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https://github.com/Ninjdai1/pokeemerald.git
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46 lines
918 B
ArmAsm
46 lines
918 B
ArmAsm
.include "MPlayDef.s"
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.equ se_jite_pyoko_grp, voicegroup127
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.equ se_jite_pyoko_pri, 4
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.equ se_jite_pyoko_rev, reverb_set+50
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.equ se_jite_pyoko_mvl, 127
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.equ se_jite_pyoko_key, 0
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.equ se_jite_pyoko_tbs, 1
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.equ se_jite_pyoko_exg, 0
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.equ se_jite_pyoko_cmp, 1
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.section .rodata
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.global se_jite_pyoko
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.align 2
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@********************** Track 1 **********************@
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se_jite_pyoko_1:
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.byte KEYSH , se_jite_pyoko_key+0
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.byte TEMPO , 180*se_jite_pyoko_tbs/2
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.byte VOICE , 85
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.byte VOL , 90*se_jite_pyoko_mvl/mxv
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.byte BEND , c_v-6
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.byte N02 , Cn3 , v080
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.byte W02
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.byte VOICE , 86
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.byte N03 , Cn4 , v127
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.byte W01
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.byte W03
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.byte FINE
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@******************************************************@
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.align 2
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se_jite_pyoko:
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.byte 1 @ NumTrks
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.byte 0 @ NumBlks
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.byte se_jite_pyoko_pri @ Priority
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.byte se_jite_pyoko_rev @ Reverb.
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.word se_jite_pyoko_grp
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.word se_jite_pyoko_1
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.end
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