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https://github.com/Ninjdai1/pokeemerald.git
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20099274d8
* Fix Clear Amulet visual bug + Tests TODO Tests, additional tests + Triple Kick pp bug * Wonder Guard message, switch instead of if, misalignments
67 lines
2.0 KiB
C
67 lines
2.0 KiB
C
#include "global.h"
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#include "test_battle.h"
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SINGLE_BATTLE_TEST("Scrappy prevents intimidate")
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{
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s16 turnOneHit;
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s16 turnTwoHit;
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GIVEN {
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ASSUME(B_UPDATED_INTIMIDATE >= GEN_8);
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PLAYER(SPECIES_EKANS) { Ability(ABILITY_SHED_SKIN); };
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PLAYER(SPECIES_EKANS) { Ability(ABILITY_INTIMIDATE); };
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OPPONENT(SPECIES_KANGASKHAN) { Ability(ABILITY_SCRAPPY); };
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} WHEN {
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TURN { MOVE(opponent, MOVE_TACKLE); }
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TURN { SWITCH(player, 1); MOVE(opponent, MOVE_TACKLE); }
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} SCENE {
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HP_BAR(player, captureDamage: &turnOneHit);
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ABILITY_POPUP(player, ABILITY_INTIMIDATE);
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NONE_OF { ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, player); }
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ABILITY_POPUP(opponent, ABILITY_SCRAPPY);
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MESSAGE("Foe Kangaskhan's Attack was not lowered!");
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HP_BAR(player, captureDamage: &turnTwoHit);
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} THEN {
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EXPECT_EQ(turnOneHit, turnTwoHit);
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}
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}
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SINGLE_BATTLE_TEST("Scrappy allows to hit Ghost-type Pokémon with Normal- and Fighting-type moves")
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{
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u32 move;
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PARAMETRIZE { move = MOVE_TACKLE; }
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PARAMETRIZE { move = MOVE_KARATE_CHOP; }
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GIVEN {
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PLAYER(SPECIES_KANGASKHAN) { Ability(ABILITY_SCRAPPY); };
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OPPONENT(SPECIES_GASTLY);
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} WHEN {
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TURN { MOVE(player, move); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, move, player);
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HP_BAR(opponent);
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}
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}
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SINGLE_BATTLE_TEST("Scrappy doesn't bypass a Ghost-type's Wonder Guard")
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{
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u32 move;
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PARAMETRIZE { move = MOVE_TACKLE; }
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PARAMETRIZE { move = MOVE_KARATE_CHOP; }
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GIVEN {
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PLAYER(SPECIES_KANGASKHAN) { Ability(ABILITY_SCRAPPY); };
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OPPONENT(SPECIES_SHEDINJA) { Ability(ABILITY_WONDER_GUARD); };
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} WHEN {
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TURN { MOVE(player, move); }
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} SCENE {
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NONE_OF {
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ANIMATION(ANIM_TYPE_MOVE, move, player);
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HP_BAR(opponent);
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}
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ABILITY_POPUP(opponent, ABILITY_WONDER_GUARD);
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MESSAGE("Foe Shedinja avoided damage with Wonder Guard!");
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}
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}
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