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https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-19 13:07:38 +01:00
bf2063cc1a
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
22 lines
1.2 KiB
SQL
22 lines
1.2 KiB
SQL
PacifidlogTown_EventObjects: @ 8527DE8
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object_event 1, EVENT_OBJ_GFX_GIRL_1, 0, 10, 23, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, PacifidlogTown_EventScript_1EBACC, 0
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object_event 2, EVENT_OBJ_GFX_FISHERMAN, 0, 11, 14, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, PacifidlogTown_EventScript_1EBAD5, 0
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object_event 3, EVENT_OBJ_GFX_NINJA_BOY, 0, 9, 16, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, PacifidlogTown_EventScript_1EBAC3, 0
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PacifidlogTown_MapWarps: @ 8527E30
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warp_def 8, 15, 0, 0, MAP_PACIFIDLOG_TOWN_POKEMON_CENTER_1F
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warp_def 16, 13, 0, 0, MAP_PACIFIDLOG_TOWN_HOUSE1
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warp_def 3, 22, 0, 0, MAP_PACIFIDLOG_TOWN_HOUSE2
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warp_def 12, 24, 0, 0, MAP_PACIFIDLOG_TOWN_HOUSE3
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warp_def 2, 12, 0, 0, MAP_PACIFIDLOG_TOWN_HOUSE4
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warp_def 17, 21, 0, 0, MAP_PACIFIDLOG_TOWN_HOUSE5
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PacifidlogTown_MapBGEvents: @ 8527E60
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bg_event 9, 15, 0, BG_EVENT_PLAYER_FACING_NORTH, PacifidlogTown_EventScript_271E73
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bg_event 7, 16, 0, BG_EVENT_PLAYER_FACING_ANY, PacifidlogTown_EventScript_1EBADE
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bg_event 10, 15, 0, BG_EVENT_PLAYER_FACING_NORTH, PacifidlogTown_EventScript_271E73
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PacifidlogTown_MapEvents:: @ 8527E84
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map_events PacifidlogTown_EventObjects, PacifidlogTown_MapWarps, 0x0, PacifidlogTown_MapBGEvents
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