mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-17 03:57:38 +01:00
294 lines
8.7 KiB
C
294 lines
8.7 KiB
C
#include "global.h"
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#include "start_menu.h"
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#include "menu.h"
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#include "safari_zone.h"
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#include "event_data.h"
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#include "window.h"
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#include "string_util.h"
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#include "text.h"
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#include "strings.h"
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#include "bg.h"
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// Menu actions
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enum
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{
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MENU_ACTION_POKEDEX,
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MENU_ACTION_POKEMON,
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MENU_ACTION_BAG,
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MENU_ACTION_POKENAV,
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MENU_ACTION_PLAYER,
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MENU_ACTION_SAVE,
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MENU_ACTION_OPTION,
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MENU_ACTION_EXIT,
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MENU_ACTION_RETIRE_SAFARI,
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MENU_ACTION_PLAYER_LINK,
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MENU_ACTION_REST_FRONTIER,
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MENU_ACTION_RETIRE_FRONTIER,
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MENU_ACTION_PYRAMID_BAG
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};
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extern bool32 is_c1_link_related_active(void);
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extern bool32 InUnionRoom(void);
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extern bool8 InBattlePike(void);
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extern bool8 InBattlePyramid(void);
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extern bool8 InMultiBattleRoom(void);
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extern void sub_81973FC(u8 windowId, u8 a1);
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extern void sub_8198070(u8 windowId, u8 a1);
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// this file's functions
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static void BuildStartMenuActions_LinkMode(void);
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static void BuildStartMenuActions_UnionRoom(void);
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static void BuildStartMenuActions_SafariZone(void);
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static void BuildStartMenuActions_BattlePike(void);
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static void BuildStartMenuActions_BattlePyramid(void);
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static void BuildStartMenuActions_MultiBattleRoom(void);
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static void BuildStartMenuActions_Normal(void);
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bool8 StartMenu_Pokedex(void);
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bool8 StartMenu_Pokemon(void);
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bool8 StartMenu_Bag(void);
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bool8 StartMenu_PokeNav(void);
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bool8 StartMenu_PlayerName(void);
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bool8 StartMenu_Save(void);
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bool8 StartMenu_Option(void);
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bool8 StartMenu_Exit(void);
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bool8 StartMenu_SafariZoneRetire(void);
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bool8 StartMenu_LinkModePlayerName(void);
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bool8 StartMenu_BattlePyramidRetire(void);
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bool8 StartMenu_BattlePyramidBag(void);
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// EWRAM vars
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EWRAM_DATA u8 sSafariBallsWindowId = 0;
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EWRAM_DATA u8 sBattlePyramidFloorWindowId = 0;
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EWRAM_DATA u8 sStartMenuCursorPos = 0;
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EWRAM_DATA u8 sNumStartMenuActions = 0;
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EWRAM_DATA u8 sCurrentStartMenuActions[9] = {0};
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// const rom data
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static const struct WindowTemplate gSafariBallsWindowTemplate = {0, 1, 1, 9, 4, 0xF, 8};
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static const u8* const sPyramindFloorNames[] =
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{
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gText_Floor1,
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gText_Floor2,
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gText_Floor3,
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gText_Floor4,
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gText_Floor5,
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gText_Floor6,
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gText_Floor7,
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gText_Peak
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};
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static const struct WindowTemplate gPyramidFloorWindowTemplate_2 = {0, 1, 1, 0xA, 4, 0xF, 8};
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static const struct WindowTemplate gPyramidFloorWindowTemplate_1 = {0, 1, 1, 0xC, 4, 0xF, 8};
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const struct MenuAction sStartMenuItems[] =
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{
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{gText_MenuPokedex, {.u8_void = StartMenu_Pokedex}},
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{gText_MenuPokemon, {.u8_void = StartMenu_Pokemon}},
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{gText_MenuBag, {.u8_void = StartMenu_Bag}},
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{gText_MenuPokenav, {.u8_void = StartMenu_PokeNav}},
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{gText_MenuPlayer, {.u8_void = StartMenu_PlayerName}},
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{gText_MenuSave, {.u8_void = StartMenu_Save}},
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{gText_MenuOption, {.u8_void = StartMenu_Option}},
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{gText_MenuExit, {.u8_void = StartMenu_Exit}},
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{gText_MenuRetire, {.u8_void = StartMenu_SafariZoneRetire}},
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{gText_MenuPlayer, {.u8_void = StartMenu_LinkModePlayerName}},
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{gText_MenuRest, {.u8_void = StartMenu_Save}},
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{gText_MenuRetire, {.u8_void = StartMenu_BattlePyramidRetire}},
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{gText_MenuBag, {.u8_void = StartMenu_BattlePyramidBag}}
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};
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const struct BgTemplate gUnknown_085105A8[] =
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{
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{
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.bg = 0,
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.charBaseIndex = 2,
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.mapBaseIndex = 31,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 0,
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.baseTile = 0
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}
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};
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const struct WindowTemplate gUnknown_085105AC[] =
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{
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{0, 2, 0xF, 0x1A, 4, 0xF, 0x194},
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DUMMY_WIN_TEMPLATE
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};
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const struct WindowTemplate gUnknown_085105BC = {0, 1, 1, 0xE, 0xA, 0xF, 8};
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// code
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void BuildStartMenuActions(void)
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{
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sNumStartMenuActions = 0;
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if (is_c1_link_related_active() == TRUE)
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BuildStartMenuActions_LinkMode();
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else if (InUnionRoom() == TRUE)
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BuildStartMenuActions_UnionRoom();
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else if (GetSafariZoneFlag() == TRUE)
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BuildStartMenuActions_SafariZone();
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else if (InBattlePike())
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BuildStartMenuActions_BattlePike();
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else if (InBattlePyramid())
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BuildStartMenuActions_BattlePyramid();
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else if (InMultiBattleRoom())
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BuildStartMenuActions_MultiBattleRoom();
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else
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BuildStartMenuActions_Normal();
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}
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void AddStartMenuAction(u8 action)
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{
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AppendToList(sCurrentStartMenuActions, &sNumStartMenuActions, action);
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}
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static void BuildStartMenuActions_Normal(void)
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{
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if (FlagGet(FLAG_SYS_POKEDEX_GET) == TRUE)
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AddStartMenuAction(MENU_ACTION_POKEDEX);
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if (FlagGet(FLAG_SYS_POKEMON_GET) == TRUE)
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AddStartMenuAction(MENU_ACTION_POKEMON);
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AddStartMenuAction(MENU_ACTION_BAG);
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if (FlagGet(FLAG_SYS_POKENAV_GET) == TRUE)
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AddStartMenuAction(MENU_ACTION_POKENAV);
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AddStartMenuAction(MENU_ACTION_PLAYER);
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AddStartMenuAction(MENU_ACTION_SAVE);
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AddStartMenuAction(MENU_ACTION_OPTION);
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AddStartMenuAction(MENU_ACTION_EXIT);
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}
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static void BuildStartMenuActions_SafariZone(void)
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{
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AddStartMenuAction(MENU_ACTION_RETIRE_SAFARI);
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AddStartMenuAction(MENU_ACTION_POKEDEX);
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AddStartMenuAction(MENU_ACTION_POKEMON);
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AddStartMenuAction(MENU_ACTION_BAG);
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AddStartMenuAction(MENU_ACTION_PLAYER);
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AddStartMenuAction(MENU_ACTION_OPTION);
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AddStartMenuAction(MENU_ACTION_EXIT);
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}
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static void BuildStartMenuActions_LinkMode(void)
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{
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AddStartMenuAction(MENU_ACTION_POKEMON);
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AddStartMenuAction(MENU_ACTION_BAG);
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if (FlagGet(FLAG_SYS_POKENAV_GET) == TRUE)
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AddStartMenuAction(MENU_ACTION_POKENAV);
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AddStartMenuAction(MENU_ACTION_PLAYER_LINK);
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AddStartMenuAction(MENU_ACTION_OPTION);
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AddStartMenuAction(MENU_ACTION_EXIT);
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}
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static void BuildStartMenuActions_UnionRoom(void)
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{
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AddStartMenuAction(MENU_ACTION_POKEMON);
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AddStartMenuAction(MENU_ACTION_BAG);
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if (FlagGet(FLAG_SYS_POKENAV_GET) == TRUE)
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AddStartMenuAction(MENU_ACTION_POKENAV);
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AddStartMenuAction(MENU_ACTION_PLAYER);
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AddStartMenuAction(MENU_ACTION_OPTION);
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AddStartMenuAction(MENU_ACTION_EXIT);
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}
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static void BuildStartMenuActions_BattlePike(void)
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{
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AddStartMenuAction(MENU_ACTION_POKEDEX);
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AddStartMenuAction(MENU_ACTION_POKEMON);
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AddStartMenuAction(MENU_ACTION_PLAYER);
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AddStartMenuAction(MENU_ACTION_OPTION);
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AddStartMenuAction(MENU_ACTION_EXIT);
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}
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static void BuildStartMenuActions_BattlePyramid(void)
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{
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AddStartMenuAction(MENU_ACTION_POKEMON);
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AddStartMenuAction(MENU_ACTION_PYRAMID_BAG);
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AddStartMenuAction(MENU_ACTION_PLAYER);
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AddStartMenuAction(MENU_ACTION_REST_FRONTIER);
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AddStartMenuAction(MENU_ACTION_RETIRE_FRONTIER);
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AddStartMenuAction(MENU_ACTION_OPTION);
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AddStartMenuAction(MENU_ACTION_EXIT);
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}
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static void BuildStartMenuActions_MultiBattleRoom(void)
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{
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AddStartMenuAction(MENU_ACTION_POKEMON);
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AddStartMenuAction(MENU_ACTION_PLAYER);
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AddStartMenuAction(MENU_ACTION_OPTION);
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AddStartMenuAction(MENU_ACTION_EXIT);
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}
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void DisplaySafariBallsWindow(void)
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{
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sSafariBallsWindowId = AddWindow(&gSafariBallsWindowTemplate);
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PutWindowTilemap(sSafariBallsWindowId);
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sub_81973FC(sSafariBallsWindowId, 0);
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ConvertIntToDecimalStringN(gStringVar1, gNumSafariBalls, STR_CONV_MODE_RIGHT_ALIGN, 2);
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StringExpandPlaceholders(gStringVar4, gText_SafariBallStock);
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PrintTextOnWindow(sSafariBallsWindowId, 1, gStringVar4, 0, 1, 0xFF, NULL);
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CopyWindowToVram(sSafariBallsWindowId, 2);
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}
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void DisplayPyramidFloorWindow(void)
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{
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// TODO: fix location
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if (gSaveBlock2Ptr->field_CAA[4] == 7)
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sBattlePyramidFloorWindowId = AddWindow(&gPyramidFloorWindowTemplate_1);
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else
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sBattlePyramidFloorWindowId = AddWindow(&gPyramidFloorWindowTemplate_2);
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PutWindowTilemap(sBattlePyramidFloorWindowId);
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sub_81973FC(sBattlePyramidFloorWindowId, 0);
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StringCopy(gStringVar1, sPyramindFloorNames[gSaveBlock2Ptr->field_CAA[4]]);
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StringExpandPlaceholders(gStringVar4, gText_BattlePyramidFloor);
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PrintTextOnWindow(sBattlePyramidFloorWindowId, 1, gStringVar4, 0, 1, 0xFF, NULL);
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CopyWindowToVram(sBattlePyramidFloorWindowId, 2);
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}
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void RemoveExtraStartMenuWindows(void)
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{
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if (GetSafariZoneFlag())
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{
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sub_8198070(sSafariBallsWindowId, 0);
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CopyWindowToVram(sSafariBallsWindowId, 2);
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RemoveWindow(sSafariBallsWindowId);
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}
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if (InBattlePyramid())
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{
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sub_8198070(sBattlePyramidFloorWindowId, 0);
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RemoveWindow(sBattlePyramidFloorWindowId);
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}
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}
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/*
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// Prints n menu items starting at *index
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static bool32 PrintStartMenuItemsMultistep(s16 *index, u32 n)
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{
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s8 _index = *index;
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do
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{
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if (sStartMenuItems[sCurrentStartMenuActions[_index]].func.u8_void == StartMenu_PlayerName)
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{
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}
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else
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{
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}
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} while (++_index > sNumStartMenuActions);
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if (--n == 0)
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{
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*index = _index;
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return FALSE;
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}
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else
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{
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*index = _index;
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return TRUE;
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}
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}*/
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