pokeemerald/include/wild_encounter.h

47 lines
1.1 KiB
C

#ifndef GUARD_WILD_ENCOUNTER_H
#define GUARD_WILD_ENCOUNTER_H
#define LAND_WILD_COUNT 12
#define WATER_WILD_COUNT 5
#define ROCK_WILD_COUNT 5
#define FISH_WILD_COUNT 10
struct WildPokemon
{
u8 minLevel;
u8 maxLevel;
u16 species;
};
struct WildPokemonInfo
{
u8 encounterRate;
const struct WildPokemon *wildPokemon;
};
struct WildPokemonHeader
{
u8 mapGroup;
u8 mapNum;
const struct WildPokemonInfo *landMonsInfo;
const struct WildPokemonInfo *waterMonsInfo;
const struct WildPokemonInfo *rockSmashMonsInfo;
const struct WildPokemonInfo *fishingMonsInfo;
};
extern const struct WildPokemonHeader gWildMonHeaders[];
extern bool8 gIsFishingEncounter;
extern bool8 gIsSurfingEncounter;
void DisableWildEncounters(bool8 disabled);
bool8 StandardWildEncounter(u16 currMetaTileBehavior, u16 previousMetaTileBehavior);
bool8 SweetScentWildEncounter(void);
bool8 DoesCurrentMapHaveFishingMons(void);
void FishingWildEncounter(u8 rod);
u16 GetLocalWildMon(bool8 *isWaterMon);
u16 GetLocalWaterMon(void);
bool8 UpdateRepelCounter(void);
bool8 TryDoDoubleWildBattle(void);
#endif // GUARD_WILD_ENCOUNTER_H