mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-27 04:04:17 +01:00
203 lines
7.6 KiB
C
203 lines
7.6 KiB
C
#include "global.h"
|
|
#include "test/battle.h"
|
|
|
|
ASSUMPTIONS
|
|
{
|
|
ASSUME(P_GEN_8_POKEMON == TRUE);
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Mirror Armor lowers a stat of the attacking pokemon")
|
|
{
|
|
u16 move, statId;
|
|
|
|
PARAMETRIZE { move = MOVE_LEER; statId = STAT_DEF; }
|
|
PARAMETRIZE { move = MOVE_GROWL; statId = STAT_ATK; }
|
|
PARAMETRIZE { move = MOVE_SWEET_SCENT; statId = STAT_EVASION; }
|
|
PARAMETRIZE { move = MOVE_SAND_ATTACK; statId = STAT_ACC; }
|
|
PARAMETRIZE { move = MOVE_CONFIDE; statId = STAT_SPATK; }
|
|
PARAMETRIZE { move = MOVE_FAKE_TEARS; statId = STAT_SPDEF; }
|
|
|
|
GIVEN {
|
|
PLAYER(SPECIES_CORVIKNIGHT) {Ability(ABILITY_MIRROR_ARMOR);}
|
|
OPPONENT(SPECIES_WYNAUT);
|
|
} WHEN {
|
|
TURN { MOVE(opponent, move); }
|
|
} SCENE {
|
|
ABILITY_POPUP(player, ABILITY_MIRROR_ARMOR);
|
|
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent);
|
|
switch (statId)
|
|
{
|
|
case STAT_DEF:
|
|
MESSAGE("Foe Wynaut's Defense fell!");
|
|
break;
|
|
case STAT_ATK:
|
|
MESSAGE("Foe Wynaut's Attack fell!");
|
|
break;
|
|
case STAT_EVASION:
|
|
MESSAGE("Foe Wynaut's evasiveness harshly fell!");
|
|
break;
|
|
case STAT_ACC:
|
|
MESSAGE("Foe Wynaut's accuracy fell!");
|
|
break;
|
|
case STAT_SPATK:
|
|
MESSAGE("Foe Wynaut's Sp. Atk fell!");
|
|
break;
|
|
case STAT_SPDEF:
|
|
MESSAGE("Foe Wynaut's Sp. Def harshly fell!");
|
|
break;
|
|
}
|
|
} THEN {
|
|
EXPECT_EQ(player->statStages[statId], DEFAULT_STAT_STAGE);
|
|
EXPECT_EQ(opponent->statStages[statId], (statId == STAT_SPDEF || statId == STAT_EVASION) ? DEFAULT_STAT_STAGE - 2 : DEFAULT_STAT_STAGE - 1);
|
|
}
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Mirror Armor triggers even if the attacking Pokemon also has Mirror Armor ability")
|
|
{
|
|
GIVEN {
|
|
PLAYER(SPECIES_CORVIKNIGHT) { Ability(ABILITY_MIRROR_ARMOR); }
|
|
OPPONENT(SPECIES_CORVIKNIGHT) { Ability(ABILITY_MIRROR_ARMOR); }
|
|
} WHEN {
|
|
TURN { MOVE(opponent, MOVE_LEER); }
|
|
} SCENE {
|
|
MESSAGE("Foe Corviknigh used Leer!");
|
|
ABILITY_POPUP(player, ABILITY_MIRROR_ARMOR);
|
|
NOT ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, player);
|
|
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent);
|
|
MESSAGE("Foe Corviknigh's Defense fell!");
|
|
} THEN {
|
|
EXPECT_EQ(player->statStages[STAT_DEF], DEFAULT_STAT_STAGE);
|
|
EXPECT_EQ(opponent->statStages[STAT_DEF], DEFAULT_STAT_STAGE - 1);
|
|
}
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Mirror Armor doesn't lower the stats of an attacking Pokemon with the Clear Body ability")
|
|
{
|
|
GIVEN {
|
|
PLAYER(SPECIES_CORVIKNIGHT) { Ability(ABILITY_MIRROR_ARMOR); }
|
|
OPPONENT(SPECIES_WYNAUT) { Ability(ABILITY_CLEAR_BODY); }
|
|
} WHEN {
|
|
TURN { MOVE(opponent, MOVE_LEER); }
|
|
} SCENE {
|
|
MESSAGE("Foe Wynaut used Leer!");
|
|
ABILITY_POPUP(player, ABILITY_MIRROR_ARMOR);
|
|
ABILITY_POPUP(opponent, ABILITY_CLEAR_BODY);
|
|
MESSAGE("Foe Wynaut's Clear Body prevents stat loss!");
|
|
} THEN {
|
|
EXPECT_EQ(player->statStages[STAT_DEF], DEFAULT_STAT_STAGE);
|
|
EXPECT_EQ(opponent->statStages[STAT_DEF], DEFAULT_STAT_STAGE);
|
|
}
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Mirror Armor lowers the Attack of Pokemon with Intimidate")
|
|
{
|
|
GIVEN {
|
|
PLAYER(SPECIES_CORVIKNIGHT) { Ability(ABILITY_MIRROR_ARMOR); }
|
|
OPPONENT(SPECIES_GYARADOS) { Ability(ABILITY_INTIMIDATE); }
|
|
} WHEN {
|
|
TURN {}
|
|
} SCENE {
|
|
ABILITY_POPUP(opponent, ABILITY_INTIMIDATE);
|
|
ABILITY_POPUP(player, ABILITY_MIRROR_ARMOR);
|
|
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent);
|
|
MESSAGE("Foe Gyarados's Attack fell!");
|
|
} THEN {
|
|
EXPECT_EQ(player->statStages[STAT_ATK], DEFAULT_STAT_STAGE);
|
|
EXPECT_EQ(opponent->statStages[STAT_ATK], DEFAULT_STAT_STAGE - 1);
|
|
}
|
|
}
|
|
|
|
// Unsure whether this should or should not fail, as Showdown has conflicting information. Needs testing in gen8 games.
|
|
SINGLE_BATTLE_TEST("Mirror Armor doesn't lower the stats of an attacking Pokemon behind Substitute")
|
|
{
|
|
KNOWN_FAILING;
|
|
GIVEN {
|
|
PLAYER(SPECIES_CORVIKNIGHT) { Ability(ABILITY_MIRROR_ARMOR); }
|
|
OPPONENT(SPECIES_WYNAUT);
|
|
} WHEN {
|
|
TURN { MOVE(opponent, MOVE_SUBSTITUTE); }
|
|
TURN { MOVE(opponent, MOVE_LEER); }
|
|
} SCENE {
|
|
MESSAGE("Foe Wynaut used Substitute!");
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_SUBSTITUTE, opponent);
|
|
MESSAGE("Foe Wynaut used Leer!");
|
|
ABILITY_POPUP(player, ABILITY_MIRROR_ARMOR);
|
|
NOT ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent);
|
|
} THEN {
|
|
EXPECT_EQ(player->statStages[STAT_DEF], DEFAULT_STAT_STAGE);
|
|
EXPECT_EQ(opponent->statStages[STAT_DEF], DEFAULT_STAT_STAGE);
|
|
}
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Mirror Armor raises the stat of an attacking Pokemon with Contrary")
|
|
{
|
|
GIVEN {
|
|
PLAYER(SPECIES_CORVIKNIGHT) {Ability(ABILITY_MIRROR_ARMOR);}
|
|
OPPONENT(SPECIES_SHUCKLE) {Ability(ABILITY_CONTRARY);}
|
|
} WHEN {
|
|
TURN { MOVE(opponent, MOVE_LEER); }
|
|
} SCENE {
|
|
MESSAGE("Foe Shuckle used Leer!");
|
|
ABILITY_POPUP(player, ABILITY_MIRROR_ARMOR);
|
|
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent);
|
|
MESSAGE("Foe Shuckle's Defense rose!");
|
|
} THEN {
|
|
EXPECT_EQ(player->statStages[STAT_DEF], DEFAULT_STAT_STAGE);
|
|
EXPECT_EQ(opponent->statStages[STAT_DEF], DEFAULT_STAT_STAGE + 1);
|
|
}
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Mirror Armor doesn't lower the stat of the attacking Pokemon if it is already at -6")
|
|
{
|
|
GIVEN {
|
|
PLAYER(SPECIES_CORVIKNIGHT) {Ability(ABILITY_MIRROR_ARMOR);}
|
|
OPPONENT(SPECIES_WYNAUT);
|
|
} WHEN {
|
|
TURN { MOVE(player, MOVE_SCREECH); }
|
|
TURN { MOVE(player, MOVE_SCREECH); }
|
|
TURN { MOVE(player, MOVE_SCREECH); }
|
|
TURN { MOVE(opponent, MOVE_LEER); }
|
|
} SCENE {
|
|
MESSAGE("Corviknigh used Screech!");
|
|
MESSAGE("Corviknigh used Screech!");
|
|
MESSAGE("Corviknigh used Screech!");
|
|
MESSAGE("Foe Wynaut used Leer!");
|
|
ABILITY_POPUP(player, ABILITY_MIRROR_ARMOR);
|
|
NOT ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent);
|
|
MESSAGE("Foe Wynaut's Defense won't go lower!");
|
|
} THEN {
|
|
EXPECT_EQ(player->statStages[STAT_DEF], DEFAULT_STAT_STAGE);
|
|
EXPECT_EQ(opponent->statStages[STAT_DEF], MIN_STAT_STAGE);
|
|
}
|
|
}
|
|
|
|
// This behaviour needs to be verified in the actual games. Currently it's written to follow Showdown's logic.
|
|
DOUBLE_BATTLE_TEST("Mirror Armor lowers Speed of the partner Pokemon after Court Change was used by the opponent after it set up Sticky Web")
|
|
{
|
|
KNOWN_FAILING;
|
|
GIVEN {
|
|
ASSUME(gBattleMoves[MOVE_STICKY_WEB].effect == EFFECT_STICKY_WEB);
|
|
ASSUME(gBattleMoves[MOVE_COURT_CHANGE].effect == EFFECT_COURT_CHANGE);
|
|
PLAYER(SPECIES_WOBBUFFET);
|
|
PLAYER(SPECIES_WOBBUFFET);
|
|
PLAYER(SPECIES_CORVIKNIGHT) {Ability(ABILITY_MIRROR_ARMOR); Item(ITEM_IRON_BALL); }
|
|
OPPONENT(SPECIES_WYNAUT);
|
|
OPPONENT(SPECIES_WYNAUT);
|
|
OPPONENT(SPECIES_WYNAUT);
|
|
} WHEN {
|
|
TURN { MOVE(playerLeft, MOVE_STICKY_WEB); }
|
|
TURN { MOVE(opponentLeft, MOVE_COURT_CHANGE); }
|
|
TURN { SWITCH(playerRight, 2);}
|
|
TURN { }
|
|
} SCENE {
|
|
MESSAGE("Wobbuffet used Sticky Web!");
|
|
MESSAGE("Foe Wynaut used Court Change!");
|
|
MESSAGE("Foe Wynaut swapped the battle effects affecting each side!");
|
|
MESSAGE("Go! Corviknigh!");
|
|
MESSAGE("Corviknigh was caught in a Sticky Web!");
|
|
ABILITY_POPUP(playerRight, ABILITY_MIRROR_ARMOR);
|
|
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerLeft);
|
|
MESSAGE("Wobbuffet's Speed fell!");
|
|
}
|
|
}
|