pokeemerald/src/start_menu.c
2017-11-08 15:20:10 -06:00

232 lines
6.9 KiB
C

#include "global.h"
#include "start_menu.h"
#include "menu.h"
#include "safari_zone.h"
#include "event_data.h"
#include "window.h"
#include "string_util.h"
#include "text.h"
// Menu actions
enum
{
MENU_ACTION_POKEDEX,
MENU_ACTION_POKEMON,
MENU_ACTION_BAG,
MENU_ACTION_POKENAV,
MENU_ACTION_PLAYER,
MENU_ACTION_SAVE,
MENU_ACTION_OPTION,
MENU_ACTION_EXIT,
MENU_ACTION_RETIRE_SAFARI,
MENU_ACTION_PLAYER_LINK,
MENU_ACTION_REST_FRONTIER,
MENU_ACTION_RETIRE_FRONTIER,
MENU_ACTION_PYRAMID_BAG
};
static void BuildStartMenuActions_LinkMode(void);
static void BuildStartMenuActions_UnionRoom(void);
static void BuildStartMenuActions_SafariZone(void);
static void BuildStartMenuActions_BattlePike(void);
static void BuildStartMenuActions_BattlePyramid(void);
static void BuildStartMenuActions_MultiBattleRoom(void);
static void BuildStartMenuActions_Normal(void);
u8 StartMenu_PlayerName(void);
extern bool32 is_c1_link_related_active(void);
extern bool32 InUnionRoom(void);
extern bool8 InBattlePike(void);
extern bool8 InBattlePyramid(void);
extern bool8 InMultiBattleRoom(void);
extern void sub_81973FC(u8 windowId, u8 a1);
extern void sub_8198070(u8 windowId, u8 a1);
EWRAM_DATA u8 sSafariBallsWindowId = 0;
EWRAM_DATA u8 sBattlePyramidFloorWindowId = 0;
EWRAM_DATA u8 sStartMenuCursorPos = 0;
EWRAM_DATA u8 sNumStartMenuActions = 0;
EWRAM_DATA u8 sCurrentStartMenuActions[9] = {0};
void BuildStartMenuActions(void)
{
sNumStartMenuActions = 0;
if (is_c1_link_related_active() == TRUE)
BuildStartMenuActions_LinkMode();
else if (InUnionRoom() == TRUE)
BuildStartMenuActions_UnionRoom();
else if (GetSafariZoneFlag() == TRUE)
BuildStartMenuActions_SafariZone();
else if (InBattlePike())
BuildStartMenuActions_BattlePike();
else if (InBattlePyramid())
BuildStartMenuActions_BattlePyramid();
else if (InMultiBattleRoom())
BuildStartMenuActions_MultiBattleRoom();
else
BuildStartMenuActions_Normal();
}
void AddStartMenuAction(u8 action)
{
AppendToList(sCurrentStartMenuActions, &sNumStartMenuActions, action);
}
static void BuildStartMenuActions_Normal(void)
{
if (FlagGet(FLAG_SYS_POKEDEX_GET) == TRUE)
AddStartMenuAction(MENU_ACTION_POKEDEX);
if (FlagGet(FLAG_SYS_POKEMON_GET) == TRUE)
AddStartMenuAction(MENU_ACTION_POKEMON);
AddStartMenuAction(MENU_ACTION_BAG);
if (FlagGet(FLAG_SYS_POKENAV_GET) == TRUE)
AddStartMenuAction(MENU_ACTION_POKENAV);
AddStartMenuAction(MENU_ACTION_PLAYER);
AddStartMenuAction(MENU_ACTION_SAVE);
AddStartMenuAction(MENU_ACTION_OPTION);
AddStartMenuAction(MENU_ACTION_EXIT);
}
static void BuildStartMenuActions_SafariZone(void)
{
AddStartMenuAction(MENU_ACTION_RETIRE_SAFARI);
AddStartMenuAction(MENU_ACTION_POKEDEX);
AddStartMenuAction(MENU_ACTION_POKEMON);
AddStartMenuAction(MENU_ACTION_BAG);
AddStartMenuAction(MENU_ACTION_PLAYER);
AddStartMenuAction(MENU_ACTION_OPTION);
AddStartMenuAction(MENU_ACTION_EXIT);
}
static void BuildStartMenuActions_LinkMode(void)
{
AddStartMenuAction(MENU_ACTION_POKEMON);
AddStartMenuAction(MENU_ACTION_BAG);
if (FlagGet(FLAG_SYS_POKENAV_GET) == TRUE)
AddStartMenuAction(MENU_ACTION_POKENAV);
AddStartMenuAction(MENU_ACTION_PLAYER_LINK);
AddStartMenuAction(MENU_ACTION_OPTION);
AddStartMenuAction(MENU_ACTION_EXIT);
}
static void BuildStartMenuActions_UnionRoom(void)
{
AddStartMenuAction(MENU_ACTION_POKEMON);
AddStartMenuAction(MENU_ACTION_BAG);
if (FlagGet(FLAG_SYS_POKENAV_GET) == TRUE)
AddStartMenuAction(MENU_ACTION_POKENAV);
AddStartMenuAction(MENU_ACTION_PLAYER);
AddStartMenuAction(MENU_ACTION_OPTION);
AddStartMenuAction(MENU_ACTION_EXIT);
}
static void BuildStartMenuActions_BattlePike(void)
{
AddStartMenuAction(MENU_ACTION_POKEDEX);
AddStartMenuAction(MENU_ACTION_POKEMON);
AddStartMenuAction(MENU_ACTION_PLAYER);
AddStartMenuAction(MENU_ACTION_OPTION);
AddStartMenuAction(MENU_ACTION_EXIT);
}
static void BuildStartMenuActions_BattlePyramid(void)
{
AddStartMenuAction(MENU_ACTION_POKEMON);
AddStartMenuAction(MENU_ACTION_PYRAMID_BAG);
AddStartMenuAction(MENU_ACTION_PLAYER);
AddStartMenuAction(MENU_ACTION_REST_FRONTIER);
AddStartMenuAction(MENU_ACTION_RETIRE_FRONTIER);
AddStartMenuAction(MENU_ACTION_OPTION);
AddStartMenuAction(MENU_ACTION_EXIT);
}
static void BuildStartMenuActions_MultiBattleRoom(void)
{
AddStartMenuAction(MENU_ACTION_POKEMON);
AddStartMenuAction(MENU_ACTION_PLAYER);
AddStartMenuAction(MENU_ACTION_OPTION);
AddStartMenuAction(MENU_ACTION_EXIT);
}
extern const struct WindowTemplate gSafariBallsWindowTemplate;
extern const struct WindowTemplate gPyramidFloorWindowTemplate_1;
extern const struct WindowTemplate gPyramidFloorWindowTemplate_2;
extern const u8 gText_SafariBallStock[];
void DisplaySafariBallsWindow(void)
{
sSafariBallsWindowId = AddWindow(&gSafariBallsWindowTemplate);
PutWindowTilemap(sSafariBallsWindowId);
sub_81973FC(sSafariBallsWindowId, 0);
ConvertIntToDecimalStringN(gStringVar1, gNumSafariBalls, STR_CONV_MODE_RIGHT_ALIGN, 2);
StringExpandPlaceholders(gStringVar4, gText_SafariBallStock);
PrintTextOnWindow(sSafariBallsWindowId, 1, gStringVar4, 0, 1, 0xFF, NULL);
CopyWindowToVram(sSafariBallsWindowId, 2);
}
extern const u8* const gUnknown_08510510[];
extern const u8 gText_BattlePyramidFloor[];
void DisplayPyramidFloorWindow(void)
{
// TODO: fix location
if (gSaveBlock2Ptr->field_CAA[4] == 7)
sBattlePyramidFloorWindowId = AddWindow(&gPyramidFloorWindowTemplate_1);
else
sBattlePyramidFloorWindowId = AddWindow(&gPyramidFloorWindowTemplate_2);
PutWindowTilemap(sBattlePyramidFloorWindowId);
sub_81973FC(sBattlePyramidFloorWindowId, 0);
StringCopy(gStringVar1, gUnknown_08510510[gSaveBlock2Ptr->field_CAA[4]]);
StringExpandPlaceholders(gStringVar4, gText_BattlePyramidFloor);
PrintTextOnWindow(sBattlePyramidFloorWindowId, 1, gStringVar4, 0, 1, 0xFF, NULL);
CopyWindowToVram(sBattlePyramidFloorWindowId, 2);
}
void RemoveExtraStartMenuWindows(void)
{
if (GetSafariZoneFlag())
{
sub_8198070(sSafariBallsWindowId, 0);
CopyWindowToVram(sSafariBallsWindowId, 2);
RemoveWindow(sSafariBallsWindowId);
}
if (InBattlePyramid())
{
sub_8198070(sBattlePyramidFloorWindowId, 0);
RemoveWindow(sBattlePyramidFloorWindowId);
}
}
extern const struct MenuAction sStartMenuItems[];
/*
// Prints n menu items starting at *index
static bool32 PrintStartMenuItemsMultistep(s16 *index, u32 n)
{
s8 _index = *index;
do
{
if (sStartMenuItems[sCurrentStartMenuActions[_index]].func.u8_void == StartMenu_PlayerName)
{
}
else
{
}
} while (++_index > sNumStartMenuActions);
if (--n == 0)
{
*index = _index;
return FALSE;
}
else
{
*index = _index;
return TRUE;
}
}*/