mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2025-01-06 09:33:22 +01:00
221e38ff86
Ability Popup Fixes + Longer Ability Names config
3451 lines
114 KiB
C
3451 lines
114 KiB
C
#include "global.h"
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#include "malloc.h"
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#include "battle.h"
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#include "pokemon.h"
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#include "battle_controllers.h"
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#include "battle_interface.h"
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#include "graphics.h"
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#include "sprite.h"
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#include "window.h"
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#include "string_util.h"
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#include "text.h"
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#include "sound.h"
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#include "decompress.h"
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#include "task.h"
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#include "util.h"
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#include "gpu_regs.h"
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#include "battle_message.h"
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#include "pokedex.h"
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#include "palette.h"
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#include "international_string_util.h"
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#include "safari_zone.h"
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#include "battle_anim.h"
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#include "data.h"
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#include "pokemon_summary_screen.h"
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#include "strings.h"
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#include "battle_debug.h"
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#include "item.h"
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#include "item_icon.h"
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#include "item_use.h"
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#include "constants/battle_anim.h"
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#include "constants/rgb.h"
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#include "constants/songs.h"
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#include "constants/battle_config.h"
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#include "constants/items.h"
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enum
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{ // Corresponds to gHealthboxElementsGfxTable (and the tables after it) in graphics.c
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// These are indexes into the tables, which are filled with 8x8 square pixel data.
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HEALTHBOX_GFX_0, //hp bar [black section]
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HEALTHBOX_GFX_1, //hp bar "H"
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HEALTHBOX_GFX_2, //hp bar "P"
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HEALTHBOX_GFX_HP_BAR_GREEN, //hp bar [0 pixels]
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HEALTHBOX_GFX_4, //hp bar [1 pixels]
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HEALTHBOX_GFX_5, //hp bar [2 pixels]
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HEALTHBOX_GFX_6, //hp bar [3 pixels]
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HEALTHBOX_GFX_7, //hp bar [4 pixels]
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HEALTHBOX_GFX_8, //hp bar [5 pixels]
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HEALTHBOX_GFX_9, //hp bar [6 pixels]
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HEALTHBOX_GFX_10, //hp bar [7 pixels]
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HEALTHBOX_GFX_11, //hp bar [8 pixels]
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HEALTHBOX_GFX_12, //exp bar [0 pixels]
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HEALTHBOX_GFX_13, //exp bar [1 pixels]
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HEALTHBOX_GFX_14, //exp bar [2 pixels]
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HEALTHBOX_GFX_15, //exp bar [3 pixels]
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HEALTHBOX_GFX_16, //exp bar [4 pixels]
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HEALTHBOX_GFX_17, //exp bar [5 pixels]
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HEALTHBOX_GFX_18, //exp bar [6 pixels]
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HEALTHBOX_GFX_19, //exp bar [7 pixels]
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HEALTHBOX_GFX_20, //exp bar [8 pixels]
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HEALTHBOX_GFX_STATUS_PSN_BATTLER0, //status psn "(P"
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HEALTHBOX_GFX_22, //status psn "SN"
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HEALTHBOX_GFX_23, //status psn "|)""
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HEALTHBOX_GFX_STATUS_PRZ_BATTLER0, //status prz
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HEALTHBOX_GFX_25,
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HEALTHBOX_GFX_26,
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HEALTHBOX_GFX_STATUS_SLP_BATTLER0, //status slp
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HEALTHBOX_GFX_28,
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HEALTHBOX_GFX_29,
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HEALTHBOX_GFX_STATUS_FRZ_BATTLER0, //status frz
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HEALTHBOX_GFX_31,
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HEALTHBOX_GFX_32,
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HEALTHBOX_GFX_STATUS_BRN_BATTLER0, //status brn
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HEALTHBOX_GFX_34,
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HEALTHBOX_GFX_35,
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HEALTHBOX_GFX_36, //misc [Black section]
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HEALTHBOX_GFX_37, //misc [Black section]
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HEALTHBOX_GFX_38, //misc [Black section]
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HEALTHBOX_GFX_39, //misc [Blank Health Window?]
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HEALTHBOX_GFX_40, //misc [Blank Health Window?]
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HEALTHBOX_GFX_41, //misc [Blank Health Window?]
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HEALTHBOX_GFX_42, //misc [Blank Health Window?]
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HEALTHBOX_GFX_43, //misc [Top of Health Window?]
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HEALTHBOX_GFX_44, //misc [Top of Health Window?]
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HEALTHBOX_GFX_45, //misc [Top of Health Window?]
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HEALTHBOX_GFX_46, //misc [Blank Health Window?]
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HEALTHBOX_GFX_HP_BAR_YELLOW, //hp bar yellow [0 pixels]
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HEALTHBOX_GFX_48, //hp bar yellow [1 pixels]
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HEALTHBOX_GFX_49, //hp bar yellow [2 pixels]
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HEALTHBOX_GFX_50, //hp bar yellow [3 pixels]
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HEALTHBOX_GFX_51, //hp bar yellow [4 pixels]
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HEALTHBOX_GFX_52, //hp bar yellow [5 pixels]
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HEALTHBOX_GFX_53, //hp bar yellow [6 pixels]
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HEALTHBOX_GFX_54, //hp bar yellow [7 pixels]
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HEALTHBOX_GFX_55, //hp bar yellow [8 pixels]
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HEALTHBOX_GFX_HP_BAR_RED, //hp bar red [0 pixels]
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HEALTHBOX_GFX_57, //hp bar red [1 pixels]
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HEALTHBOX_GFX_58, //hp bar red [2 pixels]
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HEALTHBOX_GFX_59, //hp bar red [3 pixels]
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HEALTHBOX_GFX_60, //hp bar red [4 pixels]
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HEALTHBOX_GFX_61, //hp bar red [5 pixels]
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HEALTHBOX_GFX_62, //hp bar red [6 pixels]
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HEALTHBOX_GFX_63, //hp bar red [7 pixels]
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HEALTHBOX_GFX_64, //hp bar red [8 pixels]
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HEALTHBOX_GFX_65, //hp bar frame end
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HEALTHBOX_GFX_STATUS_BALL, // Full
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HEALTHBOX_GFX_STATUS_BALL_EMPTY,
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HEALTHBOX_GFX_STATUS_BALL_FAINTED,
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HEALTHBOX_GFX_STATUS_BALL_STATUSED,
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HEALTHBOX_GFX_STATUS_BALL_CAUGHT,
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HEALTHBOX_GFX_STATUS_PSN_BATTLER1, //status2 "PSN"
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HEALTHBOX_GFX_72,
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HEALTHBOX_GFX_73,
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HEALTHBOX_GFX_STATUS_PRZ_BATTLER1, //status2 "PRZ"
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HEALTHBOX_GFX_75,
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HEALTHBOX_GFX_76,
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HEALTHBOX_GFX_STATUS_SLP_BATTLER1, //status2 "SLP"
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HEALTHBOX_GFX_78,
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HEALTHBOX_GFX_79,
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HEALTHBOX_GFX_STATUS_FRZ_BATTLER1, //status2 "FRZ"
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HEALTHBOX_GFX_81,
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HEALTHBOX_GFX_82,
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HEALTHBOX_GFX_STATUS_BRN_BATTLER1, //status2 "BRN"
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HEALTHBOX_GFX_84,
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HEALTHBOX_GFX_85,
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HEALTHBOX_GFX_STATUS_PSN_BATTLER2, //status3 "PSN"
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HEALTHBOX_GFX_87,
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HEALTHBOX_GFX_88,
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HEALTHBOX_GFX_STATUS_PRZ_BATTLER2, //status3 "PRZ"
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HEALTHBOX_GFX_90,
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HEALTHBOX_GFX_91,
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HEALTHBOX_GFX_STATUS_SLP_BATTLER2, //status3 "SLP"
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HEALTHBOX_GFX_93,
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HEALTHBOX_GFX_94,
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HEALTHBOX_GFX_STATUS_FRZ_BATTLER2, //status3 "FRZ"
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HEALTHBOX_GFX_96,
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HEALTHBOX_GFX_97,
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HEALTHBOX_GFX_STATUS_BRN_BATTLER2, //status3 "BRN"
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HEALTHBOX_GFX_99,
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HEALTHBOX_GFX_100,
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HEALTHBOX_GFX_STATUS_PSN_BATTLER3, //status4 "PSN"
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HEALTHBOX_GFX_102,
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HEALTHBOX_GFX_103,
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HEALTHBOX_GFX_STATUS_PRZ_BATTLER3, //status4 "PRZ"
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HEALTHBOX_GFX_105,
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HEALTHBOX_GFX_106,
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HEALTHBOX_GFX_STATUS_SLP_BATTLER3, //status4 "SLP"
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HEALTHBOX_GFX_108,
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HEALTHBOX_GFX_109,
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HEALTHBOX_GFX_STATUS_FRZ_BATTLER3, //status4 "FRZ"
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HEALTHBOX_GFX_111,
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HEALTHBOX_GFX_112,
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HEALTHBOX_GFX_STATUS_BRN_BATTLER3, //status4 "BRN"
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HEALTHBOX_GFX_114,
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HEALTHBOX_GFX_115,
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HEALTHBOX_GFX_FRAME_END,
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HEALTHBOX_GFX_FRAME_END_BAR,
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};
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static const u8 *GetHealthboxElementGfxPtr(u8 elementId);
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static u8* AddTextPrinterAndCreateWindowOnHealthbox(const u8 *str, u32 x, u32 y, u32 bgColor, u32 *windowId);
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static void RemoveWindowOnHealthbox(u32 windowId);
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static void UpdateHpTextInHealthboxInDoubles(u8 healthboxSpriteId, s16 value, u8 maxOrCurrent);
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static void UpdateStatusIconInHealthbox(u8 healthboxSpriteId);
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static void TextIntoHealthboxObject(void *dest, u8 *windowTileData, s32 windowWidth);
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static void SafariTextIntoHealthboxObject(void *dest, u8 *windowTileData, u32 windowWidth);
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static void HpTextIntoHealthboxObject(void *dest, u8 *windowTileData, u32 windowWidth);
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static void FillHealthboxObject(void *dest, u32 arg1, u32 arg2);
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static void Task_HidePartyStatusSummary_BattleStart_1(u8 taskId);
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static void Task_HidePartyStatusSummary_BattleStart_2(u8 taskId);
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static void Task_HidePartyStatusSummary_DuringBattle(u8 taskId);
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static void SpriteCB_HealthBoxOther(struct Sprite *sprite);
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static void SpriteCB_HealthBar(struct Sprite *sprite);
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static void SpriteCB_StatusSummaryBar_Enter(struct Sprite *sprite);
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static void SpriteCB_StatusSummaryBar_Exit(struct Sprite *sprite);
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static void SpriteCB_StatusSummaryBalls_Enter(struct Sprite *sprite);
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static void SpriteCB_StatusSummaryBalls_Exit(struct Sprite *sprite);
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static void SpriteCB_StatusSummaryBalls_OnSwitchout(struct Sprite *sprite);
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static void SpriteCb_MegaTrigger(struct Sprite *sprite);
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static void SpriteCb_MegaIndicator(struct Sprite *sprite);
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static u8 GetStatusIconForBattlerId(u8 statusElementId, u8 battlerId);
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static s32 CalcNewBarValue(s32 maxValue, s32 currValue, s32 receivedValue, s32 *arg3, u8 arg4, u16 arg5);
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static u8 GetScaledExpFraction(s32 currValue, s32 receivedValue, s32 maxValue, u8 scale);
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static void MoveBattleBarGraphically(u8 battlerId, u8 whichBar);
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static u8 CalcBarFilledPixels(s32 maxValue, s32 oldValue, s32 receivedValue, s32 *currValue, u8 *arg4, u8 scale);
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static void SpriteCb_AbilityPopUp(struct Sprite *sprite);
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static void Task_FreeAbilityPopUpGfx(u8 taskId);
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static void SpriteCB_LastUsedBall(struct Sprite *sprite);
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static void SpriteCB_LastUsedBallWin(struct Sprite *sprite);
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static const struct OamData sOamData_64x32 =
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{
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.y = 0,
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.affineMode = ST_OAM_AFFINE_OFF,
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.objMode = ST_OAM_OBJ_NORMAL,
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.mosaic = 0,
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.bpp = ST_OAM_4BPP,
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.shape = SPRITE_SHAPE(64x32),
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.x = 0,
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.matrixNum = 0,
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.size = SPRITE_SIZE(64x32),
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.tileNum = 0,
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.priority = 1,
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.paletteNum = 0,
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.affineParam = 0,
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};
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static const struct SpriteTemplate sHealthboxPlayerSpriteTemplates[2] =
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{
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{
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.tileTag = TAG_HEALTHBOX_PLAYER1_TILE,
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.paletteTag = TAG_HEALTHBOX_PAL,
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.oam = &sOamData_64x32,
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.anims = gDummySpriteAnimTable,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCallbackDummy
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},
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{
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.tileTag = TAG_HEALTHBOX_PLAYER2_TILE,
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.paletteTag = TAG_HEALTHBOX_PAL,
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.oam = &sOamData_64x32,
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.anims = gDummySpriteAnimTable,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCallbackDummy
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}
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};
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static const struct SpriteTemplate sHealthboxOpponentSpriteTemplates[2] =
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{
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{
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.tileTag = TAG_HEALTHBOX_OPPONENT1_TILE,
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.paletteTag = TAG_HEALTHBOX_PAL,
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.oam = &sOamData_64x32,
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.anims = gDummySpriteAnimTable,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCallbackDummy
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},
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{
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.tileTag = TAG_HEALTHBOX_OPPONENT2_TILE,
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.paletteTag = TAG_HEALTHBOX_PAL,
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.oam = &sOamData_64x32,
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.anims = gDummySpriteAnimTable,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCallbackDummy
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}
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};
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static const struct SpriteTemplate sHealthboxSafariSpriteTemplate =
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{
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.tileTag = TAG_HEALTHBOX_SAFARI_TILE,
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.paletteTag = TAG_HEALTHBOX_PAL,
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.oam = &sOamData_64x32,
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.anims = gDummySpriteAnimTable,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCallbackDummy
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};
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static const struct OamData sOamData_Healthbar =
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{
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.y = 0,
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.affineMode = ST_OAM_AFFINE_OFF,
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.objMode = ST_OAM_OBJ_NORMAL,
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.mosaic = 0,
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.bpp = ST_OAM_4BPP,
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.shape = SPRITE_SHAPE(32x8),
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.x = 0,
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.matrixNum = 0,
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.size = SPRITE_SIZE(32x8),
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.tileNum = 0,
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.priority = 1,
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.paletteNum = 0,
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.affineParam = 0,
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};
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static const struct SpriteTemplate sHealthbarSpriteTemplates[MAX_BATTLERS_COUNT] =
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{
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{
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.tileTag = TAG_HEALTHBAR_PLAYER1_TILE,
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.paletteTag = TAG_HEALTHBAR_PAL,
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.oam = &sOamData_Healthbar,
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.anims = gDummySpriteAnimTable,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCB_HealthBar
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},
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{
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.tileTag = TAG_HEALTHBAR_OPPONENT1_TILE,
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.paletteTag = TAG_HEALTHBAR_PAL,
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.oam = &sOamData_Healthbar,
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.anims = gDummySpriteAnimTable,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCB_HealthBar
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},
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{
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.tileTag = TAG_HEALTHBAR_PLAYER2_TILE,
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.paletteTag = TAG_HEALTHBAR_PAL,
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.oam = &sOamData_Healthbar,
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.anims = gDummySpriteAnimTable,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCB_HealthBar
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},
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{
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.tileTag = TAG_HEALTHBAR_OPPONENT2_TILE,
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.paletteTag = TAG_HEALTHBAR_PAL,
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.oam = &sOamData_Healthbar,
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.anims = gDummySpriteAnimTable,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCB_HealthBar
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}
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};
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static const struct Subsprite sHealthBar_Subsprites_Player[] =
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{
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{
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.x = DISPLAY_WIDTH,
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.y = 0,
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.shape = SPRITE_SHAPE(32x8),
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.size = SPRITE_SIZE(32x8),
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.tileOffset = 0,
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.priority = 1
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},
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{
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.x = 16,
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.y = 0,
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.shape = SPRITE_SHAPE(32x8),
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.size = SPRITE_SIZE(32x8),
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.tileOffset = 4,
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.priority = 1
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}
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};
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static const struct Subsprite sHealthBar_Subsprites_Opponent[] =
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{
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{
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.x = DISPLAY_WIDTH,
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.y = 0,
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.shape = SPRITE_SHAPE(32x8),
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.size = SPRITE_SIZE(32x8),
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.tileOffset = 0,
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.priority = 1
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},
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{
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.x = 16,
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.y = 0,
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.shape = SPRITE_SHAPE(32x8),
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.size = SPRITE_SIZE(32x8),
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.tileOffset = 4,
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.priority = 1
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},
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{
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.x = DISPLAY_WIDTH - 16,
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.y = 0,
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.shape = SPRITE_SHAPE(8x8),
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.size = SPRITE_SIZE(8x8),
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.tileOffset = 8,
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.priority = 1
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}
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};
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static const struct SubspriteTable sHealthBar_SubspriteTables[] =
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{
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[B_SIDE_PLAYER] = {ARRAY_COUNT(sHealthBar_Subsprites_Player), sHealthBar_Subsprites_Player},
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[B_SIDE_OPPONENT] = {ARRAY_COUNT(sHealthBar_Subsprites_Opponent), sHealthBar_Subsprites_Opponent}
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};
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static const struct Subsprite sStatusSummaryBar_Subsprites_Enter[] =
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{
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{
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.x = 32 * 5,
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.y = 0,
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.shape = SPRITE_SHAPE(32x8),
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.size = SPRITE_SIZE(32x8),
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.tileOffset = 0,
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.priority = 1
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},
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{
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.x = 32 * 6,
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.y = 0,
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.shape = SPRITE_SHAPE(32x8),
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.size = SPRITE_SIZE(32x8),
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.tileOffset = 4,
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.priority = 1
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},
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{
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.x = 32 * 7,
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.y = 0,
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.shape = SPRITE_SHAPE(32x8),
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.size = SPRITE_SIZE(32x8),
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.tileOffset = 8,
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.priority = 1
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},
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{
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.x = 0,
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.y = 0,
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.shape = SPRITE_SHAPE(32x8),
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.size = SPRITE_SIZE(32x8),
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.tileOffset = 12,
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.priority = 1
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}
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};
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static const struct Subsprite sStatusSummaryBar_Subsprites_Exit[] =
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{
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{
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.x = 32 * 5,
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.y = 0,
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.shape = SPRITE_SHAPE(32x8),
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.size = SPRITE_SIZE(32x8),
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.tileOffset = 0,
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.priority = 1
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},
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{
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.x = 32 * 6,
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.y = 0,
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.shape = SPRITE_SHAPE(32x8),
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.size = SPRITE_SIZE(32x8),
|
|
.tileOffset = 4,
|
|
.priority = 1
|
|
},
|
|
{
|
|
.x = 32 * 7,
|
|
.y = 0,
|
|
.shape = SPRITE_SHAPE(32x8),
|
|
.size = SPRITE_SIZE(32x8),
|
|
.tileOffset = 8,
|
|
.priority = 1
|
|
},
|
|
{
|
|
.x = 32 * 0,
|
|
.y = 0,
|
|
.shape = SPRITE_SHAPE(32x8),
|
|
.size = SPRITE_SIZE(32x8),
|
|
.tileOffset = 8,
|
|
.priority = 1
|
|
},
|
|
{
|
|
.x = 32 * 1,
|
|
.y = 0,
|
|
.shape = SPRITE_SHAPE(32x8),
|
|
.size = SPRITE_SIZE(32x8),
|
|
.tileOffset = 8,
|
|
.priority = 1
|
|
},
|
|
{
|
|
.x = 32 * 2,
|
|
.y = 0,
|
|
.shape = SPRITE_SHAPE(32x8),
|
|
.size = SPRITE_SIZE(32x8),
|
|
.tileOffset = 12,
|
|
.priority = 1
|
|
}
|
|
};
|
|
|
|
static const struct SubspriteTable sStatusSummaryBar_SubspriteTable_Enter[] =
|
|
{
|
|
{ARRAY_COUNT(sStatusSummaryBar_Subsprites_Enter), sStatusSummaryBar_Subsprites_Enter}
|
|
};
|
|
|
|
static const struct SubspriteTable sStatusSummaryBar_SubspriteTable_Exit[] =
|
|
{
|
|
{ARRAY_COUNT(sStatusSummaryBar_Subsprites_Exit), sStatusSummaryBar_Subsprites_Exit}
|
|
};
|
|
|
|
static const struct CompressedSpriteSheet sStatusSummaryBarSpriteSheet =
|
|
{
|
|
gBattleInterface_BallStatusBarGfx, 0x200, TAG_STATUS_SUMMARY_BAR_TILE
|
|
};
|
|
|
|
static const struct SpritePalette sStatusSummaryBarSpritePal =
|
|
{
|
|
gBattleInterface_BallStatusBarPal, TAG_STATUS_SUMMARY_BAR_PAL
|
|
};
|
|
|
|
static const struct SpritePalette sStatusSummaryBallsSpritePal =
|
|
{
|
|
gBattleInterface_BallDisplayPal, TAG_STATUS_SUMMARY_BALLS_PAL
|
|
};
|
|
|
|
static const struct SpriteSheet sStatusSummaryBallsSpriteSheet =
|
|
{
|
|
&gHealthboxElementsGfxTable[HEALTHBOX_GFX_STATUS_BALL], 0x80, TAG_STATUS_SUMMARY_BALLS_TILE
|
|
};
|
|
|
|
static const struct OamData sOamData_StatusSummaryBalls =
|
|
{
|
|
.y = 0,
|
|
.affineMode = ST_OAM_AFFINE_OFF,
|
|
.objMode = ST_OAM_OBJ_NORMAL,
|
|
.mosaic = 0,
|
|
.bpp = ST_OAM_4BPP,
|
|
.shape = SPRITE_SHAPE(8x8),
|
|
.x = 0,
|
|
.matrixNum = 0,
|
|
.size = SPRITE_SIZE(8x8),
|
|
.tileNum = 0,
|
|
.priority = 1,
|
|
.paletteNum = 0,
|
|
.affineParam = 0,
|
|
};
|
|
|
|
static const struct SpriteTemplate sStatusSummaryBarSpriteTemplates[2] =
|
|
{
|
|
{ // Player
|
|
.tileTag = TAG_STATUS_SUMMARY_BAR_TILE,
|
|
.paletteTag = TAG_STATUS_SUMMARY_BAR_PAL,
|
|
.oam = &sOamData_64x32,
|
|
.anims = gDummySpriteAnimTable,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCB_StatusSummaryBar_Enter
|
|
},
|
|
{ // Opponent
|
|
.tileTag = TAG_STATUS_SUMMARY_BAR_TILE,
|
|
.paletteTag = TAG_STATUS_SUMMARY_BAR_PAL,
|
|
.oam = &sOamData_64x32,
|
|
.anims = gDummySpriteAnimTable,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCB_StatusSummaryBar_Enter
|
|
}
|
|
};
|
|
|
|
static const struct SpriteTemplate sStatusSummaryBallsSpriteTemplates[2] =
|
|
{
|
|
{
|
|
.tileTag = TAG_STATUS_SUMMARY_BALLS_TILE,
|
|
.paletteTag = TAG_STATUS_SUMMARY_BALLS_PAL,
|
|
.oam = &sOamData_StatusSummaryBalls,
|
|
.anims = gDummySpriteAnimTable,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCB_StatusSummaryBalls_Enter
|
|
},
|
|
{
|
|
.tileTag = TAG_STATUS_SUMMARY_BALLS_TILE,
|
|
.paletteTag = TAG_STATUS_SUMMARY_BALLS_PAL,
|
|
.oam = &sOamData_StatusSummaryBalls,
|
|
.anims = gDummySpriteAnimTable,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCB_StatusSummaryBalls_Enter
|
|
}
|
|
};
|
|
|
|
static const u8 sEmptyWhiteText_GrayHighlight[] = __("{COLOR WHITE}{HIGHLIGHT DARK_GRAY} ");
|
|
static const u8 sEmptyWhiteText_TransparentHighlight[] = __("{COLOR WHITE}{HIGHLIGHT TRANSPARENT} ");
|
|
|
|
enum
|
|
{
|
|
PAL_STATUS_PSN,
|
|
PAL_STATUS_PAR,
|
|
PAL_STATUS_SLP,
|
|
PAL_STATUS_FRZ,
|
|
PAL_STATUS_BRN
|
|
};
|
|
|
|
static const u16 sStatusIconColors[] =
|
|
{
|
|
[PAL_STATUS_PSN] = RGB(24, 12, 24),
|
|
[PAL_STATUS_PAR] = RGB(23, 23, 3),
|
|
[PAL_STATUS_SLP] = RGB(20, 20, 17),
|
|
[PAL_STATUS_FRZ] = RGB(17, 22, 28),
|
|
[PAL_STATUS_BRN] = RGB(28, 14, 10),
|
|
};
|
|
|
|
static const struct WindowTemplate sHealthboxWindowTemplate = {
|
|
.bg = 0,
|
|
.tilemapLeft = 0,
|
|
.tilemapTop = 0,
|
|
.width = 8,
|
|
.height = 2,
|
|
.paletteNum = 0,
|
|
.baseBlock = 0
|
|
};
|
|
|
|
static const u8 sMegaTriggerGfx[] = INCBIN_U8("graphics/battle_interface/mega_trigger.4bpp");
|
|
static const u16 sMegaTriggerPal[] = INCBIN_U16("graphics/battle_interface/mega_trigger.gbapal");
|
|
|
|
static const struct SpriteSheet sSpriteSheet_MegaTrigger =
|
|
{
|
|
sMegaTriggerGfx, sizeof(sMegaTriggerGfx), TAG_MEGA_TRIGGER_TILE
|
|
};
|
|
static const struct SpritePalette sSpritePalette_MegaTrigger =
|
|
{
|
|
sMegaTriggerPal, TAG_MEGA_TRIGGER_PAL
|
|
};
|
|
|
|
static const struct OamData sOamData_MegaTrigger =
|
|
{
|
|
.y = 0,
|
|
.affineMode = 0,
|
|
.objMode = 0,
|
|
.mosaic = 0,
|
|
.bpp = 0,
|
|
.shape = ST_OAM_SQUARE,
|
|
.x = 0,
|
|
.matrixNum = 0,
|
|
.size = 2,
|
|
.tileNum = 0,
|
|
.priority = 1,
|
|
.paletteNum = 0,
|
|
.affineParam = 0,
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_MegaTriggerOff[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 0),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_MegaTriggerOn[] =
|
|
{
|
|
ANIMCMD_FRAME(16, 0),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd *const sSpriteAnimTable_MegaTrigger[] =
|
|
{
|
|
sSpriteAnim_MegaTriggerOff,
|
|
sSpriteAnim_MegaTriggerOn,
|
|
};
|
|
|
|
static const struct SpriteTemplate sSpriteTemplate_MegaTrigger =
|
|
{
|
|
.tileTag = TAG_MEGA_TRIGGER_TILE,
|
|
.paletteTag = TAG_MEGA_TRIGGER_PAL,
|
|
.oam = &sOamData_MegaTrigger,
|
|
.anims = sSpriteAnimTable_MegaTrigger,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCb_MegaTrigger
|
|
};
|
|
|
|
static const u8 sMegaIndicatorGfx[] = INCBIN_U8("graphics/battle_interface/mega_indicator.4bpp");
|
|
static const u16 sMegaIndicatorPal[] = INCBIN_U16("graphics/battle_interface/mega_indicator.gbapal");
|
|
|
|
static const struct SpriteSheet sSpriteSheet_MegaIndicator =
|
|
{
|
|
sMegaIndicatorGfx, sizeof(sMegaIndicatorGfx), TAG_MEGA_INDICATOR_TILE
|
|
};
|
|
static const struct SpritePalette sSpritePalette_MegaIndicator =
|
|
{
|
|
sMegaIndicatorPal, TAG_MEGA_INDICATOR_PAL
|
|
};
|
|
|
|
static const u8 sAlphaIndicatorGfx[] = INCBIN_U8("graphics/battle_interface/alpha_indicator.4bpp");
|
|
static const u16 sAlphaIndicatorPal[] = INCBIN_U16("graphics/battle_interface/alpha_indicator.gbapal");
|
|
static const u8 sOmegaIndicatorGfx[] = INCBIN_U8("graphics/battle_interface/omega_indicator.4bpp");
|
|
static const u16 sOmegaIndicatorPal[] = INCBIN_U16("graphics/battle_interface/omega_indicator.gbapal");
|
|
|
|
static const struct SpriteSheet sSpriteSheet_AlphaIndicator =
|
|
{
|
|
sAlphaIndicatorGfx, sizeof(sAlphaIndicatorGfx), TAG_ALPHA_INDICATOR_TILE
|
|
};
|
|
static const struct SpritePalette sSpritePalette_AlphaIndicator =
|
|
{
|
|
sAlphaIndicatorPal, TAG_ALPHA_INDICATOR_PAL
|
|
};
|
|
static const struct SpriteSheet sSpriteSheet_OmegaIndicator =
|
|
{
|
|
sOmegaIndicatorGfx, sizeof(sOmegaIndicatorGfx), TAG_OMEGA_INDICATOR_TILE
|
|
};
|
|
static const struct SpritePalette sSpritePalette_OmegaIndicator =
|
|
{
|
|
sOmegaIndicatorPal, TAG_OMEGA_INDICATOR_PAL
|
|
};
|
|
|
|
static const struct OamData sOamData_MegaIndicator =
|
|
{
|
|
.y = 0,
|
|
.affineMode = 0,
|
|
.objMode = 0,
|
|
.mosaic = 0,
|
|
.bpp = 0,
|
|
.shape = SPRITE_SHAPE(16x16),
|
|
.x = 0,
|
|
.matrixNum = 0,
|
|
.size = SPRITE_SIZE(16x16),
|
|
.tileNum = 0,
|
|
.priority = 1,
|
|
.paletteNum = 0,
|
|
.affineParam = 0,
|
|
};
|
|
|
|
static const struct SpriteTemplate sSpriteTemplate_MegaIndicator =
|
|
{
|
|
.tileTag = TAG_MEGA_INDICATOR_TILE,
|
|
.paletteTag = TAG_MEGA_INDICATOR_PAL,
|
|
.oam = &sOamData_MegaIndicator,
|
|
.anims = gDummySpriteAnimTable,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCb_MegaIndicator,
|
|
};
|
|
|
|
static const struct SpriteTemplate sSpriteTemplate_AlphaIndicator =
|
|
{
|
|
.tileTag = TAG_ALPHA_INDICATOR_TILE,
|
|
.paletteTag = TAG_ALPHA_INDICATOR_PAL,
|
|
.oam = &sOamData_MegaIndicator,
|
|
.anims = gDummySpriteAnimTable,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCb_MegaIndicator,
|
|
};
|
|
|
|
static const struct SpriteTemplate sSpriteTemplate_OmegaIndicator =
|
|
{
|
|
.tileTag = TAG_OMEGA_INDICATOR_TILE,
|
|
.paletteTag = TAG_OMEGA_INDICATOR_PAL,
|
|
.oam = &sOamData_MegaIndicator,
|
|
.anims = gDummySpriteAnimTable,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCb_MegaIndicator,
|
|
};
|
|
|
|
// Because the healthbox is too large to fit into one sprite, it is divided into two sprites.
|
|
// healthboxLeft or healthboxMain is the left part that is used as the 'main' sprite.
|
|
// healthboxRight or healthboxOther is the right part of the healthbox.
|
|
// There's also the third sprite under name of healthbarSprite that refers to the healthbar visible on the healtbox.
|
|
|
|
// data fields for healthboxMain
|
|
// oam.affineParam holds healthboxRight spriteId
|
|
#define hMain_HealthBarSpriteId data[5]
|
|
#define hMain_Battler data[6]
|
|
#define hMain_Data7 data[7]
|
|
|
|
// data fields for healthboxRight
|
|
#define hOther_HealthBoxSpriteId data[5]
|
|
#define hOther_IndicatorSpriteId data[6] // For Mega Evo
|
|
|
|
// data fields for healthbar
|
|
#define hBar_HealthBoxSpriteId data[5]
|
|
#define hBar_Data6 data[6]
|
|
|
|
u8 GetMegaIndicatorSpriteId(u32 healthboxSpriteId)
|
|
{
|
|
u8 spriteId = gSprites[healthboxSpriteId].oam.affineParam;
|
|
if (spriteId >= MAX_SPRITES)
|
|
return 0xFF;
|
|
return gSprites[spriteId].hOther_IndicatorSpriteId;
|
|
}
|
|
|
|
static void InitLastUsedBallAssets(void)
|
|
{
|
|
gBattleStruct->ballSpriteIds[0] = MAX_SPRITES;
|
|
gBattleStruct->ballSpriteIds[1] = MAX_SPRITES;
|
|
}
|
|
|
|
u8 CreateBattlerHealthboxSprites(u8 battlerId)
|
|
{
|
|
s16 data6 = 0;
|
|
u8 healthboxLeftSpriteId, healthboxRightSpriteId;
|
|
u8 healthbarSpriteId, megaIndicatorSpriteId;
|
|
struct Sprite *healthBarSpritePtr;
|
|
|
|
if (!IsDoubleBattle())
|
|
{
|
|
if (GetBattlerSide(battlerId) == B_SIDE_PLAYER)
|
|
{
|
|
healthboxLeftSpriteId = CreateSprite(&sHealthboxPlayerSpriteTemplates[0], DISPLAY_WIDTH, DISPLAY_HEIGHT, 1);
|
|
healthboxRightSpriteId = CreateSpriteAtEnd(&sHealthboxPlayerSpriteTemplates[0], DISPLAY_WIDTH, DISPLAY_HEIGHT, 1);
|
|
|
|
gSprites[healthboxLeftSpriteId].oam.shape = ST_OAM_SQUARE;
|
|
|
|
gSprites[healthboxRightSpriteId].oam.shape = ST_OAM_SQUARE;
|
|
gSprites[healthboxRightSpriteId].oam.tileNum += 64;
|
|
}
|
|
else
|
|
{
|
|
healthboxLeftSpriteId = CreateSprite(&sHealthboxOpponentSpriteTemplates[0], DISPLAY_WIDTH, DISPLAY_HEIGHT, 1);
|
|
healthboxRightSpriteId = CreateSpriteAtEnd(&sHealthboxOpponentSpriteTemplates[0], DISPLAY_WIDTH, DISPLAY_HEIGHT, 1);
|
|
|
|
gSprites[healthboxRightSpriteId].oam.tileNum += 32;
|
|
|
|
data6 = 2;
|
|
}
|
|
gSprites[healthboxLeftSpriteId].oam.affineParam = healthboxRightSpriteId;
|
|
|
|
gSprites[healthboxRightSpriteId].hOther_HealthBoxSpriteId = healthboxLeftSpriteId;
|
|
gSprites[healthboxRightSpriteId].callback = SpriteCB_HealthBoxOther;
|
|
}
|
|
else
|
|
{
|
|
if (GetBattlerSide(battlerId) == B_SIDE_PLAYER)
|
|
{
|
|
healthboxLeftSpriteId = CreateSprite(&sHealthboxPlayerSpriteTemplates[GetBattlerPosition(battlerId) / 2], DISPLAY_WIDTH, DISPLAY_HEIGHT, 1);
|
|
healthboxRightSpriteId = CreateSpriteAtEnd(&sHealthboxPlayerSpriteTemplates[GetBattlerPosition(battlerId) / 2], DISPLAY_WIDTH, DISPLAY_HEIGHT, 1);
|
|
|
|
gSprites[healthboxLeftSpriteId].oam.affineParam = healthboxRightSpriteId;
|
|
|
|
gSprites[healthboxRightSpriteId].hOther_HealthBoxSpriteId = healthboxLeftSpriteId;
|
|
gSprites[healthboxRightSpriteId].oam.tileNum += 32;
|
|
gSprites[healthboxRightSpriteId].callback = SpriteCB_HealthBoxOther;
|
|
|
|
data6 = 1;
|
|
}
|
|
else
|
|
{
|
|
healthboxLeftSpriteId = CreateSprite(&sHealthboxOpponentSpriteTemplates[GetBattlerPosition(battlerId) / 2], DISPLAY_WIDTH, DISPLAY_HEIGHT, 1);
|
|
healthboxRightSpriteId = CreateSpriteAtEnd(&sHealthboxOpponentSpriteTemplates[GetBattlerPosition(battlerId) / 2], DISPLAY_WIDTH, DISPLAY_HEIGHT, 1);
|
|
|
|
gSprites[healthboxLeftSpriteId].oam.affineParam = healthboxRightSpriteId;
|
|
|
|
gSprites[healthboxRightSpriteId].hOther_HealthBoxSpriteId = healthboxLeftSpriteId;
|
|
gSprites[healthboxRightSpriteId].oam.tileNum += 32;
|
|
gSprites[healthboxRightSpriteId].callback = SpriteCB_HealthBoxOther;
|
|
|
|
data6 = 2;
|
|
}
|
|
}
|
|
|
|
healthbarSpriteId = CreateSpriteAtEnd(&sHealthbarSpriteTemplates[gBattlerPositions[battlerId]], 140, 60, 0);
|
|
healthBarSpritePtr = &gSprites[healthbarSpriteId];
|
|
SetSubspriteTables(healthBarSpritePtr, &sHealthBar_SubspriteTables[GetBattlerSide(battlerId)]);
|
|
healthBarSpritePtr->subspriteMode = SUBSPRITES_IGNORE_PRIORITY;
|
|
healthBarSpritePtr->oam.priority = 1;
|
|
|
|
CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_1), (void*)(OBJ_VRAM0 + healthBarSpritePtr->oam.tileNum * TILE_SIZE_4BPP), 64);
|
|
|
|
gSprites[healthboxLeftSpriteId].hMain_HealthBarSpriteId = healthbarSpriteId;
|
|
gSprites[healthboxLeftSpriteId].hMain_Battler = battlerId;
|
|
gSprites[healthboxLeftSpriteId].invisible = TRUE;
|
|
|
|
gSprites[healthboxRightSpriteId].invisible = TRUE;
|
|
gSprites[healthboxRightSpriteId].hOther_IndicatorSpriteId = 0xFF;
|
|
|
|
healthBarSpritePtr->hBar_HealthBoxSpriteId = healthboxLeftSpriteId;
|
|
healthBarSpritePtr->hBar_Data6 = data6;
|
|
healthBarSpritePtr->invisible = TRUE;
|
|
|
|
// Create mega indicator sprite if is a mega evolved or a primal reverted mon.
|
|
if (gBattleStruct->mega.evolvedPartyIds[GetBattlerSide(battlerId)] & gBitTable[gBattlerPartyIndexes[battlerId]]
|
|
|| gBattleStruct->mega.primalRevertedPartyIds[GetBattlerSide(battlerId)] & gBitTable[gBattlerPartyIndexes[battlerId]])
|
|
{
|
|
megaIndicatorSpriteId = CreateMegaIndicatorSprite(battlerId, 0);
|
|
gSprites[megaIndicatorSpriteId].invisible = TRUE;
|
|
}
|
|
|
|
gBattleStruct->ballSpriteIds[0] = MAX_SPRITES;
|
|
gBattleStruct->ballSpriteIds[1] = MAX_SPRITES;
|
|
|
|
return healthboxLeftSpriteId;
|
|
}
|
|
|
|
u8 CreateSafariPlayerHealthboxSprites(void)
|
|
{
|
|
u8 healthboxLeftSpriteId, healthboxRightSpriteId;
|
|
|
|
healthboxLeftSpriteId = CreateSprite(&sHealthboxSafariSpriteTemplate, DISPLAY_WIDTH, DISPLAY_HEIGHT, 1);
|
|
healthboxRightSpriteId = CreateSpriteAtEnd(&sHealthboxSafariSpriteTemplate, DISPLAY_WIDTH, DISPLAY_HEIGHT, 1);
|
|
|
|
gSprites[healthboxLeftSpriteId].oam.shape = ST_OAM_SQUARE;
|
|
gSprites[healthboxRightSpriteId].oam.shape = ST_OAM_SQUARE;
|
|
|
|
gSprites[healthboxRightSpriteId].oam.tileNum += 64;
|
|
|
|
gSprites[healthboxLeftSpriteId].oam.affineParam = healthboxRightSpriteId;
|
|
gSprites[healthboxRightSpriteId].hOther_HealthBoxSpriteId = healthboxLeftSpriteId;
|
|
|
|
gSprites[healthboxRightSpriteId].hOther_IndicatorSpriteId = 0xFF;
|
|
|
|
gSprites[healthboxRightSpriteId].callback = SpriteCB_HealthBoxOther;
|
|
|
|
return healthboxLeftSpriteId;
|
|
}
|
|
|
|
static const u8 *GetHealthboxElementGfxPtr(u8 elementId)
|
|
{
|
|
return gHealthboxElementsGfxTable[elementId];
|
|
}
|
|
|
|
// Syncs the position of healthbar accordingly with the healthbox.
|
|
static void SpriteCB_HealthBar(struct Sprite *sprite)
|
|
{
|
|
u8 healthboxSpriteId = sprite->hBar_HealthBoxSpriteId;
|
|
|
|
switch (sprite->hBar_Data6)
|
|
{
|
|
case 0:
|
|
sprite->x = gSprites[healthboxSpriteId].x + 16;
|
|
sprite->y = gSprites[healthboxSpriteId].y;
|
|
break;
|
|
case 1:
|
|
sprite->x = gSprites[healthboxSpriteId].x + 16;
|
|
sprite->y = gSprites[healthboxSpriteId].y;
|
|
break;
|
|
case 2:
|
|
default:
|
|
sprite->x = gSprites[healthboxSpriteId].x + 8;
|
|
sprite->y = gSprites[healthboxSpriteId].y;
|
|
break;
|
|
}
|
|
|
|
sprite->x2 = gSprites[healthboxSpriteId].x2;
|
|
sprite->y2 = gSprites[healthboxSpriteId].y2;
|
|
}
|
|
|
|
static void SpriteCB_HealthBoxOther(struct Sprite *sprite)
|
|
{
|
|
u8 healthboxMainSpriteId = sprite->hOther_HealthBoxSpriteId;
|
|
u8 megaSpriteId = sprite->hOther_IndicatorSpriteId;
|
|
|
|
sprite->x = gSprites[healthboxMainSpriteId].x + 64;
|
|
sprite->y = gSprites[healthboxMainSpriteId].y;
|
|
|
|
sprite->x2 = gSprites[healthboxMainSpriteId].x2;
|
|
sprite->y2 = gSprites[healthboxMainSpriteId].y2;
|
|
|
|
if (megaSpriteId != 0xFF)
|
|
{
|
|
gSprites[megaSpriteId].x2 = sprite->x2;
|
|
gSprites[megaSpriteId].y2 = sprite->y2;
|
|
}
|
|
}
|
|
|
|
void SetBattleBarStruct(u8 battlerId, u8 healthboxSpriteId, s32 maxVal, s32 oldVal, s32 receivedValue)
|
|
{
|
|
gBattleSpritesDataPtr->battleBars[battlerId].healthboxSpriteId = healthboxSpriteId;
|
|
gBattleSpritesDataPtr->battleBars[battlerId].maxValue = maxVal;
|
|
gBattleSpritesDataPtr->battleBars[battlerId].oldValue = oldVal;
|
|
gBattleSpritesDataPtr->battleBars[battlerId].receivedValue = receivedValue;
|
|
gBattleSpritesDataPtr->battleBars[battlerId].currValue = -32768;
|
|
}
|
|
|
|
void SetHealthboxSpriteInvisible(u8 healthboxSpriteId)
|
|
{
|
|
DestroyMegaIndicatorSprite(healthboxSpriteId);
|
|
gSprites[healthboxSpriteId].invisible = TRUE;
|
|
gSprites[gSprites[healthboxSpriteId].hMain_HealthBarSpriteId].invisible = TRUE;
|
|
gSprites[gSprites[healthboxSpriteId].oam.affineParam].invisible = TRUE;
|
|
}
|
|
|
|
void SetHealthboxSpriteVisible(u8 healthboxSpriteId)
|
|
{
|
|
u8 battlerId = gSprites[healthboxSpriteId].hMain_Battler;
|
|
|
|
gSprites[healthboxSpriteId].invisible = FALSE;
|
|
gSprites[gSprites[healthboxSpriteId].hMain_HealthBarSpriteId].invisible = FALSE;
|
|
gSprites[gSprites[healthboxSpriteId].oam.affineParam].invisible = FALSE;
|
|
if (gBattleStruct->mega.evolvedPartyIds[GetBattlerSide(battlerId)] & gBitTable[gBattlerPartyIndexes[battlerId]]
|
|
|| gBattleStruct->mega.primalRevertedPartyIds[GetBattlerSide(battlerId)] & gBitTable[gBattlerPartyIndexes[battlerId]])
|
|
{
|
|
u8 spriteId = GetMegaIndicatorSpriteId(healthboxSpriteId);
|
|
if (spriteId != 0xFF)
|
|
gSprites[spriteId].invisible = FALSE;
|
|
else
|
|
CreateMegaIndicatorSprite(battlerId, 0);
|
|
}
|
|
}
|
|
|
|
static void UpdateSpritePos(u8 spriteId, s16 x, s16 y)
|
|
{
|
|
gSprites[spriteId].x = x;
|
|
gSprites[spriteId].y = y;
|
|
}
|
|
|
|
void DestoryHealthboxSprite(u8 healthboxSpriteId)
|
|
{
|
|
DestroyMegaIndicatorSprite(healthboxSpriteId);
|
|
DestroySprite(&gSprites[gSprites[healthboxSpriteId].oam.affineParam]);
|
|
DestroySprite(&gSprites[gSprites[healthboxSpriteId].hMain_HealthBarSpriteId]);
|
|
DestroySprite(&gSprites[healthboxSpriteId]);
|
|
}
|
|
|
|
void DummyBattleInterfaceFunc(u8 healthboxSpriteId, bool8 isDoubleBattleBattlerOnly)
|
|
{
|
|
|
|
}
|
|
|
|
static void TryToggleHealboxVisibility(u8 priority, u8 healthboxLeftSpriteId, u8 healthboxRightSpriteId, u8 healthbarSpriteId, u8 indicatorSpriteId)
|
|
{
|
|
u8 spriteIds[4] = {healthboxLeftSpriteId, healthboxRightSpriteId, healthbarSpriteId, indicatorSpriteId};
|
|
int i;
|
|
|
|
for (i = 0; i < NELEMS(spriteIds); i++)
|
|
{
|
|
if (spriteIds[i] == 0xFF)
|
|
continue;
|
|
|
|
switch (priority)
|
|
{
|
|
case 0: //start of anim -> make invisible
|
|
gSprites[spriteIds[i]].invisible = TRUE;
|
|
break;
|
|
case 1: //end of anim -> make visible
|
|
gSprites[spriteIds[i]].invisible = FALSE;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void UpdateOamPriorityInAllHealthboxes(u8 priority, bool32 hideHPBoxes)
|
|
{
|
|
s32 i;
|
|
|
|
for (i = 0; i < gBattlersCount; i++)
|
|
{
|
|
u8 healthboxLeftSpriteId = gHealthboxSpriteIds[i];
|
|
u8 healthboxRightSpriteId = gSprites[gHealthboxSpriteIds[i]].oam.affineParam;
|
|
u8 healthbarSpriteId = gSprites[gHealthboxSpriteIds[i]].hMain_HealthBarSpriteId;
|
|
u8 indicatorSpriteId = GetMegaIndicatorSpriteId(healthboxLeftSpriteId);
|
|
|
|
gSprites[healthboxLeftSpriteId].oam.priority = priority;
|
|
gSprites[healthboxRightSpriteId].oam.priority = priority;
|
|
gSprites[healthbarSpriteId].oam.priority = priority;
|
|
if (indicatorSpriteId != 0xFF)
|
|
gSprites[indicatorSpriteId].oam.priority = priority;
|
|
|
|
#if B_HIDE_HEALTHBOX_IN_ANIMS
|
|
if (hideHPBoxes && IsBattlerAlive(i))
|
|
TryToggleHealboxVisibility(priority, healthboxLeftSpriteId, healthboxRightSpriteId, healthbarSpriteId, indicatorSpriteId);
|
|
#endif
|
|
}
|
|
}
|
|
|
|
void GetBattlerHealthboxCoords(u8 battler, s16 *x, s16 *y)
|
|
{
|
|
*x = 0, *y = 0;
|
|
|
|
if (!IsDoubleBattle())
|
|
{
|
|
if (GetBattlerSide(battler) != B_SIDE_PLAYER)
|
|
*x = 44, *y = 30;
|
|
else
|
|
*x = 158, *y = 88;
|
|
}
|
|
else
|
|
{
|
|
switch (GetBattlerPosition(battler))
|
|
{
|
|
case B_POSITION_PLAYER_LEFT:
|
|
*x = 159, *y = 76;
|
|
break;
|
|
case B_POSITION_PLAYER_RIGHT:
|
|
*x = 171, *y = 101;
|
|
break;
|
|
case B_POSITION_OPPONENT_LEFT:
|
|
*x = 44, *y = 19;
|
|
break;
|
|
case B_POSITION_OPPONENT_RIGHT:
|
|
*x = 32, *y = 44;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void InitBattlerHealthboxCoords(u8 battler)
|
|
{
|
|
s16 x, y;
|
|
|
|
GetBattlerHealthboxCoords(battler, &x, &y);
|
|
UpdateSpritePos(gHealthboxSpriteIds[battler], x, y);
|
|
}
|
|
|
|
static void UpdateLvlInHealthbox(u8 healthboxSpriteId, u8 lvl)
|
|
{
|
|
u32 windowId, spriteTileNum;
|
|
u8 *windowTileData;
|
|
u8 text[16];
|
|
u32 xPos;
|
|
u8 *objVram;
|
|
u8 battler = gSprites[healthboxSpriteId].hMain_Battler;
|
|
|
|
// Don't print Lv char if mon is mega evolved or primal reverted.
|
|
if (gBattleStruct->mega.evolvedPartyIds[GetBattlerSide(battler)] & gBitTable[gBattlerPartyIndexes[battler]]
|
|
|| gBattleStruct->mega.primalRevertedPartyIds[GetBattlerSide(battler)] & gBitTable[gBattlerPartyIndexes[battler]])
|
|
{
|
|
objVram = ConvertIntToDecimalStringN(text, lvl, STR_CONV_MODE_LEFT_ALIGN, 3);
|
|
xPos = 5 * (3 - (objVram - (text + 2))) - 1;
|
|
}
|
|
else
|
|
{
|
|
text[0] = CHAR_EXTRA_SYMBOL;
|
|
text[1] = CHAR_LV_2;
|
|
|
|
objVram = ConvertIntToDecimalStringN(text + 2, lvl, STR_CONV_MODE_LEFT_ALIGN, 3);
|
|
xPos = 5 * (3 - (objVram - (text + 2)));
|
|
}
|
|
|
|
xPos = 5 * (3 - (objVram - (text + 2)));
|
|
windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(text, xPos, 3, 2, &windowId);
|
|
spriteTileNum = gSprites[healthboxSpriteId].oam.tileNum * TILE_SIZE_4BPP;
|
|
|
|
if (GetBattlerSide(battler) == B_SIDE_PLAYER)
|
|
{
|
|
objVram = (void*)(OBJ_VRAM0);
|
|
if (!IsDoubleBattle())
|
|
objVram += spriteTileNum + 0x820;
|
|
else
|
|
objVram += spriteTileNum + 0x420;
|
|
}
|
|
else
|
|
{
|
|
objVram = (void*)(OBJ_VRAM0);
|
|
objVram += spriteTileNum + 0x400;
|
|
}
|
|
TextIntoHealthboxObject(objVram, windowTileData, 3);
|
|
RemoveWindowOnHealthbox(windowId);
|
|
}
|
|
|
|
void UpdateHpTextInHealthbox(u8 healthboxSpriteId, s16 value, u8 maxOrCurrent)
|
|
{
|
|
u32 windowId, spriteTileNum;
|
|
u8 *windowTileData;
|
|
u8 text[32];
|
|
void *objVram;
|
|
|
|
if (GetBattlerSide(gSprites[healthboxSpriteId].hMain_Battler) == B_SIDE_PLAYER && !IsDoubleBattle())
|
|
{
|
|
spriteTileNum = gSprites[healthboxSpriteId].oam.tileNum * TILE_SIZE_4BPP;
|
|
if (maxOrCurrent != HP_CURRENT) // singles, max
|
|
{
|
|
ConvertIntToDecimalStringN(text, value, STR_CONV_MODE_RIGHT_ALIGN, 3);
|
|
windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(text, 0, 5, 2, &windowId);
|
|
objVram = (void*)(OBJ_VRAM0);
|
|
objVram += spriteTileNum + 0xB40;
|
|
HpTextIntoHealthboxObject(objVram, windowTileData, 2);
|
|
RemoveWindowOnHealthbox(windowId);
|
|
}
|
|
else // singles, current
|
|
{
|
|
ConvertIntToDecimalStringN(text, value, STR_CONV_MODE_RIGHT_ALIGN, 3);
|
|
text[3] = CHAR_SLASH;
|
|
text[4] = EOS;
|
|
windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(text, 4, 5, 2, &windowId);
|
|
objVram = (void*)(OBJ_VRAM0);
|
|
objVram += spriteTileNum + 0x3E0;
|
|
HpTextIntoHealthboxObject(objVram, windowTileData, 1);
|
|
objVram = (void*)(OBJ_VRAM0);
|
|
objVram += spriteTileNum + 0xB00;
|
|
HpTextIntoHealthboxObject(objVram, windowTileData + 0x20, 2);
|
|
RemoveWindowOnHealthbox(windowId);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
u8 battler;
|
|
|
|
memcpy(text, sEmptyWhiteText_GrayHighlight, sizeof(sEmptyWhiteText_GrayHighlight));
|
|
battler = gSprites[healthboxSpriteId].hMain_Battler;
|
|
if (IsDoubleBattle() == TRUE)
|
|
{
|
|
UpdateHpTextInHealthboxInDoubles(healthboxSpriteId, value, maxOrCurrent);
|
|
}
|
|
else if (gBattleSpritesDataPtr->battlerData[battler].hpNumbersNoBars) // don't print text if only bars are visible
|
|
{
|
|
u32 var;
|
|
u8 i;
|
|
|
|
if (GetBattlerSide(gSprites[healthboxSpriteId].data[6]) == B_SIDE_PLAYER)
|
|
{
|
|
if (maxOrCurrent == HP_CURRENT)
|
|
var = 29;
|
|
else
|
|
var = 89;
|
|
}
|
|
else
|
|
{
|
|
if (maxOrCurrent == HP_CURRENT)
|
|
var = 21;
|
|
else
|
|
var = 49;
|
|
}
|
|
|
|
ConvertIntToDecimalStringN(text + 6, value, STR_CONV_MODE_LEADING_ZEROS, 3);
|
|
RenderTextHandleBold(gMonSpritesGfxPtr->barFontGfx, FONT_BOLD, text);
|
|
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
CpuCopy32(&gMonSpritesGfxPtr->barFontGfx[i * 64 + 32],
|
|
(void*)((OBJ_VRAM0) + TILE_SIZE_4BPP * (gSprites[healthboxSpriteId].oam.tileNum + var + i)),
|
|
0x20);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void UpdateHpTextInHealthboxInDoubles(u8 healthboxSpriteId, s16 value, u8 maxOrCurrent)
|
|
{
|
|
u32 windowId, spriteTileNum;
|
|
u8 *windowTileData;
|
|
u8 text[32];
|
|
void *objVram;
|
|
|
|
if (GetBattlerSide(gSprites[healthboxSpriteId].hMain_Battler) == B_SIDE_PLAYER)
|
|
{
|
|
if (gBattleSpritesDataPtr->battlerData[gSprites[healthboxSpriteId].data[6]].hpNumbersNoBars) // don't print text if only bars are visible
|
|
{
|
|
spriteTileNum = gSprites[gSprites[healthboxSpriteId].data[5]].oam.tileNum * TILE_SIZE_4BPP;
|
|
objVram = (void*)(OBJ_VRAM0) + spriteTileNum;
|
|
|
|
if (maxOrCurrent != HP_CURRENT) // doubles, max hp
|
|
{
|
|
ConvertIntToDecimalStringN(text, value, STR_CONV_MODE_RIGHT_ALIGN, 3);
|
|
windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(text, 0, 5, 0, &windowId);
|
|
HpTextIntoHealthboxObject((void*)(OBJ_VRAM0) + spriteTileNum + 0xC0, windowTileData, 2);
|
|
RemoveWindowOnHealthbox(windowId);
|
|
CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_FRAME_END),
|
|
(void*)(OBJ_VRAM0 + 0x680) + (gSprites[healthboxSpriteId].oam.tileNum * TILE_SIZE_4BPP),
|
|
0x20);
|
|
}
|
|
else
|
|
{
|
|
ConvertIntToDecimalStringN(text, value, STR_CONV_MODE_RIGHT_ALIGN, 3);
|
|
text[3] = CHAR_SLASH;
|
|
text[4] = EOS;
|
|
windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(text, 4, 5, 0, &windowId);
|
|
FillHealthboxObject(objVram, 0, 3); // Erases HP bar leftover.
|
|
HpTextIntoHealthboxObject((void*)(OBJ_VRAM0 + 0x60) + spriteTileNum, windowTileData, 3);
|
|
RemoveWindowOnHealthbox(windowId);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
u8 battlerId;
|
|
|
|
memcpy(text, sEmptyWhiteText_TransparentHighlight, sizeof(sEmptyWhiteText_TransparentHighlight));
|
|
battlerId = gSprites[healthboxSpriteId].hMain_Battler;
|
|
|
|
if (gBattleSpritesDataPtr->battlerData[battlerId].hpNumbersNoBars) // don't print text if only bars are visible
|
|
{
|
|
u8 var = 4;
|
|
u8 r7;
|
|
u8 *txtPtr;
|
|
u8 i;
|
|
|
|
if (maxOrCurrent == HP_CURRENT)
|
|
var = 0;
|
|
|
|
r7 = gSprites[healthboxSpriteId].data[5];
|
|
txtPtr = ConvertIntToDecimalStringN(text + 6, value, STR_CONV_MODE_RIGHT_ALIGN, 3);
|
|
if (!maxOrCurrent)
|
|
StringCopy(txtPtr, gText_Slash);
|
|
RenderTextHandleBold(gMonSpritesGfxPtr->barFontGfx, FONT_BOLD, text);
|
|
|
|
for (i = var; i < var + 3; i++)
|
|
{
|
|
if (i < 3)
|
|
{
|
|
CpuCopy32(&gMonSpritesGfxPtr->barFontGfx[((i - var) * 64) + 32],
|
|
(void*)((OBJ_VRAM0) + 32 * (1 + gSprites[r7].oam.tileNum + i)),
|
|
0x20);
|
|
}
|
|
else
|
|
{
|
|
CpuCopy32(&gMonSpritesGfxPtr->barFontGfx[((i - var) * 64) + 32],
|
|
(void*)((OBJ_VRAM0 + 0x20) + 32 * (i + gSprites[r7].oam.tileNum)),
|
|
0x20);
|
|
}
|
|
}
|
|
|
|
if (maxOrCurrent == HP_CURRENT)
|
|
{
|
|
CpuCopy32(&gMonSpritesGfxPtr->barFontGfx[224],
|
|
(void*)((OBJ_VRAM0) + ((gSprites[r7].oam.tileNum + 4) * TILE_SIZE_4BPP)),
|
|
0x20);
|
|
CpuFill32(0, (void*)((OBJ_VRAM0) + (gSprites[r7].oam.tileNum * TILE_SIZE_4BPP)), 0x20);
|
|
}
|
|
else
|
|
{
|
|
if (GetBattlerSide(battlerId) == B_SIDE_PLAYER) // Impossible to reach part, because the battlerId is from the opponent's side.
|
|
{
|
|
CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_FRAME_END),
|
|
(void*)(OBJ_VRAM0) + ((gSprites[healthboxSpriteId].oam.tileNum + 52) * TILE_SIZE_4BPP),
|
|
0x20);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Prints mon's nature, catch and flee rate. Probably used to test pokeblock-related features.
|
|
static void PrintSafariMonInfo(u8 healthboxSpriteId, struct Pokemon *mon)
|
|
{
|
|
u8 text[20];
|
|
s32 j, spriteTileNum;
|
|
u8 *barFontGfx;
|
|
u8 i, var, nature, healthBarSpriteId;
|
|
|
|
memcpy(text, sEmptyWhiteText_GrayHighlight, sizeof(sEmptyWhiteText_GrayHighlight));
|
|
barFontGfx = &gMonSpritesGfxPtr->barFontGfx[0x520 + (GetBattlerPosition(gSprites[healthboxSpriteId].hMain_Battler) * 384)];
|
|
var = 5;
|
|
nature = GetNature(mon);
|
|
StringCopy(&text[6], gNatureNamePointers[nature]);
|
|
RenderTextHandleBold(barFontGfx, FONT_BOLD, text);
|
|
|
|
for (j = 6, i = 0; i < var; i++, j++)
|
|
{
|
|
u8 elementId;
|
|
|
|
if ((text[j] >= 55 && text[j] <= 74) || (text[j] >= 135 && text[j] <= 154))
|
|
elementId = 44;
|
|
else if ((text[j] >= 75 && text[j] <= 79) || (text[j] >= 155 && text[j] <= 159))
|
|
elementId = 45;
|
|
else
|
|
elementId = 43;
|
|
|
|
CpuCopy32(GetHealthboxElementGfxPtr(elementId), barFontGfx + (i * 64), 0x20);
|
|
}
|
|
|
|
for (j = 1; j < var + 1; j++)
|
|
{
|
|
spriteTileNum = (gSprites[healthboxSpriteId].oam.tileNum + (j - (j / 8 * 8)) + (j / 8 * 64)) * TILE_SIZE_4BPP;
|
|
CpuCopy32(barFontGfx, (void*)(OBJ_VRAM0) + (spriteTileNum), 0x20);
|
|
barFontGfx += 0x20;
|
|
|
|
spriteTileNum = (8 + gSprites[healthboxSpriteId].oam.tileNum + (j - (j / 8 * 8)) + (j / 8 * 64)) * TILE_SIZE_4BPP;
|
|
CpuCopy32(barFontGfx, (void*)(OBJ_VRAM0) + (spriteTileNum), 0x20);
|
|
barFontGfx += 0x20;
|
|
}
|
|
|
|
healthBarSpriteId = gSprites[healthboxSpriteId].hMain_HealthBarSpriteId;
|
|
ConvertIntToDecimalStringN(&text[6], gBattleStruct->safariCatchFactor, STR_CONV_MODE_RIGHT_ALIGN, 2);
|
|
ConvertIntToDecimalStringN(&text[9], gBattleStruct->safariEscapeFactor, STR_CONV_MODE_RIGHT_ALIGN, 2);
|
|
text[5] = CHAR_SPACE;
|
|
text[8] = CHAR_SLASH;
|
|
RenderTextHandleBold(gMonSpritesGfxPtr->barFontGfx, FONT_BOLD, text);
|
|
|
|
j = healthBarSpriteId; // Needed to match for some reason.
|
|
for (j = 0; j < 5; j++)
|
|
{
|
|
if (j <= 1)
|
|
{
|
|
CpuCopy32(&gMonSpritesGfxPtr->barFontGfx[0x40 * j + 0x20],
|
|
(void*)(OBJ_VRAM0) + (gSprites[healthBarSpriteId].oam.tileNum + 2 + j) * TILE_SIZE_4BPP,
|
|
32);
|
|
}
|
|
else
|
|
{
|
|
CpuCopy32(&gMonSpritesGfxPtr->barFontGfx[0x40 * j + 0x20],
|
|
(void*)(OBJ_VRAM0 + 0xC0) + (j + gSprites[healthBarSpriteId].oam.tileNum) * TILE_SIZE_4BPP,
|
|
32);
|
|
}
|
|
}
|
|
}
|
|
|
|
void SwapHpBarsWithHpText(void)
|
|
{
|
|
s32 i;
|
|
u8 healthBarSpriteId;
|
|
|
|
for (i = 0; i < gBattlersCount; i++)
|
|
{
|
|
if (gSprites[gHealthboxSpriteIds[i]].callback == SpriteCallbackDummy
|
|
&& GetBattlerSide(i) != B_SIDE_OPPONENT
|
|
&& (IsDoubleBattle() || GetBattlerSide(i) != B_SIDE_PLAYER))
|
|
{
|
|
bool8 noBars;
|
|
|
|
gBattleSpritesDataPtr->battlerData[i].hpNumbersNoBars ^= 1;
|
|
noBars = gBattleSpritesDataPtr->battlerData[i].hpNumbersNoBars;
|
|
if (GetBattlerSide(i) == B_SIDE_PLAYER)
|
|
{
|
|
if (!IsDoubleBattle())
|
|
continue;
|
|
if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
|
|
continue;
|
|
|
|
if (noBars == TRUE) // bars to text
|
|
{
|
|
healthBarSpriteId = gSprites[gHealthboxSpriteIds[i]].hMain_HealthBarSpriteId;
|
|
|
|
CpuFill32(0, (void*)(OBJ_VRAM0 + gSprites[healthBarSpriteId].oam.tileNum * TILE_SIZE_4BPP), 0x100);
|
|
UpdateHpTextInHealthboxInDoubles(gHealthboxSpriteIds[i], GetMonData(&gPlayerParty[gBattlerPartyIndexes[i]], MON_DATA_HP), HP_CURRENT);
|
|
UpdateHpTextInHealthboxInDoubles(gHealthboxSpriteIds[i], GetMonData(&gPlayerParty[gBattlerPartyIndexes[i]], MON_DATA_MAX_HP), HP_MAX);
|
|
}
|
|
else // text to bars
|
|
{
|
|
UpdateStatusIconInHealthbox(gHealthboxSpriteIds[i]);
|
|
UpdateHealthboxAttribute(gHealthboxSpriteIds[i], &gPlayerParty[gBattlerPartyIndexes[i]], HEALTHBOX_HEALTH_BAR);
|
|
CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_FRAME_END_BAR), (void*)(OBJ_VRAM0 + 0x680 + gSprites[gHealthboxSpriteIds[i]].oam.tileNum * TILE_SIZE_4BPP), 32);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (noBars == TRUE) // bars to text
|
|
{
|
|
if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
|
|
{
|
|
// Most likely a debug function.
|
|
PrintSafariMonInfo(gHealthboxSpriteIds[i], &gEnemyParty[gBattlerPartyIndexes[i]]);
|
|
}
|
|
else
|
|
{
|
|
healthBarSpriteId = gSprites[gHealthboxSpriteIds[i]].hMain_HealthBarSpriteId;
|
|
|
|
CpuFill32(0, (void *)(OBJ_VRAM0 + gSprites[healthBarSpriteId].oam.tileNum * 32), 0x100);
|
|
UpdateHpTextInHealthboxInDoubles(gHealthboxSpriteIds[i], GetMonData(&gEnemyParty[gBattlerPartyIndexes[i]], MON_DATA_HP), HP_CURRENT);
|
|
UpdateHpTextInHealthboxInDoubles(gHealthboxSpriteIds[i], GetMonData(&gEnemyParty[gBattlerPartyIndexes[i]], MON_DATA_MAX_HP), HP_MAX);
|
|
}
|
|
}
|
|
else // text to bars
|
|
{
|
|
UpdateStatusIconInHealthbox(gHealthboxSpriteIds[i]);
|
|
UpdateHealthboxAttribute(gHealthboxSpriteIds[i], &gEnemyParty[gBattlerPartyIndexes[i]], HEALTHBOX_HEALTH_BAR);
|
|
if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
|
|
UpdateHealthboxAttribute(gHealthboxSpriteIds[i], &gEnemyParty[gBattlerPartyIndexes[i]], HEALTHBOX_NICK);
|
|
}
|
|
}
|
|
gSprites[gHealthboxSpriteIds[i]].hMain_Data7 ^= 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Mega Evolution gfx functions.
|
|
void ChangeMegaTriggerSprite(u8 spriteId, u8 animId)
|
|
{
|
|
StartSpriteAnim(&gSprites[spriteId], animId);
|
|
}
|
|
|
|
#define SINGLES_MEGA_TRIGGER_POS_X_OPTIMAL (30)
|
|
#define SINGLES_MEGA_TRIGGER_POS_X_PRIORITY (31)
|
|
#define SINGLES_MEGA_TRIGGER_POS_X_SLIDE (15)
|
|
#define SINGLES_MEGA_TRIGGER_POS_Y_DIFF (-11)
|
|
|
|
#define DOUBLES_MEGA_TRIGGER_POS_X_OPTIMAL (30)
|
|
#define DOUBLES_MEGA_TRIGGER_POS_X_PRIORITY (31)
|
|
#define DOUBLES_MEGA_TRIGGER_POS_X_SLIDE (15)
|
|
#define DOUBLES_MEGA_TRIGGER_POS_Y_DIFF (-4)
|
|
|
|
#define tBattler data[0]
|
|
#define tHide data[1]
|
|
|
|
void CreateMegaTriggerSprite(u8 battlerId, u8 palId)
|
|
{
|
|
LoadSpritePalette(&sSpritePalette_MegaTrigger);
|
|
if (GetSpriteTileStartByTag(TAG_MEGA_TRIGGER_TILE) == 0xFFFF)
|
|
LoadSpriteSheet(&sSpriteSheet_MegaTrigger);
|
|
if (gBattleStruct->mega.triggerSpriteId == 0xFF)
|
|
{
|
|
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
|
|
gBattleStruct->mega.triggerSpriteId = CreateSprite(&sSpriteTemplate_MegaTrigger,
|
|
gSprites[gHealthboxSpriteIds[battlerId]].x - DOUBLES_MEGA_TRIGGER_POS_X_SLIDE,
|
|
gSprites[gHealthboxSpriteIds[battlerId]].y - DOUBLES_MEGA_TRIGGER_POS_Y_DIFF, 0);
|
|
else
|
|
gBattleStruct->mega.triggerSpriteId = CreateSprite(&sSpriteTemplate_MegaTrigger,
|
|
gSprites[gHealthboxSpriteIds[battlerId]].x - SINGLES_MEGA_TRIGGER_POS_X_SLIDE,
|
|
gSprites[gHealthboxSpriteIds[battlerId]].y - SINGLES_MEGA_TRIGGER_POS_Y_DIFF, 0);
|
|
}
|
|
gSprites[gBattleStruct->mega.triggerSpriteId].tBattler = battlerId;
|
|
gSprites[gBattleStruct->mega.triggerSpriteId].tHide = FALSE;
|
|
|
|
ChangeMegaTriggerSprite(gBattleStruct->mega.triggerSpriteId, palId);
|
|
}
|
|
|
|
static void SpriteCb_MegaTrigger(struct Sprite *sprite)
|
|
{
|
|
s32 xSlide, xPriority, xOptimal;
|
|
s32 yDiff;
|
|
|
|
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
|
|
{
|
|
xSlide = DOUBLES_MEGA_TRIGGER_POS_X_SLIDE;
|
|
xPriority = DOUBLES_MEGA_TRIGGER_POS_X_PRIORITY;
|
|
xOptimal = DOUBLES_MEGA_TRIGGER_POS_X_OPTIMAL;
|
|
yDiff = DOUBLES_MEGA_TRIGGER_POS_Y_DIFF;
|
|
}
|
|
else
|
|
{
|
|
xSlide = SINGLES_MEGA_TRIGGER_POS_X_SLIDE;
|
|
xPriority = SINGLES_MEGA_TRIGGER_POS_X_PRIORITY;
|
|
xOptimal = SINGLES_MEGA_TRIGGER_POS_X_OPTIMAL;
|
|
yDiff = SINGLES_MEGA_TRIGGER_POS_Y_DIFF;
|
|
}
|
|
|
|
if (sprite->tHide)
|
|
{
|
|
if (sprite->x != gSprites[gHealthboxSpriteIds[sprite->tBattler]].x - xSlide)
|
|
sprite->x++;
|
|
|
|
if (sprite->x >= gSprites[gHealthboxSpriteIds[sprite->tBattler]].x - xPriority)
|
|
sprite->oam.priority = 2;
|
|
else
|
|
sprite->oam.priority = 1;
|
|
|
|
sprite->y = gSprites[gHealthboxSpriteIds[sprite->tBattler]].y - yDiff;
|
|
sprite->y2 = gSprites[gHealthboxSpriteIds[sprite->tBattler]].y2 - yDiff;
|
|
if (sprite->x == gSprites[gHealthboxSpriteIds[sprite->tBattler]].x - xSlide)
|
|
DestroyMegaTriggerSprite();
|
|
}
|
|
else
|
|
{
|
|
if (sprite->x != gSprites[gHealthboxSpriteIds[sprite->tBattler]].x - xOptimal)
|
|
sprite->x--;
|
|
|
|
if (sprite->x >= gSprites[gHealthboxSpriteIds[sprite->tBattler]].x - xPriority)
|
|
sprite->oam.priority = 2;
|
|
else
|
|
sprite->oam.priority = 1;
|
|
|
|
sprite->y = gSprites[gHealthboxSpriteIds[sprite->tBattler]].y - yDiff;
|
|
sprite->y2 = gSprites[gHealthboxSpriteIds[sprite->tBattler]].y2 - yDiff;
|
|
}
|
|
}
|
|
|
|
bool32 IsMegaTriggerSpriteActive(void)
|
|
{
|
|
if (GetSpriteTileStartByTag(TAG_MEGA_TRIGGER_TILE) == 0xFFFF)
|
|
return FALSE;
|
|
else if (IndexOfSpritePaletteTag(TAG_MEGA_TRIGGER_PAL) != 0xFF)
|
|
return TRUE;
|
|
else
|
|
return FALSE;
|
|
}
|
|
|
|
void HideMegaTriggerSprite(void)
|
|
{
|
|
if (gBattleStruct->mega.triggerSpriteId != 0xFF)
|
|
{
|
|
ChangeMegaTriggerSprite(gBattleStruct->mega.triggerSpriteId, 0);
|
|
gSprites[gBattleStruct->mega.triggerSpriteId].tHide = TRUE;
|
|
}
|
|
}
|
|
|
|
void DestroyMegaTriggerSprite(void)
|
|
{
|
|
FreeSpritePaletteByTag(TAG_MEGA_TRIGGER_PAL);
|
|
FreeSpriteTilesByTag(TAG_MEGA_TRIGGER_TILE);
|
|
if (gBattleStruct->mega.triggerSpriteId != 0xFF)
|
|
DestroySprite(&gSprites[gBattleStruct->mega.triggerSpriteId]);
|
|
gBattleStruct->mega.triggerSpriteId = 0xFF;
|
|
}
|
|
|
|
static const s8 sIndicatorPositions[][2] =
|
|
{
|
|
[B_POSITION_PLAYER_LEFT] = {52, -9},
|
|
[B_POSITION_OPPONENT_LEFT] = {44, -9},
|
|
[B_POSITION_PLAYER_RIGHT] = {52, -9},
|
|
[B_POSITION_OPPONENT_RIGHT] = {44, -9},
|
|
};
|
|
|
|
u32 CreateMegaIndicatorSprite(u32 battlerId, u32 which)
|
|
{
|
|
u32 spriteId, position;
|
|
s16 x, y;
|
|
|
|
if (gBattleStruct->mega.evolvedPartyIds[GetBattlerSide(battlerId)] & gBitTable[gBattlerPartyIndexes[battlerId]])
|
|
{
|
|
LoadSpritePalette(&sSpritePalette_MegaIndicator);
|
|
LoadSpriteSheet(&sSpriteSheet_MegaIndicator);
|
|
}
|
|
else if (gBattleStruct->mega.primalRevertedPartyIds[GetBattlerSide(battlerId)] & gBitTable[gBattlerPartyIndexes[battlerId]])
|
|
{
|
|
if (GET_BASE_SPECIES_ID(gBattleMons[battlerId].species) == SPECIES_GROUDON)
|
|
{
|
|
LoadSpritePalette(&sSpritePalette_OmegaIndicator);
|
|
LoadSpriteSheet(&sSpriteSheet_OmegaIndicator);
|
|
}
|
|
else if (GET_BASE_SPECIES_ID(gBattleMons[battlerId].species) == SPECIES_KYOGRE)
|
|
{
|
|
LoadSpritePalette(&sSpritePalette_AlphaIndicator);
|
|
LoadSpriteSheet(&sSpriteSheet_AlphaIndicator);
|
|
}
|
|
}
|
|
|
|
position = GetBattlerPosition(battlerId);
|
|
GetBattlerHealthboxCoords(battlerId, &x, &y);
|
|
|
|
x += sIndicatorPositions[position][0];
|
|
y += sIndicatorPositions[position][1];
|
|
|
|
if (gBattleMons[battlerId].level >= 100)
|
|
x -= 4;
|
|
else if (gBattleMons[battlerId].level < 10)
|
|
x += 5;
|
|
|
|
if (gBattleStruct->mega.evolvedPartyIds[GetBattlerSide(battlerId)] & gBitTable[gBattlerPartyIndexes[battlerId]])
|
|
{
|
|
spriteId = CreateSpriteAtEnd(&sSpriteTemplate_MegaIndicator, x, y, 0);
|
|
}
|
|
else if (gBattleStruct->mega.primalRevertedPartyIds[GetBattlerSide(battlerId)] & gBitTable[gBattlerPartyIndexes[battlerId]])
|
|
{
|
|
if (GET_BASE_SPECIES_ID(gBattleMons[battlerId].species) == SPECIES_GROUDON)
|
|
spriteId = CreateSpriteAtEnd(&sSpriteTemplate_OmegaIndicator, x, y, 0);
|
|
else if (GET_BASE_SPECIES_ID(gBattleMons[battlerId].species) == SPECIES_KYOGRE)
|
|
spriteId = CreateSpriteAtEnd(&sSpriteTemplate_AlphaIndicator, x, y, 0);
|
|
}
|
|
|
|
gSprites[gSprites[gHealthboxSpriteIds[battlerId]].oam.affineParam].hOther_IndicatorSpriteId = spriteId;
|
|
gSprites[spriteId].tBattler = battlerId;
|
|
return spriteId;
|
|
}
|
|
|
|
void DestroyMegaIndicatorSprite(u32 healthboxSpriteId)
|
|
{
|
|
u32 i;
|
|
s16 *spriteId = &gSprites[gSprites[healthboxSpriteId].oam.affineParam].hOther_IndicatorSpriteId;
|
|
|
|
if (*spriteId != 0xFF)
|
|
{
|
|
DestroySprite(&gSprites[*spriteId]);
|
|
*spriteId = 0xFF;
|
|
}
|
|
|
|
for (i = 0; i < MAX_BATTLERS_COUNT; i++)
|
|
{
|
|
if (gSprites[gSprites[gHealthboxSpriteIds[i]].oam.affineParam].hOther_IndicatorSpriteId != 0xFF)
|
|
break;
|
|
}
|
|
// Free Sprite pal/tiles only if no indicator sprite is active for all battlers.
|
|
if (i == MAX_BATTLERS_COUNT)
|
|
{
|
|
FreeSpritePaletteByTag(TAG_MEGA_INDICATOR_PAL);
|
|
FreeSpriteTilesByTag(TAG_MEGA_INDICATOR_TILE);
|
|
}
|
|
}
|
|
|
|
static void SpriteCb_MegaIndicator(struct Sprite *sprite)
|
|
{
|
|
|
|
}
|
|
|
|
#undef tBattler
|
|
#undef tHide
|
|
|
|
#define tBattler data[0]
|
|
#define tSummaryBarSpriteId data[1]
|
|
#define tBallIconSpriteId(n) data[3 + n]
|
|
#define tIsBattleStart data[10]
|
|
#define tBlend data[15]
|
|
|
|
u8 CreatePartyStatusSummarySprites(u8 battlerId, struct HpAndStatus *partyInfo, u8 arg2, bool8 isBattleStart)
|
|
{
|
|
bool8 isOpponent;
|
|
s16 bar_X, bar_Y, bar_pos2_X, bar_data0;
|
|
s32 i, j, var;
|
|
u8 summaryBarSpriteId;
|
|
u8 ballIconSpritesIds[PARTY_SIZE];
|
|
u8 taskId;
|
|
|
|
if (!arg2 || GetBattlerPosition(battlerId) != B_POSITION_OPPONENT_RIGHT)
|
|
{
|
|
if (GetBattlerSide(battlerId) == B_SIDE_PLAYER)
|
|
{
|
|
isOpponent = FALSE;
|
|
bar_X = 136, bar_Y = 96;
|
|
bar_pos2_X = 100;
|
|
bar_data0 = -5;
|
|
}
|
|
else
|
|
{
|
|
isOpponent = TRUE;
|
|
|
|
if (!arg2 || !IsDoubleBattle())
|
|
bar_X = 104, bar_Y = 40;
|
|
else
|
|
bar_X = 104, bar_Y = 16;
|
|
|
|
bar_pos2_X = -100;
|
|
bar_data0 = 5;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
isOpponent = TRUE;
|
|
bar_X = 104, bar_Y = 40;
|
|
bar_pos2_X = -100;
|
|
bar_data0 = 5;
|
|
}
|
|
|
|
LoadCompressedSpriteSheetUsingHeap(&sStatusSummaryBarSpriteSheet);
|
|
LoadSpriteSheet(&sStatusSummaryBallsSpriteSheet);
|
|
LoadSpritePalette(&sStatusSummaryBarSpritePal);
|
|
LoadSpritePalette(&sStatusSummaryBallsSpritePal);
|
|
|
|
summaryBarSpriteId = CreateSprite(&sStatusSummaryBarSpriteTemplates[isOpponent], bar_X, bar_Y, 10);
|
|
SetSubspriteTables(&gSprites[summaryBarSpriteId], sStatusSummaryBar_SubspriteTable_Enter);
|
|
gSprites[summaryBarSpriteId].x2 = bar_pos2_X;
|
|
gSprites[summaryBarSpriteId].data[0] = bar_data0;
|
|
|
|
if (isOpponent)
|
|
{
|
|
gSprites[summaryBarSpriteId].x -= 96;
|
|
gSprites[summaryBarSpriteId].oam.matrixNum = ST_OAM_HFLIP;
|
|
}
|
|
else
|
|
{
|
|
gSprites[summaryBarSpriteId].x += 96;
|
|
}
|
|
|
|
for (i = 0; i < PARTY_SIZE; i++)
|
|
{
|
|
ballIconSpritesIds[i] = CreateSpriteAtEnd(&sStatusSummaryBallsSpriteTemplates[isOpponent], bar_X, bar_Y - 4, 9);
|
|
|
|
if (!isBattleStart)
|
|
gSprites[ballIconSpritesIds[i]].callback = SpriteCB_StatusSummaryBalls_OnSwitchout;
|
|
|
|
if (!isOpponent)
|
|
{
|
|
gSprites[ballIconSpritesIds[i]].x2 = 0;
|
|
gSprites[ballIconSpritesIds[i]].y2 = 0;
|
|
}
|
|
|
|
gSprites[ballIconSpritesIds[i]].data[0] = summaryBarSpriteId;
|
|
|
|
if (!isOpponent)
|
|
{
|
|
gSprites[ballIconSpritesIds[i]].x += 10 * i + 24;
|
|
gSprites[ballIconSpritesIds[i]].data[1] = i * 7 + 10;
|
|
gSprites[ballIconSpritesIds[i]].x2 = 120;
|
|
}
|
|
else
|
|
{
|
|
gSprites[ballIconSpritesIds[i]].x -= 10 * (5 - i) + 24;
|
|
gSprites[ballIconSpritesIds[i]].data[1] = (6 - i) * 7 + 10;
|
|
gSprites[ballIconSpritesIds[i]].x2 = -120;
|
|
}
|
|
|
|
gSprites[ballIconSpritesIds[i]].data[2] = isOpponent;
|
|
}
|
|
|
|
if (GetBattlerSide(battlerId) == B_SIDE_PLAYER)
|
|
{
|
|
if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
|
|
{
|
|
for (i = 0; i < PARTY_SIZE; i++)
|
|
{
|
|
if (partyInfo[i].hp == HP_EMPTY_SLOT)
|
|
{
|
|
// empty slot or an egg
|
|
gSprites[ballIconSpritesIds[i]].oam.tileNum += 1;
|
|
gSprites[ballIconSpritesIds[i]].data[7] = 1;
|
|
}
|
|
else if (partyInfo[i].hp == 0)
|
|
{
|
|
// fainted mon
|
|
gSprites[ballIconSpritesIds[i]].oam.tileNum += 3;
|
|
}
|
|
else if (partyInfo[i].status != 0)
|
|
{
|
|
// mon with major status
|
|
gSprites[ballIconSpritesIds[i]].oam.tileNum += 2;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (i = 0, var = PARTY_SIZE - 1, j = 0; j < PARTY_SIZE; j++)
|
|
{
|
|
if (partyInfo[j].hp == HP_EMPTY_SLOT)
|
|
{
|
|
// empty slot or an egg
|
|
gSprites[ballIconSpritesIds[var]].oam.tileNum += 1;
|
|
gSprites[ballIconSpritesIds[var]].data[7] = 1;
|
|
var--;
|
|
continue;
|
|
}
|
|
else if (partyInfo[j].hp == 0)
|
|
{
|
|
// fainted mon
|
|
gSprites[ballIconSpritesIds[i]].oam.tileNum += 3;
|
|
}
|
|
else if (gBattleTypeFlags & BATTLE_TYPE_ARENA && gBattleStruct->arenaLostPlayerMons & gBitTable[j])
|
|
{
|
|
// fainted arena mon
|
|
gSprites[ballIconSpritesIds[i]].oam.tileNum += 3;
|
|
}
|
|
else if (partyInfo[j].status != 0)
|
|
{
|
|
// mon with primary status
|
|
gSprites[ballIconSpritesIds[i]].oam.tileNum += 2;
|
|
}
|
|
i++;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (gBattleTypeFlags & (BATTLE_TYPE_MULTI | BATTLE_TYPE_TWO_OPPONENTS))
|
|
{
|
|
for (var = PARTY_SIZE - 1, i = 0; i < PARTY_SIZE; i++)
|
|
{
|
|
if (partyInfo[i].hp == HP_EMPTY_SLOT)
|
|
{
|
|
// empty slot or an egg
|
|
gSprites[ballIconSpritesIds[var]].oam.tileNum += 1;
|
|
gSprites[ballIconSpritesIds[var]].data[7] = 1;
|
|
}
|
|
else if (partyInfo[i].hp == 0)
|
|
{
|
|
// fainted mon
|
|
gSprites[ballIconSpritesIds[var]].oam.tileNum += 3;
|
|
}
|
|
else if (partyInfo[i].status != 0)
|
|
{
|
|
// mon with primary status
|
|
gSprites[ballIconSpritesIds[var]].oam.tileNum += 2;
|
|
}
|
|
var--;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (var = 0, i = 0, j = 0; j < PARTY_SIZE; j++)
|
|
{
|
|
if (partyInfo[j].hp == HP_EMPTY_SLOT)
|
|
{
|
|
// empty slot or an egg
|
|
gSprites[ballIconSpritesIds[i]].oam.tileNum += 1;
|
|
gSprites[ballIconSpritesIds[i]].data[7] = 1;
|
|
i++;
|
|
continue;
|
|
}
|
|
else if (partyInfo[j].hp == 0)
|
|
{
|
|
// fainted mon
|
|
gSprites[ballIconSpritesIds[PARTY_SIZE - 1 - var]].oam.tileNum += 3;
|
|
}
|
|
else if (gBattleTypeFlags & BATTLE_TYPE_ARENA && gBattleStruct->arenaLostOpponentMons & gBitTable[j])
|
|
{
|
|
// fainted arena mon
|
|
gSprites[ballIconSpritesIds[PARTY_SIZE - 1 - var]].oam.tileNum += 3;
|
|
}
|
|
else if (partyInfo[j].status != 0)
|
|
{
|
|
// mon with primary status
|
|
gSprites[ballIconSpritesIds[PARTY_SIZE - 1 - var]].oam.tileNum += 2;
|
|
}
|
|
var++;
|
|
}
|
|
}
|
|
}
|
|
|
|
taskId = CreateTask(TaskDummy, 5);
|
|
gTasks[taskId].tBattler = battlerId;
|
|
gTasks[taskId].tSummaryBarSpriteId = summaryBarSpriteId;
|
|
|
|
for (i = 0; i < PARTY_SIZE; i++)
|
|
gTasks[taskId].tBallIconSpriteId(i) = ballIconSpritesIds[i];
|
|
|
|
gTasks[taskId].tIsBattleStart = isBattleStart;
|
|
|
|
if (isBattleStart)
|
|
{
|
|
gBattleSpritesDataPtr->animationData->field_9_x1C++;
|
|
}
|
|
|
|
PlaySE12WithPanning(SE_BALL_TRAY_ENTER, 0);
|
|
return taskId;
|
|
}
|
|
|
|
// Slide the party summary tray back offscreen
|
|
void Task_HidePartyStatusSummary(u8 taskId)
|
|
{
|
|
u8 ballIconSpriteIds[PARTY_SIZE];
|
|
bool8 isBattleStart;
|
|
u8 summaryBarSpriteId;
|
|
u8 battlerId;
|
|
s32 i;
|
|
|
|
isBattleStart = gTasks[taskId].tIsBattleStart;
|
|
summaryBarSpriteId = gTasks[taskId].tSummaryBarSpriteId;
|
|
battlerId = gTasks[taskId].tBattler;
|
|
|
|
for (i = 0; i < PARTY_SIZE; i++)
|
|
ballIconSpriteIds[i] = gTasks[taskId].tBallIconSpriteId(i);
|
|
|
|
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT2_ALL | BLDCNT_EFFECT_BLEND);
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16, 0));
|
|
|
|
gTasks[taskId].tBlend = 16;
|
|
|
|
for (i = 0; i < PARTY_SIZE; i++)
|
|
gSprites[ballIconSpriteIds[i]].oam.objMode = ST_OAM_OBJ_BLEND;
|
|
|
|
gSprites[summaryBarSpriteId].oam.objMode = ST_OAM_OBJ_BLEND;
|
|
|
|
if (isBattleStart)
|
|
{
|
|
for (i = 0; i < PARTY_SIZE; i++)
|
|
{
|
|
if (GetBattlerSide(battlerId) != B_SIDE_PLAYER)
|
|
{
|
|
gSprites[ballIconSpriteIds[PARTY_SIZE - 1 - i]].data[1] = 7 * i;
|
|
gSprites[ballIconSpriteIds[PARTY_SIZE - 1 - i]].data[3] = 0;
|
|
gSprites[ballIconSpriteIds[PARTY_SIZE - 1 - i]].data[4] = 0;
|
|
gSprites[ballIconSpriteIds[PARTY_SIZE - 1 - i]].callback = SpriteCB_StatusSummaryBalls_Exit;
|
|
}
|
|
else
|
|
{
|
|
gSprites[ballIconSpriteIds[i]].data[1] = 7 * i;
|
|
gSprites[ballIconSpriteIds[i]].data[3] = 0;
|
|
gSprites[ballIconSpriteIds[i]].data[4] = 0;
|
|
gSprites[ballIconSpriteIds[i]].callback = SpriteCB_StatusSummaryBalls_Exit;
|
|
}
|
|
}
|
|
gSprites[summaryBarSpriteId].data[0] /= 2;
|
|
gSprites[summaryBarSpriteId].data[1] = 0;
|
|
gSprites[summaryBarSpriteId].callback = SpriteCB_StatusSummaryBar_Exit;
|
|
SetSubspriteTables(&gSprites[summaryBarSpriteId], sStatusSummaryBar_SubspriteTable_Exit);
|
|
gTasks[taskId].func = Task_HidePartyStatusSummary_BattleStart_1;
|
|
}
|
|
else
|
|
{
|
|
gTasks[taskId].func = Task_HidePartyStatusSummary_DuringBattle;
|
|
}
|
|
}
|
|
|
|
static void Task_HidePartyStatusSummary_BattleStart_1(u8 taskId)
|
|
{
|
|
if ((gTasks[taskId].data[11]++ % 2) == 0)
|
|
{
|
|
if (--gTasks[taskId].tBlend < 0)
|
|
return;
|
|
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(gTasks[taskId].tBlend, 16 - gTasks[taskId].tBlend));
|
|
}
|
|
if (gTasks[taskId].tBlend == 0)
|
|
gTasks[taskId].func = Task_HidePartyStatusSummary_BattleStart_2;
|
|
}
|
|
|
|
static void Task_HidePartyStatusSummary_BattleStart_2(u8 taskId)
|
|
{
|
|
u8 ballIconSpriteIds[PARTY_SIZE];
|
|
s32 i;
|
|
|
|
u8 battlerId = gTasks[taskId].tBattler;
|
|
if (--gTasks[taskId].tBlend == -1)
|
|
{
|
|
u8 summaryBarSpriteId = gTasks[taskId].tSummaryBarSpriteId;
|
|
|
|
for (i = 0; i < PARTY_SIZE; i++)
|
|
ballIconSpriteIds[i] = gTasks[taskId].tBallIconSpriteId(i);
|
|
|
|
gBattleSpritesDataPtr->animationData->field_9_x1C--;
|
|
if (gBattleSpritesDataPtr->animationData->field_9_x1C == 0)
|
|
{
|
|
DestroySpriteAndFreeResources(&gSprites[summaryBarSpriteId]);
|
|
DestroySpriteAndFreeResources(&gSprites[ballIconSpriteIds[0]]);
|
|
}
|
|
else
|
|
{
|
|
FreeSpriteOamMatrix(&gSprites[summaryBarSpriteId]);
|
|
DestroySprite(&gSprites[summaryBarSpriteId]);
|
|
FreeSpriteOamMatrix(&gSprites[ballIconSpriteIds[0]]);
|
|
DestroySprite(&gSprites[ballIconSpriteIds[0]]);
|
|
}
|
|
|
|
for (i = 1; i < PARTY_SIZE; i++)
|
|
DestroySprite(&gSprites[ballIconSpriteIds[i]]);
|
|
}
|
|
else if (gTasks[taskId].tBlend == -3)
|
|
{
|
|
gBattleSpritesDataPtr->healthBoxesData[battlerId].partyStatusSummaryShown = 0;
|
|
SetGpuReg(REG_OFFSET_BLDCNT, 0);
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
|
|
DestroyTask(taskId);
|
|
}
|
|
}
|
|
|
|
static void Task_HidePartyStatusSummary_DuringBattle(u8 taskId)
|
|
{
|
|
u8 ballIconSpriteIds[PARTY_SIZE];
|
|
s32 i;
|
|
u8 battlerId = gTasks[taskId].tBattler;
|
|
|
|
if (--gTasks[taskId].tBlend >= 0)
|
|
{
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(gTasks[taskId].tBlend, 16 - gTasks[taskId].tBlend));
|
|
}
|
|
else if (gTasks[taskId].tBlend == -1)
|
|
{
|
|
u8 summaryBarSpriteId = gTasks[taskId].tSummaryBarSpriteId;
|
|
|
|
for (i = 0; i < PARTY_SIZE; i++)
|
|
ballIconSpriteIds[i] = gTasks[taskId].tBallIconSpriteId(i);
|
|
|
|
DestroySpriteAndFreeResources(&gSprites[summaryBarSpriteId]);
|
|
DestroySpriteAndFreeResources(&gSprites[ballIconSpriteIds[0]]);
|
|
|
|
for (i = 1; i < PARTY_SIZE; i++)
|
|
DestroySprite(&gSprites[ballIconSpriteIds[i]]);
|
|
}
|
|
else if (gTasks[taskId].tBlend == -3)
|
|
{
|
|
gBattleSpritesDataPtr->healthBoxesData[battlerId].partyStatusSummaryShown = 0;
|
|
SetGpuReg(REG_OFFSET_BLDCNT, 0);
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
|
|
DestroyTask(taskId);
|
|
}
|
|
}
|
|
|
|
#undef tBattler
|
|
#undef tSummaryBarSpriteId
|
|
#undef tBallIconSpriteId
|
|
#undef tIsBattleStart
|
|
#undef tBlend
|
|
|
|
static void SpriteCB_StatusSummaryBar_Enter(struct Sprite *sprite)
|
|
{
|
|
if (sprite->x2 != 0)
|
|
sprite->x2 += sprite->data[0];
|
|
}
|
|
|
|
static void SpriteCB_StatusSummaryBar_Exit(struct Sprite *sprite)
|
|
{
|
|
sprite->data[1] += 32;
|
|
if (sprite->data[0] > 0)
|
|
sprite->x2 += sprite->data[1] >> 4;
|
|
else
|
|
sprite->x2 -= sprite->data[1] >> 4;
|
|
sprite->data[1] &= 0xF;
|
|
}
|
|
|
|
static void SpriteCB_StatusSummaryBalls_Enter(struct Sprite *sprite)
|
|
{
|
|
u8 var1;
|
|
u16 var2;
|
|
s8 pan;
|
|
|
|
if (sprite->data[1] > 0)
|
|
{
|
|
sprite->data[1]--;
|
|
return;
|
|
}
|
|
|
|
var1 = sprite->data[2];
|
|
var2 = sprite->data[3];
|
|
var2 += 56;
|
|
sprite->data[3] = var2 & 0xFFF0;
|
|
|
|
if (var1 != 0)
|
|
{
|
|
sprite->x2 += var2 >> 4;
|
|
if (sprite->x2 > 0)
|
|
sprite->x2 = 0;
|
|
}
|
|
else
|
|
{
|
|
sprite->x2 -= var2 >> 4;
|
|
if (sprite->x2 < 0)
|
|
sprite->x2 = 0;
|
|
}
|
|
|
|
if (sprite->x2 == 0)
|
|
{
|
|
pan = SOUND_PAN_TARGET;
|
|
if (var1 != 0)
|
|
pan = SOUND_PAN_ATTACKER;
|
|
|
|
if (sprite->data[7] != 0)
|
|
PlaySE2WithPanning(SE_BALL_TRAY_EXIT, pan);
|
|
else
|
|
PlaySE1WithPanning(SE_BALL_TRAY_BALL, pan);
|
|
|
|
sprite->callback = SpriteCallbackDummy;
|
|
}
|
|
}
|
|
|
|
static void SpriteCB_StatusSummaryBalls_Exit(struct Sprite *sprite)
|
|
{
|
|
u8 var1;
|
|
u16 var2;
|
|
|
|
if (sprite->data[1] > 0)
|
|
{
|
|
sprite->data[1]--;
|
|
return;
|
|
}
|
|
var1 = sprite->data[2];
|
|
var2 = sprite->data[3];
|
|
var2 += 56;
|
|
sprite->data[3] = var2 & 0xFFF0;
|
|
if (var1 != 0)
|
|
sprite->x2 += var2 >> 4;
|
|
else
|
|
sprite->x2 -= var2 >> 4;
|
|
if (sprite->x2 + sprite->x > 248
|
|
|| sprite->x2 + sprite->x < -8)
|
|
{
|
|
sprite->invisible = TRUE;
|
|
sprite->callback = SpriteCallbackDummy;
|
|
}
|
|
}
|
|
|
|
static void SpriteCB_StatusSummaryBalls_OnSwitchout(struct Sprite *sprite)
|
|
{
|
|
u8 barSpriteId = sprite->data[0];
|
|
|
|
sprite->x2 = gSprites[barSpriteId].x2;
|
|
sprite->y2 = gSprites[barSpriteId].y2;
|
|
}
|
|
|
|
static void UpdateNickInHealthbox(u8 healthboxSpriteId, struct Pokemon *mon)
|
|
{
|
|
u8 nickname[POKEMON_NAME_LENGTH + 1];
|
|
void *ptr;
|
|
u32 windowId, spriteTileNum, species;
|
|
u8 *windowTileData;
|
|
u8 gender;
|
|
struct Pokemon *illusionMon = GetIllusionMonPtr(gSprites[healthboxSpriteId].hMain_Battler);
|
|
if (illusionMon != NULL)
|
|
mon = illusionMon;
|
|
|
|
StringCopy(gDisplayedStringBattle, gText_HealthboxNickname);
|
|
GetMonData(mon, MON_DATA_NICKNAME, nickname);
|
|
StringGet_Nickname(nickname);
|
|
ptr = StringAppend(gDisplayedStringBattle, nickname);
|
|
|
|
gender = GetMonGender(mon);
|
|
species = GetMonData(mon, MON_DATA_SPECIES);
|
|
|
|
if ((species == SPECIES_NIDORAN_F || species == SPECIES_NIDORAN_M) && StringCompare(nickname, gSpeciesNames[species]) == 0)
|
|
gender = 100;
|
|
|
|
// AddTextPrinterAndCreateWindowOnHealthbox's arguments are the same in all 3 cases.
|
|
// It's possible they may have been different in early development phases.
|
|
switch (gender)
|
|
{
|
|
default:
|
|
StringCopy(ptr, gText_HealthboxGender_None);
|
|
windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(gDisplayedStringBattle, 0, 3, 2, &windowId);
|
|
break;
|
|
case MON_MALE:
|
|
StringCopy(ptr, gText_HealthboxGender_Male);
|
|
windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(gDisplayedStringBattle, 0, 3, 2, &windowId);
|
|
break;
|
|
case MON_FEMALE:
|
|
StringCopy(ptr, gText_HealthboxGender_Female);
|
|
windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(gDisplayedStringBattle, 0, 3, 2, &windowId);
|
|
break;
|
|
}
|
|
|
|
spriteTileNum = gSprites[healthboxSpriteId].oam.tileNum * TILE_SIZE_4BPP;
|
|
|
|
if (GetBattlerSide(gSprites[healthboxSpriteId].data[6]) == B_SIDE_PLAYER)
|
|
{
|
|
TextIntoHealthboxObject((void*)(OBJ_VRAM0 + 0x40 + spriteTileNum), windowTileData, 6);
|
|
ptr = (void*)(OBJ_VRAM0);
|
|
if (!IsDoubleBattle())
|
|
ptr += spriteTileNum + 0x800;
|
|
else
|
|
ptr += spriteTileNum + 0x400;
|
|
TextIntoHealthboxObject(ptr, windowTileData + 0xC0, 1);
|
|
}
|
|
else
|
|
{
|
|
TextIntoHealthboxObject((void*)(OBJ_VRAM0 + 0x20 + spriteTileNum), windowTileData, 7);
|
|
}
|
|
|
|
RemoveWindowOnHealthbox(windowId);
|
|
}
|
|
|
|
static void TryAddPokeballIconToHealthbox(u8 healthboxSpriteId, bool8 noStatus)
|
|
{
|
|
u8 battlerId, healthBarSpriteId;
|
|
|
|
if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL)
|
|
return;
|
|
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
|
|
return;
|
|
|
|
battlerId = gSprites[healthboxSpriteId].hMain_Battler;
|
|
if (GetBattlerSide(battlerId) == B_SIDE_PLAYER)
|
|
return;
|
|
if (!GetSetPokedexFlag(SpeciesToNationalPokedexNum(GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES)), FLAG_GET_CAUGHT))
|
|
return;
|
|
|
|
healthBarSpriteId = gSprites[healthboxSpriteId].hMain_HealthBarSpriteId;
|
|
|
|
if (noStatus)
|
|
CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_STATUS_BALL_CAUGHT), (void*)(OBJ_VRAM0 + (gSprites[healthBarSpriteId].oam.tileNum + 8) * TILE_SIZE_4BPP), 32);
|
|
else
|
|
CpuFill32(0, (void*)(OBJ_VRAM0 + (gSprites[healthBarSpriteId].oam.tileNum + 8) * TILE_SIZE_4BPP), 32);
|
|
}
|
|
|
|
static void UpdateStatusIconInHealthbox(u8 healthboxSpriteId)
|
|
{
|
|
s32 i;
|
|
u8 battlerId, healthBarSpriteId;
|
|
u32 status, pltAdder;
|
|
const u8 *statusGfxPtr;
|
|
s16 tileNumAdder;
|
|
u8 statusPalId;
|
|
|
|
battlerId = gSprites[healthboxSpriteId].hMain_Battler;
|
|
healthBarSpriteId = gSprites[healthboxSpriteId].hMain_HealthBarSpriteId;
|
|
if (GetBattlerSide(battlerId) == B_SIDE_PLAYER)
|
|
{
|
|
status = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_STATUS);
|
|
if (!IsDoubleBattle())
|
|
tileNumAdder = 0x1A;
|
|
else
|
|
tileNumAdder = 0x12;
|
|
}
|
|
else
|
|
{
|
|
status = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_STATUS);
|
|
tileNumAdder = 0x11;
|
|
}
|
|
|
|
if (status & STATUS1_SLEEP)
|
|
{
|
|
statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBattlerId(HEALTHBOX_GFX_STATUS_SLP_BATTLER0, battlerId));
|
|
statusPalId = PAL_STATUS_SLP;
|
|
}
|
|
else if (status & STATUS1_PSN_ANY)
|
|
{
|
|
statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBattlerId(HEALTHBOX_GFX_STATUS_PSN_BATTLER0, battlerId));
|
|
statusPalId = PAL_STATUS_PSN;
|
|
}
|
|
else if (status & STATUS1_BURN)
|
|
{
|
|
statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBattlerId(HEALTHBOX_GFX_STATUS_BRN_BATTLER0, battlerId));
|
|
statusPalId = PAL_STATUS_BRN;
|
|
}
|
|
else if (status & STATUS1_FREEZE)
|
|
{
|
|
statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBattlerId(HEALTHBOX_GFX_STATUS_FRZ_BATTLER0, battlerId));
|
|
statusPalId = PAL_STATUS_FRZ;
|
|
}
|
|
else if (status & STATUS1_PARALYSIS)
|
|
{
|
|
statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBattlerId(HEALTHBOX_GFX_STATUS_PRZ_BATTLER0, battlerId));
|
|
statusPalId = PAL_STATUS_PAR;
|
|
}
|
|
else
|
|
{
|
|
statusGfxPtr = GetHealthboxElementGfxPtr(HEALTHBOX_GFX_39);
|
|
|
|
for (i = 0; i < 3; i++)
|
|
CpuCopy32(statusGfxPtr, (void*)(OBJ_VRAM0 + (gSprites[healthboxSpriteId].oam.tileNum + tileNumAdder + i) * TILE_SIZE_4BPP), 32);
|
|
|
|
if (!gBattleSpritesDataPtr->battlerData[battlerId].hpNumbersNoBars)
|
|
CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_1), (void *)(OBJ_VRAM0 + gSprites[healthBarSpriteId].oam.tileNum * TILE_SIZE_4BPP), 64);
|
|
|
|
TryAddPokeballIconToHealthbox(healthboxSpriteId, TRUE);
|
|
return;
|
|
}
|
|
|
|
pltAdder = gSprites[healthboxSpriteId].oam.paletteNum * 16;
|
|
pltAdder += battlerId + 12;
|
|
|
|
FillPalette(sStatusIconColors[statusPalId], pltAdder + 0x100, 2);
|
|
CpuCopy16(gPlttBufferUnfaded + 0x100 + pltAdder, (void*)(OBJ_PLTT + pltAdder * 2), 2);
|
|
CpuCopy32(statusGfxPtr, (void*)(OBJ_VRAM0 + (gSprites[healthboxSpriteId].oam.tileNum + tileNumAdder) * TILE_SIZE_4BPP), 96);
|
|
if (IsDoubleBattle() == TRUE || GetBattlerSide(battlerId) == B_SIDE_OPPONENT)
|
|
{
|
|
if (!gBattleSpritesDataPtr->battlerData[battlerId].hpNumbersNoBars)
|
|
{
|
|
CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_0), (void*)(OBJ_VRAM0 + gSprites[healthBarSpriteId].oam.tileNum * TILE_SIZE_4BPP), 32);
|
|
CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_65), (void*)(OBJ_VRAM0 + (gSprites[healthBarSpriteId].oam.tileNum + 1) * TILE_SIZE_4BPP), 32);
|
|
}
|
|
}
|
|
TryAddPokeballIconToHealthbox(healthboxSpriteId, FALSE);
|
|
}
|
|
|
|
static u8 GetStatusIconForBattlerId(u8 statusElementId, u8 battlerId)
|
|
{
|
|
u8 ret = statusElementId;
|
|
|
|
switch (statusElementId)
|
|
{
|
|
case HEALTHBOX_GFX_STATUS_PSN_BATTLER0:
|
|
if (battlerId == 0)
|
|
ret = HEALTHBOX_GFX_STATUS_PSN_BATTLER0;
|
|
else if (battlerId == 1)
|
|
ret = HEALTHBOX_GFX_STATUS_PSN_BATTLER1;
|
|
else if (battlerId == 2)
|
|
ret = HEALTHBOX_GFX_STATUS_PSN_BATTLER2;
|
|
else
|
|
ret = HEALTHBOX_GFX_STATUS_PSN_BATTLER3;
|
|
break;
|
|
case HEALTHBOX_GFX_STATUS_PRZ_BATTLER0:
|
|
if (battlerId == 0)
|
|
ret = HEALTHBOX_GFX_STATUS_PRZ_BATTLER0;
|
|
else if (battlerId == 1)
|
|
ret = HEALTHBOX_GFX_STATUS_PRZ_BATTLER1;
|
|
else if (battlerId == 2)
|
|
ret = HEALTHBOX_GFX_STATUS_PRZ_BATTLER2;
|
|
else
|
|
ret = HEALTHBOX_GFX_STATUS_PRZ_BATTLER3;
|
|
break;
|
|
case HEALTHBOX_GFX_STATUS_SLP_BATTLER0:
|
|
if (battlerId == 0)
|
|
ret = HEALTHBOX_GFX_STATUS_SLP_BATTLER0;
|
|
else if (battlerId == 1)
|
|
ret = HEALTHBOX_GFX_STATUS_SLP_BATTLER1;
|
|
else if (battlerId == 2)
|
|
ret = HEALTHBOX_GFX_STATUS_SLP_BATTLER2;
|
|
else
|
|
ret = HEALTHBOX_GFX_STATUS_SLP_BATTLER3;
|
|
break;
|
|
case HEALTHBOX_GFX_STATUS_FRZ_BATTLER0:
|
|
if (battlerId == 0)
|
|
ret = HEALTHBOX_GFX_STATUS_FRZ_BATTLER0;
|
|
else if (battlerId == 1)
|
|
ret = HEALTHBOX_GFX_STATUS_FRZ_BATTLER1;
|
|
else if (battlerId == 2)
|
|
ret = HEALTHBOX_GFX_STATUS_FRZ_BATTLER2;
|
|
else
|
|
ret = HEALTHBOX_GFX_STATUS_FRZ_BATTLER3;
|
|
break;
|
|
case HEALTHBOX_GFX_STATUS_BRN_BATTLER0:
|
|
if (battlerId == 0)
|
|
ret = HEALTHBOX_GFX_STATUS_BRN_BATTLER0;
|
|
else if (battlerId == 1)
|
|
ret = HEALTHBOX_GFX_STATUS_BRN_BATTLER1;
|
|
else if (battlerId == 2)
|
|
ret = HEALTHBOX_GFX_STATUS_BRN_BATTLER2;
|
|
else
|
|
ret = HEALTHBOX_GFX_STATUS_BRN_BATTLER3;
|
|
break;
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
static void UpdateSafariBallsTextOnHealthbox(u8 healthboxSpriteId)
|
|
{
|
|
u32 windowId, spriteTileNum;
|
|
u8 *windowTileData;
|
|
|
|
windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(gText_SafariBalls, 0, 3, 2, &windowId);
|
|
spriteTileNum = gSprites[healthboxSpriteId].oam.tileNum * TILE_SIZE_4BPP;
|
|
TextIntoHealthboxObject((void*)(OBJ_VRAM0 + 0x40) + spriteTileNum, windowTileData, 6);
|
|
TextIntoHealthboxObject((void*)(OBJ_VRAM0 + 0x800) + spriteTileNum, windowTileData + 0xC0, 2);
|
|
RemoveWindowOnHealthbox(windowId);
|
|
}
|
|
|
|
static void UpdateLeftNoOfBallsTextOnHealthbox(u8 healthboxSpriteId)
|
|
{
|
|
u8 text[16];
|
|
u8 *txtPtr;
|
|
u32 windowId, spriteTileNum;
|
|
u8 *windowTileData;
|
|
|
|
txtPtr = StringCopy(text, gText_SafariBallLeft);
|
|
ConvertIntToDecimalStringN(txtPtr, gNumSafariBalls, STR_CONV_MODE_LEFT_ALIGN, 2);
|
|
|
|
windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(text, GetStringRightAlignXOffset(FONT_SMALL, text, 0x2F), 3, 2, &windowId);
|
|
spriteTileNum = gSprites[healthboxSpriteId].oam.tileNum * TILE_SIZE_4BPP;
|
|
SafariTextIntoHealthboxObject((void*)(OBJ_VRAM0 + 0x2C0) + spriteTileNum, windowTileData, 2);
|
|
SafariTextIntoHealthboxObject((void*)(OBJ_VRAM0 + 0xA00) + spriteTileNum, windowTileData + 0x40, 4);
|
|
RemoveWindowOnHealthbox(windowId);
|
|
}
|
|
|
|
void UpdateHealthboxAttribute(u8 healthboxSpriteId, struct Pokemon *mon, u8 elementId)
|
|
{
|
|
s32 maxHp, currHp;
|
|
u8 battlerId = gSprites[healthboxSpriteId].hMain_Battler;
|
|
|
|
if (GetBattlerSide(gSprites[healthboxSpriteId].hMain_Battler) == B_SIDE_PLAYER)
|
|
{
|
|
u8 isDoubles;
|
|
|
|
if (elementId == HEALTHBOX_LEVEL || elementId == HEALTHBOX_ALL)
|
|
UpdateLvlInHealthbox(healthboxSpriteId, GetMonData(mon, MON_DATA_LEVEL));
|
|
if (elementId == HEALTHBOX_CURRENT_HP || elementId == HEALTHBOX_ALL)
|
|
UpdateHpTextInHealthbox(healthboxSpriteId, GetMonData(mon, MON_DATA_HP), HP_CURRENT);
|
|
if (elementId == HEALTHBOX_MAX_HP || elementId == HEALTHBOX_ALL)
|
|
UpdateHpTextInHealthbox(healthboxSpriteId, GetMonData(mon, MON_DATA_MAX_HP), HP_MAX);
|
|
if (elementId == HEALTHBOX_HEALTH_BAR || elementId == HEALTHBOX_ALL)
|
|
{
|
|
LoadBattleBarGfx(0);
|
|
maxHp = GetMonData(mon, MON_DATA_MAX_HP);
|
|
currHp = GetMonData(mon, MON_DATA_HP);
|
|
SetBattleBarStruct(battlerId, healthboxSpriteId, maxHp, currHp, 0);
|
|
MoveBattleBar(battlerId, healthboxSpriteId, HEALTH_BAR, 0);
|
|
}
|
|
isDoubles = IsDoubleBattle();
|
|
if (!isDoubles && (elementId == HEALTHBOX_EXP_BAR || elementId == HEALTHBOX_ALL))
|
|
{
|
|
u16 species;
|
|
u32 exp, currLevelExp;
|
|
s32 currExpBarValue, maxExpBarValue;
|
|
u8 level;
|
|
|
|
LoadBattleBarGfx(3);
|
|
species = GetMonData(mon, MON_DATA_SPECIES);
|
|
level = GetMonData(mon, MON_DATA_LEVEL);
|
|
exp = GetMonData(mon, MON_DATA_EXP);
|
|
currLevelExp = gExperienceTables[gBaseStats[species].growthRate][level];
|
|
currExpBarValue = exp - currLevelExp;
|
|
maxExpBarValue = gExperienceTables[gBaseStats[species].growthRate][level + 1] - currLevelExp;
|
|
SetBattleBarStruct(battlerId, healthboxSpriteId, maxExpBarValue, currExpBarValue, isDoubles);
|
|
MoveBattleBar(battlerId, healthboxSpriteId, EXP_BAR, 0);
|
|
}
|
|
if (elementId == HEALTHBOX_NICK || elementId == HEALTHBOX_ALL)
|
|
UpdateNickInHealthbox(healthboxSpriteId, mon);
|
|
if (elementId == HEALTHBOX_STATUS_ICON || elementId == HEALTHBOX_ALL)
|
|
UpdateStatusIconInHealthbox(healthboxSpriteId);
|
|
if (elementId == HEALTHBOX_SAFARI_ALL_TEXT)
|
|
UpdateSafariBallsTextOnHealthbox(healthboxSpriteId);
|
|
if (elementId == HEALTHBOX_SAFARI_ALL_TEXT || elementId == HEALTHBOX_SAFARI_BALLS_TEXT)
|
|
UpdateLeftNoOfBallsTextOnHealthbox(healthboxSpriteId);
|
|
}
|
|
else
|
|
{
|
|
if (elementId == HEALTHBOX_LEVEL || elementId == HEALTHBOX_ALL)
|
|
UpdateLvlInHealthbox(healthboxSpriteId, GetMonData(mon, MON_DATA_LEVEL));
|
|
if (gBattleSpritesDataPtr->battlerData[battlerId].hpNumbersNoBars && (elementId == HEALTHBOX_CURRENT_HP || elementId == HEALTHBOX_ALL))
|
|
UpdateHpTextInHealthbox(healthboxSpriteId, GetMonData(mon, MON_DATA_HP), HP_CURRENT);
|
|
if (gBattleSpritesDataPtr->battlerData[battlerId].hpNumbersNoBars && (elementId == HEALTHBOX_MAX_HP || elementId == HEALTHBOX_ALL))
|
|
UpdateHpTextInHealthbox(healthboxSpriteId, GetMonData(mon, MON_DATA_MAX_HP), HP_MAX);
|
|
if (elementId == HEALTHBOX_HEALTH_BAR || elementId == HEALTHBOX_ALL)
|
|
{
|
|
LoadBattleBarGfx(0);
|
|
maxHp = GetMonData(mon, MON_DATA_MAX_HP);
|
|
currHp = GetMonData(mon, MON_DATA_HP);
|
|
SetBattleBarStruct(battlerId, healthboxSpriteId, maxHp, currHp, 0);
|
|
MoveBattleBar(battlerId, healthboxSpriteId, HEALTH_BAR, 0);
|
|
}
|
|
if (elementId == HEALTHBOX_NICK || elementId == HEALTHBOX_ALL)
|
|
UpdateNickInHealthbox(healthboxSpriteId, mon);
|
|
if (elementId == HEALTHBOX_STATUS_ICON || elementId == HEALTHBOX_ALL)
|
|
UpdateStatusIconInHealthbox(healthboxSpriteId);
|
|
}
|
|
}
|
|
|
|
#define B_EXPBAR_PIXELS 64
|
|
#define B_HEALTHBAR_PIXELS 48
|
|
|
|
s32 MoveBattleBar(u8 battlerId, u8 healthboxSpriteId, u8 whichBar, u8 unused)
|
|
{
|
|
s32 currentBarValue;
|
|
|
|
if (whichBar == HEALTH_BAR) // health bar
|
|
{
|
|
currentBarValue = CalcNewBarValue(gBattleSpritesDataPtr->battleBars[battlerId].maxValue,
|
|
gBattleSpritesDataPtr->battleBars[battlerId].oldValue,
|
|
gBattleSpritesDataPtr->battleBars[battlerId].receivedValue,
|
|
&gBattleSpritesDataPtr->battleBars[battlerId].currValue,
|
|
#if B_FAST_HP_DRAIN == TRUE
|
|
B_HEALTHBAR_PIXELS / 8, max(gBattleSpritesDataPtr->battleBars[battlerId].maxValue / B_HEALTHBAR_PIXELS, 1));
|
|
#else
|
|
B_HEALTHBAR_PIXELS / 8, 1);
|
|
#endif
|
|
}
|
|
else // exp bar
|
|
{
|
|
u16 expFraction = GetScaledExpFraction(gBattleSpritesDataPtr->battleBars[battlerId].oldValue,
|
|
gBattleSpritesDataPtr->battleBars[battlerId].receivedValue,
|
|
gBattleSpritesDataPtr->battleBars[battlerId].maxValue, 8);
|
|
if (expFraction == 0)
|
|
expFraction = 1;
|
|
expFraction = abs(gBattleSpritesDataPtr->battleBars[battlerId].receivedValue / expFraction);
|
|
|
|
currentBarValue = CalcNewBarValue(gBattleSpritesDataPtr->battleBars[battlerId].maxValue,
|
|
gBattleSpritesDataPtr->battleBars[battlerId].oldValue,
|
|
gBattleSpritesDataPtr->battleBars[battlerId].receivedValue,
|
|
&gBattleSpritesDataPtr->battleBars[battlerId].currValue,
|
|
B_EXPBAR_PIXELS / 8, expFraction);
|
|
}
|
|
|
|
if (whichBar == EXP_BAR || (whichBar == HEALTH_BAR && !gBattleSpritesDataPtr->battlerData[battlerId].hpNumbersNoBars))
|
|
MoveBattleBarGraphically(battlerId, whichBar);
|
|
|
|
if (currentBarValue == -1)
|
|
gBattleSpritesDataPtr->battleBars[battlerId].currValue = 0;
|
|
|
|
return currentBarValue;
|
|
}
|
|
|
|
static void MoveBattleBarGraphically(u8 battlerId, u8 whichBar)
|
|
{
|
|
u8 array[8];
|
|
u8 filledPixelsCount, level;
|
|
u8 barElementId;
|
|
u8 i;
|
|
|
|
switch (whichBar)
|
|
{
|
|
case HEALTH_BAR:
|
|
filledPixelsCount = CalcBarFilledPixels(gBattleSpritesDataPtr->battleBars[battlerId].maxValue,
|
|
gBattleSpritesDataPtr->battleBars[battlerId].oldValue,
|
|
gBattleSpritesDataPtr->battleBars[battlerId].receivedValue,
|
|
&gBattleSpritesDataPtr->battleBars[battlerId].currValue,
|
|
array, B_HEALTHBAR_PIXELS / 8);
|
|
|
|
if (filledPixelsCount > (B_HEALTHBAR_PIXELS * 50 / 100)) // more than 50 % hp
|
|
barElementId = HEALTHBOX_GFX_HP_BAR_GREEN;
|
|
else if (filledPixelsCount > (B_HEALTHBAR_PIXELS * 20 / 100)) // more than 20% hp
|
|
barElementId = HEALTHBOX_GFX_HP_BAR_YELLOW;
|
|
else
|
|
barElementId = HEALTHBOX_GFX_HP_BAR_RED; // 20 % or less
|
|
|
|
for (i = 0; i < 6; i++)
|
|
{
|
|
u8 healthbarSpriteId = gSprites[gBattleSpritesDataPtr->battleBars[battlerId].healthboxSpriteId].hMain_HealthBarSpriteId;
|
|
if (i < 2)
|
|
CpuCopy32(GetHealthboxElementGfxPtr(barElementId) + array[i] * 32,
|
|
(void*)(OBJ_VRAM0 + (gSprites[healthbarSpriteId].oam.tileNum + 2 + i) * TILE_SIZE_4BPP), 32);
|
|
else
|
|
CpuCopy32(GetHealthboxElementGfxPtr(barElementId) + array[i] * 32,
|
|
(void*)(OBJ_VRAM0 + 64 + (i + gSprites[healthbarSpriteId].oam.tileNum) * TILE_SIZE_4BPP), 32);
|
|
}
|
|
break;
|
|
case EXP_BAR:
|
|
CalcBarFilledPixels(gBattleSpritesDataPtr->battleBars[battlerId].maxValue,
|
|
gBattleSpritesDataPtr->battleBars[battlerId].oldValue,
|
|
gBattleSpritesDataPtr->battleBars[battlerId].receivedValue,
|
|
&gBattleSpritesDataPtr->battleBars[battlerId].currValue,
|
|
array, B_EXPBAR_PIXELS / 8);
|
|
level = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_LEVEL);
|
|
if (level == MAX_LEVEL)
|
|
{
|
|
for (i = 0; i < 8; i++)
|
|
array[i] = 0;
|
|
}
|
|
for (i = 0; i < 8; i++)
|
|
{
|
|
if (i < 4)
|
|
CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_12) + array[i] * 32,
|
|
(void*)(OBJ_VRAM0 + (gSprites[gBattleSpritesDataPtr->battleBars[battlerId].healthboxSpriteId].oam.tileNum + 0x24 + i) * TILE_SIZE_4BPP), 32);
|
|
else
|
|
CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_12) + array[i] * 32,
|
|
(void*)(OBJ_VRAM0 + 0xB80 + (i + gSprites[gBattleSpritesDataPtr->battleBars[battlerId].healthboxSpriteId].oam.tileNum) * TILE_SIZE_4BPP), 32);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
static s32 CalcNewBarValue(s32 maxValue, s32 oldValue, s32 receivedValue, s32 *currValue, u8 scale, u16 toAdd)
|
|
{
|
|
s32 ret, newValue;
|
|
scale *= 8;
|
|
|
|
if (*currValue == -32768) // first function call
|
|
{
|
|
if (maxValue < scale)
|
|
*currValue = Q_24_8(oldValue);
|
|
else
|
|
*currValue = oldValue;
|
|
}
|
|
|
|
newValue = oldValue - receivedValue;
|
|
if (newValue < 0)
|
|
newValue = 0;
|
|
else if (newValue > maxValue)
|
|
newValue = maxValue;
|
|
|
|
if (maxValue < scale)
|
|
{
|
|
if (newValue == Q_24_8_TO_INT(*currValue) && (*currValue & 0xFF) == 0)
|
|
return -1;
|
|
}
|
|
else
|
|
{
|
|
if (newValue == *currValue) // we're done, the bar's value has been updated
|
|
return -1;
|
|
}
|
|
|
|
if (maxValue < scale) // handle cases of max var having less pixels than the whole bar
|
|
{
|
|
s32 toAdd = Q_24_8(maxValue) / scale;
|
|
|
|
if (receivedValue < 0) // fill bar right
|
|
{
|
|
*currValue += toAdd;
|
|
ret = Q_24_8_TO_INT(*currValue);
|
|
if (ret >= newValue)
|
|
{
|
|
*currValue = Q_24_8(newValue);
|
|
ret = newValue;
|
|
}
|
|
}
|
|
else // move bar left
|
|
{
|
|
*currValue -= toAdd;
|
|
ret = Q_24_8_TO_INT(*currValue);
|
|
// try round up
|
|
if ((*currValue & 0xFF) > 0)
|
|
ret++;
|
|
if (ret <= newValue)
|
|
{
|
|
*currValue = Q_24_8(newValue);
|
|
ret = newValue;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (receivedValue < 0) // fill bar right
|
|
{
|
|
*currValue += toAdd;
|
|
if (*currValue > newValue)
|
|
*currValue = newValue;
|
|
ret = *currValue;
|
|
}
|
|
else // move bar left
|
|
{
|
|
*currValue -= toAdd;
|
|
if (*currValue < newValue)
|
|
*currValue = newValue;
|
|
ret = *currValue;
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
static u8 CalcBarFilledPixels(s32 maxValue, s32 oldValue, s32 receivedValue, s32 *currValue, u8 *arg4, u8 scale)
|
|
{
|
|
u8 pixels, filledPixels, totalPixels;
|
|
u8 i;
|
|
|
|
s32 newValue = oldValue - receivedValue;
|
|
if (newValue < 0)
|
|
newValue = 0;
|
|
else if (newValue > maxValue)
|
|
newValue = maxValue;
|
|
|
|
totalPixels = scale * 8;
|
|
|
|
for (i = 0; i < scale; i++)
|
|
arg4[i] = 0;
|
|
|
|
if (maxValue < totalPixels)
|
|
pixels = (*currValue * totalPixels / maxValue) >> 8;
|
|
else
|
|
pixels = *currValue * totalPixels / maxValue;
|
|
|
|
filledPixels = pixels;
|
|
|
|
if (filledPixels == 0 && newValue > 0)
|
|
{
|
|
arg4[0] = 1;
|
|
filledPixels = 1;
|
|
}
|
|
else
|
|
{
|
|
for (i = 0; i < scale; i++)
|
|
{
|
|
if (pixels >= 8)
|
|
{
|
|
arg4[i] = 8;
|
|
}
|
|
else
|
|
{
|
|
arg4[i] = pixels;
|
|
break;
|
|
}
|
|
pixels -= 8;
|
|
}
|
|
}
|
|
|
|
return filledPixels;
|
|
}
|
|
|
|
static u8 GetScaledExpFraction(s32 oldValue, s32 receivedValue, s32 maxValue, u8 scale)
|
|
{
|
|
s32 newVal, result;
|
|
s8 oldToMax, newToMax;
|
|
|
|
scale *= 8;
|
|
newVal = oldValue - receivedValue;
|
|
|
|
if (newVal < 0)
|
|
newVal = 0;
|
|
else if (newVal > maxValue)
|
|
newVal = maxValue;
|
|
|
|
oldToMax = oldValue * scale / maxValue;
|
|
newToMax = newVal * scale / maxValue;
|
|
result = oldToMax - newToMax;
|
|
|
|
return abs(result);
|
|
}
|
|
|
|
u8 GetScaledHPFraction(s16 hp, s16 maxhp, u8 scale)
|
|
{
|
|
u8 result = hp * scale / maxhp;
|
|
|
|
if (result == 0 && hp > 0)
|
|
return 1;
|
|
|
|
return result;
|
|
}
|
|
|
|
u8 GetHPBarLevel(s16 hp, s16 maxhp)
|
|
{
|
|
u8 result;
|
|
|
|
if (hp == maxhp)
|
|
{
|
|
result = HP_BAR_FULL;
|
|
}
|
|
else
|
|
{
|
|
u8 fraction = GetScaledHPFraction(hp, maxhp, B_HEALTHBAR_PIXELS);
|
|
if (fraction > (B_HEALTHBAR_PIXELS * 50 / 100)) // more than 50 % hp
|
|
result = HP_BAR_GREEN;
|
|
else if (fraction > (B_HEALTHBAR_PIXELS * 20 / 100)) // more than 20% hp
|
|
result = HP_BAR_YELLOW;
|
|
else if (fraction > 0)
|
|
result = HP_BAR_RED;
|
|
else
|
|
result = HP_BAR_EMPTY;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
static u8* AddTextPrinterAndCreateWindowOnHealthbox(const u8 *str, u32 x, u32 y, u32 bgColor, u32 *windowId)
|
|
{
|
|
u16 winId;
|
|
u8 color[3];
|
|
struct WindowTemplate winTemplate = sHealthboxWindowTemplate;
|
|
|
|
winId = AddWindow(&winTemplate);
|
|
FillWindowPixelBuffer(winId, PIXEL_FILL(bgColor));
|
|
|
|
color[0] = bgColor;
|
|
color[1] = 1;
|
|
color[2] = 3;
|
|
|
|
AddTextPrinterParameterized4(winId, FONT_SMALL, x, y, 0, 0, color, TEXT_SKIP_DRAW, str);
|
|
|
|
*windowId = winId;
|
|
return (u8*)(GetWindowAttribute(winId, WINDOW_TILE_DATA));
|
|
}
|
|
|
|
static void RemoveWindowOnHealthbox(u32 windowId)
|
|
{
|
|
RemoveWindow(windowId);
|
|
}
|
|
|
|
static void FillHealthboxObject(void *dest, u32 arg1, u32 arg2)
|
|
{
|
|
CpuFill32(0x11111111 * arg1, dest, arg2 * TILE_SIZE_4BPP);
|
|
}
|
|
|
|
static void HpTextIntoHealthboxObject(void *dest, u8 *windowTileData, u32 windowWidth)
|
|
{
|
|
CpuCopy32(windowTileData + 256, dest, windowWidth * TILE_SIZE_4BPP);
|
|
}
|
|
|
|
static void TextIntoHealthboxObject(void *dest, u8 *windowTileData, s32 windowWidth)
|
|
{
|
|
CpuCopy32(windowTileData + 256, dest + 256, windowWidth * TILE_SIZE_4BPP);
|
|
// + 256 as that prevents the top 4 blank rows of sHealthboxWindowTemplate from being copied
|
|
if (windowWidth > 0)
|
|
{
|
|
do
|
|
{
|
|
CpuCopy32(windowTileData + 20, dest + 20, 12);
|
|
dest += 32, windowTileData += 32;
|
|
windowWidth--;
|
|
} while (windowWidth != 0);
|
|
}
|
|
}
|
|
|
|
static void SafariTextIntoHealthboxObject(void *dest, u8 *windowTileData, u32 windowWidth)
|
|
{
|
|
CpuCopy32(windowTileData, dest, windowWidth * TILE_SIZE_4BPP);
|
|
CpuCopy32(windowTileData + 256, dest + 256, windowWidth * TILE_SIZE_4BPP);
|
|
}
|
|
|
|
#define ABILITY_POP_UP_TAG 0xD720
|
|
|
|
// for sprite
|
|
#define tOriginalX data[0]
|
|
#define tHide data[1]
|
|
#define tFrames data[2]
|
|
#define tRightToLeft data[3]
|
|
#define tBattlerId data[4]
|
|
#define tIsMain data[5]
|
|
|
|
// for task
|
|
#define tSpriteId1 data[6]
|
|
#define tSpriteId2 data[7]
|
|
|
|
static const u8 sAbilityPopUpGfx[] = INCBIN_U8("graphics/battle_interface/ability_pop_up.4bpp");
|
|
static const u16 sAbilityPopUpPalette[] = INCBIN_U16("graphics/battle_interface/ability_pop_up.gbapal");
|
|
|
|
static const struct SpriteSheet sSpriteSheet_AbilityPopUp =
|
|
{
|
|
sAbilityPopUpGfx, sizeof(sAbilityPopUpGfx), ABILITY_POP_UP_TAG
|
|
};
|
|
static const struct SpritePalette sSpritePalette_AbilityPopUp =
|
|
{
|
|
sAbilityPopUpPalette, ABILITY_POP_UP_TAG
|
|
};
|
|
|
|
static const struct OamData sOamData_AbilityPopUp =
|
|
{
|
|
.y = 0,
|
|
.affineMode = 0,
|
|
.objMode = 0,
|
|
.mosaic = 0,
|
|
.bpp = 0,
|
|
.shape = ST_OAM_H_RECTANGLE,
|
|
.x = 0,
|
|
.matrixNum = 0,
|
|
.size = 3,
|
|
.tileNum = 0,
|
|
.priority = 0,
|
|
.paletteNum = 0,
|
|
.affineParam = 0,
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_AbilityPopUp1[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 0),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd *const sSpriteAnimTable_AbilityPopUp1[] =
|
|
{
|
|
sSpriteAnim_AbilityPopUp1
|
|
};
|
|
|
|
static const struct SpriteTemplate sSpriteTemplate_AbilityPopUp1 =
|
|
{
|
|
.tileTag = ABILITY_POP_UP_TAG,
|
|
.paletteTag = ABILITY_POP_UP_TAG,
|
|
.oam = &sOamData_AbilityPopUp,
|
|
.anims = sSpriteAnimTable_AbilityPopUp1,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCb_AbilityPopUp
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_AbilityPopUp2[] =
|
|
{
|
|
ANIMCMD_FRAME(32, 0),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd *const sSpriteAnimTable_AbilityPopUp2[] =
|
|
{
|
|
sSpriteAnim_AbilityPopUp2
|
|
};
|
|
|
|
static const struct SpriteTemplate sSpriteTemplate_AbilityPopUp2 =
|
|
{
|
|
.tileTag = ABILITY_POP_UP_TAG,
|
|
.paletteTag = ABILITY_POP_UP_TAG,
|
|
.oam = &sOamData_AbilityPopUp,
|
|
.anims = sSpriteAnimTable_AbilityPopUp2,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCb_AbilityPopUp
|
|
};
|
|
|
|
#define ABILITY_POP_UP_POS_X_DIFF 64
|
|
#define ABILITY_POP_UP_POS_X_SLIDE 68
|
|
|
|
static const s16 sAbilityPopUpCoordsDoubles[MAX_BATTLERS_COUNT][2] =
|
|
{
|
|
{29, 80}, // player left
|
|
{186, 19}, // opponent left
|
|
{29, 97}, // player right
|
|
{186, 36}, // opponent right
|
|
};
|
|
|
|
static const s16 sAbilityPopUpCoordsSingles[MAX_BATTLERS_COUNT][2] =
|
|
{
|
|
{29, 97}, // player
|
|
{186, 57}, // opponent
|
|
};
|
|
|
|
static u8* AddTextPrinterAndCreateWindowOnAbilityPopUp(const u8 *str, u32 x, u32 y, u32 color1, u32 color2, u32 color3, u32 *windowId)
|
|
{
|
|
u8 color[3] = {color1, color2, color3};
|
|
struct WindowTemplate winTemplate = {0};
|
|
winTemplate.width = 8;
|
|
winTemplate.height = 2;
|
|
|
|
*windowId = AddWindow(&winTemplate);
|
|
FillWindowPixelBuffer(*windowId, PIXEL_FILL(color1));
|
|
|
|
AddTextPrinterParameterized4(*windowId, 0, x, y, 0, 0, color, -1, str);
|
|
return (u8*)(GetWindowAttribute(*windowId, WINDOW_TILE_DATA));
|
|
}
|
|
|
|
static void TextIntoAbilityPopUp(void *dest, u8 *windowTileData, s32 arg2, bool32 arg3)
|
|
{
|
|
CpuCopy32(windowTileData + 256, dest + 256, arg2 * 32);
|
|
if (arg2 > 0)
|
|
{
|
|
do
|
|
{
|
|
if (arg3)
|
|
CpuCopy32(windowTileData + 16, dest + 16, 16);
|
|
else
|
|
CpuCopy32(windowTileData + 20, dest + 20, 12);
|
|
dest += 32, windowTileData += 32;
|
|
arg2--;
|
|
} while (arg2 != 0);
|
|
}
|
|
}
|
|
|
|
#define MAX_CHARS_PRINTED 12
|
|
|
|
static void PrintOnAbilityPopUp(const u8 *str, u8 *spriteTileData1, u8 *spriteTileData2, u32 x1, u32 x2, u32 y, u32 color1, u32 color2, u32 color3)
|
|
{
|
|
u32 windowId, i;
|
|
u8 *windowTileData;
|
|
u8 text1[MAX_CHARS_PRINTED];
|
|
u8 text2[MAX_CHARS_PRINTED];
|
|
|
|
for (i = 0; i < MAX_CHARS_PRINTED; i++)
|
|
{
|
|
text1[i] = str[i];
|
|
if (text1[i] == EOS)
|
|
break;
|
|
}
|
|
text1[i] = EOS;
|
|
|
|
windowTileData = AddTextPrinterAndCreateWindowOnAbilityPopUp(text1, x1, y, color1, color2, color3, &windowId);
|
|
TextIntoAbilityPopUp(spriteTileData1, windowTileData, 8, (y == 0));
|
|
RemoveWindow(windowId);
|
|
|
|
if (i == MAX_CHARS_PRINTED)
|
|
{
|
|
for (i = 0; i < MAX_CHARS_PRINTED; i++)
|
|
{
|
|
text2[i] = str[MAX_CHARS_PRINTED + i];
|
|
if (text2[i] == EOS)
|
|
break;
|
|
}
|
|
text2[i] = EOS;
|
|
|
|
windowTileData = AddTextPrinterAndCreateWindowOnAbilityPopUp(text2, x2, y, color1, color2, color3, &windowId);
|
|
TextIntoAbilityPopUp(spriteTileData2, windowTileData, 3, (y == 0));
|
|
RemoveWindow(windowId);
|
|
}
|
|
}
|
|
|
|
static const u8 sText_Space16[]= _(" ");
|
|
static void ClearAbilityName(u8 spriteId1, u8 spriteId2)
|
|
{
|
|
PrintOnAbilityPopUp(sText_Space16,
|
|
(void*)(OBJ_VRAM0) + (gSprites[spriteId1].oam.tileNum * 32) + 256,
|
|
(void*)(OBJ_VRAM0) + (gSprites[spriteId2].oam.tileNum * 32) + 256,
|
|
6, 1,
|
|
4,
|
|
7, 9, 1);
|
|
}
|
|
|
|
static void PrintBattlerOnAbilityPopUp(u8 battlerId, u8 spriteId1, u8 spriteId2)
|
|
{
|
|
int i;
|
|
u8 lastChar;
|
|
u8* name;
|
|
u8 monName[POKEMON_NAME_LENGTH + 3] = {0};
|
|
u8* nick = gBattleMons[battlerId].nickname;
|
|
|
|
for (i = 0; i < POKEMON_NAME_LENGTH; ++i)
|
|
{
|
|
monName[i] = nick[i];
|
|
if (nick[i] == EOS || i + 1 == POKEMON_NAME_LENGTH)
|
|
break;
|
|
}
|
|
|
|
name = monName + i + 1;
|
|
if (*(name - 1) == EOS)
|
|
name--;
|
|
|
|
lastChar = *(name - 1);
|
|
name[0] = CHAR_SGL_QUOTE_RIGHT; // apostraphe
|
|
name++;
|
|
if (lastChar != CHAR_S && lastChar != CHAR_s)
|
|
{
|
|
name[0] = CHAR_s;
|
|
name++;
|
|
}
|
|
|
|
name[0] = EOS;
|
|
PrintOnAbilityPopUp((const u8 *)monName,
|
|
(void*)(OBJ_VRAM0) + (gSprites[spriteId1].oam.tileNum * 32),
|
|
(void*)(OBJ_VRAM0) + (gSprites[spriteId2].oam.tileNum * 32),
|
|
7, 0,
|
|
0,
|
|
2, 7, 1);
|
|
}
|
|
|
|
static void PrintAbilityOnAbilityPopUp(u32 ability, u8 spriteId1, u8 spriteId2)
|
|
{
|
|
PrintOnAbilityPopUp(gAbilityNames[ability],
|
|
(void*)(OBJ_VRAM0) + (gSprites[spriteId1].oam.tileNum * 32) + 256,
|
|
(void*)(OBJ_VRAM0) + (gSprites[spriteId2].oam.tileNum * 32) + 256,
|
|
6, 1,
|
|
4,
|
|
7, 9, 1);
|
|
}
|
|
|
|
#define PIXEL_COORDS_TO_OFFSET(x, y)( \
|
|
/*Add tiles by X*/ \
|
|
((y / 8) * 32 * 8) \
|
|
/*Add tiles by X*/ \
|
|
+ ((x / 8) * 32) \
|
|
/*Add pixels by Y*/ \
|
|
+ ((((y) - ((y / 8) * 8))) * 4) \
|
|
/*Add pixels by X*/ \
|
|
+ ((((x) - ((x / 8) * 8)) / 2)))
|
|
|
|
static const u16 sOverwrittenPixelsTable[][2] =
|
|
{
|
|
{PIXEL_COORDS_TO_OFFSET(0, 0), 5},
|
|
{PIXEL_COORDS_TO_OFFSET(0, 1), 5},
|
|
{PIXEL_COORDS_TO_OFFSET(0, 2), 5},
|
|
{PIXEL_COORDS_TO_OFFSET(0, 3), 5},
|
|
{PIXEL_COORDS_TO_OFFSET(0, 4), 5},
|
|
{PIXEL_COORDS_TO_OFFSET(0, 5), 5},
|
|
{PIXEL_COORDS_TO_OFFSET(0, 6), 5},
|
|
{PIXEL_COORDS_TO_OFFSET(0, 7), 3},
|
|
{PIXEL_COORDS_TO_OFFSET(0, 8), 3},
|
|
{PIXEL_COORDS_TO_OFFSET(0, 9), 3},
|
|
{PIXEL_COORDS_TO_OFFSET(0, 10), 3},
|
|
{PIXEL_COORDS_TO_OFFSET(0, 11), 3},
|
|
{PIXEL_COORDS_TO_OFFSET(0, 12), 3},
|
|
{PIXEL_COORDS_TO_OFFSET(0, 13), 8},
|
|
|
|
{PIXEL_COORDS_TO_OFFSET(8, 13), 8},
|
|
{PIXEL_COORDS_TO_OFFSET(16, 13), 8},
|
|
{PIXEL_COORDS_TO_OFFSET(24, 13), 8},
|
|
{PIXEL_COORDS_TO_OFFSET(32, 13), 8},
|
|
{PIXEL_COORDS_TO_OFFSET(40, 13), 8},
|
|
{PIXEL_COORDS_TO_OFFSET(48, 13), 8},
|
|
{PIXEL_COORDS_TO_OFFSET(56, 13), 8},
|
|
|
|
{PIXEL_COORDS_TO_OFFSET(0, 14), 8},
|
|
{PIXEL_COORDS_TO_OFFSET(8, 14), 8},
|
|
{PIXEL_COORDS_TO_OFFSET(16, 14), 8},
|
|
{PIXEL_COORDS_TO_OFFSET(24, 14), 8},
|
|
{PIXEL_COORDS_TO_OFFSET(32, 14), 8},
|
|
{PIXEL_COORDS_TO_OFFSET(40, 14), 8},
|
|
{PIXEL_COORDS_TO_OFFSET(48, 14), 8},
|
|
{PIXEL_COORDS_TO_OFFSET(56, 14), 8},
|
|
|
|
{PIXEL_COORDS_TO_OFFSET(0, 15), 3},
|
|
{PIXEL_COORDS_TO_OFFSET(0, 16), 3},
|
|
{PIXEL_COORDS_TO_OFFSET(0, 17), 3},
|
|
{PIXEL_COORDS_TO_OFFSET(0, 18), 3},
|
|
{PIXEL_COORDS_TO_OFFSET(0, 19), 3},
|
|
{PIXEL_COORDS_TO_OFFSET(0, 20), 3},
|
|
{PIXEL_COORDS_TO_OFFSET(0, 21), 3},
|
|
{PIXEL_COORDS_TO_OFFSET(0, 22), 3},
|
|
{PIXEL_COORDS_TO_OFFSET(0, 23), 3},
|
|
{PIXEL_COORDS_TO_OFFSET(0, 24), 3},
|
|
{PIXEL_COORDS_TO_OFFSET(0, 25), 3},
|
|
{PIXEL_COORDS_TO_OFFSET(0, 26), 3},
|
|
|
|
//Second Row Of Image
|
|
{PIXEL_COORDS_TO_OFFSET(0, 45), 8},
|
|
{PIXEL_COORDS_TO_OFFSET(0, 46), 8},
|
|
{PIXEL_COORDS_TO_OFFSET(0, 47), 8},
|
|
//{PIXEL_COORDS_TO_OFFSET(0, 48), 8}, // cuts off the top of the 'G' in Neutralizing Gas
|
|
{PIXEL_COORDS_TO_OFFSET(8, 45), 8},
|
|
{PIXEL_COORDS_TO_OFFSET(8, 46), 8},
|
|
{PIXEL_COORDS_TO_OFFSET(8, 47), 8},
|
|
{PIXEL_COORDS_TO_OFFSET(8, 48), 8},
|
|
{PIXEL_COORDS_TO_OFFSET(16, 45), 8},
|
|
{PIXEL_COORDS_TO_OFFSET(16, 46), 8},
|
|
{PIXEL_COORDS_TO_OFFSET(16, 47), 8},
|
|
{PIXEL_COORDS_TO_OFFSET(16, 48), 8},
|
|
};
|
|
|
|
static inline void CopyPixels(u8 *dest, const u8 *src, u32 pixelCount)
|
|
{
|
|
u32 i = 0;
|
|
|
|
if (pixelCount & 1)
|
|
{
|
|
while (pixelCount != 0)
|
|
{
|
|
dest[i] &= ~(0xF);
|
|
dest[i] |= (src[i] & 0xF);
|
|
if (--pixelCount != 0)
|
|
{
|
|
dest[i] &= ~(0xF0);
|
|
dest[i] |= (src[i] & 0xF0);
|
|
pixelCount--;
|
|
}
|
|
i++;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (i = 0; i < pixelCount / 2; i++)
|
|
dest[i] = src[i];
|
|
}
|
|
}
|
|
|
|
static void RestoreOverwrittenPixels(u8 *tiles)
|
|
{
|
|
u32 i;
|
|
u8 *buffer = Alloc(sizeof(sAbilityPopUpGfx) * 2);
|
|
|
|
CpuCopy32(tiles, buffer, sizeof(sAbilityPopUpGfx));
|
|
|
|
for (i = 0; i < ARRAY_COUNT(sOverwrittenPixelsTable); i++)
|
|
{
|
|
CopyPixels(buffer + sOverwrittenPixelsTable[i][0],
|
|
sAbilityPopUpGfx + sOverwrittenPixelsTable[i][0],
|
|
sOverwrittenPixelsTable[i][1]);
|
|
}
|
|
|
|
CpuCopy32(buffer, tiles, sizeof(sAbilityPopUpGfx));
|
|
Free(buffer);
|
|
}
|
|
|
|
void CreateAbilityPopUp(u8 battlerId, u32 ability, bool32 isDoubleBattle)
|
|
{
|
|
const s16 (*coords)[2];
|
|
u8 spriteId1, spriteId2, battlerPosition, taskId;
|
|
|
|
if (!B_ABILITY_POP_UP)
|
|
return;
|
|
|
|
if (gBattleScripting.abilityPopupOverwrite != 0)
|
|
ability = gBattleScripting.abilityPopupOverwrite;
|
|
|
|
if (!gBattleStruct->activeAbilityPopUps)
|
|
{
|
|
LoadSpriteSheet(&sSpriteSheet_AbilityPopUp);
|
|
LoadSpritePalette(&sSpritePalette_AbilityPopUp);
|
|
}
|
|
gBattleStruct->activeAbilityPopUps |= gBitTable[battlerId];
|
|
battlerPosition = GetBattlerPosition(battlerId);
|
|
|
|
if (isDoubleBattle)
|
|
coords = sAbilityPopUpCoordsDoubles;
|
|
else
|
|
coords = sAbilityPopUpCoordsSingles;
|
|
|
|
if ((battlerPosition & BIT_SIDE) == B_SIDE_PLAYER)
|
|
{
|
|
spriteId1 = CreateSprite(&sSpriteTemplate_AbilityPopUp1,
|
|
coords[battlerPosition][0] - ABILITY_POP_UP_POS_X_SLIDE,
|
|
coords[battlerPosition][1], 0);
|
|
spriteId2 = CreateSprite(&sSpriteTemplate_AbilityPopUp2,
|
|
coords[battlerPosition][0] - ABILITY_POP_UP_POS_X_SLIDE + ABILITY_POP_UP_POS_X_DIFF,
|
|
coords[battlerPosition][1], 0);
|
|
|
|
gSprites[spriteId1].tOriginalX = coords[battlerPosition][0];
|
|
gSprites[spriteId2].tOriginalX = coords[battlerPosition][0] + ABILITY_POP_UP_POS_X_DIFF;
|
|
|
|
gSprites[spriteId1].tRightToLeft = TRUE;
|
|
gSprites[spriteId2].tRightToLeft = TRUE;
|
|
}
|
|
else
|
|
{
|
|
spriteId1 = CreateSprite(&sSpriteTemplate_AbilityPopUp1,
|
|
coords[battlerPosition][0] + ABILITY_POP_UP_POS_X_SLIDE,
|
|
coords[battlerPosition][1], 0);
|
|
spriteId2 = CreateSprite(&sSpriteTemplate_AbilityPopUp2,
|
|
coords[battlerPosition][0] + ABILITY_POP_UP_POS_X_SLIDE + ABILITY_POP_UP_POS_X_DIFF,
|
|
coords[battlerPosition][1], 0);
|
|
|
|
gSprites[spriteId1].tOriginalX = coords[battlerPosition][0];
|
|
gSprites[spriteId2].tOriginalX = coords[battlerPosition][0] + ABILITY_POP_UP_POS_X_DIFF;
|
|
|
|
gSprites[spriteId1].tRightToLeft = FALSE;
|
|
gSprites[spriteId2].tRightToLeft = FALSE;
|
|
}
|
|
|
|
gBattleStruct->abilityPopUpSpriteIds[battlerId][0] = spriteId1;
|
|
gBattleStruct->abilityPopUpSpriteIds[battlerId][1] = spriteId2;
|
|
|
|
taskId = CreateTask(Task_FreeAbilityPopUpGfx, 5);
|
|
gTasks[taskId].tSpriteId1 = spriteId1;
|
|
gTasks[taskId].tSpriteId2 = spriteId2;
|
|
|
|
gSprites[spriteId1].tIsMain = TRUE;
|
|
gSprites[spriteId1].tBattlerId = battlerId;
|
|
gSprites[spriteId2].tBattlerId = battlerId;
|
|
|
|
StartSpriteAnim(&gSprites[spriteId1], 0);
|
|
StartSpriteAnim(&gSprites[spriteId2], 0);
|
|
|
|
PrintBattlerOnAbilityPopUp(battlerId, spriteId1, spriteId2);
|
|
PrintAbilityOnAbilityPopUp(ability, spriteId1, spriteId2);
|
|
RestoreOverwrittenPixels((void*)(OBJ_VRAM0) + (gSprites[spriteId1].oam.tileNum * 32));
|
|
}
|
|
|
|
void UpdateAbilityPopup(u8 battlerId)
|
|
{
|
|
u8 spriteId1 = gBattleStruct->abilityPopUpSpriteIds[battlerId][0];
|
|
u8 spriteId2 = gBattleStruct->abilityPopUpSpriteIds[battlerId][1];
|
|
u16 ability = (gBattleScripting.abilityPopupOverwrite != 0) ? gBattleScripting.abilityPopupOverwrite : gBattleMons[battlerId].ability;
|
|
|
|
ClearAbilityName(spriteId1, spriteId2);
|
|
PrintAbilityOnAbilityPopUp(ability, spriteId1, spriteId2);
|
|
RestoreOverwrittenPixels((void*)(OBJ_VRAM0) + (gSprites[spriteId1].oam.tileNum * 32));
|
|
}
|
|
|
|
#define FRAMES_TO_WAIT 48
|
|
|
|
static void SpriteCb_AbilityPopUp(struct Sprite *sprite)
|
|
{
|
|
if (!sprite->tHide) // Show
|
|
{
|
|
if (sprite->tIsMain && ++sprite->tFrames == 4)
|
|
PlaySE(SE_BALL_TRAY_ENTER);
|
|
if ((!sprite->tRightToLeft && (sprite->x -= 4) <= sprite->tOriginalX)
|
|
|| (sprite->tRightToLeft && (sprite->x += 4) >= sprite->tOriginalX)
|
|
)
|
|
{
|
|
sprite->x = sprite->tOriginalX;
|
|
sprite->tHide = TRUE;
|
|
sprite->tFrames = FRAMES_TO_WAIT;
|
|
}
|
|
}
|
|
else // Hide
|
|
{
|
|
if (sprite->tFrames == 0)
|
|
{
|
|
if ((!sprite->tRightToLeft && (sprite->x += 4) >= sprite->tOriginalX + ABILITY_POP_UP_POS_X_SLIDE)
|
|
||(sprite->tRightToLeft && (sprite->x -= 4) <= sprite->tOriginalX - ABILITY_POP_UP_POS_X_SLIDE)
|
|
)
|
|
{
|
|
gBattleStruct->activeAbilityPopUps &= ~(gBitTable[sprite->tBattlerId]);
|
|
DestroySprite(sprite);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (!gBattleScripting.fixedPopup)
|
|
sprite->tFrames--;
|
|
}
|
|
}
|
|
}
|
|
|
|
void DestroyAbilityPopUp(u8 battlerId)
|
|
{
|
|
gSprites[gBattleStruct->abilityPopUpSpriteIds[battlerId][0]].tFrames = 0;
|
|
gSprites[gBattleStruct->abilityPopUpSpriteIds[battlerId][1]].tFrames = 0;
|
|
gBattleScripting.fixedPopup = FALSE;
|
|
}
|
|
|
|
static void Task_FreeAbilityPopUpGfx(u8 taskId)
|
|
{
|
|
if (!gSprites[gTasks[taskId].tSpriteId1].inUse
|
|
&& !gSprites[gTasks[taskId].tSpriteId2].inUse
|
|
&& !gBattleStruct->activeAbilityPopUps)
|
|
{
|
|
FreeSpriteTilesByTag(ABILITY_POP_UP_TAG);
|
|
FreeSpritePaletteByTag(ABILITY_POP_UP_TAG);
|
|
DestroyTask(taskId);
|
|
}
|
|
}
|
|
|
|
// last used ball
|
|
#define LAST_BALL_WINDOW_TAG 0xD721
|
|
|
|
static const struct OamData sOamData_LastUsedBall =
|
|
{
|
|
.y = 0,
|
|
.affineMode = 0,
|
|
.objMode = 0,
|
|
.mosaic = 0,
|
|
.bpp = 0,
|
|
.shape = SPRITE_SHAPE(32x32),
|
|
.x = 0,
|
|
.matrixNum = 0,
|
|
.size = SPRITE_SIZE(32x32),
|
|
.tileNum = 0,
|
|
.priority = 1,
|
|
.paletteNum = 0,
|
|
.affineParam = 0,
|
|
};
|
|
|
|
static const struct SpriteTemplate sSpriteTemplate_LastUsedBallWindow =
|
|
{
|
|
.tileTag = LAST_BALL_WINDOW_TAG,
|
|
.paletteTag = ABILITY_POP_UP_TAG,
|
|
.oam = &sOamData_LastUsedBall,
|
|
.anims = gDummySpriteAnimTable,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCB_LastUsedBallWin
|
|
};
|
|
|
|
#if B_LAST_USED_BALL_BUTTON == R_BUTTON
|
|
static const u8 sLastUsedBallWindowGfx[] = INCBIN_U8("graphics/battle_interface/last_used_ball_r.4bpp");
|
|
#else
|
|
static const u8 sLastUsedBallWindowGfx[] = INCBIN_U8("graphics/battle_interface/last_used_ball_l.4bpp");
|
|
#endif
|
|
static const struct SpriteSheet sSpriteSheet_LastUsedBallWindow =
|
|
{
|
|
sLastUsedBallWindowGfx, sizeof(sLastUsedBallWindowGfx), LAST_BALL_WINDOW_TAG
|
|
};
|
|
|
|
#define LAST_USED_BALL_X_F 15
|
|
#define LAST_USED_BALL_X_0 -15
|
|
#define LAST_USED_BALL_Y ((IsDoubleBattle()) ? 78 : 68)
|
|
|
|
#define LAST_BALL_WIN_X_F (LAST_USED_BALL_X_F - 1)
|
|
#define LAST_BALL_WIN_X_0 (LAST_USED_BALL_X_0 - 0)
|
|
#define LAST_USED_WIN_Y (LAST_USED_BALL_Y - 8)
|
|
|
|
#define sHide data[0]
|
|
|
|
bool32 CanThrowLastUsedBall(void)
|
|
{
|
|
#if B_LAST_USED_BALL == FALSE
|
|
return FALSE;
|
|
#else
|
|
if (!CanThrowBall())
|
|
return FALSE;
|
|
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
|
|
return FALSE;
|
|
if (!CheckBagHasItem(gLastThrownBall, 1))
|
|
return FALSE;
|
|
|
|
return TRUE;
|
|
#endif
|
|
}
|
|
|
|
void TryAddLastUsedBallItemSprites(void)
|
|
{
|
|
#if B_LAST_USED_BALL == TRUE
|
|
if (gLastThrownBall == 0
|
|
|| (gLastThrownBall != 0 && !CheckBagHasItem(gLastThrownBall, 1)))
|
|
{
|
|
// we're out of the last used ball, so just set it to the first ball in the bag
|
|
// we have to compact the bag first bc it is typically only compacted when you open it
|
|
CompactItemsInBagPocket(&gBagPockets[BALLS_POCKET]);
|
|
gLastThrownBall = gBagPockets[BALLS_POCKET].itemSlots[0].itemId;
|
|
}
|
|
|
|
if (!CanThrowLastUsedBall())
|
|
return;
|
|
|
|
// ball
|
|
if (gBattleStruct->ballSpriteIds[0] == MAX_SPRITES)
|
|
{
|
|
gBattleStruct->ballSpriteIds[0] = AddItemIconSprite(102, 102, gLastThrownBall);
|
|
gSprites[gBattleStruct->ballSpriteIds[0]].x = LAST_USED_BALL_X_0;
|
|
gSprites[gBattleStruct->ballSpriteIds[0]].y = LAST_USED_BALL_Y;
|
|
gSprites[gBattleStruct->ballSpriteIds[0]].sHide = FALSE; // restore
|
|
gSprites[gBattleStruct->ballSpriteIds[0]].callback = SpriteCB_LastUsedBall;
|
|
}
|
|
|
|
// window
|
|
LoadSpritePalette(&sSpritePalette_AbilityPopUp);
|
|
if (GetSpriteTileStartByTag(LAST_BALL_WINDOW_TAG) == 0xFFFF)
|
|
LoadSpriteSheet(&sSpriteSheet_LastUsedBallWindow);
|
|
|
|
if (gBattleStruct->ballSpriteIds[1] == MAX_SPRITES)
|
|
{
|
|
gBattleStruct->ballSpriteIds[1] = CreateSprite(&sSpriteTemplate_LastUsedBallWindow,
|
|
LAST_BALL_WIN_X_0,
|
|
LAST_USED_WIN_Y, 5);
|
|
gSprites[gBattleStruct->ballSpriteIds[0]].sHide = FALSE; // restore
|
|
}
|
|
#endif
|
|
}
|
|
|
|
static void DestroyLastUsedBallWinGfx(struct Sprite *sprite)
|
|
{
|
|
FreeSpriteTilesByTag(LAST_BALL_WINDOW_TAG);
|
|
FreeSpritePaletteByTag(ABILITY_POP_UP_TAG);
|
|
DestroySprite(sprite);
|
|
gBattleStruct->ballSpriteIds[1] = MAX_SPRITES;
|
|
}
|
|
|
|
static void DestroyLastUsedBallGfx(struct Sprite *sprite)
|
|
{
|
|
FreeSpriteTilesByTag(102);
|
|
FreeSpritePaletteByTag(102);
|
|
DestroySprite(sprite);
|
|
gBattleStruct->ballSpriteIds[0] = MAX_SPRITES;
|
|
}
|
|
|
|
static void SpriteCB_LastUsedBallWin(struct Sprite *sprite)
|
|
{
|
|
if (sprite->sHide)
|
|
{
|
|
if (sprite->x != LAST_BALL_WIN_X_0)
|
|
sprite->x--;
|
|
|
|
if (sprite->x == LAST_BALL_WIN_X_0)
|
|
DestroyLastUsedBallWinGfx(sprite);
|
|
}
|
|
else
|
|
{
|
|
if (sprite->x != LAST_BALL_WIN_X_F)
|
|
sprite->x++;
|
|
}
|
|
}
|
|
|
|
static void SpriteCB_LastUsedBall(struct Sprite *sprite)
|
|
{
|
|
if (sprite->sHide)
|
|
{
|
|
if (sprite->x != LAST_USED_BALL_X_0)
|
|
sprite->x--;
|
|
|
|
if (sprite->x == LAST_USED_BALL_X_0)
|
|
DestroyLastUsedBallGfx(sprite);
|
|
}
|
|
else
|
|
{
|
|
if (sprite->x != LAST_USED_BALL_X_F)
|
|
sprite->x++;
|
|
}
|
|
}
|
|
|
|
static void TryHideOrRestoreLastUsedBall(u8 caseId)
|
|
{
|
|
#if B_LAST_USED_BALL == TRUE
|
|
if (gBattleStruct->ballSpriteIds[0] == MAX_SPRITES)
|
|
return;
|
|
|
|
switch (caseId)
|
|
{
|
|
case 0: // hide
|
|
if (gBattleStruct->ballSpriteIds[0] != MAX_SPRITES)
|
|
gSprites[gBattleStruct->ballSpriteIds[0]].sHide = TRUE; // hide
|
|
if (gBattleStruct->ballSpriteIds[1] != MAX_SPRITES)
|
|
gSprites[gBattleStruct->ballSpriteIds[1]].sHide = TRUE; // hide
|
|
break;
|
|
case 1: // restore
|
|
if (gBattleStruct->ballSpriteIds[0] != MAX_SPRITES)
|
|
gSprites[gBattleStruct->ballSpriteIds[0]].sHide = FALSE; // restore
|
|
if (gBattleStruct->ballSpriteIds[1] != MAX_SPRITES)
|
|
gSprites[gBattleStruct->ballSpriteIds[1]].sHide = FALSE; // restore
|
|
break;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void TryHideLastUsedBall(void)
|
|
{
|
|
#if B_LAST_USED_BALL == TRUE
|
|
TryHideOrRestoreLastUsedBall(0);
|
|
#endif
|
|
}
|
|
|
|
void TryRestoreLastUsedBall(void)
|
|
{
|
|
#if B_LAST_USED_BALL == TRUE
|
|
if (gBattleStruct->ballSpriteIds[0] != MAX_SPRITES)
|
|
TryHideOrRestoreLastUsedBall(1);
|
|
else
|
|
TryAddLastUsedBallItemSprites();
|
|
#endif
|
|
}
|