUnknown_0862ACA8, 224, 128, 1);
|
|
gSprites[taskData[4]].oam.priority = 1;
|
|
gSprites[spriteData[0]].oam.priority = 1;
|
|
gSprites[spriteData[1]].oam.priority = 1;
|
|
StartSpriteAnim(&gSprites[spriteData[0]], 1);
|
|
StartSpriteAnim(&gSprites[spriteData[1]], 2);
|
|
|
|
taskData[5] = CreateSprite(&sUnknown_0862ACC0, 120, -65, 0);
|
|
spriteData = gSprites[taskData[5]].data;
|
|
spriteData[0] = CreateSprite(&sUnknown_0862ACD8, 120, -113, 0);
|
|
gSprites[taskData[5]].oam.priority = 1;
|
|
gSprites[spriteData[0]].oam.priority = 1;
|
|
}
|
|
|
|
static void sub_81D9274(u8 taskId)
|
|
{
|
|
s16 *taskData = gTasks[taskId].data;
|
|
|
|
gSprites[taskData[3]].callback = sub_81D9338;
|
|
gSprites[taskData[3]].data[4] = 0;
|
|
gSprites[taskData[3]].data[5] = 0;
|
|
gSprites[taskData[3]].data[6] = 4;
|
|
gSprites[taskData[3]].data[7] = 0;
|
|
|
|
gSprites[taskData[4]].callback = sub_81D9338;
|
|
gSprites[taskData[4]].data[4] = 0;
|
|
gSprites[taskData[4]].data[5] = 0;
|
|
gSprites[taskData[4]].data[6] = 4;
|
|
gSprites[taskData[4]].data[7] = 1;
|
|
}
|
|
|
|
static void sub_81D9338(struct Sprite *sprite)
|
|
{
|
|
if ((sprite->data[4] & 7) == 0)
|
|
{
|
|
if (sprite->data[7] == 0)
|
|
{
|
|
sprite->pos1.x -= sprite->data[6];
|
|
gSprites[sprite->data[0]].pos1.x -= sprite->data[6];
|
|
}
|
|
else
|
|
{
|
|
sprite->pos1.x += sprite->data[6];
|
|
gSprites[sprite->data[0]].pos1.x += sprite->data[6];
|
|
gSprites[sprite->data[1]].pos1.x += sprite->data[6];
|
|
}
|
|
|
|
sprite->data[5]++;
|
|
sprite->data[6] -= sprite->data[5];
|
|
if (sprite->data[5] == 3)
|
|
{
|
|
sprite->data[4] = 0;
|
|
sprite->data[5] = 0;
|
|
sprite->data[6] = 0;
|
|
sprite->callback = SpriteCallbackDummy;
|
|
return;
|
|
}
|
|
}
|
|
|
|
sprite->data[4]++;
|
|
}
|
|
|
|
static void sub_81D93D8(u8 taskId)
|
|
{
|
|
s16 *taskData = gTasks[taskId].data;
|
|
gSprites[taskData[3]].callback = sub_81D9420;
|
|
StartSpriteAnim(&gSprites[taskData[3]], 1);
|
|
}
|
|
|
|
static void sub_81D9420(struct Sprite *sprite)
|
|
{
|
|
switch (sprite->animCmdIndex)
|
|
{
|
|
case 0:
|
|
case 2:
|
|
if (sprite->animDelayCounter % 12 == 0)
|
|
{
|
|
sprite->pos1.x -= 2;
|
|
gSprites[sprite->data[0]].pos1.x -=2;
|
|
}
|
|
gSprites[sprite->data[0]].pos2.y = 0;
|
|
break;
|
|
case 1:
|
|
case 3:
|
|
gSprites[sprite->data[0]].pos2.y = -2;
|
|
if ((sprite->animDelayCounter & 15) == 0)
|
|
{
|
|
sprite->pos1.y++;
|
|
gSprites[sprite->data[0]].pos1.y++;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void sub_81D94D4(u8 taskId)
|
|
{
|
|
s16 *taskData, *spriteData;
|
|
|
|
taskData = gTasks[taskId].data;
|
|
spriteData = gSprites[taskData[4]].data;
|
|
|
|
gSprites[taskData[4]].callback = sub_81D9528;
|
|
gSprites[spriteData[0]].callback = sub_81D9528;
|
|
gSprites[spriteData[1]].callback = sub_81D9528;
|
|
}
|
|
|
|
static void sub_81D9528(struct Sprite *sprite)
|
|
{
|
|
if ((sprite->data[4] & 3) == 0)
|
|
{
|
|
if (sprite->pos2.x == 1)
|
|
sprite->pos2.x = -1;
|
|
else
|
|
sprite->pos2.x = 1;
|
|
}
|
|
if (sprite->data[5] == 128)
|
|
{
|
|
sprite->data[7] = CreateSprite(&sUnknown_0862ACF0, 152, 132, 0);
|
|
gSprites[sprite->data[7]].oam.priority = 1;
|
|
sprite->data[7] = CreateSprite(&sUnknown_0862ACF0, 224, 132, 0);
|
|
gSprites[sprite->data[7]].oam.priority = 1;
|
|
gSprites[sprite->data[7]].hFlip = 1;
|
|
sprite->data[5]++;
|
|
}
|
|
if (sprite->data[5] > 127)
|
|
{
|
|
if (sprite->pos2.y != 32)
|
|
{
|
|
sprite->data[6]++;
|
|
sprite->pos2.y = sprite->data[6] >> 4;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
sprite->data[5]++;
|
|
}
|
|
|
|
if (sprite->data[4] % 64 == 0)
|
|
PlaySE(SE_W250);
|
|
|
|
sprite->data[4]++;
|
|
}
|
|
|
|
static void sub_81D961C(struct Sprite *sprite)
|
|
{
|
|
s16 counter = sprite->data[7];
|
|
if (counter <= 64)
|
|
{
|
|
sprite->pos2.y += 2;
|
|
gSprites[sprite->data[0]].pos2.y += 2;
|
|
if (sprite->data[7] == 64)
|
|
{
|
|
sub_81D9868(sprite, 1, 0, -48);
|
|
sprite->data[4] = 5;
|
|
sprite->data[5] = -1;
|
|
gSprites[sprite->data[0]].data[4] = 3;
|
|
gSprites[sprite->data[0]].data[5] = 5;
|
|
}
|
|
}
|
|
else if (counter <= 111)
|
|
{
|
|
sub_81D97E0(sprite);
|
|
if (sprite->data[4] == 0)
|
|
PlaySE(SE_BT_START);
|
|
if (sprite->data[4] == -3)
|
|
sub_81D9868(sprite, 2, 48, 16);
|
|
}
|
|
else if (counter == 112)
|
|
{
|
|
gSprites[sprite->data[0]].data[4] = 7;
|
|
gSprites[sprite->data[0]].data[5] = 3;
|
|
sub_81D97E0(sprite);
|
|
}
|
|
else if (counter <= 327)
|
|
{
|
|
sub_81D97E0(sprite);
|
|
}
|
|
else if (counter == 328)
|
|
{
|
|
sub_81D97E0(sprite);
|
|
sub_81D9868(sprite, 3, 48, 16);
|
|
sprite->pos2.x = 1;
|
|
gSprites[sprite->data[0]].pos2.x = 1;
|
|
PlayCry1(SPECIES_RAYQUAZA, 0);
|
|
CreateTask(sub_81D98B4, 0);
|
|
}
|
|
else
|
|
{
|
|
switch (counter)
|
|
{
|
|
case 376:
|
|
sprite->pos2.x = 0;
|
|
gSprites[sprite->data[0]].pos2.x = 0;
|
|
sub_81D97E0(sprite);
|
|
sub_81D9868(sprite, 2, 48, 16);
|
|
sprite->callback = sub_81D97E0;
|
|
return;
|
|
case 352:
|
|
sub_81D9274(FindTaskIdByFunc(Task_HandleRayChasesAway));
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (sprite->data[7] > 328 && (sprite->data[7] & 1) == 0)
|
|
{
|
|
sprite->pos2.x *= -1;
|
|
gSprites[sprite->data[0]].pos2.x = sprite->pos2.x;
|
|
}
|
|
|
|
sprite->data[7]++;
|
|
}
|
|
|
|
static void sub_81D97E0(struct Sprite *sprite)
|
|
{
|
|
struct Sprite *sprite2 = &gSprites[sprite->data[0]];
|
|
if (!(sprite->data[6] & sprite2->data[4]))
|
|
{
|
|
sprite->pos2.y += sprite->data[4];
|
|
gSprites[sprite->data[0]].pos2.y += sprite->data[4];
|
|
sprite->data[4] += sprite->data[5];
|
|
if (sprite->data[4] >= sprite2->data[5] || sprite->data[4] <= -sprite2->data[5])
|
|
{
|
|
if (sprite->data[4] > sprite2->data[5])
|
|
sprite->data[4] = sprite2->data[5];
|
|
else if (sprite->data[4] < -sprite2->data[5])
|
|
sprite->data[4] = -sprite2->data[5];
|
|
|
|
sprite->data[5] *= -1;
|
|
}
|
|
}
|
|
|
|
sprite->data[6]++;
|
|
}
|
|
|
|
static void sub_81D9868(struct Sprite *sprite, u8 animNum, s16 x, s16 y)
|
|
{
|
|
struct Sprite *sprite2 = &gSprites[sprite->data[0]];
|
|
|
|
sprite2->pos1.x = sprite->pos1.x + x;
|
|
sprite2->pos1.y = sprite->pos1.y + y;
|
|
|
|
sprite2->pos2.x = sprite->pos2.x;
|
|
sprite2->pos2.y = sprite->pos2.y;
|
|
|
|
StartSpriteAnim(sprite, animNum);
|
|
StartSpriteAnim(sprite2, animNum);
|
|
}
|
|
|
|
static void sub_81D98B4(u8 taskId)
|
|
{
|
|
s16 *data = gTasks[taskId].data;
|
|
switch (data[0])
|
|
{
|
|
case 0:
|
|
SetBgAffine(2, 0x4000, 0x4000, 0x78, 0x40, 0x100, 0x100, 0);
|
|
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG2_ON);
|
|
data[4] = 16;
|
|
data[0]++;
|
|
break;
|
|
case 1:
|
|
if (data[5] == 8)
|
|
PlaySE(SE_JIDO_DOA);
|
|
if (data[2] == 2)
|
|
{
|
|
data[0]++;
|
|
}
|
|
else
|
|
{
|
|
data[1] += data[4];
|
|
data[5]++;
|
|
if (data[3] % 3 == 0 && data[4] != 4)
|
|
data[4] -= 2;
|
|
|
|
data[3]++;
|
|
SetBgAffine(2, 0x4000, 0x4000, 0x78, 0x40, 0x100 - data[1], 0x100 - data[1], 0);
|
|
if (data[1] > 255)
|
|
{
|
|
data[1] = 0;
|
|
data[3] = 0;
|
|
data[5] = 0;
|
|
data[4] = 16;
|
|
data[2]++;
|
|
}
|
|
}
|
|
break;
|
|
case 2:
|
|
ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG2_ON);
|
|
DestroyTask(taskId);
|
|
break;
|
|
}
|
|
}
|