pokeemerald/data/maps/RustboroCity/scripts.inc
Melody bad5323642 cleans up trainer battle scripts
* adds battle type macros
* adds `trainerbattle_normal` macro
* adds `trainerbattle_double` macro
* adds rematch macros
* adds no intro macro
2018-12-02 15:08:19 -05:00

1311 lines
33 KiB
PHP
Raw Blame History

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RustboroCity_MapScripts:: @ 81E06BD
map_script 3, RustboroCity_MapScript1_1E06C8
map_script 2, RustboroCity_MapScript2_1E070B
.byte 0
RustboroCity_MapScript1_1E06C8: @ 81E06C8
setflag FLAG_VISITED_RUSTBORO_CITY
call RustboroCity_EventScript_271ED7
compare VAR_0x405A, 6
call_if 1, RustboroCity_EventScript_1E0707
getplayerxy VAR_TEMP_0, VAR_TEMP_1
compare VAR_0x405A, 6
goto_eq RustboroCity_EventScript_1E06EC
end
RustboroCity_EventScript_1E06EC:: @ 81E06EC
compare VAR_TEMP_0, 11
goto_eq RustboroCity_EventScript_1E06FF
setobjectxyperm 15, 12, 15
end
RustboroCity_EventScript_1E06FF:: @ 81E06FF
setobjectxyperm 15, 11, 15
end
RustboroCity_EventScript_1E0707:: @ 81E0707
setflag FLAG_SPECIAL_FLAG_0x4000
return
RustboroCity_MapScript2_1E070B: @ 81E070B
map_script_2 VAR_0x405A, 6, RustboroCity_EventScript_1E0715
.2byte 0
RustboroCity_EventScript_1E0715:: @ 81E0715
lockall
setvar VAR_0x4063, 1
applymovement 255, RustboroCity_Movement_1E0850
waitmovement 0
playse SE_KAIDAN
delay 10
addobject 15
applymovement 15, RustboroCity_Movement_1E0852
waitmovement 0
playse SE_PIN
applymovement 15, RustboroCity_Movement_272598
waitmovement 0
applymovement 15, RustboroCity_Movement_27259A
waitmovement 0
applymovement 255, RustboroCity_Movement_2725A6
waitmovement 0
applymovement 15, RustboroCity_Movement_1E084E
waitmovement 0
msgbox RustboroCity_Text_1E22A5, MSGBOX_DEFAULT
closemessage
setflag FLAG_HAS_MATCH_CALL
applymovement 15, RustboroCity_Movement_2725A4
waitmovement 0
playse SE_TK_KASYA
delay 10
playse SE_TK_KASYA
delay 10
playse SE_TK_KASYA
delay 10
playse SE_TK_KASYA
delay 20
applymovement 15, RustboroCity_Movement_2725AA
waitmovement 0
msgbox RustboroCity_Text_1E2331, MSGBOX_DEFAULT
closemessage
delay 20
goto RustboroCity_EventScript_1E07BD
RustboroCity_EventScript_1E07AC:: @ 81E07AC
msgbox RustboroCity_Text_1E2449, MSGBOX_DEFAULT
closemessage
delay 10
goto RustboroCity_EventScript_1E07BD
RustboroCity_EventScript_1E07BD:: @ 81E07BD
setflag FLAG_0x130
special sp106_CreateStartMenu
waitstate
switch VAR_RESULT
case 0, RustboroCity_EventScript_1E07AC
case 1, RustboroCity_EventScript_1E07AC
case 2, RustboroCity_EventScript_1E07AC
case 4, RustboroCity_EventScript_1E07AC
case 5, RustboroCity_EventScript_1E07AC
case 6, RustboroCity_EventScript_1E07AC
case 7, RustboroCity_EventScript_1E07AC
case 127, RustboroCity_EventScript_1E07AC
special sub_81C72A4
waitstate
delay 20
msgbox RustboroCity_Text_1E2464, MSGBOX_DEFAULT
closemessage
applymovement 15, RustboroCity_Movement_1E085D
waitmovement 0
playse SE_KAIDAN
removeobject 15
setflag FLAG_HIDE_RUSTBORO_CITY_SCIENTIST
setvar VAR_0x405A, 7
clearflag FLAG_SPECIAL_FLAG_0x4000
releaseall
end
RustboroCity_Movement_1E084E: @ 81E084E
walk_in_place_down
step_end
RustboroCity_Movement_1E0850: @ 81E0850
walk_down
step_end
RustboroCity_Movement_1E0852: @ 81E0852
walk_down
delay_16
step_end
RustboroCity_Movement_1E0855: @ 81E0855
delay_16
walk_left
walk_down
walk_down
walk_right
walk_in_place_fastest_up
delay_16
step_end
RustboroCity_Movement_1E085D: @ 81E085D
walk_up
step_end
RustboroCity_EventScript_1E085F:: @ 81E085F
lock
faceplayer
checkflag FLAG_0x08E
goto_eq RustboroCity_EventScript_1E0874
msgbox RustboroCity_Text_1E123F, MSGBOX_DEFAULT
release
end
RustboroCity_EventScript_1E0874:: @ 81E0874
msgbox RustboroCity_Text_1E12AC, MSGBOX_DEFAULT
release
end
RustboroCity_EventScript_1E087E:: @ 81E087E
lock
faceplayer
msgbox RustboroCity_Text_1E1407, MSGBOX_DEFAULT
release
end
RustboroCity_EventScript_1E088A:: @ 81E088A
msgbox RustboroCity_Text_1E1480, MSGBOX_NPC
end
RustboroCity_EventScript_1E0893:: @ 81E0893
lock
faceplayer
checkflag FLAG_BADGE01_GET
goto_eq RustboroCity_EventScript_1E08A8
msgbox RustboroCity_Text_1E130D, MSGBOX_DEFAULT
release
end
RustboroCity_EventScript_1E08A8:: @ 81E08A8
msgbox RustboroCity_Text_1E139E, MSGBOX_DEFAULT
release
end
RustboroCity_EventScript_1E08B2:: @ 81E08B2
lock
faceplayer
checkflag FLAG_0x0BC
goto_eq RustboroCity_EventScript_1E08C7
msgbox RustboroCity_Text_1E1520, MSGBOX_DEFAULT
release
end
RustboroCity_EventScript_1E08C7:: @ 81E08C7
msgbox RustboroCity_Text_1E1589, MSGBOX_DEFAULT
release
end
RustboroCity_EventScript_1E08D1:: @ 81E08D1
msgbox RustboroCity_Text_1E1633, MSGBOX_NPC
end
RustboroCity_EventScript_1E08DA:: @ 81E08DA
msgbox RustboroCity_Text_1E1695, MSGBOX_SIGN
end
RustboroCity_EventScript_1E08E3:: @ 81E08E3
msgbox RustboroCity_Text_1E20A6, MSGBOX_SIGN
end
RustboroCity_EventScript_1E08EC:: @ 81E08EC
msgbox RustboroCity_Text_1E2128, MSGBOX_SIGN
end
RustboroCity_EventScript_1E08F5:: @ 81E08F5
msgbox RustboroCity_Text_1E2167, MSGBOX_SIGN
end
RustboroCity_EventScript_1E08FE:: @ 81E08FE
msgbox RustboroCity_Text_1E21B3, MSGBOX_SIGN
end
RustboroCity_EventScript_1E0907:: @ 81E0907
msgbox RustboroCity_Text_1E220B, MSGBOX_SIGN
end
RustboroCity_EventScript_1E0910:: @ 81E0910
msgbox RustboroCity_Text_1E2253, MSGBOX_SIGN
end
RustboroCity_EventScript_1E0919:: @ 81E0919
msgbox RustboroCity_Text_1E2296, MSGBOX_SIGN
end
RustboroCity_EventScript_1E0922:: @ 81E0922
lock
faceplayer
msgbox RustboroCity_Text_1E16F4, MSGBOX_DEFAULT
applymovement 7, RustboroCity_Movement_2725A2
waitmovement 0
release
end
RustboroCity_EventScript_1E0938:: @ 81E0938
lock
faceplayer
msgbox RustboroCity_Text_1E174B, MSGBOX_DEFAULT
applymovement 8, RustboroCity_Movement_2725A2
waitmovement 0
release
end
RustboroCity_EventScript_1E094E:: @ 81E094E
lock
faceplayer
msgbox RustboroCity_Text_1E1789, MSGBOX_DEFAULT
release
end
RustboroCity_EventScript_1E095A:: @ 81E095A
lockall
setobjectxyperm 9, 14, 21
setobjectmovementtype 9, 10
setvar VAR_0x8004, 0
goto RustboroCity_EventScript_1E09CD
end
RustboroCity_EventScript_1E0971:: @ 81E0971
lockall
setobjectxyperm 9, 14, 21
setobjectmovementtype 9, 10
setvar VAR_0x8004, 1
goto RustboroCity_EventScript_1E09CD
end
RustboroCity_EventScript_1E0988:: @ 81E0988
lockall
setobjectxyperm 9, 14, 21
setobjectmovementtype 9, 10
setvar VAR_0x8004, 2
goto RustboroCity_EventScript_1E09CD
end
RustboroCity_EventScript_1E099F:: @ 81E099F
lockall
setobjectxyperm 9, 14, 21
setobjectmovementtype 9, 10
setvar VAR_0x8004, 3
goto RustboroCity_EventScript_1E09CD
end
RustboroCity_EventScript_1E09B6:: @ 81E09B6
lockall
setobjectxyperm 9, 14, 21
setobjectmovementtype 9, 10
setvar VAR_0x8004, 4
goto RustboroCity_EventScript_1E09CD
end
RustboroCity_EventScript_1E09CD:: @ 81E09CD
msgbox RustboroCity_Text_1E17FE, MSGBOX_DEFAULT
closemessage
playbgm MUS_AQA_0, 0
addobject 10
addobject 9
applymovement 10, RustboroCity_Movement_1E0AA0
waitmovement 0
removeobject 10
applymovement 9, RustboroCity_Movement_1E0AB1
waitmovement 0
msgbox RustboroCity_Text_1E1817, MSGBOX_DEFAULT
closemessage
applymovement 9, RustboroCity_Movement_1E0AB9
waitmovement 0
fadedefaultbgm
removeobject 9
setobjectxyperm 9, 30, 10
clearflag FLAG_HIDE_RUSTBORO_CITY_DEVON_EMPLOYEE_1
setflag FLAG_0x08E
setvar VAR_0x405A, 2
setvar VAR_RUSTURF_TUNNEL_STATE, 2
setvar VAR_0x406F, 1
clearflag FLAG_HIDE_ROUTE_116_MR_BRINEY
clearflag FLAG_HIDE_RUSTURF_TUNNEL_PEEKO
clearflag FLAG_HIDE_RUSTURF_TUNNEL_AQUA_GRUNT
setflag FLAG_HIDE_BRINEYS_HOUSE_MR_BRINEY
setflag FLAG_HIDE_BRINEYS_HOUSE_PEEKO
releaseall
end
RustboroCity_EventScript_1E0A3B:: @ 81E0A3B
msgbox RustboroCity_Text_1E1904, MSGBOX_DEFAULT
return
RustboroCity_EventScript_1E0A44:: @ 81E0A44
msgbox RustboroCity_Text_1E194D, MSGBOX_DEFAULT
return
RustboroCity_EventScript_1E0A4D:: @ 81E0A4D
applymovement 9, RustboroCity_Movement_1E0AC1
waitmovement 0
return
RustboroCity_EventScript_1E0A58:: @ 81E0A58
applymovement 9, RustboroCity_Movement_1E0AC5
waitmovement 0
return
RustboroCity_EventScript_1E0A63:: @ 81E0A63
applymovement 9, RustboroCity_Movement_1E0ACA
waitmovement 0
return
RustboroCity_EventScript_1E0A6E:: @ 81E0A6E
applymovement 9, RustboroCity_Movement_1E0ACF
waitmovement 0
return
RustboroCity_EventScript_1E0A79:: @ 81E0A79
applymovement 9, RustboroCity_Movement_1E0AD5
waitmovement 0
applymovement 255, RustboroCity_Movement_2725A6
waitmovement 0
return
RustboroCity_Movement_1E0A8E: @ 81E0A8E
walk_fastest_right
walk_fastest_right
walk_fast_right
walk_fast_right
walk_fast_right
walk_fast_right
walk_fast_up
walk_fast_up
walk_fast_up
walk_fast_up
walk_fast_up
walk_fast_up
walk_fast_up
walk_fast_up
walk_fast_up
walk_fast_up
walk_fast_up
step_end
RustboroCity_Movement_1E0AA0: @ 81E0AA0
walk_fastest_right
walk_fastest_right
walk_fast_right
walk_fast_right
walk_fast_right
walk_fast_right
walk_fast_right
walk_fast_up
walk_fast_up
walk_fast_up
walk_fast_up
walk_fast_up
walk_fast_up
walk_fast_up
walk_fast_up
walk_fast_up
step_end
RustboroCity_Movement_1E0AB1: @ 81E0AB1
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_in_place_fastest_up
step_end
RustboroCity_Movement_1E0AB9: @ 81E0AB9
walk_up
walk_up
walk_up
walk_up
walk_up
walk_up
walk_up
step_end
RustboroCity_Movement_1E0AC1: @ 81E0AC1
walk_down
walk_right
walk_right
step_end
RustboroCity_Movement_1E0AC5: @ 81E0AC5
walk_down
walk_down
walk_right
walk_right
step_end
RustboroCity_Movement_1E0ACA: @ 81E0ACA
walk_down
walk_down
walk_right
walk_right
step_end
RustboroCity_Movement_1E0ACF: @ 81E0ACF
walk_down
walk_down
walk_down
walk_right
walk_right
step_end
RustboroCity_Movement_1E0AD5: @ 81E0AD5
walk_down
walk_down
walk_down
walk_right
walk_right
walk_right
walk_in_place_fastest_down
step_end
RustboroCity_EventScript_1E0ADD:: @ 81E0ADD
lock
faceplayer
checkflag FLAG_0x08F
goto_eq RustboroCity_EventScript_1E0AF2
msgbox RustboroCity_Text_1E1904, MSGBOX_DEFAULT
release
end
RustboroCity_EventScript_1E0AF2:: @ 81E0AF2
waitse
setvar VAR_TEMP_1, 4
goto RustboroCity_EventScript_1E0C5B
end
RustboroCity_EventScript_1E0AFE:: @ 81E0AFE
lockall
setvar VAR_TEMP_1, 0
goto RustboroCity_EventScript_1E0B2E
end
RustboroCity_EventScript_1E0B0A:: @ 81E0B0A
lockall
setvar VAR_TEMP_1, 1
goto RustboroCity_EventScript_1E0B2E
end
RustboroCity_EventScript_1E0B16:: @ 81E0B16
lockall
setvar VAR_TEMP_1, 2
goto RustboroCity_EventScript_1E0B2E
end
RustboroCity_EventScript_1E0B22:: @ 81E0B22
lockall
setvar VAR_TEMP_1, 3
goto RustboroCity_EventScript_1E0B2E
end
RustboroCity_EventScript_1E0B2E:: @ 81E0B2E
compare VAR_TEMP_1, 0
call_if 1, RustboroCity_EventScript_1E0B6F
compare VAR_TEMP_1, 1
call_if 1, RustboroCity_EventScript_1E0B9B
compare VAR_TEMP_1, 2
call_if 1, RustboroCity_EventScript_1E0BC7
compare VAR_TEMP_1, 3
call_if 1, RustboroCity_EventScript_1E0BF3
setflag FLAG_0x09F
setvar VAR_0x405A, 3
moveobjectoffscreen 9
msgbox RustboroCity_Text_1E183E, MSGBOX_DEFAULT
releaseall
end
RustboroCity_EventScript_1E0B6F:: @ 81E0B6F
applymovement 9, RustboroCity_Movement_2725A6
waitmovement 0
playse SE_PIN
applymovement 9, RustboroCity_Movement_272598
waitmovement 0
applymovement 9, RustboroCity_Movement_27259A
waitmovement 0
applymovement 255, RustboroCity_Movement_2725AA
waitmovement 0
return
RustboroCity_EventScript_1E0B9B:: @ 81E0B9B
applymovement 9, RustboroCity_Movement_2725A4
waitmovement 0
playse SE_PIN
applymovement 9, RustboroCity_Movement_272598
waitmovement 0
applymovement 9, RustboroCity_Movement_27259A
waitmovement 0
applymovement 255, RustboroCity_Movement_2725AC
waitmovement 0
return
RustboroCity_EventScript_1E0BC7:: @ 81E0BC7
applymovement 9, RustboroCity_Movement_2725AA
waitmovement 0
playse SE_PIN
applymovement 9, RustboroCity_Movement_272598
waitmovement 0
applymovement 9, RustboroCity_Movement_27259A
waitmovement 0
applymovement 255, RustboroCity_Movement_2725A6
waitmovement 0
return
RustboroCity_EventScript_1E0BF3:: @ 81E0BF3
applymovement 9, RustboroCity_Movement_2725AA
waitmovement 0
playse SE_PIN
applymovement 9, RustboroCity_Movement_272598
waitmovement 0
applymovement 9, RustboroCity_Movement_27259A
waitmovement 0
applymovement 9, RustboroCity_Movement_1E0C29
waitmovement 0
applymovement 255, RustboroCity_Movement_2725A6
waitmovement 0
return
RustboroCity_Movement_1E0C29: @ 81E0C29
walk_down
step_end
RustboroCity_EventScript_1E0C2B:: @ 81E0C2B
lockall
setvar VAR_TEMP_1, 0
goto RustboroCity_EventScript_1E0C5B
end
RustboroCity_EventScript_1E0C37:: @ 81E0C37
lockall
setvar VAR_TEMP_1, 1
goto RustboroCity_EventScript_1E0C5B
end
RustboroCity_EventScript_1E0C43:: @ 81E0C43
lockall
setvar VAR_TEMP_1, 2
goto RustboroCity_EventScript_1E0C5B
end
RustboroCity_EventScript_1E0C4F:: @ 81E0C4F
lockall
setvar VAR_TEMP_1, 3
goto RustboroCity_EventScript_1E0C5B
end
RustboroCity_EventScript_1E0C5B:: @ 81E0C5B
compare VAR_TEMP_1, 0
call_if 1, RustboroCity_EventScript_1E0CDC
compare VAR_TEMP_1, 1
call_if 1, RustboroCity_EventScript_1E0D08
compare VAR_TEMP_1, 2
call_if 1, RustboroCity_EventScript_1E0D34
compare VAR_TEMP_1, 3
call_if 1, RustboroCity_EventScript_1E0D60
compare VAR_TEMP_1, 4
call_if 1, RustboroCity_EventScript_1E0D96
msgbox RustboroCity_Text_1E194D, MSGBOX_DEFAULT
giveitem_std ITEM_GREAT_BALL
compare VAR_RESULT, 0
call_if 1, RustboroCity_EventScript_1E0CD3
msgbox RustboroCity_Text_1E1A21, MSGBOX_DEFAULT
closemessage
setflag FLAG_0x090
setflag FLAG_HIDE_RUSTBORO_CITY_DEVON_EMPLOYEE_1
setvar VAR_0x405A, 5
delay 30
warp MAP_RUSTBORO_CITY_DEVON_CORP_3F, 255, 2, 2
waitstate
releaseall
end
RustboroCity_EventScript_1E0CD3:: @ 81E0CD3
msgbox RustboroCity_Text_1E19E5, MSGBOX_DEFAULT
return
RustboroCity_EventScript_1E0CDC:: @ 81E0CDC
applymovement 9, RustboroCity_Movement_2725A6
waitmovement 0
playse SE_PIN
applymovement 9, RustboroCity_Movement_272598
waitmovement 0
applymovement 9, RustboroCity_Movement_27259A
waitmovement 0
applymovement 255, RustboroCity_Movement_2725AA
waitmovement 0
return
RustboroCity_EventScript_1E0D08:: @ 81E0D08
applymovement 9, RustboroCity_Movement_2725A8
waitmovement 0
playse SE_PIN
applymovement 9, RustboroCity_Movement_272598
waitmovement 0
applymovement 9, RustboroCity_Movement_27259A
waitmovement 0
applymovement 255, RustboroCity_Movement_2725AE
waitmovement 0
return
RustboroCity_EventScript_1E0D34:: @ 81E0D34
applymovement 9, RustboroCity_Movement_2725AA
waitmovement 0
playse SE_PIN
applymovement 9, RustboroCity_Movement_272598
waitmovement 0
applymovement 9, RustboroCity_Movement_27259A
waitmovement 0
applymovement 255, RustboroCity_Movement_2725A6
waitmovement 0
return
RustboroCity_EventScript_1E0D60:: @ 81E0D60
applymovement 9, RustboroCity_Movement_2725AA
waitmovement 0
playse SE_PIN
applymovement 9, RustboroCity_Movement_272598
waitmovement 0
applymovement 9, RustboroCity_Movement_27259A
waitmovement 0
applymovement 9, RustboroCity_Movement_1E0C29
waitmovement 0
applymovement 255, RustboroCity_Movement_2725A6
waitmovement 0
return
RustboroCity_EventScript_1E0D96:: @ 81E0D96
applymovement 9, RustboroCity_Movement_2725A4
waitmovement 0
playse SE_PIN
applymovement 9, RustboroCity_Movement_272598
waitmovement 0
applymovement 9, RustboroCity_Movement_27259A
waitmovement 0
return
RustboroCity_EventScript_1E0DB8:: @ 81E0DB8
lockall
checkflag FLAG_0x120
call_if 0, RustboroCity_EventScript_1E0DD1
applymovement 14, RustboroCity_Movement_27259E
waitmovement 0
goto RustboroCity_EventScript_1E0FF3
Route104_EventScript_1E0DD1:: @ 81E0DD1
RustboroCity_EventScript_1E0DD1:: @ 81E0DD1
checkplayergender
compare VAR_RESULT, 0
goto_eq RustboroCity_EventScript_1E0DE9
compare VAR_RESULT, 1
goto_eq RustboroCity_EventScript_1E0DEE
return
RustboroCity_EventScript_1E0DE9:: @ 81E0DE9
playbgm MUS_GIRL_SUP, 1
return
RustboroCity_EventScript_1E0DEE:: @ 81E0DEE
playbgm MUS_BOY_SUP, 1
return
RustboroCity_EventScript_1E0DF3:: @ 81E0DF3
lockall
call RustboroCity_EventScript_1E0DD1
applymovement 14, RustboroCity_Movement_2725AA
waitmovement 0
playse SE_PIN
applymovement 14, RustboroCity_Movement_272598
waitmovement 0
applymovement 14, RustboroCity_Movement_27259A
waitmovement 0
applymovement 14, RustboroCity_Movement_1E120E
waitmovement 0
applymovement 255, RustboroCity_Movement_2725A6
waitmovement 0
goto RustboroCity_EventScript_1E0FF3
RustboroCity_EventScript_1E0E33:: @ 81E0E33
lockall
call RustboroCity_EventScript_1E0DD1
applymovement 14, RustboroCity_Movement_2725AA
waitmovement 0
playse SE_PIN
applymovement 14, RustboroCity_Movement_272598
waitmovement 0
applymovement 14, RustboroCity_Movement_27259A
waitmovement 0
applymovement 14, RustboroCity_Movement_1E1215
waitmovement 0
applymovement 255, RustboroCity_Movement_2725A6
waitmovement 0
goto RustboroCity_EventScript_1E0FF3
RustboroCity_EventScript_1E0E73:: @ 81E0E73
lockall
call RustboroCity_EventScript_1E0DD1
applymovement 14, RustboroCity_Movement_2725AA
waitmovement 0
playse SE_PIN
applymovement 14, RustboroCity_Movement_272598
waitmovement 0
applymovement 14, RustboroCity_Movement_27259A
waitmovement 0
applymovement 14, RustboroCity_Movement_1E121B
waitmovement 0
applymovement 255, RustboroCity_Movement_2725A6
waitmovement 0
goto RustboroCity_EventScript_1E0FF3
RustboroCity_EventScript_1E0EB3:: @ 81E0EB3
lockall
call RustboroCity_EventScript_1E0DD1
applymovement 14, RustboroCity_Movement_2725AA
waitmovement 0
playse SE_PIN
applymovement 14, RustboroCity_Movement_272598
waitmovement 0
applymovement 14, RustboroCity_Movement_27259A
waitmovement 0
applymovement 14, RustboroCity_Movement_1E1220
waitmovement 0
applymovement 255, RustboroCity_Movement_2725A6
waitmovement 0
goto RustboroCity_EventScript_1E0FF3
RustboroCity_EventScript_1E0EF3:: @ 81E0EF3
lockall
call RustboroCity_EventScript_1E0DD1
applymovement 14, RustboroCity_Movement_2725AA
waitmovement 0
playse SE_PIN
applymovement 14, RustboroCity_Movement_272598
waitmovement 0
applymovement 14, RustboroCity_Movement_27259A
waitmovement 0
applymovement 14, RustboroCity_Movement_1E1224
waitmovement 0
applymovement 255, RustboroCity_Movement_2725A6
waitmovement 0
goto RustboroCity_EventScript_1E0FF3
RustboroCity_EventScript_1E0F33:: @ 81E0F33
lockall
call RustboroCity_EventScript_1E0DD1
applymovement 14, RustboroCity_Movement_2725AA
waitmovement 0
playse SE_PIN
applymovement 14, RustboroCity_Movement_272598
waitmovement 0
applymovement 14, RustboroCity_Movement_27259A
waitmovement 0
applymovement 14, RustboroCity_Movement_1E1227
waitmovement 0
applymovement 255, RustboroCity_Movement_2725A6
waitmovement 0
goto RustboroCity_EventScript_1E0FF3
RustboroCity_EventScript_1E0F73:: @ 81E0F73
lockall
call RustboroCity_EventScript_1E0DD1
applymovement 14, RustboroCity_Movement_2725AA
waitmovement 0
playse SE_PIN
applymovement 14, RustboroCity_Movement_272598
waitmovement 0
applymovement 14, RustboroCity_Movement_27259A
waitmovement 0
applymovement 14, RustboroCity_Movement_1E122B
waitmovement 0
applymovement 255, RustboroCity_Movement_2725A6
waitmovement 0
goto RustboroCity_EventScript_1E0FF3
RustboroCity_EventScript_1E0FB3:: @ 81E0FB3
lockall
call RustboroCity_EventScript_1E0DD1
applymovement 14, RustboroCity_Movement_2725AA
waitmovement 0
playse SE_PIN
applymovement 14, RustboroCity_Movement_272598
waitmovement 0
applymovement 14, RustboroCity_Movement_27259A
waitmovement 0
applymovement 14, RustboroCity_Movement_1E1230
waitmovement 0
applymovement 255, RustboroCity_Movement_2725A6
waitmovement 0
goto RustboroCity_EventScript_1E0FF3
RustboroCity_EventScript_1E0FF3:: @ 81E0FF3
checkplayergender
compare VAR_RESULT, 0
goto_eq RustboroCity_EventScript_1E100B
compare VAR_RESULT, 1
goto_eq RustboroCity_EventScript_1E1114
end
RustboroCity_EventScript_1E100B:: @ 81E100B
checkflag FLAG_0x0D3
goto_eq RustboroCity_EventScript_1E10C1
checkflag FLAG_0x120
goto_eq RustboroCity_EventScript_1E1070
setflag FLAG_0x120
msgbox RustboroCity_Text_1E1A49, MSGBOX_DEFAULT
closemessage
delay 30
playfanfare MUS_ME_TORE_EYE
msgbox RustboroCity_Text_1E1ADB, MSGBOX_DEFAULT
waitfanfare
closemessage
delay 30
setflag FLAG_0x0FD
setvar VAR_0x405A, 8
setvar VAR_0x4063, 2
setvar VAR_0x8008, 0
msgbox RustboroCity_Text_1E1AFA, MSGBOX_YESNO
compare VAR_RESULT, 1
goto_eq RustboroCity_EventScript_1E1092
msgbox RustboroCity_Text_1E1BD3, MSGBOX_DEFAULT
call RustboroCity_EventScript_1E10D6
releaseall
end
RustboroCity_EventScript_1E1070:: @ 81E1070
setvar VAR_0x8008, 1
msgbox RustboroCity_Text_1E1C48, MSGBOX_YESNO
compare VAR_RESULT, 1
goto_eq RustboroCity_EventScript_1E1092
msgbox RustboroCity_Text_1E1BD3, MSGBOX_DEFAULT
releaseall
end
RustboroCity_EventScript_1E1092:: @ 81E1092
msgbox RustboroCity_Text_1E1C84, MSGBOX_DEFAULT
switch VAR_STARTER_MON
case 0, RustboroCity_EventScript_1E10DB
case 1, RustboroCity_EventScript_1E10EE
case 2, RustboroCity_EventScript_1E1101
end
RustboroCity_EventScript_1E10C1:: @ 81E10C1
msgbox RustboroCity_Text_1E1CE7, MSGBOX_DEFAULT
compare VAR_0x8008, 0
call_if 1, RustboroCity_EventScript_1E10D6
releaseall
end
RustboroCity_EventScript_1E10D6:: @ 81E10D6
savebgm MUS_DUMMY
fadedefaultbgm
return
RustboroCity_EventScript_1E10DB:: @ 81E10DB
trainerbattle_no_intro TRAINER_MAY_14, RustboroCity_Text_1E1CC1
setflag FLAG_0x0D3
goto RustboroCity_EventScript_1E10C1
end
RustboroCity_EventScript_1E10EE:: @ 81E10EE
trainerbattle_no_intro TRAINER_MAY_15, RustboroCity_Text_1E1CC1
setflag FLAG_0x0D3
goto RustboroCity_EventScript_1E10C1
end
RustboroCity_EventScript_1E1101:: @ 81E1101
trainerbattle_no_intro TRAINER_MAY_10, RustboroCity_Text_1E1CC1
setflag FLAG_0x0D3
goto RustboroCity_EventScript_1E10C1
end
RustboroCity_EventScript_1E1114:: @ 81E1114
checkflag FLAG_0x0D3
goto_eq RustboroCity_EventScript_1E11C0
checkflag FLAG_0x120
goto_eq RustboroCity_EventScript_1E1174
setflag FLAG_0x120
msgbox RustboroCity_Text_1E1D7D, MSGBOX_DEFAULT
closemessage
delay 30
playfanfare MUS_ME_TORE_EYE
msgbox RustboroCity_Text_1E1E11, MSGBOX_DEFAULT
waitfanfare
closemessage
delay 30
setflag FLAG_0x0FD
setvar VAR_0x405A, 8
setvar VAR_0x4063, 2
msgbox RustboroCity_Text_1E1E34, MSGBOX_YESNO
compare VAR_RESULT, 1
goto_eq RustboroCity_EventScript_1E1191
msgbox RustboroCity_Text_1E1F2F, MSGBOX_DEFAULT
call RustboroCity_EventScript_1E10D6
releaseall
end
RustboroCity_EventScript_1E1174:: @ 81E1174
msgbox RustboroCity_Text_1E1F76, MSGBOX_YESNO
compare VAR_RESULT, 1
goto_eq RustboroCity_EventScript_1E1191
msgbox RustboroCity_Text_1E1F2F, MSGBOX_DEFAULT
releaseall
end
RustboroCity_EventScript_1E1191:: @ 81E1191
msgbox RustboroCity_Text_1E1FA9, MSGBOX_DEFAULT
switch VAR_STARTER_MON
case 0, RustboroCity_EventScript_1E11D5
case 1, RustboroCity_EventScript_1E11E8
case 2, RustboroCity_EventScript_1E11FB
end
RustboroCity_EventScript_1E11C0:: @ 81E11C0
msgbox RustboroCity_Text_1E2002, MSGBOX_DEFAULT
compare VAR_0x8008, 0
call_if 1, RustboroCity_EventScript_1E10D6
releaseall
end
RustboroCity_EventScript_1E11D5:: @ 81E11D5
trainerbattle_no_intro TRAINER_BRENDAN_10, RustboroCity_Text_1E1FE9
setflag FLAG_0x0D3
goto RustboroCity_EventScript_1E11C0
end
RustboroCity_EventScript_1E11E8:: @ 81E11E8
trainerbattle_no_intro TRAINER_BRENDAN_12, RustboroCity_Text_1E1FE9
setflag FLAG_0x0D3
goto RustboroCity_EventScript_1E11C0
end
RustboroCity_EventScript_1E11FB:: @ 81E11FB
trainerbattle_no_intro TRAINER_BRENDAN_11, RustboroCity_Text_1E1FE9
setflag FLAG_0x0D3
goto RustboroCity_EventScript_1E11C0
end
RustboroCity_Movement_1E120E: @ 81E120E
walk_down
walk_left
walk_left
walk_left
walk_left
walk_down
step_end
RustboroCity_Movement_1E1215: @ 81E1215
walk_down
walk_left
walk_left
walk_left
walk_down
step_end
RustboroCity_Movement_1E121B: @ 81E121B
walk_down
walk_left
walk_left
walk_down
step_end
RustboroCity_Movement_1E1220: @ 81E1220
walk_down
walk_left
walk_down
step_end
RustboroCity_Movement_1E1224: @ 81E1224
walk_down
walk_down
step_end
RustboroCity_Movement_1E1227: @ 81E1227
walk_down
walk_right
walk_down
step_end
RustboroCity_Movement_1E122B: @ 81E122B
walk_down
walk_right
walk_right
walk_down
step_end
RustboroCity_Movement_1E1230: @ 81E1230
walk_down
walk_right
walk_right
walk_right
walk_down
step_end
RustboroCity_EventScript_1E1236:: @ 81E1236
msgbox RustboroCity_Text_1E249D, MSGBOX_NPC
end
RustboroCity_Text_1E123F: @ 81E123F
.string "The DEVON CORPORATION…\n"
.string "We all just shorten it to DEVON.\p"
.string "That company makes all sorts of\n"
.string "convenient products.$"
RustboroCity_Text_1E12AC: @ 81E12AC
.string "Hm? A sneaky-looking man?\p"
.string "Come to think of it, yes, a shady-\n"
.string "looking guy went around the corner.$"
RustboroCity_Text_1E130D: @ 81E130D
.string "Have you taken the POKéMON GYM\n"
.string "challenge?\p"
.string "When you get that shiny GYM BADGE\n"
.string "in hand, I guess TRAINERS begin to\l"
.string "realize what is required of them.$"
RustboroCity_Text_1E139E: @ 81E139E
.string "Hey, thats RUSTBOROs GYM BADGE!\p"
.string "Out of all the POKéMON GYM BADGES,\n"
.string "RUSTBOROs is the coolest, Id say.$"
RustboroCity_Text_1E1407: @ 81E1407
.string "Oh? Who might you be?\n"
.string "Youre a new face around these parts.\p"
.string "Have you just transferred into the\n"
.string "POKéMON TRAINERS SCHOOL?$"
RustboroCity_Text_1E1480: @ 81E1480
.string "I challenged the GYM LEADER, but…\p"
.string "Its not going to be easy winning with\n"
.string "my FIRE-type POKéMON…\p"
.string "FIRE-type POKéMON dont match up\n"
.string "well against ROCK-type POKéMON…$"
RustboroCity_Text_1E1520: @ 81E1520
.string "The old sailor MR. BRINEY lives in\n"
.string "a cottage by the sea.\p"
.string "He goes for walks in the tunnel every\n"
.string "so often.$"
RustboroCity_Text_1E1589: @ 81E1589
.string "The old sailor MR. BRINEY lives in\n"
.string "a cottage by the sea.\p"
.string "He said he was going shopping in\n"
.string "SLATEPORT for his pet, PEEKO.\p"
.string "That old sea dog, he must really love\n"
.string "that PEEKO.$"
RustboroCity_Text_1E1633: @ 81E1633
.string "Wow, you have POKéMON with you, too.\p"
.string "When I get bigger, Im going to go\n"
.string "places with POKéMON, too.$"
RustboroCity_Text_1E1695: @ 81E1695
.string "POKéMON TRAINERS SCHOOL!\p"
.string "If I go to this school, will I be able\n"
.string "to catch rare POKéMON easily?$"
RustboroCity_Text_1E16F4: @ 81E16F4
.string "If a POKéMON gains experience in\n"
.string "battles, it can sometimes change in\l"
.string "the way it looks.$"
RustboroCity_Text_1E174B: @ 81E174B
.string "A POKéMON changes shape?\n"
.string "If one did that, I would be shocked!$"
RustboroCity_Text_1E1789: @ 81E1789
.string "A POKéMON you get in a trade from\n"
.string "someone grows fast.\p"
.string "But if you dont have certain GYM\n"
.string "BADGES, it may not obey you…$"
RustboroCity_Text_1E17FE: @ 81E17FE
.string "Get out!\n"
.string "Out of the way!$"
RustboroCity_Text_1E1817: @ 81E1817
.string "Wait! Pleeeaaase!\p"
.string "Dont take my GOODS!$"
RustboroCity_Text_1E183E: @ 81E183E
.string "Oh, its you!\p"
.string "Youre that fantastic TRAINER who\n"
.string "helped me in PETALBURG WOODS!\p"
.string "Help me! I was robbed by TEAM AQUA!\n"
.string "I have to get the DEVON GOODS back!\p"
.string "If I dont…\n"
.string "Im going to be in serious trouble.$"
RustboroCity_Text_1E1904: @ 81E1904
.string "That shady character, I think he took\n"
.string "off towards the tunnel over there.$"
RustboroCity_Text_1E194D: @ 81E194D
.string "Oh! How did it go?\n"
.string "The DEVON GOODS?\p"
.string "You did!\n"
.string "You got them back!\p"
.string "You really are a great TRAINER!\p"
.string "I know! As my thanks, Ill give you\n"
.string "another GREAT BALL!$"
RustboroCity_Text_1E19E5: @ 81E19E5
.string "Youre loaded with items.\n"
.string "I cant give you this GREAT BALL.$"
RustboroCity_Text_1E1A21: @ 81E1A21
.string "Excuse me, please!\n"
.string "Please come with me!$"
RustboroCity_Text_1E1A49: @ 81E1A49
.string "MAY: Oh, hi, {PLAYER}{KUN}!\p"
.string "You had a MATCH CALL feature put\n"
.string "on your POKéNAV!\p"
.string "Lets register each other so we can\n"
.string "contact one another anytime!\p"
.string "… … … … … …$"
RustboroCity_Text_1E1ADB: @ 81E1ADB
.string "Registered MAY\n"
.string "in the POKéNAV.$"
RustboroCity_Text_1E1AFA: @ 81E1AFA
.string "MAY: Oh, by the way, I passed\n"
.string "MR. BRINEY in PETALBURG WOODS.\p"
.string "I guess hes on his way home to his\n"
.string "cottage by the sea.\p"
.string "Hows your POKéDEX coming along,\n"
.string "{PLAYER}{KUN}? Mines looking pretty decent!\p"
.string "So…\n"
.string "How about a little battle?$"
RustboroCity_Text_1E1BD3: @ 81E1BD3
.string "MAY: Oh, whats the matter?\p"
.string "Havent you caught or raised your\n"
.string "POKéMON very much?\p"
.string "Thats not very good for a TRAINER!$"
RustboroCity_Text_1E1C48: @ 81E1C48
.string "MAY: So, what do you think?\n"
.string "How about a little battle here?$"
RustboroCity_Text_1E1C84: @ 81E1C84
.string "MAY: You just became a TRAINER,\n"
.string "{PLAYER}{KUN}. Im not going to lose!$"
RustboroCity_Text_1E1CC1: @ 81E1CC1
.string "Yikes!\n"
.string "Youre better than I expected!$"
RustboroCity_Text_1E1CE7: @ 81E1CE7
.string "MAY: Oh, by the way, MR. BRINEY, who\n"
.string "I just passed…\p"
.string "{PLAYER}{KUN}, you just moved here so you\n"
.string "might not know this, but MR. BRINEY\l"
.string "was once a revered seafarer.$"
RustboroCity_Text_1E1D7D: @ 81E1D7D
.string "BRENDAN: Oh, hey, {PLAYER}!\p"
.string "You had a MATCH CALL feature put\n"
.string "on your POKéNAV! Cool!\p"
.string "Lets register each other so we can\n"
.string "get in touch anytime!\p"
.string "… … … … … …$"
RustboroCity_Text_1E1E11: @ 81E1E11
.string "Registered BRENDAN\n"
.string "in the POKéNAV.$"
RustboroCity_Text_1E1E34: @ 81E1E34
.string "BRENDAN: By the way, {PLAYER}, I walked\n"
.string "by MR. BRINEY in PETALBURG WOODS.\p"
.string "I bet he was on his way home to his\n"
.string "cottage by the sea.\p"
.string "{PLAYER}, hows your POKéDEX?\n"
.string "Have you filled in any pages yet?\p"
.string "Mine rules.\p"
.string "Want to have a battle to test how\n"
.string "far youve progressed?$"
RustboroCity_Text_1E1F2F: @ 81E1F2F
.string "BRENDAN: Whats the matter? Dont have\n"
.string "any confidence in your POKéMON?$"
RustboroCity_Text_1E1F76: @ 81E1F76
.string "BRENDAN: Whats up?\n"
.string "Want to have a battle with me?$"
RustboroCity_Text_1E1FA9: @ 81E1FA9
.string "BRENDAN: I know you just became\n"
.string "a TRAINER, but I wont go easy!$"
RustboroCity_Text_1E1FE9: @ 81E1FE9
.string "Hmm…\n"
.string "Youre pretty good.$"
RustboroCity_Text_1E2002: @ 81E2002
.string "BRENDAN: By the way, you know\n"
.string "MR. BRINEY? The guy I just passed?\p"
.string "I bet you didnt know this, since you\n"
.string "just moved here, {PLAYER}, but\l"
.string "MR. BRINEY was once a great sailor.$"
RustboroCity_Text_1E20A6: @ 81E20A6
.string "“Timesaving tunnel nearing\n"
.string "completion!”\p"
.string "…Is what it says on the sign, but\n"
.string "theres also a big “X” splashed\l"
.string "across it in red paint…$"
RustboroCity_Text_1E2128: @ 81E2128
.string "DEVON CORPORATION\p"
.string "“For all your living needs, we make\n"
.string "it all.”$"
RustboroCity_Text_1E2167: @ 81E2167
.string "RUSTBORO CITY POKéMON GYM\n"
.string "LEADER: ROXANNE\p"
.string "“The ROCK-loving honors student!”$"
RustboroCity_Text_1E21B3: @ 81E21B3
.string "DEVON CORP. BRANCH OFFICE\p"
.string "“Access limited to DEVON employees\n"
.string "and authorized personnel.”$"
RustboroCity_Text_1E220B: @ 81E220B
.string "RUSTBORO CITY\p"
.string "“The city probing the integration of\n"
.string "nature and science.”$"
RustboroCity_Text_1E2253: @ 81E2253
.string "POKéMON TRAINERS SCHOOL\p"
.string "“Well teach you anything about\n"
.string "POKéMON!”$"
RustboroCity_Text_1E2296: @ 81E2296
.string "CUTTERS HOUSE$"
RustboroCity_Text_1E22A5: @ 81E22A5
.string "Ive been developing an added feature\n"
.string "for the POKéNAV…\p"
.string "And it turned out great!\p"
.string "{PLAYER}, may I see that POKéNAV?\n"
.string "The one our PRESIDENT gave you?$"
RustboroCity_Text_1E2331: @ 81E2331
.string "There you go, {PLAYER}!\p"
.string "I added a new feature named\n"
.string "MATCH CALL to your POKéNAV.\p"
.string "Using the MATCH CALL feature,\n"
.string "you can chat with people who have\l"
.string "been registered in your POKéNAV.\p"
.string "{PLAYER}, our PRESIDENT STONE should\n"
.string "be registered in your POKéNAV.\p"
.string "Test it out.\n"
.string "Please give our PRESIDENT a call.$"
RustboroCity_Text_1E2449: @ 81E2449
.string "Please select the POKéNAV.$"
RustboroCity_Text_1E2464: @ 81E2464
.string "Okay, Id better get back to work.\n"
.string "Please take care, {PLAYER}!$"
RustboroCity_Text_1E249D: @ 81E249D
.string "Did you know this?\p"
.string "You can have a 2-on-2 battle even\n"
.string "if youre not with another TRAINER.\p"
.string "If you catch the eyes of two TRAINERS\n"
.string "when you have two or more POKéMON,\l"
.string "theyll both challenge you.\p"
.string "Dont you think itd be cool if you\n"
.string "could beat two TRAINERS by yourself?$"