pokeemerald/data/maps/SkyPillar_4F/scripts.inc

21 lines
557 B
C++

SkyPillar_4F_MapScripts::
map_script MAP_SCRIPT_ON_FRAME_TABLE, CaveHole_CheckFallDownHole
map_script MAP_SCRIPT_ON_TRANSITION, SkyPillar_4F_OnTransition
map_script MAP_SCRIPT_ON_RESUME, SkyPillar_4F_SetHoleWarp
.byte 0
SkyPillar_4F_OnTransition:
call_if_lt VAR_SKY_PILLAR_STATE, 2, SkyPillar_4F_EventScript_CleanFloor
copyvar VAR_ICE_STEP_COUNT, 1
end
SkyPillar_4F_EventScript_CleanFloor::
setmaplayoutindex LAYOUT_SKY_PILLAR_4F_CLEAN
return
SkyPillar_4F_SetHoleWarp:
setstepcallback STEP_CB_CRACKED_FLOOR
setholewarp MAP_SKY_PILLAR_3F
end