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15 lines
746 B
C
15 lines
746 B
C
#ifndef GUARD_UNION_ROOM_PLAYER_AVATAR_H
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#define GUARD_UNION_ROOM_PLAYER_AVATAR_H
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u8 InitUnionRoomPlayerObjects(struct UnionRoomObject *players);
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void DestroyUnionRoomPlayerObjects(void);
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void CreateUnionRoomPlayerSprites(u8 *spriteIds, s32 leaderId);
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void DestroyUnionRoomPlayerSprites(u8 *spriteIds);
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void SetTilesAroundUnionRoomPlayersPassable(void);
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void ScheduleUnionRoomPlayerRefresh(struct WirelessLink_URoom *uroom);
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void HandleUnionRoomPlayerRefresh(struct WirelessLink_URoom *uroom);
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bool32 TryInteractWithUnionRoomMember(struct RfuPlayerList *list, s16 *memberIdPtr, s16 *leaderIdPtr, u8 *spriteIds);
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void UpdateUnionRoomMemberFacing(u32 memberId, u32 leaderId, struct RfuPlayerList *list);
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#endif //GUARD_UNION_ROOM_PLAYER_AVATAR_H
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